The Angband Ladder: Hai, Hententmon Metal Warrior by Roch

  [Animeband 0.6.0a2 Character Dump]

 Name   Hai                                      Self  RB  CB  EB   Best
 Sex    Female             Age        15  Str:     17  +4  +5  +2 18/100  18/30
 Race   Hententmon         Height     62  INT:     18  -4  -2  +4     16
 Class  Metal Warrior      Weight    128  WIS:     13  -4  -2  +3     10
 Title  Hero               Status      1  DEX:     18  +6  +2  +2 18/100
 HP     -5/426             Maximize    Y  Con:     14  +2  +2  +2  18/20  18/10
 SP     0/0                Preserve    Y  CHR:     18  -6  -1  +0     11

 Level           32       Armor     [38,+42]     Saving Throw  Excellent
 Cur Exp     214340       Fight     (+4,+23)     Stealth       Excellent
 Max Exp     214340       Melee    (+14,+34)     Fighting      Legendary
 Adv Exp     220000       Shoot    (+15,+14)     Shooting      Legendary
                          Blows       4/turn     Disarming     Excellent
 Gold         23230       Shots       1/turn     Magic Device  Very Good
                                                 Perception          Bad
 Burden   165.9 lbs       Infra        30 ft     Searching          Poor

     You are the bane of women and adolescent girls everywhere.
     You have slimy, translucent skin and a couple of flesh
     colored tentacles.  You don't want to know anymore.



 Name   Hai                                      Self  RB  CB  EB   Best
 Sex    Female            2.............  Str:     17  +4  +5  +2 18/100  18/30
 Race   Hententmon        .......3.1....  INT:     18  -4  -2  +4     16
 Class  Metal Warrior     .......3......  WIS:     13  -4  -2  +3     10
 Title  Hero              2.............  DEX:     18  +6  +2  +2 18/100
 HP     -5/426            2.............  Con:     14  +2  +2  +2  18/20  18/10
 SP     0/0               ..............  CHR:     18  -6  -1  +0     11
 Level  32                abcdefghijklm@
                          \}=="~[()]]]
      abcdefghijklm@      abcdefghijklm@      abcdefghijklm@      abcdefghijklm
 Acid:....+.+++.....Blind:..............S.Dig:..............Stea.:.............
 Elec:......+.+.....Confu:.......+......Feath:..............Sear.:.............
 Fire:......+.+.....Sound:..............PLite:..............Infra:.............
 Cold:......+.+.....Shard:..............Regen:..............Tunn.:.............
 Pois:..............Nexus:..............Telep:..............Speed:.............
 Fear:.......+.....+Nethr:..............Invis:+......+......Blows:.............
 Lite:........+.....Chaos:..............FrAct:+......+......Shots:.............
 Dark:.......++....+Disen:..............HLife:..............Might:.............
      abcdefghijklm@      abcdefghijklm@      abcdefghijklm@      abcdefghijklm
      \}=="~[()]]]        \}=="~[()]]]        \}=="~[()]]]        \}=="~[()]]]



Game Type: Quest
Meter: 1000 / 1000

  [Last Messages]

> You miss the Metal Embattled Gigantic Ultimate Miki Impaler.
> You miss the Metal Embattled Gigantic Ultimate Miki Impaler.
> You hit the Metal Embattled Gigantic Ultimate Miki Impaler.
> You hit the Metal Embattled Gigantic Ultimate Miki Impaler.
> The Metal Embattled Gigantic Ultimate Miki Impaler hits you.
> *** LOW HITPOINT WARNING! ***
> You are poisoned!
> The Metal Embattled Gigantic Ultimate Miki Impaler hits you.
> *** LOW HITPOINT WARNING! ***
> You feel very weak.
> The Metal Embattled Gigantic Ultimate Miki Impaler hits you.
> *** LOW HITPOINT WARNING! ***
> You feel very weak.
> The Metal Embattled Gigantic Ultimate Miki Impaler fires a gun at you!
> You die.


  [Character Equipment]

a) a Lucerne Hammer of the Ako Ronin (2d5) (+10,+11) (+2)
     It provides immunity to paralysis.
b) a Heavy Crossbow of Accuracy (x4) (+11,+14)
c) a Gold Ring of Damage (+9)
d) a Gold Ring of Damage (+11)
e) a Brass Amulet of Resist Acid
f) The Paper Lantern of the Ako Ronin
     It can be activated for...
     illumination
     ...if it is being worn.
     It provides light (radius 3) forever.
g) Partial Plate Armour of Resistance (-3) [22,+17]
h) The Cloak of Professor Gill [1,+10] (+3)
     It affects your intelligence.
     It affects your wisdom.
     It provides resistance to acid.
     It provides resistance to fear.
     It provides resistance to dark.
     It provides resistance to confusion.
     It allows you to see invisible monsters.
     It provides immunity to paralysis.
i) The Large Leather Shield of Cassandra [4,+20]
     It provides resistance to acid.
     It provides resistance to electricity.
     It provides resistance to fire.
     It provides resistance to cold.
     It provides resistance to light.
     It provides resistance to dark.
j) a Metal Cap of Intelligence [3,-3] (+1)
k) a Set of Gauntlets [2,-2]
l) a Pair of Metal Shod Boots [6,-6]
m) (nothing)


  [Character Inventory]

a) 2 Pork Buns
b) 6 Yellow Potions of Cure Serious Wounds
c) 3 Purple Potions of Cure Critical Wounds
d) 6 Scrolls titled "nasamu tsuchan" of Phase Door {10% off}
e) 2 Scrolls titled "shuoni kyaame" of Teleportation
f) 3 Aluminum Rods of Door/Stair Location
g) 3 Copper-Plated Rods of Light
h) a Steel Rod of Fire Balls
i) a Tin-Plated Wand of Teleport Other (11 charges)
j) a Copper-Plated Wand of Acid Bolts (8 charges)
k) a Tin Wand of Frost Bolts (8 charges)
l) a Mistletoe Staff of Perception (7 charges)
m) a Fluorite Ring of Strength (+3)
n) a Calcite Ring of Constitution (+2)
o) a Pair of Metal Shod Boots [6,+2]
p) 9 Bolts (1d5) (+5,+4)
q) 5 Bolts (1d5) (+2,+4)
r) 23 Fuuma Shurikens (3d6) (+0,+0)


  [Home Inventory]

a) an Umbrella of Ryouga
b) a Yellow Mushroom of Restoring
c) 6 Dark Green Potions of Speed
d) a Dark Blue Potion of Berserk Strength
e) 3 Tangerine Potions of Restore Strength
f) a Gold Speckled Potion of Restore Intelligence
g) a Light Blue Potion of Restore Constitution
h) 3 Dark Red Potions of Enlightenment
i) 2 Scrolls titled "magu wasuo" of Remove Curse
j) 3 Scrolls titled "wayase igowaya" of Holy Prayer
k) a Scroll titled "porogyu kunyo" of Protection from Evil
l) 3 Rusty Rods of Illumination
m) a Lead Rod of Teleport Other
n) 2 Tin-Plated Wands of Teleport Other (10 charges)
o) 2 Eucalyptus Staffs of Teleportation (8 charges)
p) 2 Eucalyptus Staffs of Teleportation (7 charges)
q) a Bamboo Staff of Enlightenment (9 charges)
r) 2 Dogwood Staffs of *Destruction* (2 charges)
s) a Ruby Ring of Free Action
t) a Large Metal Shield of Resistance [5,+13]
u) 26 Rounded Pebbles of Hurt Evil (1d2) (+13,+7)


  [Quests Solved]



  [Options]

Adult: Allow purchase of stats using points  : no  (adult_point_based)
Adult: Allow specification of minimal stats  : no  (adult_auto_roller)
Adult: Maximize effect of race/class bonuses : yes (adult_maximize)
Adult: Preserve artifacts when leaving level : yes (adult_preserve)
Adult: Restrict the use of stairs/recall     : no  (adult_ironman)
Adult: Restrict the use of stores/home       : no  (adult_no_stores)
Adult: Restrict creation of artifacts        : no  (adult_no_artifacts)
Adult: Randomize some of the artifacts (beta): no  (adult_rand_artifacts)
Score: Peek into object creation             : no  (score_peek)
Score: Peek into monster creation            : no  (score_hear)
Score: Peek into dungeon creation            : no  (score_room)
Score: Peek into something else              : no  (score_xtra)
Score: Know complete monster info            : no  (score_know)
Score: Allow player to avoid death           : no  (score_live)



Posted on 2.9.2015 10:01
Last updated on 6.9.2015 20:50

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5. on the Competition No.178 Ladder (of 20)

Comments

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On 2.9.2015 10:01 Roch wrote:
Not sure how the quests work, scared to check out the train station, working the "meter" so I can "limit break" by pushing p when the meter is full. Killed some dude and got a 75 lb. umbrella that seems to be unwieldable.

On 2.9.2015 11:50 Roch wrote:
Couldn't find anything much in the help about parchments . . . I'm guessing warriors can't use them.

On 2.9.2015 12:28 debo wrote:
Parchments are for chi warriors. The train is pretty safe, there's a puzzle area or two you can get to from it and it will cycle back to the town if you get back on.

On 2.9.2015 12:28 debo wrote:
So far the limit breaks seem underwhelming compared to just burning meter for one-off buffs (using 'p')

On 2.9.2015 17:27 Roch wrote:
Yep, 'U'sing meter has saved me a few times - mostly haste for 400 of my 1000 points.

On 4.9.2015 08:41 Roch wrote:
Grinding away, hoping to find more teleport resources.

On 5.9.2015 09:00 Roch wrote:
Had my first run-in with Death (and Teddy Ruxpin), found my first artifact, yay!

On 6.9.2015 07:33 Roch wrote:
Dungeon layout is getting a little monotonous, and demonic doors show up more than is enjoyable, but at least now I can kill them though still with effort.

On 6.9.2015 20:50 Roch wrote:
Thank goodness -- all of my recall ?'s were burned by fire hounds so glad to be put out of my misery.

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