The Angband Ladder: AmanarXI, Dwarf Necromancer by Thraalbeast

  [FAangband 1.4.4 Character Dump]

 Name    : AmanarXI        Age                    40 Str         15       16
 Sex     : Male            Height                 46 INT      18/60
 Race    : Dwarf           Weight                141 Wis          4        8
 Class   : Necromancer     Social Class           64 Dex          5       12
                                                     CON         16
                                                     CHR          7

 Max Hit Points      134   Level                22   Max SP (Mana)        51
 Cur Hit Points      130   Experience        12650   Cur SP (Mana)        51
                           Max Exp           12650
        (Fighting)         Exp to Adv.       16000          (Shooting)
 Blows/Round           2   Gold                105   Shots/Round         0.0
 + to Skill            0   Score              2751   + to Skill           -2
 Deadliness (%)       18   Base AC/+ To AC  12/ 26   Deadliness (%)        0
                           Game Turn        412652

 Fighting   :Poor(29)      Stealth    :Mediocre(3)   Disarming  :Fair(35)
 Bows/Throw :Poor(26)      Perception :Poor(17)      MagicDevice:Very Good(62)
 SavingThrow:Very Good(52) Searching  :Poor(16)      Infravision:50 feet

                            (Character Background)
          You are the only child of a Dwarven Warrior.  You are a
          credit to the family.  You have dark brown eyes, wavy black
          hair, a one foot beard, and a dark complexion.


  [Recent locations]

 Current Location : Khazad D�m Level 0
 Recall Point 1   : Amon R�dh Level 19

  [Resistances, Powers and Bonuses]

      abcdefghijkl@            abcdefghijkl@
 Acid:......+.+....  66% Confu:.............   0%
 Elec:......+......  33% Sound:.............   0%
 Fire:......+.-....  43% Shard:.............   0%
 Cold:......+......  39% Nexus:.............   0%
 Pois:.............   0% Nethr:......+......  38%
 Lght:..........+..  45% Chaos:.............   0%
 Dark:.............   0% Disen:.............   0%

      abcdefghijkl@            abcdefghijkl@
S.Dig:.............      M-Mas:.............
Feath:.............      Stea.:......2......
PLght:+.........+..      Sear.:.............
Regen:.............      Infra:.............
Telep:.............      Tunn.:.............
Invis:.............      Speed:.............
FrAct:..........+..      Shots:.............
HLife:.............      Might:.............
Blind:............+
NFear:.............


  [Specialty Abilities]

Clarity 


  [Stat Breakdown]

Stat Intrnl Rce Cls Oth Actual Currnt     abcdefghijkl
Str:     16   2  -2   0     16     15     ............
Int:     18   1   3   2  18/60            ............
Wis:     10  -2  -2   2      8      4     ............
Dex:     10   1   1   0     12      5     ............
Con:     14   2   0   0     16            ....s.....s.
Chr:     10  -1  -2   0      7            ....s.......

  [Character Equipment]

a) a Magestaff (1d3) (+2,+4) [4,+0]
Dropped by a Hill orc in Amon R�dh Level 17.

Powers:  Provides permanent light. 
When activated, it restores 10 spell points (mages and necromancers
only).
Takes 16 to 25 turns to recharge.
Your chance of success is 96.4%
2 blows av. dam. 2 against all monsters.  + 0 to skill. 
Radius 1 light.
Clears rubble in 3.8 turns, magma veins in 9.5 turns, quartz veins in
25 turns, and granite in 133 turns.

e) an Amulet of Sustenance {A:quake}
Found lying on the ground in Hithaeglir Level 7.
Sustains constitution, charisma. When activated, it makes an
earthquake (radius 10).
Takes 41 to 80 turns to recharge.
Your chance of success is 96.5%

f) a Brass Lantern (14804 turns) {25% off}
Bought from a store in Khazad D�m Town.
Radius 2 light.

g) Soft Leather Armour of Elvenkind [4,+10] <+2 to stealth>
Dropped by an Ogre in Amon R�dh Level 17.
2 stealth. 
Provides resistance to acid(38%), electricity(33%), fire(48%),
frost(39%), nether(38%). Cannot be harmed by acid, electricity, fire,

i) a Small Leather Shield (Coated) [3,+8]
Dropped by a Brown yeek in Hithaeglir Level 7.
Provides resistance to acid(44%). Makes you vulnerable to fire(10%).

k) The Set of Leather Gloves 'Cammithrim' [1,+10]
Dropped by Ulfast, son of Ulfang in Amon R�dh Level 17.
Provides resistance to light(45%). Sustains constitution. 
Powers:  Provides permanent light. Prevents paralysis. 
Cannot be harmed by acid, electricity, fire, cold. When activated, it
lights up an area and inflicts 2d8 damage on light-sensitive
creatures.
Takes 5 turns to recharge.
Your chance of success is 96.1%
Radius 1 light forever.



  [Character Inventory]

a) 2 Tomes of Necromancy [Beginner's Curses]
b) 2 Tomes of Necromancy [Dark Initiation]
c) a Tome of Necromancy [Blood Novitiate]
Bought from a store in Khazad D�m Town.

d) a Tome of Necromancy [Frightful Realms]
Bought from a store in Khazad D�m Town.

e) 10 Rations of Food
Bought from a store in Khazad D�m Town.
Nourishes for around 2500 turns.

f) 20 Potions of Cure Serious Wounds
Bought from a store in Khazad D�m Town.
Nourishes for around 50 turns.

g) 5 Potions of Cure Critical Wounds
Nourishes for around 50 turns.

h) 20 Scrolls of Phase Door
Bought from a store in Khazad D�m Town.

i) 6 Scrolls of Teleport Level
Bought from a store in Khazad D�m Town.

j) 4 Scrolls of Word of Recall
Bought from a store in Khazad D�m Town.

k) a Scroll of Magic Mapping
Found lying on the ground in Amon R�dh Level 16.

l) 2 Scrolls of Blessing
m) 2 Rods of Trap Location
Found in a vault in Amon R�dh Level 16.

n) a Rod of Light
Dropped by a Hill orc in Amon R�dh Level 17.

o) 3 Wands of Stinking Cloud (16 charges)
p) 4 Wands of Lightning Bolts (15 charges) {90% off}
q) 2 Staves of Cure Medium Wounds (21 charges)
r) an Amulet of Sustenance <+1> {A:identify}
Dropped by a Brown yeek in Hithaeglir Level 15.
1 charisma. 
Sustains intelligence, wisdom, charisma. When activated, it
identifies an item.
Takes 31 to 60 turns to recharge.
Your chance of success is 96.5%



  [Home Inventory]

a) a Magestaff (1d3) (-4,-7) [4,+0]
Found lying on the ground in Amon R�dh Level 17.

Powers:  Provides permanent light. 
When activated, it restores 10 spell points (mages and necromancers
only).
Takes 16 to 25 turns to recharge.
Your chance of success is 96.4%
2 blows av. dam. 1 against all monsters.  + -6 to skill. 
Radius 1 light.
Clears rubble in 3.8 turns, magma veins in 9.5 turns, quartz veins in
25 turns, and granite in 133 turns.

b) a Spiked Club of Burning (1d7) (+8,+4)
Dropped by a Black ooze in Hithaeglir Level 14.
Branded with fire. 
Provides resistance to fire(38%). Cannot be harmed by fire. 2 blows
av. dam. 16 against non fire resistant creatures, 5 against other
monsters.  + 6 to skill. 
Clears rubble in 3.3 turns, magma veins in 8.0 turns, quartz veins in
20 turns, and granite in 80 turns.



AmanarXI the Dwarf Necromancer

============================================================
                                  CHAR.
|   TURN  |      LOCATION        |LEVEL| EVENT
============================================================
     22367       Hithaeglir   1     2    Gained the Clarity specialty.
     54607       Hithaeglir   1     5    Reached level 5
     87018       Hithaeglir   2     7    Killed Pongo the Devious
     90559      Khazad D�m Town    7     Killed The Complainer
    120568       Hithaeglir   7    10    Reached level 10
    193070       Hithaeglir  10    15    Reached level 15
    232785       Hithaeglir  14    17    Killed Mugh�sh the Kobold Lord
    266306       Hithaeglir  15    18    Killed Orfax, Son of Boldor
    280418       Hithaeglir  15    19    Killed Lug, the Hill Orc
    297066       Amon R�dh  17    20     Reached level 20
    301462       Amon R�dh  17    20     Killed Ulfast, son of Ulfang
    301502       Amon R�dh  17    20     Found The Set of Leather Gloves
                                         'Cammithrim'
    328760       Amon R�dh  17    20     Killed The Thief of the Mountains
    396384       Amon R�dh  17    21     Killed Boldor, King of the Yeeks
============================================================
    412652      Khazad D�m Town   22     Still alive
============================================================

  [Map and modes]

Hybrid dungeon
Disconnected stairs
No selling

  [Options]

Score: Peek into object creation                 : no  (score_peek)
Score: Peek into monster creation                : no  (score_hear)
Score: Peek into dungeon creation                : no  (score_room)
Score: Peek into something else                  : no  (score_xtra)
Score: Know complete monster info                : no  (score_know)
Score: Allow player to avoid death               : no  (score_live)

Posted on 7.8.2015 10:28

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10. on the Competition No.177 Ladder (of 35)

Comments

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On 7.8.2015 10:28 Thraalbeast wrote:
FA is a good variant. I prefer the default wilderness even if starting spot is difficult, but this is ok too.

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