The Angband Ladder: Mog II, Half-Troll Warrior-Mage by wobbly

  [PosChengband 3.4.5 Character Dump]


 Name       : Mog II                       ========== Stats ==========
 Sex        : Female                             STR  :     18/30
 Personality: Shrewd                             INT  :     18/20
 Race       : Half-Troll                         WIS  :        12
 Subrace    : None                               DEX  :        18
 Class      : Warrior-Mage                       CON  :        18
 Realm      : Arcane, Nature                     CHR  :         8

 Level      :       23                           HP   :   301/309
 Cur Exp    :    20198                           SP   :      5/58
 Max Exp    :    20198                           AC   :        44
 Adv Exp    :    21420                           Speed:     +1+10

                                           ========== Skills =========
 Gold       :     4932                     Melee      : Superb
 Kills      :     1179                     Ranged     : Very Bad
 Uniques    :       19                     SavingThrow: Fair
 Artifacts  :        1                     Stealth    : Fair
                                           Perception : Good
 Game Day   :        5                     Searching  : Fair
 Game Time  :     0:10                     Disarming  : Very Good
 Play Time  :    09:13                     Device     : Excellent


============================= Character Equipment =============================

a) a Tulwar (Trump) (2d4) (+8,+10) (+2 to searching) {Sr;NxFe;FaSdRgTe/*
A:Teleport}
c) a Short Bow (x3) (+8,+6)
d) a Ring of Combat (+0,+6)
e) a Ring of Protection {BlFe}
f) an Elemental Charm {AcFi}
g) a Brass Lantern of Immolation (with 14877 turns of light) {[F}
h) Rhino Hide Armour (-1) [8,+6]
i) an Elven Cloak [4,+6] (+2 to stealth) {SlSr}
j) an Iron Helm of Knowledge [5,+7] (+2) {In(In}
k) a Set of Leather Gloves of the Thief (+2,-5) [1,+6] (+5) {DxSl(Dx}
l) a Pair of Hard Leather Boots of Stealth [3,+6] (+3 to stealth) {Sl}


              | }=="~((]]]                              | }=="~((]]]
              abcdefghijkl@                             abcdefghijkl@
 Acid       : .....+.......  50%           Speed      : .............
 Elec       : .............   0%           Free Act   : +............
 Fire       : .....+.......  50%           See Invis  : .............
 Cold       : .............   0%           Warning    : .............
 Poison     : .............   0%           SlowDigest : +............
 Light      : .............   0%           Regenerate : +...........+
 Dark       : .............   0%           Levitation : .............
 Confusion  : .............   0%           Perm Lite  : .............
 Nether     : .............   0%           Reflection : .............
 Nexus      : +............  50%           Hold Life  : .............
 Sound      : .............   0%           Sust Str   : ............+
 Shards     : .............   0%           Sust Int   : .........+...
 Chaos      : .............   0%           Sust Wis   : .............
 Disenchant : .............   0%           Sust Dex   : ..........+..
 Time       : .............   0%           Sust Con   : .............
 Blindness  : ....+........  50%           Sust Chr   : .............
 Fear       : +...+.......#                Dec Mana   : .............
 Aura Fire  : ......+...... 3d4+2          Easy Spell : .............
 Aura Elec  : .............                Anti Magic : .............
 Aura Cold  : .............                Telepathy  : .............


              | }=="~((]]]                              | }=="~((]]]
              abcdefghijkl@                             abcdefghijkl
 Slay Evil  : +............                Telepathy  : .............
 Slay Undead: .............                ESP Evil   : .............
 Slay Demon : .............                ESP Noliv. : .............
 Slay Dragon: .............                ESP Good   : .............
 Slay Human : .............                ESP Undead : .............
 Slay Animal: .............                ESP Demon  : .............
 Slay Orc   : .............                ESP Dragon : .............
 Slay Troll : .............                ESP Human  : .............
 Slay Giant : .............                ESP Animal : .............
 Slay Good  : .............                ESP Orc    : .............
 Acid Brand : .............                ESP Troll  : .............
 Elec Brand : .............                ESP Giant  : .............
 Fire Brand : .............                Magic Skill: .............
 Cold Brand : .............                Spell Pow  : .............
 Pois Brand : .............                Spell Cap  : .............
 Mana Brand : .............                Magic Res  : .............
 Sharpness  : .............                Infravision: .............  30'
 Quake      : .............                Stealth    : ........+.++.
 Vampiric   : .............                Searching  : +.......+....
 Chaotic    : .............                Cursed     : .............
 Add Blows  : .............                Rnd Tele   : +............
 Blessed    : .............                No Tele    : .............
 Riding     : +............                Drain Exp  : .............
 Tunnel     : .............                Aggravate  : .............
 Throw      : .............                TY Curse   : .............


              | }=="~((]]]
              abcdefghijkl@   Base  R  C  P  E  Total
        STR : ............s     17  4  2 -2  0  18/30
        INT : .........2...     18 -4  2  2  2  18/20
        WIS : .............     13 -1  0  0  0     12
        DEX : ..........5..     14 -3  1  1  5     18
        CON : .............     16  3  0 -1  0     18
        CHR : .............     10 -2  1 -1  0      8


==================================== Melee ====================================

 Hand #1: a Tulwar (Trump) (2d4) (+8,+10) (+2 to searching) Accuracy
 Weight : 10.0 lbs                                           AC Hit
 To Hit : 8 + 39 = 47                                        25 88%
 To Dam : 10 + 11 = 21                                       50 80%
 Blows  : 1.82                                               75 73%
 Damage                                                     100 65%
 Crits  : 1.08x (6.6%)                                      125 58%
 Normal : 46 (41-52) [1.08x]                                150 51%
 Evil   : 57 (45-69) [2.16x]                                175 43%
                                                            200 36%


=================================== Shooting ==================================

 Shooting: a Short Bow (x3) (+8,+6)
 Range   : 100'
 Shots   : 1.12
 Mult    : 3.09x
 To Hit  : 8 + -45 = -37
 To Dam  : 6 (Multiplier Applies)
 Xtra Dam: 0 (Multiplier Does Not Apply)

 Ammo #1 : 16 Arrows of Hurt Evil (1d4) (+4,+4) (38/42)            AC Hit
 Weight  : 0.2 lbs                                                 50  0%
 To Hit  : 4 + -37 = -33                                          100  0%
 To Dam  : 4 + 6 = 10 (Multiplier Applies)                        150  0%
 Damage                                                           175  0%
 Crits   : 1.00x                                                  200  0%
 Normal  : 42 (36-48) [3.09x]
 Evil    : 63 (56-71) [4.63x]


=================================== Powers ====================================

                     Lvl Cost Fail Desc            Cast Fail
Berserk               10   12   5%                   55   23  29%
Convert HP to SP      25    0 100%                    0    0   0%
Convert SP to HP      25    0 100%                    0    0   0%


==================================== Spells ===================================

Realm: Arcane

     [Cantrips for Beginners Profic Lvl  SP Fail Desc            Cast Fail
  a) Zap                       [Un]   1   2   5% unknown            0    0   0%
  b) Wizard Lock               [Un]   2   2   5%                    6    0   0%
  c) Detect Invisibility       [Be]   2   3   5% rad 30            37    0   0%
  d) Detect Monsters           [Un]   3   5   5% unknown            0    0   0%
  e) Blink                     [Be]   4   5   5% range 10          32    3   9%
  f) Light Area                [Un]   5   7   5% dam 2d11          12    0   0%
  g) Trap & Door Destruction   [Un]   6  10   5% unknown            0    0   0%
  h) Cure Light Wounds         [Un]   7  12  22% unknown            0    0   0%

     [Major Arcana]          Profic Lvl  SP Fail Desc            Cast Fail
  a) Resist Lightning          [Un]  17  26  95% unknown            0    0   0%
  b) Resist Acid               [Un]  18  27  95% unknown            0    0   0%
  c) Cure Medium Wounds        [Un]  19  29  95% unknown            0    0   0%
  d) Teleport                  [Un]  20  32  95% unknown            0    0   0%
  e) Identify                  [Un]  23  48  95% unknown            0    0   0%
  f) Stone to Mud              [Un]  25  37  95% unknown           57   12  17%
  g) Ray of Light              [Un]  28  40  95% unknown            0    0   0%
  h) Satisfy Hunger            [Un]  30  43  95% unknown            0    0   0%

Realm: Nature

     [Call of the Wild]      Profic Lvl  SP Fail Desc            Cast Fail
  a) Detect Creatures          [Be]   2   3   5% rad 30            24    2   8%
  b) Lightning                 [Sk]   3   4   5% dam 7d4 rng 5    139    9   6%
  c) Detect Doors and Traps    [Be]   4   5   5% rad 30            31    2   6%
  d) Produce Food              [Be]   5   7   5%                   96    9   9%
  e) Daylight                  [Un]   6  10  17% unknown            0    0   0%
  f) Wind Walker               [Un]   7  11  25% dur 30+1d30        4    0   0%
  g) Resist Environment        [Be]   8  10  23% dur 20+1d20       11    0   0%
  h) Cure Wounds & Poison      [Un]   9  13  26% heal 2d8          10    1   9%

     [Nature Mastery]        Profic Lvl  SP Fail Desc            Cast Fail
  a) Stone to Mud              [Be]  10  12  29% dam 1d30+20       57   12  17%
  b) Frost Bolt                [Be]  11  13  27% dam 7d8           44    7  14%
  c) Nature Awareness          [Un]  12  17  65% rad 30            10    1   9%
  d) Fire Bolt                 [Sk]  13  14  48% dam 9d8           21    4  16%
  e) Ray of Sunlight           [Un]  14  20  71% dam 6d8            7    1  13%
  f) Entangle                  [Be]  19  18  95% power 46           1    0   0%
  g) Nature's Gate             [Un]  31  50  95% unknown            0    0   0%
  h) Herbal Healing            [Un]  45  95  95% unknown            0    0   0%



=================================== Dungeons ==================================

 Angband         : level  15
 Camelot         : level   6
!Orc cave        : level  23
 Labyrinth       : level  18
 Icky cave       : level  17

 Now, you are exploring level 18 of Labyrinth.


==================================== Quests ===================================
< Completed Quest >
  Thieves Hideout                          (Danger  level:   5) - level  6
  Warg problem                             (Danger  level:   5) - level 11
  Meng You, the Brother of Meng Huo        (Dungeon level:   6) - level 15
  The Variant Maintainer                   (Dungeon level:  12) - level 16
  Orc Camp                                 (Danger  level:  15) - level 17
  Tengu and Death Swords                   (Danger  level:  25) - level 18
  Vapor Quest                              (Danger  level:  25) - level 20

< Failed Quest >
  Nothing.


 Arena:  0 Victory


============================== Defeated Monsters ==============================

You have defeated 1179 enemies including 19 unique monsters in total.

< Unique monsters top 19 >
  Azog, King of the Uruk-Hai               (level  23)
  Wutugu, the Chief of Southerings         (level  17)
  Nar, the Dwarf                           (level  17)
  King Mulu, the Chief of Southerings      (level  16)
  The Variant Maintainer                   (level  14)
  Ufthak of Cirith Ungol                   (level  14)
  Golfimbul, the Hill Orc Chief            (level  12)
  Meng You, the Brother of Meng Huo        (level  12)
  Dailai Dongzhu, Captain of Southerings   (level  10)
  Hobbes the Tiger                         (level  10)
  The Borshin                              (level  10)
  Brodda, the Easterling                   (level   9)
  Bloodfang the Wolf                       (level   9)
  Lagduf, the Snaga                        (level   8)
  Mughash the Kobold Lord                  (level   7)
  Freesia                                  (level   2)
  Fang, Farmer Maggot's dog                (level   2)
  Wolf, Farmer Maggot's dog                (level   2)
  Grip, Farmer Maggot's dog                (level   2)


=================================== Virtues ===================================

Your alighnment : Chaotic

You have sinned against Mysticism.
You are a champion of Valour.
You are somewhat virtuous in Sacrifice.
You have sinned against Nature.
You are an arch-enemy of Honour.
You are an enemy of Patience.
You have strayed from the path of Justice.
You are an arch-enemy of Compassion.


==================================== Pets =====================================

 Leading Pets
  a Trench Wurm called Maze-wrecker (riding)

 Options
  Pets open doors:                    OFF
  Pets pick up items:                 OFF
  Allow teleport:                     ON
  Allow cast attack spell:            ON
  Allow cast summon spell:            ON
  Allow involve player in area spell: OFF


============================= Character Inventory =============================

a) an Arcane Spellbook [Major Arcana] {@mg}
b) 3 Nature Spellbooks [Call of the Wild] {@ma}
c) a Nature Spellbook [Nature Mastery] {@mb}
d) 6 Potions of Resist Heat
e) 12 Potions of Cure Critical Wounds
f) 22 Scrolls of Teleportation
g) 5 Scrolls of Remove Curse
h) a Rod of Detection (charging) {@zz}
i) a Rod of Frost Bolts {@zs}
j) a Wand of Heal Monster (0 charges)
k) a Wand of Acid Bolts (15 charges) {@aa}
l) a Wand of Acid Balls (8 charges) {@az}
m) a Staff of Haste Monsters (11 charges)
n) a Staff of Perception (0 charges) {@uu}
o) a Staff of Treasure Location (14 charges)
p) a Ring {unidentified}
q) a Small Metal Shield of Protection [5,+10]
r) a Metal Cap [3,+7]
s) a Jingasa [4]
t) a Dagger (1d4) {enchanted}
u) a Sabre (1d7) {enchanted}
v) a Hatchet of Shocking (1d5) (+6,+7)
w) a Lucerne Hammer (2d5) (+4,+3)
x) a Mace of *Slay* Troll (2d4) (+7,+5) (+1)
y) a War Hammer (3d3) (+5,+3)
z) 16 Arrows of Hurt Evil (1d4) (+4,+4) (38/42) {/*, @ff}


================================ Home Inventory ===============================

 ( page 1 )
a) 5 Arcane Spellbooks [Cantrips for Beginners] {@me}
b) an Arcane Spellbook [Minor Arcana] {25% off, @mf}
c) 5 Nature Spellbooks [Call of the Wild] {@ma}
d) a Nature Spellbook [Nature Mastery] {@mb}
e) a Ration of Food
f) 4 Pieces of Elvish Waybread
g) a Flask of oil
h) 2 Potions of Speed
i) a Potion of Healing
j) a Potion of Restore Mana
k) a Potion of Enlightenment
l) 2 Potions of Resistance

 ( page 2 )
a) 4 Potions of Curing
b) 5 Potions of Clarity
c) 8 Scrolls of Teleportation
d) a Scroll of Word of Recall
e) 2 Scrolls of Word of Recall {25% off}
f) 2 Scrolls of Remove Curse
g) a Scroll of Monster Confusion
h) a Rod of Illumination
i) a Rod of Light {@za}
j) a Wand of Teleport Other (12 charges)
k) a Wand of Polymorph (15 charges) {75% off}
l) a Ring {average}

 ( page 3 )
a) a Barbarian Talisman {Fa[M}
b) The Amulet of Wolf [+7] (+1) {Cn;Fa}
c) a Broad Axe (Chaos) (2d6) (+2,+4) {AcCa|Ca}
d) a Capture Ball (a Chaos shapechanger) { A:Capture Pet}
e) a Capture Ball (a Hippogriff) 'Grif'
f) The Corpse of Brodda, the Easterling {Wanted!k!k!k}



================================== Statistics =================================

  Objects Found    :   2160
  Objects Bought   :    459
  Objects Destroyed:    698

  Potions              Found Bought  Used  Dest
  ---------------------------------------------
  Cure Critical Wounds     0     20     7     1
  Curing                   4      0     0     0
  Speed                   11      0     9     0
  Healing                  0      1     0     0
  Restore Mana             0      1     0     0
  Restore Life Levels      6      1     1     0
  Strength                 1      0     1     0
  Wisdom                   1      0     1     0
  Totals                 287     96   142    40

  Scrolls              Found Bought  Used  Dest
  ---------------------------------------------
  Word of Recall          23      8    18     1
  Identify                75     20    95     0
  Remove Curse             9      6     3     1
  Teleportation           66     38    12    15
  Totals                 276    116   182    39

  Wands                Found Bought  Used  Dest
  ---------------------------------------------
  Stone to Mud             1      0     0     0
  Teleport Other           0      1     0     0
  Totals                  11      5    96     2

  Staves               Found Bought  Used  Dest
  ---------------------------------------------
  Perception               2      5   191     1
  Totals                  12      5   216     4

  Rods                 Found Bought  Used  Dest
  ---------------------------------------------
  Trap Location            5      0    30     0
  Illumination             2      0     6     0
  Detection                1      0    61     0
  Totals                  10      0   223     0

  Spellbooks           Found Bought  Used  Dest
  ---------------------------------------------
  Totals                  17     18     0     4


  Egos Found    :     24
  Egos Bought   :     29
  Egos Destroyed:      1

  Egos                 Found Bought  Dest
  ---------------------------------------
  Boots of Feanor          1      0     0


================================ Last Messages ================================

> You hit Nar, the Dwarf.
> Nar, the Dwarf points at Maze-wrecker and curses horribly.
> Maze-wrecker is unaffected!
> You hit Nar, the Dwarf.
> You miss Nar, the Dwarf.
> Maze-wrecker misses Nar, the Dwarf.
> Maze-wrecker bites Nar, the Dwarf.
> Nar, the Dwarf grunts with pain.
> Maze-wrecker bites Nar, the Dwarf.
> Nar, the Dwarf grunts with pain.
> You hit Nar, the Dwarf. <x2>
> Nar, the Dwarf casts a mesmerizing illusion in front of Maze-wrecker.
> Maze-wrecker disbelieves the feeble spell.
> You hit Nar, the Dwarf.
> Maze-wrecker misses Nar, the Dwarf.
> Maze-wrecker bites Nar, the Dwarf.
> Nar, the Dwarf grunts with pain.
> Maze-wrecker misses Nar, the Dwarf. <x3>
> Maze-wrecker bites Nar, the Dwarf.
> Nar, the Dwarf grunts with pain.
> You hit Nar, the Dwarf. <x2>
> Nar, the Dwarf shouts, 'AAAARRRGGGHHH!!!'
> You have slain Nar, the Dwarf.
> You feel something roll beneath your feet.
> You drop a Rod of Trap Location (i).
> You have no more Rods of Trap Location.
> You have a Jingasa [4] (s).
> You drop an Arcane Spellbook [Cantrips for Beginners] {@me} (a).
> You have no more Arcane Spellbooks [Cantrips for Beginners] {@me}.
> You have a Ring {unidentified} (p).
> There is a grinding sound.


=================================== Options ===================================

 Preserve Mode:      ON
 Small Levels:       ENABLED
 Arena Levels:       ENABLED

  [Check Sum: "ba2eccd7c1025c7556"]


Posted on 16.7.2015 20:47
Last updated on 20.7.2015 16:34

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15425. on the Ladder (of 19090)
1692. on the PosChengband Ladder (of 2395)
200. for this player (

Comments

Jump to latest

On 16.7.2015 20:47 wobbly wrote:
Well that's a nice start & so far I haven't been killed by foot-ware.

On 17.7.2015 20:03 wobbly wrote:
Check out the boots in my inventory! Up until the 1st Mog's demise I'd never even once seen them.

On 17.7.2015 21:11 murphy wrote:
i just went back and read the first mog's tales. man those are some severe penalties!

On 17.7.2015 22:27 wobbly wrote:
At least the feanor boots sold well, found them at nearly the exact same stage (lvl 8 angband). New weapon from tengus & DSwords, a trump tulwar. I'll lose the Si from the westernesse blade but hopefully the Detect Invis spell will do for now.

On 20.7.2015 10:10 wobbly wrote:
Trench Wurm+detect stairs is my new favourite labyrinth technique.

On 20.7.2015 10:26 krazyhades wrote:
"mazewrecker" I like it

On 20.7.2015 10:31 wobbly wrote:
It's just unfortunate I couldn't make him fly with windwalker for lonely mountains & will have to switch back to the griffon. Being a mounted mage is 1 of the few perks thewarrior-mage has, I need to find mmyself a dragon.

On 20.7.2015 16:34 wobbly wrote:
Amusing. Smashed through a wall & berserked Nar while he tried to mind-blast my trench wurm. Best way to mage.

On 20.7.2015 17:38 wobbly wrote:
Forgot to get a dump. Real dumb-ass death. Forgot I entered the labyrinth through the wilderness & needed to keep the 1st nature spellbook for food. Not to worry I had another idea I want to try out.

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