The Angband Ladder: Leng, Draconian Red-Mage by wobbly

  [PosChengband 3.4.3 Character Dump]


 Name       : Leng                         ========== Stats ==========
 Sex        : Female                             STR  :     18/50
 Personality: Combat                             Int  :        17
 Race       : Draconian                          WIS  :        17
 Subrace    : None                               DEX  :        17
 Class      : Red-Mage                           CON  :        13
                                                 CHR  :        15

 Level      :       25                           HP   :   264/272
 Cur Exp    :    38354                           SP   :     19/73
 Max Exp    :    38354                           AC   :        91
 Adv Exp    :    47775                           Speed:        +1

                                           ========== Skills =========
 Gold       :      782                     Melee      : Superb
 Kills      :     2040                     Ranged     : Excellent
 Uniques    :       27                     SavingThrow: Excellent
 Artifacts  :        5                     Stealth    : Fair
                                           Perception : Fair
 Game Day   :        6                     Searching  : Poor
 Game Time  :    13:31                     Disarming  : Fair
 Play Time  :    24:22                     Device     : Superb


============================= Character Equipment =============================

a) a Wizardstaff (1d2) (+7,+7) {99% off, Dm}
b) The Large Metal Shield 'Kiss of Succubus' [8,+15] (+3) {StCh;CoNxFe;Lv(Ch}
c) a Light Crossbow of Velocity (x4.25) (+9,+6)
d) an Elemental Ring {FiCo, Fireball}
e) a Ring (Defender) [+4] {AcFiCo;FaSiLv, Resist Poison}
f) an Amulet of Devotion (+1) {Wi;Rf}
g) a Feanorian Lamp
h) Rhino Hide Armour of Celestial Protection (-1) [8,+14] {PoCf}
i) The Cloak of Thorongil [1,+10] {ElFiCo;FaSi}
j) The Hard Leather Cap of Thranduil [2,+10] (+2) [+10%] {InWi;ShBl~Tele}
l) a Pair of Metal Shod Boots of the Fairy [6,+7] (+2 to speed)
{SpSl;-Lf;-Dk;Li;Lv}


              \)}=="~((] ]                              \)}=="~((] ]
              abcdefghijkl@                             abcdefghijkl@
 Acid       : ....+.......+  65%           Speed      : ...........+.
 Elec       : ........+...+  65%           Free Act   : ....+...+....
 Fire       : ...++...+...+  75%           See Invis  : ....+...+....
 Cold       : .+.++...+...+  77%           Warning    : .............
 Poison     : .......+.....  50%           SlowDigest : .............
 Light      : ...........+.  50%           Regenerate : .............
 Dark       : ...........-. -50%           Levitation : .+..+......++
 Confusion  : .......+.....  50%           Perm Lite  : .............
 Nether     : .............   0%           Reflection : .....+.......
 Nexus      : .+...........  50%           Hold Life  : .............
 Sound      : .............   0%           Sust Str   : .............
 Shards     : .........+...  50%           Sust Int   : .............
 Chaos      : .............   0%           Sust Wis   : .............
 Disenchant : .............   0%           Sust Dex   : .............
 Time       : .............   0%           Sust Con   : .............
 Blindness  : .........+...  50%           Sust Chr   : .+...........
 Fear       : .+...........                Dec Mana   : +............
 Aura Fire  : .............                Easy Spell : .............
 Aura Elec  : .............                Anti Magic : .............
 Aura Cold  : .............                Telepathy  : .........+...


              \)}=="~((] ]                              \)}=="~((] ]
              abcdefghijkl@                             abcdefghijkl
 Slay Evil  : .............                Telepathy  : .........+...
 Slay Undead: .............                ESP Evil   : .............
 Slay Demon : .............                ESP Noliv. : .............
 Slay Dragon: .............                ESP Good   : .............
 Slay Human : .............                ESP Undead : .............
 Slay Animal: .............                ESP Demon  : .............
 Slay Orc   : .............                ESP Dragon : .............
 Slay Troll : .............                ESP Human  : .............
 Slay Giant : .............                ESP Animal : .............
 Slay Good  : .............                ESP Orc    : .............
 Acid Brand : .............                ESP Troll  : .............
 Elec Brand : .............                ESP Giant  : .............
 Fire Brand : .............                Magic Skill: .............
 Cold Brand : .............                Spell Pow  : .............
 Pois Brand : .............                Spell Cap  : .........+... +10%
 Mana Brand : .............                Magic Res  : .............
 Sharpness  : .............                Infravision: .............  20'
 Quake      : .............                Stealth    : ...........+.
 Vampiric   : .............                Searching  : .............
 Chaotic    : .............                Cursed     : .............
 Add Blows  : .............                Rnd Tele   : .............
 Blessed    : .............                No Tele    : .............
 Riding     : .............                Drain Exp  : .............
 Tunnel     : .............                Aggravate  : .............
 Throw      : .............                TY Curse   : .............


              \)}=="~((] ]
              abcdefghijkl@   Base  R  C  P  E  Total
        STR : .3...........     15  2  2  1  3  18/50
        Int : .........2...     15  1  2 -1  2  18/10      17
        WIS : .....1...2...     15  1 -1 -1  3     17
        DEX : .............     14  1  1  1  0     17
        CON : .............     11  2  0  0  0     13
        CHR : .3..........2     13  2 -1  0  1     15


==================================== Melee ====================================

 Hand #1: a Wizardstaff (1d2) (+7,+7)                       Accuracy
 Weight : 4.0 lbs                                            AC Hit
 To Hit : 7 + 3 = 10                                         25 84%
 To Dam : 7 + 3 = 10                                         50 72%
 Blows  : 2.03                                               75 60%
 Damage                                                     100 48%
 Crits  : 1.04x (3.3%)                                      125 37%
 Normal : 23 (22-24) [1.04x]                                150 25%
                                                            175 13%
                                                            200  5%


=================================== Shooting ==================================

 Shooting: a Light Crossbow of Velocity (x4.25) (+9,+6)
 Range   : 100'
 Shots   : 0.83
 Mult    : 4.37x
 To Hit  : 9 + 2 = 11
 To Dam  : 6 (Multiplier Applies)
 Xtra Dam: 0 (Multiplier Does Not Apply)

 Ammo #1 : 23 Steel Bolts (3d5) (+6,+6) (91/75)                    AC Hit
 Weight  : 0.4 lbs                                                 50 69%
 To Hit  : 6 + 11 = 17                                            100 41%
 To Dam  : 6 + 6 = 12 (Multiplier Applies)                        150 15%
 Damage                                                           175  5%
 Crits   : 1.01x                                                  200  5%
 Normal  : 76 (54-98) [4.41x]


=================================== Powers ====================================

                     Lvl Cost Fail Desc            Cast Fail
Draconian Breath       1    6  10% dam 50            65    6   8%
Double Magic          48   15   0%                    0    0   0%
Polymorph             18   15  26%                    8    8  50%
Dazzle                 7   11   8%                    0    0   0%
Laser Eye              7    7   6% dam 50            14    6  30%


==================================== Spells ===================================

Realm: Life

     [Book of Common Prayer] Profic Lvl  SP Fail Desc            Cast Fail
  a) Cure Light Wounds        ![Sk]   2   2   6% heal 2d10         17    1   6%
  b) Bless                    ![Sk]   4   3   6% dur 12+1d12       38    2   5%
  c) Regeneration             ![Sk]   5   4   6% dur 80+1d80       55    2   4%
  d) Call Light               ![Sk]   7   7   6% dam 2d12           5    1  17%
  e) Detect Doors & Traps     ![Sk]   9   8   6% rad 30            16    5  24%
  f) Cure Medium Wounds       ![Sk]  11   8   6% heal 4d10          5    0   0%
  g) Cure Poison              ![Sk]  15  12   6%                    0    0   0%
  h) Satisfy Hunger           ![Sk]  18  15  18%                    0    0   0%

Realm: Nature

     [Nature Mastery]        Profic Lvl  SP Fail Desc            Cast Fail
  a) Stone to Mud             ![Sk]  16   8  47% dam 1d30+20        7   10  59%
  b) Frost Bolt               ![Sk]  18  10  13% dam 8d8            0    0   0%
  c) Nature Awareness         ![Sk]  19  11  16% rad 30             0    0   0%
  d) Fire Bolt                ![Sk]  21  12  37% dam 10d8           0    0   0%
  e) Ray of Sunlight          ![Sk]  23  12  43% dam 6d8            0    0   0%
  f) Entangle                 ![Sk]  26  22  77% unknown            0    0   0%
  g) Nature's Gate            ![Sk]  37  31  94% unknown            0    0   0%



=================================== Dungeons ==================================

 Angband         : level  23
 Camelot         : level  18
!Orc cave        : level  23
 Forest          : level  17
 Icky cave       : level  16

 Now, you are in Morivant.


==================================== Quests ===================================
< Completed Quest >
  Thieves Hideout                          (Danger  level:   5) - level  4
  Warg problem                             (Danger  level:   5) - level 10
  Orfax, Son of Boldor                     (Dungeon level:   6) - level 13
  Vapor Quest                              (Danger  level:  25) - level 14
  King Mulu, the Chief of Southerings      (Dungeon level:  12) - level 16
  Orc Camp                                 (Danger  level:  15) - level 19
  Doom Quest 1                             (Danger  level:  15) - level 20
  Tengu and Death Swords                   (Danger  level:  25) - level 20
  The Sewer                                (Danger  level:  15) - level 22
  Logrus Master                            (Danger  level:  25) - level 22

< Failed Quest >
  Nothing.


 Arena: 17 Victories


============================== Defeated Monsters ==============================

You have defeated 2040 enemies including 27 unique monsters in total.

< Unique monsters top 20 >
  Azog, King of the Uruk-Hai               (level  23)
  Bolg, Son of Azog                        (level  20)
  Ugluk, the Uruk                          (level  20)
  King Mulu, the Chief of Southerings      (level  16)
  The Variant Maintainer                   (level  14)
  Ufthak of Cirith Ungol                   (level  14)
  Lady Zhurong, the Avatar of Flame Spirit (level  14)
  Boldor, King of the Yeeks                (level  13)
  Golfimbul, the Hill Orc Chief            (level  12)
  Meng You, the Brother of Meng Huo        (level  12)
  King Duosi, the Chief of Southerings     (level  11)
  Grishnakh, the Hill Orc                  (level  10)
  Dailai Dongzhu, Captain of Southerings   (level  10)
  Orfax, Son of Boldor                     (level  10)
  Hobbes the Tiger                         (level  10)
  The Borshin                              (level  10)
  Brodda, the Easterling                   (level   9)
  Bloodfang the Wolf                       (level   9)
  The Wounded Bear                         (level   9)
  Robin Hood, the Outlaw                   (level   8)


=================================== Virtues ===================================

Your alighnment : Neutral Evil

You are a champion of Mysticism.
You are a great champion of Valour.
You are virtuous in Chance.
You are an arch-enemy of Compassion.
You are an enemy of Patience.
You are somewhat virtuous in Harmony.
You are somewhat virtuous in Sacrifice.
You are an enemy of Temperance.


 You were born as Beastman.
 You were a Yeek before.
 You were a Golem before.
 You were a Sprite before.


================================== Mutations ==================================

You can polymorph yourself at will.
You can emit confusing, blinding radiation.
Your eyes can fire laser beams.
Your skin is covered with warts (-2 CHR, +5 AC).
You have wings.


==================================== Pets =====================================

 Leading Pets
  a Griffon

 Options
  Pets open doors:                    ON
  Pets pick up items:                 OFF
  Allow teleport:                     ON
  Allow cast attack spell:            ON
  Allow cast summon spell:            ON
  Allow involve player in area spell: OFF


============================= Character Inventory =============================

a) a Daemon Spellbook [Demonthoughts]
b) a Nature Spellbook [Nature Mastery] {25% off}
c) 3 Life Spellbooks [Book of Common Prayer]
d) a Potion of Speed
e) 25 Potions of Cure Critical Wounds
f) a Potion of Healing
g) 5 Scrolls of Word of Recall
h) a Scroll of Wall of Stone
i) a Rod of Detection
j) a Rod of Stone to Mud
k) a Wand of Drain Life (5 charges)
l) 3 Staffs of Perception (3x 0 charges)
m) a Staff of Enlightenment (3 charges)
n) a Staff of Cure Wounds (0 charges)
o) a Staff of Curing (3 charges)
p) a Staff of Slow Monsters (8 charges)
q) an Elemental Charm {El, Poison Dart}
r) a Barbarian Talisman [+4] (+2) {StDx;-In}
s) a Dagger of *Slay* Troll (1d4) (+6,+6) (+2) {St/T~T}
t) a Scimitar of Burning (2d5) (+7,+13)
u) a Broad Spear (1d9) (+5,+4)
v) a Battle Axe (Chaos) (2d8) (+2,+3)
w) a Wizardstaff (1d2) (+6,+4)
x) 23 Steel Bolts (3d5) (+6,+6) (91/75) {99% off}
y) 19 Arrows of Wounding (1d4) (+8,+4)
z) a Capture Ball (a Dark elven lord)


================================ Home Inventory ===============================

 ( page 1 )
a) 6 Armageddon Spellbooks [Book of Elements]
b) 3 Crusade Spellbooks [Rites of Initiation]
c) 9 Daemon Spellbooks [Dark Incantations]
d) a Daemon Spellbook [Immortal Rituals] {50% off}
e) 2 Craft Spellbooks [Handbook for Pupils]
f) 2 Craft Spellbooks [Grade Holder's Book]
g) a Craft Spellbook [Grade Holder's Book] {90% off}
h) an Arcane Spellbook [Major Arcana] {90% off}
i) an Arcane Spellbook [Manual of Mastery] {50% off}
j) 7 Trump Spellbooks [Conjurings & Tricks]
k) 4 Death Spellbooks [Black Prayers]
l) 2 Death Spellbooks [Black Mass]

 ( page 2 )
a) 2 Chaos Spellbooks [Sign of Chaos]
b) a Chaos Spellbook [Chaos Mastery] {50% off}
c) 4 Nature Spellbooks [Call of the Wild]
d) 6 Sorcery Spellbooks [Beginner's Handbook]
e) a Sorcery Spellbook [Master Sorcerer's Handbook]
f) 2 Life Spellbooks [Book of Common Prayer]
g) 4 Mushrooms of Disease
h) 3 Mushrooms of Cure Serious Wounds
i) a Mushroom of Restore Strength
j) 11 Potions of Speed
k) a Potion of Heroism
l) 14 Potions of Cure Critical Wounds

 ( page 3 )
a) a Potion of Healing
b) a Potion of *Healing*
c) 5 Potions of Restore Life Levels
d) 5 Potions of Restore Strength
e) a Potion of Restore Wisdom
f) 3 Potions of Restore Dexterity
g) 4 Potions of Restore Constitution
h) 3 Potions of Resistance
i) 5 Potions of Curing
j) 6 Scrolls of Phase Door
k) 6 Scrolls of Teleportation
l) a Scroll of Teleport Level

 ( page 4 )
a) 5 Scrolls of Word of Recall
b) a Scroll of *Identify*
c) a Scroll of *Remove Curse* {75% off}
d) 5 Scrolls of Recharging
e) 14 Scrolls of Magic Mapping
f) 4 Scrolls of Blessing
g) 2 Scrolls of Monster Confusion
h) 2 Rods of Light
i) 2 Rods of Sleep Monster
j) 2 Rods of Monster Location
k) 2 Wands of Heal Monster (7 charges)
l) a Wand of Stone to Mud (12 charges)

 ( page 5 )
a) a Staff of Haste Monsters (9 charges)
b) a Staff of Remove Curse (5 charges)
c) a Ring
d) 2 Amulets
e) a Feanorian Lamp
f) The Ring Mail of Giles (-2) [12,+18] (-2) {Sl;FiCoNxCa}
g) The Metal Cap of Thengel [3,+12] (+3) [+15%] {WiCh}
h) a Broken Dagger (1d1) (+6,+6) {99% off}
i) a Dagger of Sharpness (2d4) (+6,+7) (+1)
j) a Sling of Extra Might (x2.25) (+7,+8) {Ac}
k) a Short Bow of Velocity (x3.25) (+10,+9)
l) 89 Bolts (1d5) (+6,+6) (65/54) {99% off}

 ( page 6 )
a) 4 Steel Bolts (3d5) (+6,+7) (96/80)
b) 71 Arrows (1d4) (+6,+6) {99% off}
c) 16 Rounded Pebbles of Frost (1d2) (+6,+6) {|Co}
d) 13 Iron Shots (1d3) (+6,+6) {99% off}
e) 25 Mithril Shots (4d3) (+6,+6) {99% off}
f) a Capture Ball (empty)
g) a Capture Ball (a Hippogriff) {25% off}
h) a Capture Ball (a Trench Wurm)
i) a Magical Figurine of a Monastic lich



================================== Statistics =================================

  Objects Found    :   2433
  Objects Bought   :    872
  Objects Destroyed:    715

  Potions              Found Bought  Used  Dest
  ---------------------------------------------
  Cure Critical Wounds    15     36    11     0
  Curing                   1      5     1     0
  Speed                   18      0     6     0
  Healing                  2      0     0     0
  *Healing*                1      0     0     0
  Restore Life Levels      4      3     2     0
  Totals                 434     78   235    56

  Scrolls              Found Bought  Used  Dest
  ---------------------------------------------
  Word of Recall          24     11    19     1
  Identify                96     53    99     4
  *Identify*               0      1     0     0
  Remove Curse             4     12     8     0
  *Remove Curse*           0      1     0     0
  Teleportation           57     27    16     2
  Teleport Level           1      0     0     0
  Totals                 371    184   241    86

  Wands                Found Bought  Used  Dest
  ---------------------------------------------
  Stone to Mud             1      0     0     0
  Totals                  15     15   113     1

  Staves               Found Bought  Used  Dest
  ---------------------------------------------
  Perception               3      8   328     0
  Enlightenment            1      0    11     0
  Totals                  20     14   382     4

  Rods                 Found Bought  Used  Dest
  ---------------------------------------------
  Trap Location            6      0    57     0
  Door/Stair Location      3      0     5     0
  Monster Location         2      0     0     0
  Illumination             2      0     4     0
  Detection                1      0    64     0
  Totals                  20      0   232     0

  Spellbooks           Found Bought  Used  Dest
  ---------------------------------------------
  Third Spellbooks         1      0     0     0
  Totals                  43     67     0     4


  Egos Found    :     61
  Egos Bought   :     21
  Egos Destroyed:      0

  Egos                 Found Bought  Dest
  ---------------------------------------


================================ Last Messages ================================

> You drop a Sorcery Spellbook [Beginner's Handbook] {25% off} (c).
> You have no more Sorcery Spellbooks [Beginner's Handbook] {25% off}.
> You see a Staff of Cure Wounds (0 charges).
> You have a Staff of Cure Wounds (0 charges) (n).
> You were using The Large Metal Shield 'Kiss of Succubus' [8,+15] (+3)
>  {StCh;CoNxFe;Lv(Ch} (s).
> You are wearing a Capture Ball (empty) (b).
> Target Selected.
> You activate it...
> You capture Your Dark elven lord!
> You were using a Capture Ball (a Dark elven lord) (z).
> You are wearing The Large Metal Shield 'Kiss of Succubus' [8,+15] (+3)
>  {StCh;CoNxFe;Lv(Ch} (b).
> The granite wall turns into mud!
> You push past your Griffon.
> You drop 5 Scrolls of Word of Recall (g).
> You have a Scroll of Word of Recall.
> You see a Scimitar (2d5) (+5,+6).
> You have no room for a Scimitar (2d5) (+5,+6).
> You push past your Griffon.
> You have 6 Scrolls of Word of Recall (g).
> You push past your Griffon.
> The air about you becomes charged...
> You have 5 Scrolls of Word of Recall.
> You don't like the look of this place.
> The Berserker wakes up.
> Autosaving the game...
> You feel yourself yanked upwards!
> In your pack: an Elemental Charm {El} (q).
> In your pack: a Barbarian Talisman [+4] (+2) {StDx;-In} (r).
> Inscribing an Elemental Charm.


=================================== Options ===================================

 Preserve Mode:      ON
 Small Levels:       ENABLED
 Arena Levels:       ENABLED

  [Check Sum: "ba2e8fd7c1025c2f24"]


Posted on 8.3.2015 10:14
Last updated on 12.3.2015 09:21

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14693. on the Ladder (of 19090)
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Comments

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On 8.3.2015 10:14 wobbly wrote:
Annoyingly the bookshops keep failing to stock the 1st craft book. On the plus side I've got the polymorph mutation.

On 8.3.2015 11:20 Cardinal Rob wrote:
Laser eye is a great mutation. Line up them' orcs and... *boom*

On 8.3.2015 18:11 wobbly wrote:
Oh good was wondering if that beamed. Though what I'm really after is living computer & a couple of melee mutations.

On 8.3.2015 20:13 wobbly wrote:
Near accident outside Icky caves teleporting from lizardmen into water hounds.

On 8.3.2015 22:19 wobbly wrote:
Thranduil courtesy of robin hood. Still haven't *ided the pick, so no idea how much damage I actually do. I assume it has acid brand.

On 10.3.2015 08:56 wobbly wrote:
Golem. It's extreme lengths just for free action & see invisible, but I only really use magic for utility spells anyways.

On 10.3.2015 08:57 wobbly wrote:
Vapor Quest is out of order because of life drain. It should be just below Tengus

On 11.3.2015 02:17 wobbly wrote:
I think I'll keep the draconian form for the stats & resists. I'm picturing a draconian with the wings mutation as having 2 pairs.
Logrus Master was a bit dicey without confusion resistance, but speed & healing potions till he let me teleport, then fireballs from round the corner. With heroism+bless I can hit reliably with that bow.

On 11.3.2015 02:27 Cardinal Rob wrote:
Leng the butterfly dragon :-)

Nice set of mutations! The worst one there is warts, but still, its +5AC you wouldn't otherwise have! (And who needs Charisma? Really?)

Do you notice any impact on your regeneration with five mutations?

On 11.3.2015 02:33 wobbly wrote:
Do mutations slow regeneration? I make heavy use of the regen spell which I can get from either craft or life so I regenerate just fine.

Random question, I thought you couldn't cast in the arena in Telmora? I seem to be able to, but maybe I was confused & it's just items that are blocked. I know there's a sneaky exploit with healing mushrooms.

On 11.3.2015 03:11 wobbly wrote:
Not sure if these are good or bad:
Life Rating 112/100
Max. Stats:
Str 18/110
Int 18/120
Wis 18/80
Dex 18/120
Con 18/70
Chr 18/100

On 11.3.2015 05:21 HugoTheGreat2011 wrote:
These max stats & life rating can be really good for the Red-Mage, if you favor melee and spellcasting. Once you hit stat gain territory (i.e., dlvl >35?), you'll eventually get nice stat boosts in a matter of time. :)

On 11.3.2015 06:01 Cardinal Rob wrote:
Having more than a certain number of mutations slows your rate of regeneration... but I'm not sure how many or by how much. With Lob Rockster 3 his regeneration rate was very slow (but he had about 10 mutations at one point).

Pretty sure you have always been able to cast in the Arena... but you can't activate items (not sure about wands and staffs, never checked)

On 11.3.2015 20:28 HugoTheGreat2011 wrote:
I don't recall "too many mutations" causing slow regen. However, certain euippy curses can definitely slow regen!

On 12.3.2015 09:24 wobbly wrote:
Shame I can't use demonthoughts

On 13.3.2015 01:16 HugoTheGreat2011 wrote:
^ Red-mages are limited to only the 1st and 2nd spellbooks :(

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