The Angband Ladder: Thoaw, Thunderlord Summoner by <damienk@polarcom.com>

  [ToME 2.2.0 Character Dump]

 Name  : Thoaw                  Age                 20       STR:     21       
 Sex   : Male                   Height             189       INT:     13       
 Race  : Thunderlord LostSoul   Weight             239       WIS:     18       
 Class : Summoner               Social Class        92       DEX:     16       
 Body  : Player                                              Con:     16     17
 God   : Nobody                                              CHR:     23       
                                                                               
 + To Melee Hit           7 Level             21    Max Hit Points       248   
 + To Melee Damage        9 Experience     27319    Cur Hit Points        -3   
 + To Ranged Hit          0 Max Exp        27319    Max SP (Mana)         73   
 + To Ranged Damage       0 Exp to Adv.    29920    Cur SP (Mana)         47   
   AC                 30+32 Gold           29963                               
                                                                               
                         (Miscellaneous Abilities)                             
 Fighting    : Good         Perception  : Very Good    Blows/Round:  1         
 Bows/Throw  : Poor         Searching   : Superb       Shots/Round:  1         
 Saving Throw: Fair         Disarming   : Fair         Mel.dmg/Rnd:  2d3+9     
 Stealth     : Bad          Magic Device: Superb       Infra-Vision: 0 feet    
                                                       Tactic:       normal    
                                                       Explor:       normal    
                         (Character Background)                                
          You are one of many Manwe Maia.  Your eagle is splendid.             
          In the past you dwelt on earth in the form of a wise and             
          ancient counsellor.                                                  
                                                                               


  [Miscellaneous information]

 Cth monsters:         ON
 Z-like monsters:      ON
 Joke monsters:        OFF
 Maximize mode:        ON
 Preserve Mode:        ON
 Autoscum:             ON
 Small Levels:         ON
 Arena Levels:         ON
 Always unusual rooms: OFF
 Persistent Dungeons:  OFF

 Recall Depth:
        Barrow-Downs: Level 1 (50')
        Halls of Mandos: Level 98 (4900')

 Your body was a Player.
 You have defeated 37 enemies.
 You saved no princesses.

 You started your adventure the 43rd Yavie of the 2890th year of the third age.
 You ended your adventure the 46th Yavie of the 2890th year of the third age.
 Your adventure lasted 3 days.

     Your Attributes:
You are dead, killed by a Mature white dragon in the town of Gondolin.
You can use thunderlords powers.
You are terrified.
You can see invisible creatures.
You levitate just over the ground.
You can sense the presence of dragons.
You are unlucky.
You are resistant to acid.
You are resistant to lightning.
You are resistant to cold.
You are resistant to sonic attacks.
You are resistant to blasts of shards.
Your wisdom is sustained.
Your searching ability is affected by your equipment.

Skills (points left: 0)
 - Combat                                        01.000 [0.600]
	  . Weaponmastery                               01.000 [0.600]
	  . Archery                                     01.000 [0.400]
 - Sneakiness                                    01.000 [0.700]
	  . Stealth                                     01.000 [0.700]
	  . Disarming                                   01.000 [0.500]
 - Magic                                         14.344 [0.800]
	  . Magic-Device                                25.000 [1.000]
 - Spirituality                                  01.000 [0.500]
	  . Prayer                                      00.000 [0.500]
	  . Music                                       00.000 [0.300]
 - Monster-lore                                  25.480 [1.200]
	  . Summoning                                   25.500 [0.700]
	  . Corpse-preservation                         25.000 [1.000]


  [Fates]

You are fated to find a Scroll of Monster Confusion on level 1.


  [Character Equipment]

a) a Sickle (2d3) (+7,+6)
d) (nothing)
e) (nothing)
f) (nothing)
k) an Amulet of Searching (+5)
m) a Wooden Torch (with 2924 turns of light)
        It provides light (radius 1) when fueled.  
n) Law Dragon Scale Mail of Defense (-2) [30,+31]
    It can be activated for 
    breathe sound/shards (230) every 60+d90 turns if it is being worn. It
    sustains your wisdom.  It provides resistance to sound and shards.  It
    allows you to fly.  It cannot be harmed by acid, cold, lightning or
    fire.  
    You found it lying on the ground on level 85 of Halls of Mandos.
o) (nothing)
p) (nothing)
s) (nothing)
u) (nothing)
x) (nothing)
z) (nothing)
{) (nothing)
|) (nothing)


  [Character Inventory]

a) The Ebon Cube of Darkness
    It can
    be activated for heal 4d8 & wounds every 3+d3 turns.  
    You found it lying on the ground on level 56 of Halls of Mandos.
b) a Mushroom of Cure Serious Wounds
c) 21 Scrolls of Identify
    
d) 3 Scrolls of Trap Detection
    
e) 32 Scrolls of Satisfy Hunger
    
f) a Wand of Manathrust[1|15] (15 charges)
g) a Wand of Firewall[3|5] (4 charges)
h) a Wand of Dig[1|1] (17 charges)
i) a Wand of Disperse Magic[11|33] (6 charges)
j) a Wand of Disperse Magic[2|5] (8 charges)
k) a Staff of Disarm[7|50] (13 charges)
l) a Staff of Mana[3|28] (5 charges)
m) a Partial Totem of a Hardened warrior
    
n) a Partial Totem of a Mature bronze dragon
    
o) a Partial Totem of an Impact hound
    
p) a Wooden Torch (with 3000 turns of light)
    It
    provides light (radius 1) when fueled.  
q) a Wooden Torch (with 2369 turns of light)
r) (nothing)
s) (nothing)
t) (nothing)
u) (nothing)
v) (nothing)
w) (nothing)



Posted on 5.7.2003 09:20

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15823. on the Ladder (of 19090)
2714. on the ToME Ladder (of 3155)
Second best for this player (

Comments

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On 5.7.2003 09:20 damienk@polarcom.com wrote:
My first Lost Soul to escape the Halls. And what an ignominious way to go *back*.

On 5.7.2003 21:56 06arv@williams.edu wrote:
The totems are nice, but I do get the feeling scumming for better loot in Mandos would have done this char a world of good. Nice junkart snag, though.

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