The Angband Ladder: Anath IX, Noldor Fingolfin no-class by Fendell Orcbane

  [Sil 1.2.1 Character Dump]

 Name   Anath IX      Age    1,612       Str   4 =  2  +1      +1
 Sex    Male          Height  5'10       Dex   6 =  4  +1      +1
 Race   Noldor        Weight   161       Con   7 =  5  +1      +1
 House  Fingolfin                        Gra   4 =  3  +1

 Game Turn   32,023   Melee (+27,2d11)   Melee       27 = 20  +6      +1
 Exp Pool     1,738   Bows   (+4,2d10)   Archery      4 =  0  +6  -3  +1
 Total Exp   89,638   Armor [+21,6-19]   Evasion     21 = 10  +6  +5
 Burden       207.7                      Stealth     18 = 11  +6  +1
 Max Burden   207.3   Health      0:71   Perception  14 = 10  +4
 Depth         850'   Voice      41:41   Will        20 = 12  +4  +3  +1
 Min Depth       0'                      Smithing     4 =  0  +4
 Light Radius     7                      Song        14 = 10  +4

 You are the only child of a smith from the house of Fingolfin. You
 have light grey eyes, straight auburn hair, and a fair complexion.






  [Last Messages]

> Morgoth, Lord of Darkness misses you.
> The Great cold-drake misses you.
> The Troll guard misses you. <2x>
> You see nothing there.
> You hit the Troll guard!!!!!!!!
> You have slain the Troll guard.
> Morgoth, Lord of Darkness hits you.
> The Great cold-drake lets out a terrible cry.
> You are unafraid.
> The Troll guard misses you.
> Morgoth, Lord of Darkness hits you.
> Low hitpoint warning!
> *** LOW HITPOINT WARNING! ***
> The Great cold-drake claws you.
> You die.


  [Screenshot]

  .#..###
  )T:T.  
  .#DV###
  #.T@#  
  ..T##  
  ..##   
  +##    


  [Equipment]

a) The Longsword 'Aranruth' (+3,2d6) [+1] <+3> 4.0 lb
   It improves your will by 3.  It provides resistance to fear.  
   It makes you encounter more dangerous creatures (even when
   not worn).  It cannot be harmed by the elements.  
b) a Longbow of Radiance (+0,2d6) 3.5 lb
   It fires shining arrows.  It can shoot arrows 20 squares
   (with your current strength).
c) an Onyx Ring of Dexterity <+1>
   It increases your dexterity by 1.  It sustains your dexterity.
   
d) a Silver Ring of Damage <+1>
   It improves your damage sides by 1.  
e) The Necklace of the Dwarves <+1>
   It increases your constitution and grace by 1.  It cannot be
   harmed by the elements.  
f) a Silmaril
   It sustains your grace.  It grants you the ability to see
   invisible creatures.  It cannot be harmed by the elements.  
g) The Hauberk of Maedhros (-2) [-3,2d6]
   It provides resistance to fire and poison.  It cannot be
   harmed by the elements.  
h) a Shadow Cloak of Stealth [+4] <+5>
   It improves your stealth by 5.  It creates an unnatural
   darkness.  
i) (nothing)
j) a Jewelled Crown of Brilliance [+0,1d1]
   It lights the dungeon around you.  It cannot be harmed by the
   elements.  
k) a Set of Gauntlets of Strength (-1) [+0,1d2] <+1>
   It increases your strength by 1.  
l) The Pair of Boots of Finrod [+3,1d1]
   It grants you freedom of movement.  It cannot be harmed by
   the elements.  
m) 94 Arrows
   They can be shot 20 squares (with your current strength and bow).
n) 52 Arrows of Piercing
   They cut easily through armour.  They can be shot 20 squares
   (with your current strength and bow).


  [Inventory]

a) a Dark Green Herb of Rage
b) 3 Fragments of Lembas
c) 3 Flasks of oil
d) 3 Clear Potions of Miruvor
e) 2 Murky Brown Potions of Orcish Liquor
f) 2 Copper Speckled Potions of Healing
g) a Dark Green Potion of Quickness
h) a Sparkling Blue Potion of Strength
i) a Dark Blue Potion of Dexterity
j) a Tapered Horn of Blasting
k) a Gnarled Staff of Revelations (5 charges)
l) a Gnarled Staff of Revelations (1 charge)
m) a Silver Staff of Foes (3 charges)
n) an Oak Staff of Majesty (7 charges)
o) a Ruby Ring of Perception <+4>
   It improves your perception by 4.  
p) an Amethyst Ring of Frost
   It provides resistance to fire.  
q) a Garnet Ring of Free Action
   It grants you freedom of movement.  
r) Galvorn Armour [+0,1d8]
   It cannot be harmed by the elements.  
s) a Cloak of Protection [+2,1d1]
   It cannot be harmed by the elements.  
t) a Jewelled Crown of Defiance [+0,1d1] <+2>
   It improves your will by 2.  It provides resistance to fear.  
   It cannot be harmed by the elements.  
u) The Greatsword 'Glend' (-1,3d6) [+1] <+1> 12.0 lb
   It increases your strength by 1.  It sustains your strength.  
   It cannot be harmed by the elements.  It requires both hands
   to wield it properly.  
v) a Mattock of Belegost (-5,5d3) <+3> 13.0 lb
   It improves your tunneling by 3.  It requires both hands to
   wield it properly.  
w) a Small jewelled chest (Multiple Traps)
   It cannot be harmed by the elements.  


  [Notes]

Anath IX of the Noldor
Entered Angband on 16 Jan 2015

   Turn     Depth   Note

    484     50 ft   (Finesse)
    531    100 ft   (Dodging)
  1,262    150 ft   (Lore-Keeper)
  1,890    250 ft   Encountered Gorgol, the Butcher
  1,921    250 ft   Slew Gorgol, the Butcher
  2,206    250 ft   Fell into a chasm
  2,604    350 ft   (Lore-Master)
  2,615    350 ft   Found The Dagger of Nargil
  3,086    350 ft   (Zone of Control)
  3,811    400 ft   (Sprinting)
  4,133    550 ft   (Flanking)
  4,137    550 ft   Found The Dagger of Azaghal
  4,571    450 ft   Encountered Uldor, the Accursed
  4,605    450 ft   (Inner Light)
  4,646    450 ft   Slew Uldor, the Accursed
  5,380    500 ft   Encountered Gilim, the Giant of Eruman
  5,525    500 ft   Slew Gilim, the Giant of Eruman
  5,617    500 ft   (Clarity)
  6,362    500 ft   Encountered Othrod, the Orc Lord
  6,533    500 ft   Slew Othrod, the Orc Lord
  7,615    550 ft   (Keen Senses)
  7,831    550 ft   Encountered Nan, the Giant
  7,880    550 ft   Slew Nan, the Giant
  7,880    550 ft   Found The Greatsword 'Glend'
  8,718    600 ft   (Hardiness)
 10,005    700 ft   (Charge)
 10,636    750 ft   (Leaping)
 10,651    750 ft   Encountered Delthaur, Balrog of Terror
 11,192    750 ft   Encountered Umuiyan, the Doorkeeper
 11,307    750 ft   Slew Umuiyan, the Doorkeeper
 12,803    800 ft   (Poison Resistance)
 13,218    750 ft   (Constitution)
 14,252    750 ft   Encountered Duruin, Least of the Balrogs
 14,715    800 ft   (Critical Resistance)
 14,809    800 ft   (Disguise)
 16,000    800 ft   Found The Pair of Boots of Finrod
 16,323    800 ft   Encountered The Deathblade 'Delmereth'
 16,338    800 ft   Subdued The Deathblade 'Delmereth'
 16,338    800 ft   Found The Deathblade 'Delmereth'
 16,655    800 ft   Found The Pair of Greaves of the Helcaraxe
 17,940    900 ft   Encountered Scatha the Worm
 17,940    900 ft   Found The Crown of Dark Secrets
 17,997    900 ft   (Exchange Places)
 18,094    900 ft   Slew Scatha the Worm
 18,414    900 ft   Entered the Hoard of the Worm of Greed
 18,472    900 ft   Encountered Dagorhir, the Elfbane
 18,599    900 ft   Encountered Draugluin, Sire of Werewolves
 18,629    900 ft   Slew Draugluin, Sire of Werewolves
 18,629    900 ft   Found The Wolf-Hame of Draugluin
 18,742    900 ft   Found The Pearl 'Nimphelos'
 18,777    900 ft   Encountered Glaurung, the Deceiver
 19,104    950 ft   (Dexterity)
 19,260    950 ft   Encountered Tevildo, Prince of Cats
 19,261    950 ft   Encountered Oikeroi, Guard of Tevildo
 19,264    950 ft   Slew Tevildo, Prince of Cats
 19,316    950 ft   Found The Leather Armour of Gorlim
 19,381    950 ft   Found The Shortsword of Amrod
 20,127    950 ft   Encountered Vallach, Balrog of Sudden Flame
 20,697    950 ft   Found The Longsword 'Aranruth'
 20,699    950 ft   Entered Gothmog's hall
 20,703    950 ft   Encountered Ancalagon the Black
 20,714    950 ft   Slew Ancalagon the Black
 20,720    950 ft   Encountered Gothmog, High Captain of Balrogs
 20,754    950 ft   Destroyed Gothmog, High Captain of Balrogs
 20,754    950 ft   Found The Hauberk of Nevrast
 20,758    950 ft   (Knock Back)
 21,634    950 ft   (Strength)
 21,735    950 ft   Destroyed Vallach, Balrog of Sudden Flame
 21,747    950 ft   Darkness almost killed me again...
 21,747    950 ft   So when I was taking out Vallach after buffing
 21,747    950 ft   I had a Grey R and an Amethyst S attack...
 21,747    950 ft   But with Glend I survived...
 23,011    950 ft   Encountered Thuringwethil, the Vampire Messenger
 23,022    950 ft   Slew Thuringwethil, the Vampire Messenger
 23,022    950 ft   Found The Bat-Fell of Thuringwethil
 23,051    950 ft   Found The Shortsword of Galadriel
 23,051    950 ft   Found The Necklace of the Dwarves
 23,568    900 ft   (Momentum)
 23,613    900 ft   Encountered Turkano, Balrog of the Hosts
 23,659    900 ft   Found The Hauberk of Maedhros
 23,806    900 ft   Destroyed Turkano, Balrog of the Hosts
 26,982    900 ft   (Subtlety)
 28,586    950 ft   Entered Ungoliant's lair
 28,636    950 ft   Encountered Ungoliant, the Gloomweaver
 28,688    950 ft   Slew Ungoliant, the Gloomweaver
 28,689    950 ft   Ungoliant down in 5 hits in 5 rounds +27, 2 d11
 28,795    950 ft   Encountered Shelob, Spider of Darkness
 28,806    950 ft   Slew Shelob, Spider of Darkness
 29,146    950 ft   Encountered Lungorthin, Lord of Balrogs
 29,269    950 ft   Destroyed Lungorthin, Lord of Balrogs
 29,330    950 ft   Crappy drops in Ungoliants lair....
 29,894  1,000 ft   Entered Morgoth's throne room
 29,894  1,000 ft   (Song of Slaying)
 29,948  1,000 ft   Encountered Gorthaur, Servant of Morgoth
 29,952  1,000 ft   Encountered Morgoth, Lord of Darkness
 29,953  1,000 ft   Slew Gorthaur, Servant of Morgoth
 29,976  1,000 ft   Found The Massive Iron Crown of Morgoth
 29,997  1,000 ft   (Song of Sharpness)
 30,045  1,000 ft   Cut a Silmaril from Morgoth's crown
 30,065  1,000 ft   Found The Round Shield of Angrod
 30,718    950 ft   Entered the Cat Fortress
 31,828    850 ft   (Focused attack)

 32,023    850 ft   Slain by a Great cold-drake.
 32,023    850 ft   Died on 19 January 2015.




  ['Score' 023167977]


Posted on 17.1.2015 14:39
Last updated on 20.1.2015 07:50

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586. on the Sil Ladder (of 2253)

Comments

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On 17.1.2015 14:39 Fendell Orcbane wrote:
Another melee attempt.

On 17.1.2015 15:05 HugoTheGreat2011 wrote:
I've actually won the game in the 1.1.x days with Glend before. :)

On 18.1.2015 07:32 Fendell Orcbane wrote:
So now with the help of Glend...I have Dermerlith...I am not 100% sure which way to go with this character....any advice would be helpful.

On 18.1.2015 07:32 Fendell Orcbane wrote:
So now with the help of Glend...I have Dermerlith...I am not 100% sure which way to go with this character....any advice would be helpful.

On 18.1.2015 07:55 HallucinationMushroom wrote:
It's actually been a while since I went 2h weapon at the endgame, but if it were my character, it would sure be tempting to go knockback and point of strength on the melee tree. And, power, if you can reasonably afford it. A ring of strength and gloves of strength with all of that would put your str and damage at satisfying numbers while charging/flanking/knockback would be hilarious. Think of the fun potential! 3d10 with Glend is almost like, sacrilege. You need to get on the 'turn monsters to pink mist' train, if you are going to 2h.

I also don't know what a positive stealth score is, or what disguise or clarity are really doing for you... seem like odd picks. You must have like, discretion, on what you kill!

So, the HM tl;dr... with a bit more melee ability and damage output you can just kill everything and quickly with a big honking Glend. Also, nice hp you got there, and you've nabbed most of the annoying stuff on the tree that you just have to take too. Take my advice with a grain of salt, and so far, that guy is looking good!

On 18.1.2015 12:36 wobbly wrote:
In regards to stealth, as you've already grabbed the points & disguise but aren't really sneaky enough for a genuine stealth character I'd grab exchange places unless your planning on taking the dex pt. from the tree. Sprinting + Exchange place + High con/poison resistance/decent protection/critical resistance is great for just escaping bad situations.

What are your plans for the throne room? If you plan to kill Morgoth I never have so can't give you much more advice other then your falling well short on melee/evasion still. Otherwise, are you wanting to melee, grab a sil & run? or try & sneak through? Something else?

On 19.1.2015 11:36 Fendell Orcbane wrote:
So thanks guys...I went with the all out melee build with a touch of stealth. With mom and sub. my longsword is putting out as damage as Glend....
Now to try and kill Ungallant in her lair...I might see if I can get listen for this...

On 19.1.2015 22:21 Fendell Orcbane wrote:
Hmm, well I didn't kill Morgoth :/ And I barely escaped the Throne room. But getting that first Sil was super easy...

On 19.1.2015 23:40 debo wrote:
Why did you take momentum? So that !str would be usable?

On 20.1.2015 07:38 Fendell Orcbane wrote:
@debo, yup that is the reason that I took it. Also thinking I might have wanted rapid attack.

On 20.1.2015 07:50 Fendell Orcbane wrote:
Death by mis key. I hit x to exchange places....that did not happen as you can see....

On 20.1.2015 07:50 Fendell Orcbane wrote:
Death by mis key. I hit x to exchange places....that did not happen as you can see....

On 20.1.2015 07:52 Fendell Orcbane wrote:
Also I noticed I was slow too....

On 20.1.2015 07:52 Fendell Orcbane wrote:
Death by greed...

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