The Angband Ladder: Snerbles, Klackon Snatcher by murphy

  [XAngband 1.3.1 Character Dump]

                          Name  : Snerbles

 Sex      : Male             Age                22    STR:   18/***
 Race     : Klackon          Height             61    INT:   18/215
 Class    : Snatcher         Weight             80    WIS:   18/106
 Magic    : Hell knight      Social Class        1    DEX:   18/198
                                                      CON:   18/133
                                                      CHR:       18

 + Melee         (+36,+69)   Hit point   -103/ 685    Fighting    : Legendary [
                             SP (Mana)    217/ 428    Bows/Throw  : Legendary [
 Blows/Round             7                            Saving Throw: Superb
 AverageDmg/Rnd        507   Level              36    Stealth     : Superb
                             Experience     827465
 + Shooting      (+43,+18)   Max Exp        827465    Perception  : Superb
 Multiplier          x6.25   Exp to Adv     907500    Searching   : Superb
 Shots/Round          0.83   Gold           149549    Disarming   : Superb
                                                      Magic Device: Heroic
 AC              [13,+106]   Time      Day 5 10:11
 Speed            (+13+10)   Play time    11:51:43    Infra-Vision: 20 feet


                         (Character Background)
          You are one of several children of a Klackon hive queen.
          You have black skin, and black eyes.



          ...You were killed by a Shambler on level 59.


                                                                Modifications
                          Stat Intrnl Rce Cls Mod Actual Currnt abcdefghijkl@
                          Str:  18/88   2   1  11 18/***        224..3......1
                          Int:  18/85  -1   4  10 18/215        ..4....3.3..4
         abcdefghijkl@    Wis:  18/46  -1   4   3 18/106        .......3....4
 Acid  : .+*....+....+    Dex:  18/88   1   1   9 18/198        2........3.41
 Elec  : .......+.....    Con:  18/93   2   0   2 18/133        2............
 Fire  : .......+....+    Chr:     17  -2   0   3     18        .........3...
 Cold  : .+.....+....+
 Poison: ..+.........+              abcdefghijkl@               abcdefghijkl@
 Fear  : .+...........    Speed   : ......+..+.+#    Free Actn: +......+++++.
 Light : +........+...    Reflect : .+...........    SeeInvis.: +.....++++...
 Dark  : .........+...    MagicDev: .............    Hold Life: ......+++....
 Shard : .........+...    AuraFire: .............    Telepathy: ........+....
 Blind : .........++..    AuraElec: .............    Warning  : .............
 Conf  : ............+    AuraCold: .............    SlwDigstn: .............
 Sound : .........+..+    Dec.mana: .......+.....    Regen.   : .........+...
 Nether: ............+    Teleport: .............    Levitate : .......+...+.
 Nexus : ..+........++    NoTelprt: .............    PermLite : +.....+..+...
 Chaos : .......+.....    No Magic: .............    Aggravate: .............
 Disnch: .............    DrainExp: .............    EvilCurse: .............


  [Quest information]

< Recall Depth >
  Level 59 (2950')

< Completed Quest >
  Thieves Hideout                          (Danger level:   5)  - level  6
  Warg problem                             (Danger level:   5)  - level 13
  The Sewer                                (Danger level:   5)  - level 14
  Robin Hood, the Outlaw                   (Dungeon level:   6) - level 14
  Orc Camp                                 (Danger level:  15)  - level 16
  Doom Quest 1                             (Danger level:  15)  - level 19
  Ulfast, Son of Ulfang                    (Dungeon level:  12) - level 21
  The Orcish Mine                          (Danger level:  25)  - level 21
  The Ultimate Dungeon Cleaner             (Dungeon level:  24) - level 23
  Archdruid                                (Danger level:  25)  - level 23
  Old Man Willow Quest                     (Danger level:  24)  - level 29
  Dark Elven Lords Quest                   (Danger level:  25)  - level 29
  Vapor Quest                              (Danger level:  25)  - level 29
  The Vault                                (Danger level:  30)  - level 30
  The Tower                                (Danger level:  30)  - level 31
  Garm, Guardian of Hel                    (Dungeon level:  44) - level 32
  The Mimic's Treasure                     (Danger level:  25)  - level 35
  Tengu and Death Swords                   (Danger level:  25)  - level 35
  The Cloning Pits                         (Danger level:  40)  - level 35
  Saruman of Many Colours                  (Dungeon level:  56) - level 35
  Killing Fields                           (Danger level:  50)  - level 36

< Failed Quest >
  Quachil Uttaus, Treader of the Dust      (Dungeon level:  38) - level 27
  Nyogtha, the Thing that Should not Be    (Dungeon level:  50) - level 33
  The Old Castle                           (Danger level:  40)  - level 35

  [Last messages]

> You hit Fundin Bluecloak.
> Fundin Bluecloak hits you.
> Fundin Bluecloak misses you. <3x>
> You miss Fundin Bluecloak. <3x>
> You hit Fundin Bluecloak.
> You miss Fundin Bluecloak. <3x>
> Fundin Bluecloak misses you. <3x>
> Fundin Bluecloak hits you.
> You miss Fundin Bluecloak. <3x>
> You hit Fundin Bluecloak.
> You miss Fundin Bluecloak. <3x>
> Fundin Bluecloak magically summons monsters!
> You have 20 Scrolls of Phase Door.
> You are no longer bleeding.
> You hit the Shambler. <3x>
> You miss the Shambler.
> You hit the Shambler.
> You miss the Shambler.
> You hit the Shambler.
> The Shambler claws you. <2x>
> The Shambler crushes you. <2x>
> You hit the Shambler.
> You miss the Shambler.
> You hit the Shambler.
> You miss the Shambler.
> You hit the Shambler.
> You miss the Shambler.
> You hit the Shambler.
> The Shambler breathes lightning.
> You die.
> Goodbye, Snerbles!



  [Miscellaneous information]

 Maximize Mode:      ON
 Preserve Mode:      ON
 Autoscum:           OFF
 Small Levels:       ENABLED
 Arena Levels:       ENABLED
 Num. Random Quests: 10

 You have defeated 2608 enemies.


  [Mutations]

 You receive warnings about your foes.


  [Character Body]

Your body is currentry Hell knight.


  [Character Equipment]

a) The Small Sword 'Sting' (1d6) (+7,+8) (+2 attacks)
      +2 to STR, DEX, CON, Attacks
      Slay Evil, Undead, Orc
      Resist Light
       Free Action; See Invisible; Permanent Light(1)
      Activates for nothing
b) The Small Metal Shield of Perseus [5,+15] (+2)
      +2 to STR
      Resist Acid, Cold, Fear
      Sustain STR
       Reflection
      Activates for nothing
c) The Light Crossbow 'Caranang' (x5) (+14,+18) (+4)
      +4 to STR, INT
       Poisoned
      Immunity to Acid
      Resist Poison, Nexus
      Activates for nothing
d) a Ring of Damage (+13)
e) a Ring of Slaying (+7,+10)
f) The Torque of Boromir (+0,+8) (+3)
      +3 to STR
      Sustain STR
      Activates for frighten monsters every 40+d40 turns
g) The Star of Elendil (+1 to speed)
      +1 to Speed
       Hold Life; See Invisible; Permanent Light(3); Permanent Light(1)
      Activates for magic mapping and light area every 50+d50 turns
h) The Robe of Incanus [2,+20] (+3)
      +3 to INT, WIS, Searching
      Resist Acid, Lightning, Fire, Cold, Chaos
      Sustain INT, WIS
       Free Action; Hold Life; Levitation; See Invisible
    Decrease Need Mana
      Activates for a mana bolt (120) every 120+d120 turns
i) The Cloak of Jack of Shadow [1,+19] (+7 to stealth)
      +7 to Stealth, Searching
       Free Action; Hold Life; See Invisible; ESP
      Activates for nothing
j) The Jewel Encrusted Crown of Numenor [0,+15] (+3)
      +3 to INT, DEX, CHR, Speed
      Resist Light, Dark, Blindness, Sound, Shards
       Free Action; See Invisible; Regeneration; Permanent Light(1)
      Activates for nothing
k) a Set of Leather Gloves of Free Action 'Draugal' [1,+7]
      Resist Blindness
       Free Action
      Activates for nothing
l) The Pair of Soft Leather Boots of Shiva's Avatar (+5,+5) [4,+16] (+4 to
speed)
      +4 to DEX, Stealth, Speed
      Resist Nexus
      Sustain DEX
       Free Action; Levitation
      Activates for nothing


  [Character Inventory]

a) a Musou Spellbook [Invincible Techniques]
b) 23 Potions of Cure Critical Wounds
c) 4 Potions of Healing
d) 4 Potions of Restore Mana
e) 5 Potions of Resistance
f) 20 Scrolls of Phase Door
g) 22 Scrolls of Teleportation
h) a Scroll of Satisfy Hunger
i) 3 Rods of Trap Location
j) a Rod of Perception
k) 3 Rods of Recall
l) a Rod of Detection
m) a Rod of Probing
n) 3 Rods of Disarming
o) a Rod of Havoc
p) a Rod of Stone to Mud
q) 3 Wands of Teleport Other (8 charges)
r) a Staff of Remove Curse (5 charges)
s) a Staff of Speed (5 charges)
t) a Fur Cloak of Bagger [3,-17] (-2) {cursed}
u) The Broad Sword 'Chainsword' (11d5) (+6,+8) (+2)
      +2 to DEX, CHR, Stealth, Attacks, Speed
      Slay Orc, Troll
       Very sharp
       See Invisible; Aggravates
      Activates for nothing
v) The Great Axe of Durin (4d4) (+10,+20) [+15] (+3)
      +3 to CON
      Slay Demon, Orc, Troll, Xdragon
      Resist Acid, Fire, Light, Dark, Chaos
       Free Action
      Activates for nothing
w) 29 Bolts of Wounding (2d5) (+14,+12) (225/187)


  [Home Inventory]

 ( page 1 )
a) a Life Spellbook [Godly Insights]
b) a Potion of Berserk Strength
c) 2 Potions of *Healing*
d) a Potion of Life
e) 7 Potions of Restore Mana {25% off}
f) a Potion of Enlightenment
g) a Potion of Resistance
h) a Potion of Restoring
i) a Scroll of Teleport Level
j) 5 Scrolls of *Identify* {25% off}
k) a Scroll of Treasure Detection
l) 2 Rods of Illumination

 ( page 2 )
a) 2 Rods of Drain Life
b) 4 Rods of Fire Bolts
c) a Staff of Object Location (12 charges)
d) a Staff of Speed (7 charges)
e) a Staff of Speed (6 charges)
f) a Staff of Probing (9 charges)
g) a Staff of Power (2 charges)
h) a Staff of Genocide (3 charges)
i) a Ring of Slaying (+8,+7)
j) an Amulet of Anti-Teleportation
k) an Amulet of Resistance
l) The Incandescent Light of Edison (+3 to infravision)
      +3 to Infravision
       Fiery Aura; Electric Aura; Permanent Light(3); Permanent Light(1)
      Activates for nothing

 ( page 3 )
a) The stone of Lore (+1)
      +1 to INT, WIS
       Permanent Light(3)
      Activates for get a knowledge : everytime
b) The Chain Mail of Arvedui (-2) [14,+15] (+2)
      +2 to STR, CHR
      Resist Acid, Lightning, Fire, Cold, Light, Shards, Nexus
      Activates for nothing
c) Metal Lamellar Armour of Elvenkind 'Palatar' (-3) [23,+24] (+2 to stealth)
      +2 to Stealth, Searching
      Resist Acid, Lightning, Fire, Cold, Poison
      Activates for nothing
d) Hard Leather Armour of Resistance 'Pelorod' (-1) [6,+14] (+2 to searching)
      +2 to Searching
      Resist Acid, Lightning, Fire, Cold, Nether
      Activates for nothing
e) The Leather Scale Mail 'Thalkettoth' (-1) [11,+25] (+3)
      +3 to DEX
      Resist Acid, Shards, Chaos
      Activates for nothing
f) The Cloak 'Colannon' [1,+15] (+3 to stealth)
      +3 to Stealth
      Resist Acid
      Activates for teleport every 45 turns
g) a Large Metal Shield of Might 'Cameth' (+1,+2) [8,+11] (+2)
      +2 to STR, INT, CON
      Resist Fear
      Activates for nothing
h) a Jewel Encrusted Crown of Might (+4,+2) [0,+12] (+3)
i) a Metal Cap of Seeing [3,+9] (+4 to searching)
j) The Steel Helm of Hammerhand [6,+20] (+3)
      +3 to STR, DEX, CON
      Resist Acid, Nexus
      Activates for nothing
k) a Pair of Metal Shod Boots of Dwarf [6,+12] (+3)
l) a Pair of Metal Shod Boots of Free Action [6,+6]

 ( page 4 )
a) The Dagger 'Grimtooth' (2d4) (+5,+5) (+1 attack)
      +1 to DEX, Attacks
       Poisoned
       Throwing
      Activates for nothing
b) The Short Sword 'Gilettar' (1d7) (+3,+7) (+2 attacks)
      +2 to Attacks
      Slay Animal
      Resist Disenchantment
       See Invisible; Slow Digestion; Regeneration
      Activates for nothing
c) The Sabre 'Careth Asdriag' (2d7) (+6,+8) (+1 attack)
      +1 to Attacks
      Slay Animal, Orc, Troll, Giant, Dragon
      Activates for nothing
d) The Broad Sword 'Tailbiter' (2d5) (+18,+9) (+1 attack)
      +1 to CON, Searching, Attacks
      Slay Evil, Xdragon
      Activates for nothing
e) The Blade of Chaos 'Stormbringer' (6d6) (+16,+16) (+2) {cursed}
      +2 to STR, CON
       Vampiric
      Resist Confusion, Nether, Nexus, Chaos
       Free Action; Hold Life; Drains Experience; Aggravates
    Heavily Cursed
      Activates for nothing
f) The Spear of Hagen (1d6) (+11,+13) (+3 to speed)
      +3 to Stealth, Infravision, Speed
      Slay Undead
       Frost Brand
      Resist Cold, Dark
       Throwing; See Invisible
      Activates for nothing
g) a Scythe (Demonic) (6d3) (+11,+13) [-4] (+1 attack)
h) The Scythe 'Avavir' (5d3) (+8,+8) [+10] (+3)
      +3 to DEX, CHR
       Flame Tongue; Frost Brand
      Resist Fire, Cold, Light
       Free Action; See Invisible; Permanent Light(1)
      Activates for word of recall every 200 turns
i) a Two-Handed Flail (Vampiric) 'Faugeg' (3d6) (+7,+12)
       Lightning Brand; Vampiric
       Hold Life
      Activates for nothing
j) The Short Bow of Robin Hood (x3) (+15,+17) (+2)
      +2 to DEX, CHR, Stealth, Speed
      Resist Poison
      Activates for nothing
k) 27 Seeker Bolts (6d5) (+5,+5) (256/213)
l) 29 Seeker Arrows (6d4) (+4,+7)



Posted on 27.8.2014 23:28

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9424. on the Ladder (of 19092)
12. on the XAngband Ladder (of 26)
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Comments

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On 27.8.2014 23:36 murphy wrote:
planned to retire from this variant once i finally had a winner. but somehow i found myself playing again, its pretty fun!

klackon snatcher is not a good race/class combo, i discovered. theres no speed boost; the klackon speed bonus does not add to the speed of the monster you are possessing.

1-6 novice warrior
6-15 bandit
15-19 orc shaman
19-24 bolg, son of azog
24-25 grendel
25-26 sangahyando of umbar
26-27 white knight
27-28 9-headed hydra
28-33 ulfang the black
33 eol, the dark elven smith
33-36 hell knight

9-headed hydra is not really very playable, but i was just having some fun with this game. hell knight, on the other hand, is really nice. good offensive spells and good intrinsic resists

i was intent on possessing fundin bluecloak, which i have never managed to do. i was beating him up pretty good, but then he summoned some fearsome allies

On 27.8.2014 23:41 murphy wrote:
wielding sting but swapping to chainsword when ever i was in a situation that i could afford to aggravate. chainsword does tons of damage, its pretty cool!

failed a couple of dungeon quests where i was genuinely overmatched. but also failed old castle quest just purely by a finger fumble. i was in a melee battle standing on the staircase and accidentally hit the up stairs key

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