The Angband Ladder: Kinhesh II, Kobold Priest by <TheOtherMITZE@yahoo.com>

  [Angband 3.5.0 Character Dump]

 Name   Kinhesh II   Age             16          Self  RB  CB  EB   Best
 Sex    Male         Height        3'5"   STR:     15  -1  -1  +0     13
 Race   Kobold       Weight    4st 13lb   INT:     10  -1  -3  +0      6
 Class  Priest       Turns used:          WIS:     18  +0  +3  +0  18/30
 Title  Believer     Game         27255   DEX:     12  +2  -1  +0     13
 HP     -1/28        Standard      2727   CON:     11  +2  +1  +0     14
 SP     6/10         Resting        569

 Level                  5    Armor        [3,+4]    Saving Throw     41%
 Cur Exp              113                           Stealth         Good
 Max Exp              113    Melee        2d4,+0    Disarming        34%
 Adv Exp              135    To-hit       17,+10    Magic Devices     41
                             Blows      1.0/turn    Perception   1 in 27
 Gold                  76                           Searching        31%
 Burden          66.7 lbs    Shoot to-dam     +0    Infravision    50 ft
 Speed             Normal    To-hit       18,+10
 Max Depth      100' (L2)    Shots        0/turn

 You come from a litter of 6 pups. Your father was a fungus farmer, and
 your mother was a cook. You have light brown eyes, a dark brown hide,
 and large, flat teeth.


rAcid:............. Nexus:.............
rElec:............. Nethr:.............
rFire:............. Chaos:.............
rCold:............. Disen:.............
rPois:............+ Feath:.............
rLite:............. pFear:.............
rDark:............. pBlnd:.............
Sound:............. pConf:.............
Shard:............. pStun:.............

Light:.....+....... Tunn.:.............
Regen:............. Speed:.............
  ESP:............. Blows:.............
Invis:............. Shots:.............
FrAct:............. Might:.............
HLife:............. S.Dig:.............
Stea.:............. ImpHP:.............
Sear.:.............  Fear:.............
Infra:............+ Aggrv:.............


  [Last Messages]

> You hit Grip, Farmer Maggot's dog (5).
> Grip, Farmer Maggot's dog bites you.
> You miss Grip, Farmer Maggot's dog.
> Grip, Farmer Maggot's dog bites you.
> You miss Grip, Farmer Maggot's dog.
> The Flask of oil breaks.
> You have 6 Flasks of oil (c).
> Grip, Farmer Maggot's dog bites you.
> You hit Grip, Farmer Maggot's dog (5).
> Grip, Farmer Maggot's dog bites you.
> You miss Grip, Farmer Maggot's dog.
> Grip, Farmer Maggot's dog bites you.
> You failed to concentrate hard enough!
> Grip, Farmer Maggot's dog bites you.
> You die.

Killed by Grip, Farmer Maggot's dog.

  [Character Equipment]

a) a Mace (2d4) (+0,+0)
     An inheritance from your family.
     
     Combat info:
     1.0 blow/round.
     With +7 STR and +0 DEX you would attack a bit faster
     With +11 STR and +0 DEX you would get 1.1 blows
     With +0 STR and +4 DEX you would attack a bit faster
     With +7 STR and +4 DEX you would get 1.1 blows
     With +0 STR and +7 DEX you would get 1.1 blows
     Average damage/round: 5.2.
     
f) a Wooden Torch (2459 turns) <+1>
     An inheritance from your family.
     
     Radius 1 light.
     
g) a Robe [2,-1]
     Found lying on the floor at 50 feet (level 1).
     
h) a Cloak [1,+0]
     Bought from a store.
     


  [Character Quiver]

n) 25 Rounded Pebbles (1d2) (+0,+0)
     Found lying on the floor at 50 feet (level 1).
     


  [Character Inventory]

a) 2 Holy Books of Prayers [Beginners Handbook] {@p1}
b) 4 Rations of Food
c) 6 Flasks of oil
     Branded with flames.
     
d) 3 Potions of Cure Light Wounds
e) 2 Potions of Cure Serious Wounds
f) 5 Potions of Slime Mold Juice
g) a Potion of Resist Heat
h) a Potion of Boldness
i) a Potion of Speed
j) 8 Scrolls of Treasure Detection
k) a Scroll of Trap Detection
l) 3 Scrolls of Light
m) a Scroll of Summon Monster
n) 3 Wooden Torches (5000 turns) <+1>
     Found lying on the floor at 100 feet (level 2).
     
     Radius 1 light.
     


[Player history]
      Turn   Depth  Note
         0      0'  Began the quest to destroy Morgoth.
         1      0'  -- Note: Starting prayer: Bless
       470     50'  Reached level 2
       473     50'  -- Note: ^^Turn 470
       473     50'  -- Note: Level 2 prayers: Remove Fear, Cure Light Wounds
      1680    100'  Reached level 3
      1681    100'  -- Note: ^^Turn 1680
      1682    100'  -- Note: Level 3 prayer: Call Light
      2086    100'  Reached level 4
      2087    100'  -- Note: ^^Turn 2086
      2088    100'  -- Note: Level 4 prayer: Slow Poison
      2225    100'  Reached level 5
      2226    100'  -- Note: ^^Turn 2225
      2229    100'  -- Note: Level 5 prayer: Find Traps, Doors & Stairs
      2229    100'  -- Note: Level 5 prayer: Detect Evil


  [Options]

  [User interface]

Use the roguelike command keyset             : no  (rogue_like_commands)
Use old target by default                    : no  (use_old_target)
Automatically clear '-more-' prompts         : no  (auto_more)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Notify on object recharge                    : yes (notify_recharge)
Show flavors in object descriptions          : no  (show_flavors)
Center map continuously                      : yes (center_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show damage player deals to monsters         : yes (show_damage)
Highlight target with cursor                 : yes (show_target)
Color: Illuminate torchlight in yellow       : yes (view_yellow_light)
Color: Shimmer multi-colored things          : yes (animate_flicker)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Color: Show unique monsters in purple        : no  (purple_uniques)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Allow mouse clicks to move the player        : no  (mouse_movement)
Use sound                                    : no  (use_sound)

  [Birth]

Randomise the artifacts (except a very few)  : no  (birth_randarts)
Use previous set of randarts                 : no  (birth_keep_randarts)
Monsters learn from their mistakes           : yes (birth_ai_learn)
Force player descent                         : yes (birth_force_descend)
Word of Recall has no effect                 : yes (birth_no_recall)
Halve view and spell distances               : no  (birth_small_range)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Don't stack objects on the floor             : no  (birth_no_stacking)
Lose artifacts when leaving level            : no  (birth_no_preserve)
Don't generate connected stairs              : no  (birth_no_stairs)
Don't show level feelings                    : no  (birth_no_feelings)
Items always sell for 0 gold                 : yes (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)


Posted on 17.8.2014 03:25
Last updated on 17.8.2014 03:51

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18640. on the Ladder (of 19090)
6426. on the Angband Ladder (of 6561)
78. for this player (

Comments

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On 17.8.2014 03:25 TheOtherMITZE@yahoo.com wrote:
Making Things Arbitrarily Harder On Myself, take two.

Hopefully I'll be less stupid this time around.

On 17.8.2014 03:51 TheOtherMITZE@yahoo.com wrote:
Should've used a means of healing that didn't have a chance to fail.

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