The Angband Ladder: ATHENA XXVI, Ring Monster by HugoTheGreat2011

  [PosChengband 3.3.4 Character Dump]
              ***LOSER***

 Name       : ATHENA XXVI                  ========== Stats ==========
 Sex        : Female                             STR  :        12
 Personality: Fearless                           INT  :    18/134
 Race       : Ring                               WIS  :        15
 Subrace    : None                               Dex  :        10
 Class      : Monster                            CON  :        10
                                                 CHR  :    18/110

 Level      :       30                           HP   :  -118/278
 Cur Exp    :   147405                           SP   :   138/208
 Max Exp    :   147405                           AC   :        78
 Adv Exp    :   150000                           Speed:        +6

                                           ========== Skills =========
 Gold       :    11146                     Melee      : Fair
 Kills      :     1227                     Ranged     : Fair
 Uniques    :       26                     SavingThrow: Superb
 Artifacts  :        5                     Stealth    : Very Good
                                           Perception : Poor
 Game Day   :        8                     Searching  : Fair
 Game Time  :     1:21                     Disarming  : Very Good
 Play Time  :    03:53                     Device     : Heroic


============================= Character Equipment =============================

a) a Ring


              =                                         =
              a@                                        a@
 Acid       : .+  65%                      Speed      : .+
 Elec       : .+  50%                      Free Act   : .+
 Fire       : .+  65%                      See Invis  : .+
 Cold       : .+  65%                      Warning    : ..
 Poison     : ..   0%                      SlowDigest : ..
 Light      : ..   0%                      Regenerate : ..
 Dark       : ..   0%                      Levitation : ..
 Confusion  : ..   0%                      Perm Lite  : .+
 Nether     : ..   0%                      Reflection : ..
 Nexus      : ..   0%                      Hold Life  : ..
 Sound      : ..   0%                      Sust Str   : ..
 Shards     : ..   0%                      Sust Int   : ..
 Chaos      : ..   0%                      Sust Wis   : ..
 Disenchant : ..   0%                      Sust Dex   : ..
 Time       : ..   0%                      Sust Con   : ..
 Blindness  : .+  50%                      Sust Chr   : ..
 Fear       : .+                           Dec Mana   : ..
 Aura Fire  : ..                           Easy Spell : ..
 Aura Elec  : ..                           Anti Magic : ..
 Aura Cold  : ..                           Telepathy  : ..


              =                                         =
              a@                                        a
 Slay Evil  : ..                           Telepathy  : ..
 Slay Undead: ..                           ESP Evil   : ..
 Slay Demon : ..                           ESP Noliv. : ..
 Slay Dragon: ..                           ESP Good   : ..
 Slay Human : ..                           ESP Undead : ..
 Slay Animal: ..                           ESP Demon  : ..
 Slay Orc   : ..                           ESP Dragon : ..
 Slay Troll : ..                           ESP Human  : ..
 Slay Giant : ..                           ESP Animal : ..
 Slay Good  : ..                           ESP Orc    : ..
 Acid Brand : ..                           ESP Troll  : ..
 Elec Brand : ..                           ESP Giant  : ..
 Fire Brand : ..                           Magic Skill: ..
 Cold Brand : ..                           Spell Pow  : ..
 Pois Brand : ..                           Spell Cap  : ..
 Mana Brand : ..                           Magic Res  : ..
 Sharpness  : ..                           Infravision: ..  50'
 Quake      : ..                           Stealth    : ..
 Vampiric   : ..                           Searching  : ..
 Chaotic    : ..                           Cursed     : ..
 Add Blows  : ..                           Rnd Tele   : ..
 Blessed    : ..                           No Tele    : ..
 Riding     : ..                           Drain Exp  : ..
 Tunnel     : ..                           Aggravate  : ..
 Throw      : ..                           TY Curse   : ..


              =
              a@   Base  R  C  P  E  Total
        STR : ..     13 -3  0  1  1     12
        INT : ..  18/94  4  0  0  0 18/134
        WIS : ..     14  1  0  0  0     15
        Dex : ..     11  0  0 -1  1     11      10
        CON : ..     12 -1  0 -1  0     10
        CHR : ..  18/70  3  0  1  0 18/110


=================================== Powers ====================================

                     Lvl Cost Fail Desc            Cast Fail
Absorb Jewelry         1    0   0%                   63    0   0%
Glitter                1    0   0%                   20    0   0%
Detect Jewelry         5    1  17%                   21    0   0%
Identify Jewelry      10   10  17%                    0    0   0%
Charm                 15   10  17% power 74          26    4  13%



=================================== Essences ==================================

   Stats                  Total  Need Bonus
   ---------------------- ----- ----- -----
   Strength                   3     6    +1
   Intelligence               1     2    +0
   Dexterity                  5     6    +1
   Charisma                   1     2    +0

   Skills                 Total  Need Bonus
   ---------------------- ----- ----- -----
   To AC                    131   137   +48
   Stealth                    1     2    +0
   Speed                      6     7    +5
   Infravision                1     2    +0
   Light                      3     7    +2

   Resistances            Total  Need Bonus
   ---------------------- ----- ----- -----
   Acid                       8    14    +2
   Lightning                  9    21    +2
   Fire                       8    14    +2
   Cold                       6    14    +2
   Dark                       1     3    +0
   Nether                     1     3    +0
   Nexus                      1     3    +0
   Sound                      1     4    +0
   Shards                     1     4    +0
   Chaos                      2     4    +0
   Blindness                  2     6    +1
   Fear                       5     6    +1

   Abilities              Total  Need Bonus
   ---------------------- ----- ----- -----
   Free Action                7     1     Y
   See Invisible              5     1     Y
   Regeneration               2     7      
   Wizardry                   1     7      
   Sustain Intelligence       2     5      

   ESP                    Total  Need Bonus
   ---------------------- ----- ----- -----


==================================== Spells ===================================

   Offense: Bolt                   Ct Lvl Cst Fail Info
   ------------------------------ --- --- --- ---- ----------------
   Magic Missile                    1   1   1  17% dam 5d6
   Lightning Bolt                   1  10   3  17% dam 7d8
   Frost Bolt                       1  13   6  17% dam 8d8
   Fire Bolt                        1  15   9  17% dam 12d8

   Offense: Ball                   Ct Lvl Cst Fail Info
   ------------------------------ --- --- --- ---- ----------------
   Lightning Ball                   1  19  10  17% dam 70

   Offense: Breath                 Ct Lvl Cst Fail Info
   ------------------------------ --- --- --- ---- ----------------
   Breathe Frost                    2  26  29  18% dam 0
   Breathe Fire                     2  28  34  34% dam 0

   Buff                            Ct Lvl Cst Fail Info
   ------------------------------ --- --- --- ---- ----------------
   Heroism                          1  12   5  17% Dur d25 + 25
   Resist Lightning                 1  15  10  17% Dur d20 + 20
   Resist Fire                      1  15  10  17% Dur d20 + 20
   Resist Cold                      2  15  10  17% Dur d21 + 21
   Resist Poison                    2  23  15  17% Dur d21 + 21
   Berserk                          1  25  10  25% Dur d25 + 25
   Stone Skin                       1  25  15  30% Dur d20 + 20
   Resistance                       1  30  25  50% Dur d20 + 20

   Healing/Recovery                Ct Lvl Cst Fail Info
   ------------------------------ --- --- --- ---- ----------------
   Cure Poison                      2  10   7  17% 

   Detection/Knowledge             Ct Lvl Cst Fail Info
   ------------------------------ --- --- --- ---- ----------------
   Detect Monsters                  1   5   5  17% 

   Teleportations                  Ct Lvl Cst Fail Info
   ------------------------------ --- --- --- ---- ----------------
   Phase Door                       2   3   3  17% 
   Dimension Door                   1  43  50 100% range 31

=================================== Dungeons ==================================

 Angband         : level  12
 Camelot         : level   5
!Orc cave        : level  23
!Labyrinth       : level  28
 Anti-melee cave : level  40

 You were killed by a Rock giant on level 40 of Anti-melee cave.

 Last Message: Life, life! Death, death! How curious it is!



==================================== Quests ===================================
< Completed Quest >
  Thieves Hideout                          (Danger  level:   5) - level 26
  Warg problem                             (Danger  level:   5) - level 26
  Brodda, the Easterling                   (Dungeon level:   6) - level 26
  The Variant Maintainer                   (Dungeon level:  12) - level 26
  The Mimic's Treasure                     (Danger  level:  25) - level 27
  Tengu and Death Swords                   (Danger  level:  25) - level 27
  Orc Camp                                 (Danger  level:  15) - level 28
  Doom Quest 1                             (Danger  level:  15) - level 28
  Old Man Willow Quest                     (Danger  level:  22) - level 28
  Dark Elven Lords Quest                   (Danger  level:  25) - level 29

< Failed Quest >
  Nothing.


 Arena:  0 Victory


============================== Defeated Monsters ==============================

You have defeated 1227 enemies including 26 unique monsters in total.

< Unique monsters top 20 >
  The Minotaur of the Labyrinth            (level  35)
  Grendel                                  (level  27)
  Ulwarth, Son of Ulfang                   (level  26)
  Azog, King of the Uruk-Hai               (level  23)
  Old Man Willow                           (level  22)
  Bolg, Son of Azog                        (level  20)
  Ugluk, the Uruk                          (level  20)
  The Variant Maintainer                   (level  14)
  Ufthak of Cirith Ungol                   (level  14)
  Golfimbul, the Hill Orc Chief            (level  12)
  Mauhur, the Orc Captain                  (level  12)
  Meng You, the Brother of Meng Huo        (level  12)
  King Duosi, the Chief of Southerings     (level  11)
  Dailai Dongzhu, Captain of Southerings   (level  10)
  Hobbes the Tiger                         (level  10)
  The Borshin                              (level  10)
  Brodda, the Easterling                   (level   9)
  Bloodfang the Wolf                       (level   9)
  The Wounded Bear                         (level   9)
  Wormtongue, Agent of Saruman             (level   8)


=================================== Virtues ===================================

Your alighnment : Neutral

You have strayed from the path of Diligence.
You are somewhat virtuous in Justice.
You are virtuous in Harmony.
You are somewhat virtuous in Sacrifice.
You are the living embodiment of Valour.
You are an arch-enemy of Honour.
You are virtuous in Patience.
You are an arch-enemy of Compassion.


============================= Character Inventory =============================

a) 17 Rations of Food
b) 5 Potions of Speed {!k!q}
c) 51 Potions of Cure Critical Wounds {25% off}
d) a Potion of Resistance {!k!q}
e) 22 Scrolls of Teleportation
f) 4 Scrolls of Word of Recall
g) 2 Scrolls of Identify
h) 4 Scrolls of Magic Mapping
i) 3 Rods of Trap Location
j) 2 Rods of Door/Stair Location
k) a Rod of Recall
l) 3 Rods of Illumination
m) a Rod of Curing
n) a Rod of Disarming
o) 2 Wands of Haste Monster (10 charges)
p) a Wand of Trap/Door Destruction (15 charges)
q) a Staff of Teleportation (10 charges)
r) 2 Staffs of Perception (2x 21 charges)
s) a Staff of Perception (20 charges)
t) Bar Chain Mail (-2) [18,+0]
u) Leather Scale Mail (-1) [11,+0]


================================ Home Inventory ===============================

 ( page 1 )
a) 5 Potions of Heroism
b) 2 Potions of Restore Mana {!k!q}
c) 5 Potions of Restore Charisma
d) 2 Potions of Resistance {!k!q}
e) 3 Staffs of Haste Monsters (3x 12 charges)


==================================== Museum ===================================

 ( page 1 )
a) The Corpse of Grendel {Dead at clvl 11, 7 min mark!}



================================== Statistics =================================

  Objects Found    :   1325
  Objects Bought   :    275
  Objects Destroyed:    572

  Potions              Found Bought  Used  Dest
  ---------------------------------------------
  Cure Critical Wounds    44     93    44    16
  Curing                   2      5     3     0
  Speed                   10      0     2     1
  Healing                  1      0     1     0
  Restore Mana             1      1     0     0
  Restore Life Levels      6      0     0     0
  Wisdom                   1      0     0     0
  Constitution             1      0     1     0
  Totals                 211    100    52    52

  Scrolls              Found Bought  Used  Dest
  ---------------------------------------------
  Word of Recall           1     18    15     0
  Identify                32      0     8     0
  Remove Curse             5      1     5     1
  Teleportation           34     99    79    31
  Totals                 172    118   110    79

  Wands                Found Bought  Used  Dest
  ---------------------------------------------
  Stone to Mud             1      0     0     0
  Teleport Other           0      0     0     1
  Totals                  10      1    11     4

  Staves               Found Bought  Used  Dest
  ---------------------------------------------
  Perception               1      3   211     1
  Totals                  16      6   263     9

  Rods                 Found Bought  Used  Dest
  ---------------------------------------------
  Trap Location            3      0     1     0
  Door/Stair Location      3      0    11     0
  Illumination             3      0    21     0
  Recall                   1      0     0     0
  Detection                1      0     5     0
  Totals                  19      0    38     2

  Spellbooks           Found Bought  Used  Dest
  ---------------------------------------------
  Third Spellbooks         3      0     0     0
  Totals                  13      0     0     0


  Egos Found    :     51
  Egos Bought   :     10
  Egos Destroyed:      5

  Egos                 Found Bought  Dest
  ---------------------------------------
  Ring of Speed            1      0     0


================================ Last Messages ================================

> The Lesser titan is no longer stunned.
> The Lesser titan looks healthier.
> The Lesser titan is no longer stunned.
> The Lesser titan looks healthier.
> The Rock giant is no longer stunned.
> The Rock giant looks healthier. <x2>
> That was very compassionate.
> The Marid looks healthier.
> The Rock giant looks healthier.
> That was very compassionate.
> The Marid looks healthier.
> The Hill giant looks healthier.
> You stand your ground!
> *** LOW HITPOINT WARNING! *** Press Space to continue.
> The Cloud giant casts a lightning ball.
> You feel very clumsy.
> You stand your ground!
> *** LOW HITPOINT WARNING! ***
> The Lesser titan magically summons monsters!
> It casts a lightning ball.
> The Griffon resists.
> Rinaldo, Son of Brand resists.
> *** LOW HITPOINT WARNING! ***
> It throws a large rock.
> The Rock giant is dazed. <x5>
> The Lesser titan is dazed.
> The Rock giant is dazed.
> What a noble sacrifice!
> Screen dump saved.
> Life, life! Death, death! How curious it is!
> Goodbye, ATHENA XXVI!


=================================== Options ===================================

 Preserve Mode:      ON
 Small Levels:       ENABLED
 Arena Levels:       ENABLED

  [Check Sum: "ba5d1de5b3025c2fa1"]


Posted on 5.7.2014 02:43
Last updated on 5.7.2014 07:57

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12095. on the Ladder (of 19090)
1082. on the PosChengband Ladder (of 2395)
185. for this player (

Related screenshots:
Grendel is scared of ATHENA XXVI!
Worst no-win situation...dude!

Comments

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On 5.7.2014 02:43 HugoTheGreat2011 wrote:
Clvl: 20
Controlling: a Lizard king
Location: Swamp north of Outpost
Play time: 0:05 (five minute mark, once again!)
Game day: 1 - Game time: 12:27

ATHENA XXVI (the 26th)...and it's ON!

Agent of black market [Outpost] (clvl 1 - 4) [killed by Red naga in swamp north of Outpost]
-> Lizard king [swamp north of Outpost] (clvl 4 - now) --Had +9 Base Speed at clvl 4!!!

5 minute mark:
Currently at clvl 20 controlling a Lizard king, using 7d8 Frost bolts or 4d6 Magic missiles as primary offence, with AC 30, +11 Base Speed, 166 MaxHP, and 139 mana.

I fought mostly Hounds and Ogres in that swamp north of Outpost.

On 5.7.2014 02:50 HugoTheGreat2011 wrote:
Clvl: 20
Controlling: a Lizard king
Location: Swamp north of Outpost
Play time: 0:06 (six minute mark!)
Game day: 1 - Game time: 13:30

-> Lizard king [swamp north of Outpost] (clvl 4 - now) --Had +9 Base Speed at clvl 4!!!

6 minute mark:
Currently at clvl 20 controlling a Lizard king, using 7d8 Frost bolts or 4d6 Magic missiles as primary offence, with AC 30, +11 Base Speed, 166 MaxHP, and 139 mana.

Singled out Grendel and I'm very close to killing him, and it's not even the 10 minute mark yet. Frost bolts work well against him.

On 5.7.2014 03:09 HugoTheGreat2011 wrote:
Clvl: 25
Controlling: a Lizard king
Location: Near Dragon's lair entrance
Play time: 0:17 (17 minute mark!)
Game day: 2 - Game time: 14:33

-> Lizard king [swamp north of Outpost] (clvl 4 - now) --Had +9 Base Speed at clvl 4!!!

17 minute mark:
Currently at clvl 25 controlling a Lizard king, using 9d8 Frost bolts or 65 damage Lightning balls as primary offence, with AC 35, +13 Base Speed, 218 MaxHP, and 177 mana.

Killed Grendel before the 10 minute mark and donated his body to the museum!

Visited four towns and made it to clvl 25 without entering a single dungeon or quest before the 20 min mark! Found more Hounds again, but shifted territory to the area near the Dragon's lair since it had dragons and more Hound varieties.

On 5.7.2014 03:36 HugoTheGreat2011 wrote:
@5.7.2014 03:09
@17 min mark

*using 8d8 Frost bolts (while at clvl 25)

I mistyped 9d8 earlier. The ladder really needs an edit function.


On 5.7.2014 03:39 HugoTheGreat2011 wrote:
Clvl: 26
Controlling: a Lizard king
Location: Near Dragon's lair entrance
Play time: 0:21 (21 minute mark!)
Game day: 2 - Game time: 17:52

-> Lizard king [swamp north of Outpost] (clvl 4 - now) --Had +9 Base Speed at clvl 4!!!

21 minute mark:
Currently at clvl 26 controlling a Lizard king, using 8d8 Frost bolts or 66 damage Lightning balls as primary offence, with AC 45, +13 Base Speed, 230 MaxHP, and 183 mana.

Made it to clvl 26 by the 21st minute mark. Stuck around near the Dragon's lair entrance. Will decide between doing some quests vs. getting a Sorcerer ringbearer.

On 5.7.2014 03:46 HugoTheGreat2011 wrote:
My current MaxHP of 230 at clvl 26 is quite impressive considering that my CON is 8.

On 5.7.2014 04:25 HugoTheGreat2011 wrote:
Clvl: 27
Controlling: a Lizard king
Location: Orc cave 11
Play time: 1:00 (1 hour mark!)
Game day: 4 - Game time: 5:41

-> Lizard king [swamp north of Outpost] (clvl 4 - 26) --Had +9 Base Speed at clvl 4!!! [killed by Saber-toothed tiger in wilderness south of Angwil]
-> Blue yeek [wildernesss south of Angwil] (clvl 26) [killed by Cold hound in wilderness south of Angwil]
-> Novice mindcraftter -charmed [wilderness south of Angwil] (clvl 26) [got off in swamp north of Angwil]
-> Lizard king [swamp north of Angwil] (clvl 26 - now)

1 hour mark:
Currently at clvl 26 controlling a Lizard king, using 67 damage Lightning balls as primary offence, with AC 54, +13 Base Speed, 236 MaxHP, and 189 mana.

Decided to go the conservative route. Completed the Thieves and Wargs quest. Then, took on Angband 6 and 12 without a hitch. Finally got rid of that Electricity Vulnerability!! I leveled up a fair bit in the Angwil swamp to clvl 27. Upon reaching clvl 27, I headed to the Orc cave.

On 5.7.2014 05:29 HugoTheGreat2011 wrote:
@5.7.2014 04:25
@1 hour mark

**
I had +10 Base Speed, not +13 Base Speed

typo fixed.

Sigh...

On 5.7.2014 05:35 HugoTheGreat2011 wrote:
Clvl: 28
Controlling: a Lizard king
Location: Labyrinth 18
Play time: 2:00 (2 hour mark!)
Game day: 5 - Game time: 15:34

-> Lizard king [swamp north of Angwil] (clvl 26 - 28) [killed by Hill orc in Orc cave 22]
-> Mindcrafter -charmed [Orc cave 22] (clvl 28) [got off in swamp north of Angwil]
-> Lizard king -charmed [swamp north of Angwil] (clvl 28) [killed in swamp north of Angwil by Energy hound?]
-> Lizard king -charmed [swamp north of Angwil] (clvl 28 - now)

2 hour mark:
Currently at clvl 28 controlling a Lizard king, using 68 damage Lightning balls as primary offence, with AC 70, +12 Base Speed, 250 MaxHP, and 195 mana.

Completed the Orc cave, Tengu Swords quest, Mimic quest, Orc camp, DQ1, and Old Man Willow quests. The Orc camp was actually the hardest of these because I entered a Lizard king and rushing it nearly had my Lizard king hilled during the quest.

Right now, I'm off to the Labyrinth. When I finish the Labyrinth, I might head towards the Class castle or Anti-melee cave in search for a Sorcerer for some real madness.

On 5.7.2014 06:50 HugoTheGreat2011 wrote:
Clvl: 29
Controlling: a Lizard king
Location: Swamp north of Angwil
Play time: 3:00 (3 hour mark!)
Game day: 6 - Game time: 10:36

-> Lizard king -charmed [swamp north of Angwil] (clvl 28) [killed by Young bronze dragon in Labyrinth 26]
-> Dark elven priest [Labyrinth 26] (clvl 28] [killed by Stone giant in Dark elven lords quest]
-> Dark elven lord -charmed [Dark elven lords quest] (clvl 28 - 29) [killed by Dark elven lord during Dark elven lords quest]
-> Zog -charmed [Dark elven lords quest] (clvl 29) [killed by Dark elven lord during Dark elven lords quest]
-> Lady Zhurong -Glitter [Dark elven lords quest] (clvl 29] [got off during Dark elven lord quest]
-> Nar, the Dwarf -Glitter [Dark elven lords quest] (clvl 29) [tossed in swamp north of Angwil]
-> Nar, the Dwarf --recharmed [swamp north of Angwil] (clvl 29) [abandoned in swamp north of Angwil after getting poisoned by Giant squid]
-> Lizard king --did not use Glitter/Charm [swamp north of Angwil]

3 hour mark:
Currently at clvl 29 controlling a Lizard king, using 69 damage Lightning balls as primary offence, with AC 72, +10 Base Speed, 258 MaxHP, and 202 mana.

I was well on my way to finish up the Labyrinth. But, my plans diverted when my Lizard king (at that time) got killed in Labyrinth 26. I took a control of a nearby Dark elven priest and then jumped into the Dark elven lords quest...............with an EPIC story to follow.

The Dark elven lords quest was extremely close to going horribly wrong. I switched from a Dark elven priest to a Dark elven lord in the middle of the quest. I was struggling from the low mana in the face of monsters like the Dwellers of the threshold, Dark elven lords, Stone giant, and a Fearmaster. At one point, my Dark elven lord was one star away from getting killed by another Dark elven lord! Fortunately, the enemy Dark elven lord fleed away giving me space to toss !CCW against the wall to help my Dark elven lord to actually recover and not get killed. Again, the low mana was a big problem. As a last ditch effort, I used a Staff of Sleep monsters hoping it would put asleep some monsters. And it did!! The Fearmaster, a few Stone giants, and some monsters fell asleep. I was supposed to hide near the quest entrance and finally was able to recover my mana. Instead, I charged into the Stunwall dudes...whoops. Inattention unfortunately got my Dark elven lord killed. :( Well, that sucked. I tried to charm an enemy Dark elven lord, but failed. I found a Zog to charm, and re-positioned myself at the entrance.

I was really thinking of bailing the hell out this quest, but I didn't! I hasted my Zog in hopes of getting it to take out the last(?) Dark elven lord. Nope, my Zog died in doing so. I had to recover a few mana points + use the Stafff of Sleep monsters to dispose that Dark elven lord.
It wasn't over after this Dark elven lord died, the rest of the quest was loaded with Stone trolls and a nearby Stone giant didn't hesitate to make the fight difficult, not to mention that my Staff of Sleep monsters had eventually run out. Well, I used a Potion of Speed while not controlling anything to give myself an edge (my speed went up to +17!!) and then finally, I had the upper hand over that Stone giant. Once I disposed the menacing Dark elven lord and Stone giant, I got rid of a nearby lurking Stone troll. And then finally, I was able to recover all of my hitpoints and mana without having to bail out.

I used a Glitter, and Lady Zhurong helped me hitch a temporary ride. I used Detect Monsters...Well, that were many more Stone trolls left. But, there was another problem. Lady Zhurong's Fire Aura BURNED!! I tried moving around a bit to Breath Fire at the Good-For-Nothing Dwellers of the Threshold, and of course, the stupid spell failed me, forcing me to retreat. I retreated to the Stunwall area (Stunwalls were already dead). I lured all of the Stone trolls and kill them all. With all Stone Trolls dead, I used Detect monsters again. All of the Dwellers of the threshold remain. Sigh... I had to get off of Lady Zhurong before getting cooked. I used Glitter a few times to get something decent...eventually, I settled with Nar, the Dwarf. I hasted Nar and finally vanquished all of the Dwellers of the threshold with Cold Breath + Magic missiles.

With the Dark elven lords quest done, I stayed in the Angwil to level up. Unfotrunately, Nar abandoned me afater getting poisoned by a Giant squid. Another nearby Lizard king spotted me and picked me up. So, I'm with the Lizard king again.

I think I'll give the Labyrinth another shot.

On 5.7.2014 06:52 HugoTheGreat2011 wrote:
**
-> Lizard king --did not use Glitter/Charm (clvl 29 - now) [swamp north of Angwil]

** = indicating that I used this Lizard king from clvl 29 onwards.

On 5.7.2014 07:03 krazyhades wrote:
So you don't have to kill all the monsters to finish the quest? I'd wondered about this sort of thing...what happens if you pacify/etc a quest level monster. Now I know.

>inb4 it situationally doesn't work and gets KH killed

On 5.7.2014 07:03 krazyhades wrote:
*killed -> failed quest, more like

On 5.7.2014 07:40 HugoTheGreat2011 wrote:
For the Dark elven lords quest, you must vanquish ALL monsters to finish that particular quest. I would have failed that quest if I didn't. :)

On 5.7.2014 07:57 HugoTheGreat2011 wrote:
-> Lizard king --did not use Glitter/Charm [swamp north of Angwil] (clvl 29) [killed by Phantom beast in Labyrinth 26]
-> Dark elven warlock --charmed [Labyrinth 26] (clvl 29) [killed by GHMMWHQ in Labyrinth 27]
-> Novice archer [Labyrinth 27] (clvl 29) [killed by Mature bronze dragon in wilderness northwest of Castle entrance]
-> Blue yeek --glitter [wilderness northwest of Castle entrance] (clvl 29) [killed by Orc artillery in near Glass castle entrance]
-> Novice archer; eventually evolved Knight archer [near Glass castle entrance] (clvl 29) [got off in swamp north of Glass castle entrance]
-> Lizard king --charmed [swamp north of Glass castle entrance] (clvl 29 - 30) [killed by 9-headed hydra in swamp north of Glass castle entrance]
-> Lizard king --did not use Glitter/Charm [swamp north of Glass castle entrance (clvl 30 - now)

Finally got some Electricity + Blindness resistance.

That Lizard king (from last time) got killed in the Labyrinth! After some struggles in the Labyrinth, I decided to wonder into the swamp north of Glass castle entrance, control another Lizard king and level up to clvl 30...and boosted my CHR to 18/88!! I stayed there until sundown, after which I moved back into the Labyrinth and used Fire bolts to finish off the Minotaur of the Labyrinth once and for all...to boost my CHR to 18/110.

It was time to a get a Sorcerer. So, I went into the Anti-melee cave and never made it out alive...a bad teleport placed me in a horrid no-win situation...a pack of Giants!!!!

What a horrid way to go...Now, I shall play my Possessor or Mimic to KILL those Rock giants to avenge my loss!!!!!

On 5.7.2014 15:19 krazyhades wrote:
Oh man, in the anti-melee caves they throw rocks almost every turn. That's really rough.

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