The Angband Ladder: Daemon-Lord IV, Demigod Chaos-Warrior by HugoTheGreat2011

  [PosChengband 3.3.3 Character Dump]


 Name       : Daemon-Lord IV               ========== Stats ==========
 Sex        : Male                               STR  :    18/163
 Personality: Lazy                               INT  :        15
 Race       : Demigod                            WIS  :        13
 Subrace    : Zeus                               DEX  :     18/70
 Class      : Chaos-Warrior                      CON  :     18/93
 Realm      : Daemon                             CHR  :        17
 Patron     : Balaan
 Level      :       26                           HP   :   334/334
 Cur Exp    :    75733                           SP   :     60/60
 Max Exp    :    75733                           AC   :        97
 Adv Exp    :    78000                           Speed:        +2

                                           ========== Skills =========
 Gold       :      720                     Melee      : Heroic
 Kills      :     2164                     Ranged     : Heroic
 Uniques    :       31                     SavingThrow: Excellent
 Artifacts  :        9                     Stealth    : Very Good
                                           Perception : Very Good
 Game Day   :        7                     Searching  : Fair
 Game Time  :    22:26                     Disarming  : Good
 Play Time  :    02:28                     Device     : Excellent


============================= Character Equipment =============================

a) The Small Sword 'Sting' (1d6) (+7,+8) (+3) {Nx}
b) a Large Metal Shield (Dwarven) (+3,+5) [12,+10] {Clvl 25, Mimic quest}
c) The Short Bow of Robin Hood (x3) (+15,+17) (+2) {Cf, Clvl 25, Labyrinth 27,
Robin Hood}
d) a Ring of Combat (+0,+10) (+2) {StCn;Fe, Clvl 26, Angwil '7'}
e) a Ring of Protection [+10] {(St}
f) a Barbarian Talisman (+2) {StDx, Clvl 23, Tengu Swords quest}
g) a Feanorian Lamp of Infravision (+1 to infravision)
h) Hard Studded Leather of Elvenkind (-1) [7,+10] (+2 to stealth) {90% off, So,
Clvl 24, Morivant '2'}
i) The Cloak of Merry (+1,+1) [1,+7] (+1) {Clvl 23, Labyrinth 25, Smeagol}
j) The Hard Leather Cap of Thranduil [2,+10] (+2) [+10%] {Po, Clvl 25, Labyrinth
27}
k) The Set of Leather Gloves of Pippin (+1,+1) [1,+7] (+1) {Clvl 23, Labyrinth
25}
l) The Pair of Soft Leather Boots of Flora [2,+15] (+5) {Clvl 20, Labyrinth 24,
Variant Maintainer}


              |)}=="~((]]]                              |)}=="~((]]]
              abcdefghijkl@                             abcdefghijkl@
 Acid       : .......+.....  50%           Speed      : ........+.+..
 Elec       : .......+....+  65%           Free Act   : +..........+.
 Fire       : .......+.....  50%           See Invis  : +............
 Cold       : .......+.....  50%           Warning    : .............
 Poison     : .........+...  50%           SlowDigest : .............
 Light      : +............  50%           Regenerate : .............
 Dark       : .............   0%           Levitation : .............
 Confusion  : ..+.....+....  65%           Perm Lite  : +............
 Nether     : ...........+.  50%           Reflection : .............
 Nexus      : +............  50%           Hold Life  : .............
 Sound      : .......+.....  50%           Sust Str   : .+..+........
 Shards     : .............   0%           Sust Int   : .............
 Chaos      : ...........+.  50%           Sust Wis   : .............
 Disenchant : .............   0%           Sust Dex   : .............
 Time       : .............   0%           Sust Con   : ...........+.
 Blindness  : .........+...  50%           Sust Chr   : ...........+.
 Fear       : ...+.........                Dec Mana   : .............
 Aura Fire  : .............                Easy Spell : .............
 Aura Elec  : ............+ 3d4+2          Anti Magic : .............
 Aura Cold  : .............                Telepathy  : .........+...


              |)}=="~((]]]                              |)}=="~((]]]
              abcdefghijkl@                             abcdefghijkl
 Slay Evil  : +............                Telepathy  : .........+...
 Slay Undead: +............                ESP Evil   : .............
 Slay Demon : .............                ESP Noliv. : .............
 Slay Dragon: .............                ESP Good   : .............
 Slay Human : .............                ESP Undead : .............
 Slay Animal: .............                ESP Demon  : .............
 Slay Orc   : +............                ESP Dragon : .............
 Slay Troll : .............                ESP Human  : .............
 Slay Giant : .............                ESP Animal : .............
 Slay Good  : .............                ESP Orc    : +............
 Acid Brand : .............                ESP Troll  : +............
 Elec Brand : .............                ESP Giant  : +............
 Fire Brand : .............                Magic Skill: .............
 Cold Brand : .............                Spell Pow  : .............
 Pois Brand : .............                Spell Cap  : .........+... +10%
 Mana Brand : .............                Magic Res  : .............
 Sharpness  : .............                Infravision: ......+......  10'
 Quake      : .............                Stealth    : ..+....++....
 Vampiric   : .............                Searching  : ........+....
 Chaotic    : .............                Cursed     : .............
 Add Blows  : +............                Rnd Tele   : .............
 Blessed    : .............                No Tele    : .............
 Riding     : .............                Drain Exp  : .............
 Tunnel     : .............                Aggravate  : .............
 Throw      : .............                TY Curse   : .............


              |)}=="~((]]]
              abcdefghijkl@   Base  R  C  P  E  Total
        STR : 3s.2s2..1.1.4  18/53  2  2 -2  9 18/163
        INT : .........2...     12  2  1 -2  2     15
        WIS : .........2...     12  2 -1 -2  2     13
        DEX : 3.2..2..1.15.     11  2  0 -2 14  18/70
        CON : 3..2.......s.  18/23  2  2 -2  5  18/93
        CHR : ..2........5.      9  2  1 -2  7     17


==================================== Melee ====================================

 Hand #1: The Small Sword 'Sting' (1d6) (+7,+8) (+3)        Accuracy
 Weight : 7.5 lbs                                            AC Hit
 To Hit : 7 + 19 = 26                                        25 82%
 To Dam : 8 + 29 = 37                                        50 74%
 Blows  : 6.84                                               75 65%
 Damage                                                     100 57%
 Crits  : 1.06x                                             125 49%
 Normal : 276 (259-294) [1.06x]                             150 40%
 Evil   : 300 (266-335) [2.12x]                             175 32%
 Undead : 328 (273-383) [3.18x]                             200 23%
 Orcs   : 328 (273-383) [3.18x]


 Attack : Your Tail (3d7)                                   Accuracy
 Weight : 5.0 lbs                                            AC Hit
 To Hit : 0 + 19 = 19                                        25 81%
 To Dam : 0 + 29 = 29                                        50 71%
 Blows  : 1.00                                               75 61%
 Damage                                                     100 51%
 Crits  : 1.05x                                             125 41%
 Poison : 41 (32-51)                                        150 31%
                                                            175 22%
                                                            200 12%


=================================== Shooting ==================================

 Shooting: The Short Bow of Robin Hood (x3) (+15,+17) (+2)
 Range   : 100'
 Shots   : 1.12
 Mult    : 3.36x
 To Hit  : 15 + 18 = 33
 To Dam  : 17 (Multiplier Applies)
 Xtra Dam: 6 (Multiplier Does Not Apply)


=================================== Powers ====================================

                     Lvl Cost Fail Desc
Confusing Lights      40   50 100% 
Smell Metal            3    2   9% 
Shriek                20   14  14% dam 26


==================================== Spells ===================================

Realm: Daemon

     [Dark Incantations]     Profic Lvl  SP Fail Desc
  a) Magic Missile             [Un]   2   2   9% dam 8d4
  b) Detect Unlife             [Un]   3   4   9% untried
  c) Evil Bless                [Un]   5   7   9% untried
  d) Resist Fire               [Un]   6  10   9% untried
  e) Horrify                   [Un]   8  12   9% untried
  f) Nether Bolt               [Un]  10  13  11% untried
  g) Summon Manes              [Un]  12  16   9% unknown
  h) Hellish Flame             [Un]  13  21  15% untried

     [Immortal Rituals]      Profic Lvl  SP Fail Desc
  a) Dominate Demon            [Un]  16  24  24% unknown
  b) Vision                    [Un]  23  35  50% untried
  c) Resist Nether             [Un]  24  38  53% unknown
  d) Plasma bolt               [Un]  28  29  65% unknown
  e) Fire Ball                 [Un]  30  32  71% unknown
  f) Fire Branding             [Un]  33 119  95% unknown
  g) Nether Ball               [Un]  38  51  95% unknown
  h) Summon Demon              [Un]  39 135  95% unknown


=================================== Dungeons ==================================

 Camelot         : level   5
!Labyrinth       : level  28

 Now, you are in Angwil.


==================================== Quests ===================================
< Completed Quest >
  Thieves Hideout                          (Danger  level:   5) - level  8
  Warg problem                             (Danger  level:   5) - level 15
  Orc Camp                                 (Danger  level:  15) - level 21
  Tengu and Death Swords                   (Danger  level:  25) - level 23
  The Sewer                                (Danger  level:  15) - level 25
  Doom Quest 1                             (Danger  level:  15) - level 25
  Old Man Willow Quest                     (Danger  level:  22) - level 25
  The Mimic's Treasure                     (Danger  level:  25) - level 25
  Logrus Master                            (Danger  level:  25) - level 25
  The Vault                                (Danger  level:  30) - level 26

< Failed Quest >
  Nothing.


 Arena: Defeated by Mithril golem in the 18th fight


============================== Defeated Monsters ==============================

You have defeated 2164 enemies including 31 unique monsters in total.

< Unique monsters top 20 >
  The Greater Hell Magic Mushroom Were-Quylthulg (level  36)
  The Minotaur of the Labyrinth            (level  35)
  Ishikawa Goemon                          (level  33)
  Sangahyando of Umbar                     (level  24)
  Hagen, Son of Alberich                   (level  24)
  Old Man Willow                           (level  22)
  Lugdush, the Uruk                        (level  21)
  Bolg, Son of Azog                        (level  20)
  Shagrat, the Orc Captain                 (level  18)
  Wutugu, the Chief of Southerings         (level  17)
  The Ghost 'Q'                            (level  15)
  The Variant Maintainer                   (level  14)
  Ufthak of Cirith Ungol                   (level  14)
  Lady Zhurong, the Avatar of Flame Spirit (level  14)
  Golfimbul, the Hill Orc Chief            (level  12)
  King Duosi, the Chief of Southerings     (level  11)
  Grishnakh, the Hill Orc                  (level  10)
  Dailai Dongzhu, Captain of Southerings   (level  10)
  The Borshin                              (level  10)
  Brodda, the Easterling                   (level   9)


=================================== Virtues ===================================

Your alighnment : Good

You are somewhat virtuous in Chance.
You are somewhat virtuous in Individualism.
You are a great champion of Valour.
You are virtuous in Justice.
You are an enemy of Honour.
You are a bitter enemy of Compassion.
You are virtuous in Sacrifice.
You are very virtuous in Temperance.


================================== Mutations ==================================

You can smell nearby precious metal.
You can emit a horrible shriek.
You have a scorpion tail.
You are superhumanly strong (+4 STR).
You have an extra pair of eyes (+15 search).
There is a white aura surrounding you.
You have made an infernal deal.


============================= Character Inventory =============================

a) 15 Pieces of Elvish Waybread {50% off}
b) 7 Potions of Speed
c) 28 Potions of Cure Critical Wounds {25% off}
d) 21 Scrolls of Teleportation {25% off}
e) 3 Rods of Trap Location
f) a Rod of Door/Stair Location
g) a Rod of Recall
h) 2 Rods of Illumination
i) a Rod of Disarming
j) 2 Rods of Monster Location
k) a Staff of Perception (6 charges)
l) a Barbarian Talisman (+1) {Dx;-In[M}
m) Cord Armour of Elemental Protection [6,+8] {AcFiPo}
n) The Jingasa of the Borg [4,+17] {DkNx;Hl}
o) an Iron Helm of Seeing [5,+9] (+2 to searching) {Clvl 25, Angwil '7'}
p) The Dagger of Energy (1d4) (+16,+20) (+1 to infravision) {CnIf;NtNx;Fa|E/p,
Clvl 23, Morivant '2'}
q) The Broad Sword 'Tailbiter' (2d5) (+18,+9) (+3 to searching) {Clvl 23, Tengu
Swords quest}


================================ Home Inventory ===============================

 ( page 1 )
a) a Mushroom of Cure Poison
b) 3 Potions of Berserk Strength
c) 2 Potions of Restore Mana
d) 3 Potions of Enlightenment
e) a Potion of Resistance
f) 2 Potions of Clarity
g) 4 Scrolls of Teleport Level
h) a Rod of Mana Bolts
i) a Wand of Teleport Other (12 charges)
j) a Wand of Stone to Mud (12 charges)
k) a Ring of Combat (+1) {St, Clvl 15, Wargs quest reward}
l) a Brass Lantern of Darkness (with 7500 turns of light)

 ( page 2 )
a) The Hard Studded Leather 'Registor' (-1) [7,+12] (+2) {Wi;El, Clvl 17,
Wilderness hut northwst of Morivant, Wutugu}
b) The Rhino Hide Armour 'Dasai' (-1) [8,+64] (-10)
c) an Elven Cloak [4,+8] (+3 to stealth)
d) The Knight's Shield of Scorpio [10,+5] (+2) <-15%> {Ch;-St;AcElPo, Clvl 25,
Labyrinth 28, GHMMWQ}
e) The Set of Gauntlets 'Paurnimmen' [2,+7]
f) a Set of Dragon Gloves [4,+10] {Cf, Clvl 25, Mimic quest}
g) a Tulwar (Death) (2d4) (+5,+2)
h) The Long Sword of Damocles (2d5) (+16,+15) (+2) {Cn;Nt;Si/Z, Chaos patron?}
i) a Bastard Sword of Sharpness (3d4) (+4,+5) (+1)
j) a Bastard Sword of Shocking (4d4) (+6,+2) {cursed}
k) The Corpse of Farmer Maggot
l) a Novice warrior Corpse

 ( page 3 )
a) 5 Novice ranger Corpses
b) The Corpse of Nami, the Mate
c) The Corpse of Lady Zhurong, the Avatar of Flame Spirit
d) 2 Dark elven lord Corpses
e) a Logrus master Corpse
f) The Corpse of Ishikawa Goemon



================================== Statistics =================================

  Objects Found    :   1396
  Objects Bought   :    302
  Objects Destroyed:    702

  Potions              Found Bought  Used  Dest
  ---------------------------------------------
  Speed                    2     12     7     0
  Healing                  2      1     3     0
  Restore Mana             0      2     0     0
  Strength                 1      0     1     0
  Dexterity                0      0     1     0
  Constitution             1      0     1     0
  Totals                 116    157   112    52

  Scrolls              Found Bought  Used  Dest
  ---------------------------------------------
  Word of Recall          13     14    19     8
  Identify                45      1    39     7
  Remove Curse             3      3     6     0
  Teleportation           44     91    73    41
  Teleport Level           4      0     0     0
  Totals                 191    109   146    73

  Wands                Found Bought  Used  Dest
  ---------------------------------------------
  Stone to Mud             1      0     0     0
  Teleport Other           1      0     0     0
  Totals                  15      0     5     3

  Staves               Found Bought  Used  Dest
  ---------------------------------------------
  Perception               3      3   292     3
  Totals                  13      5   305     9

  Rods                 Found Bought  Used  Dest
  ---------------------------------------------
  Trap Location            3      0     2     0
  Door/Stair Location      1      0     4     0
  Monster Location         1      1     4     0
  Illumination             2      0     2     0
  Recall                   1      0     0     0
  Totals                  14      1    12     0

  Spellbooks           Found Bought  Used  Dest
  ---------------------------------------------
  Third Spellbooks         1      0     0     0
  Totals                   8      1     0     5


  Egos Found    :     99
  Egos Bought   :      4
  Egos Destroyed:      1

  Egos                 Found Bought  Dest
  ---------------------------------------


================================ Last Messages ================================

> There is a permanent wall blocking your way.
> That command does not work in stores. <x2>
> Selling a Rod of Mana Bolts (l).
> You instantly agree upon the price.
> There is a permanent wall blocking your way.
> You drop a Rod of Mana Bolts (l).
> You have no more Rods of Mana Bolts.
> Entire inventory is shown.
> There is a permanent wall blocking your way. <x2>
> That command does not work in stores.
> Selling a Staff of Slow Monsters (12 charges) (m).
> You quickly agree upon the price.
> Done!
> You sold a Staff of Slow Monsters (12 charges) for 800 gold.
> You have no more Staffs of Slow Monsters (12 charges).
> That command does not work in stores. <x4>
> Selling 3 Scrolls of Magic Mapping (e).
> You quickly agree upon the price.
> Done!
> You sold 3 Scrolls of Magic Mapping for 75 gold.
> You have no more Scrolls of Magic Mapping.
> Buying 9 Potions of Cure Critical Wounds (g).
> You quickly agree upon the price.
> Fine.
> You bought 9 Potions of Cure Critical Wounds for 1215 gold.
> You have 28 Potions of Cure Critical Wounds {25% off} (c).
> That command does not work in stores. <x8>
> There is a permanent wall blocking your way.
> You have a Bastard Sword of Shocking (4d4) (+6,+2) {cursed} (r).
> You drop a Bastard Sword of Shocking (4d4) (+6,+2) {cursed} (r).
> You have no more Bastard Swords of Shocking (4d4) (+6,+2) {cursed}.


=================================== Options ===================================

 Preserve Mode:      ON
 Small Levels:       ENABLED
 Arena Levels:       ENABLED

  [Check Sum: "ba5d1d66b3025c2fa1"]


Posted on 21.6.2014 21:23
Last updated on 22.6.2014 01:08

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On 21.6.2014 21:23 HugoTheGreat2011 wrote:
Clvl: 13
Location: Outpost
Play time: 0:05
Game day: 1 - Game time: 14:56

5 min mark:
Currently at clvl 13 doing 50 Normal damage with this randart: The Long Sword of Damocles (2d5) (+16,+15) (+2), with AC 28, -2 Base Speed, and 20 mana.

Here's an interesting combo - Lazy Zeus parentage Chaos-Warrior, serving Balaan, and focused on Daemon realm...and this is **DEFINITELY ENTERTAINING**. To start, I grabbed some Teleportation scrolls and headed north to stir up the place. And then, levels shot up to clvl 13 and my DEX boosted to 18/23 after fighting Hounds and various monsters. To top it off, I found this randart out of nowhere, probably from Balaan: The Long Sword of Damocles (2d5) (+16,+15) (+2). All these happened within 5 minutes from the start.

On 21.6.2014 21:27 HugoTheGreat2011 wrote:
@21.6.2014 21:23
@5 min mark
I meant my DEX boosted to 18/22, not 18/23. Typo fixed.

The oook.cz ladder needs a edit function so that typos can get fixed.

On 21.6.2014 23:26 krazyhades wrote:
And so double-posts can be removed.

On 21.6.2014 23:46 HugoTheGreat2011 wrote:
Clvl: 26
Location: Labyrinth 28
Play time: 2:00
Game day: 7 - Game time: 10:54

2 hour mark:
Currently at clvl 26 doing 165 combined normal damage with this randart: The Dagger of Energy (1d4) (+16,+20) (+1 to infravision) with AC 93, +2 Base Speed, 314 MaxHP, and 60 mana.

Seriously, Chaos-Warriors are *A LOT* of fun. Completed several town quests before the 2 hour mark. Spent most of the fighting in the Labyrinth also. The RNG tried to screw me over by shooting down my DEX by swapping stats. Yet, my luck made up for it by finding Flora in the remains of the Variant Maintainer and the Short Bow of Robin Hood in Robin Hood's remains. 165 combined normal damage = not bad for a Chaos-Warrior, but I WANTED more than that. I had 2x Confusion Resistance and Thranduil on board. I didn't really use the Daemon spells, though this might change later.

Right now, guess who is on my telepathy radar at Labyrinth 28? It's The Greater Hell Magic Mushroom Were-Quylthulg!!

Key finds:
1) The Dagger of Energy (1d4) (+16,+20) (+1 to infravision) {CnIf;NtNx;Fa|E/p, Clvl 23, Morivant '2'}
2) a Large Metal Shield (Dwarven) (+3,+5) [12,+10] {Clvl 25, Mimic quest}
3) The Short Bow of Robin Hood (x3) (+15,+17) (+2) {Cf, Clvl 25, Labyrinth 27, Robin Hood}
4) a Barbarian Talisman (+2) {StDx, Clvl 23, Tengu Swords quest}
5) Cord Armour of Elemental Protection [6,+8] {AcFiPo}
6) The Cloak of Merry (+1,+1) [1,+7] (+1) {Clvl 23, Labyrinth 25, Smeagol}
7) The Hard Leather Cap of Thranduil [2,+10] (+2) [+10%] {Po, Clvl 25, Labyrinth 27}
8) The Set of Leather Gloves of Pippin (+1,+1) [1,+7] (+1) {Clvl 23, Labyrinth 25}
9) The Pair of Soft Leather Boots of Flora [2,+15] (+5) {Clvl 20, Labyrinth 24, Variant Maintainer}
10) Hard Studded Leather of Elvenkind (-1) [7,+10] (+2 to stealth) {90% off, So, Clvl 24, Morivant '2'}
11) The Jingasa of the Borg [4,+17] {DkNx;Hl}
12) an Iron Helm of Seeing [5,+9] (+2 to searching) {Clvl 25, Angwil '7'}
13) The Hard Studded Leather 'Registor' (-1) [7,+12] (+2) {Wi;El, Clvl 17, Wilderness hut northwst of Morivant, Wutugu}
14) The Broad Sword 'Tailbiter' (2d5) (+18,+9) (+3 to searching) {Clvl 23, Tengu Swords quest}
15) The Rhino Hide Armour 'Dasai' (-1) [8,+64] (-10)

Again, this is a Lazy Zeus parentage Demigod Chaos-Warrior!!

I noticed my character doesn't auto-destroy humanoid corpses. This is probably because I chose the Daemon realm?

On 22.6.2014 01:08 HugoTheGreat2011 wrote:
Clvl: 26
Location: Angwil
Play time: 2:28
Game day: 7 - Game time: 22:26

2 hour 28 min mark:
Currently at clvl 26 doing 317 combined normal damage with Sting with AC 97, +2 Base Speed, 334 MaxHP, and 60 mana.

Took out the GHMMWQ (Greater Hell Magic Muhroom Were-Quylthulg), the Minotaur of the Labyrinth, and also the Sting quest, all within a half hour. GHMMWQ was a bit tricky. I didn't have potions of speed at the time. I just hit away, retreated when my HP dropped too low, and then came back for more, and I prevailed in the end. The Minotaur of the Labyrinth didn't stand a chance. The Sting quest was also a bit tricky. The biggest threats were a Death knight, an Ancient blue dragon, and a Chaos mushroom. The first move I made was use a Potion of Speed and immediately wiped out the Chaos mushroom. I lured the Ancient blue dragon and Death knight into the South Wing and took them out. After that, I successfully finished the rest of the Sting quest without a hitch. Since the Sting quest completion, Sting became my main weapon.

With the Labyrinth and Sting quest done, I set out to level up in the Angwil swamp. I tried to vanquish Grendel, which didn't happen. Then soon after, I almost got killed by a Cyclops who pummeled me down to ~4 HP!! One more bad move and it would be been game over. But, no!! I succeeded in Teleporting myself to safety. Then, I fled to Angwil.

The fun didn't stop there. Right after that close brush with death at the hands of an angry Angwil swamp Cyclops, I purchased this in Angwil's Black Market: a Ring of Combat (+0,+10) (+2) {StCn;Fe, Clvl 26, Angwil '7'}; aptly inscribed. With this Ring of Combat and, of course, Sting equipped, my combined melee damage soared to 317, still at clvl 26,...well within Hugo territory...and NEARLY DOUBLE the amount I had at the 2 hour mark!

@2 hour mark:
Combined melee damage: 165

@2 hour 28 min mark
Combined melee damage: 317

Key items:
1) The Small Sword 'Sting' (1d6) (+7,+8) (+3) {Nx}
2) a Ring of Combat (+0,+10) (+2) {StCn;Fe, Clvl 26, Angwil '7'}
3) The Knight's Shield of Scorpio [10,+5] (+2) <-15%> {Ch;-St;AcElPo, Clvl 25, Labyrinth 28, GHMMWQ}

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