The Angband Ladder: Phaethon, Noldor Finarfin no-class by phaethon

  [Sil 1.2.1 Character Dump]

 Name   Phaethon      Age      706       Str   9 =  3  +2      +4
 Sex    Male          Height  6'11       Dex   8 =  3          +5
 Race   Noldor        Weight   179       Con  10 =  4  +2      +4
 House  Finarfin                         Gra   7 =  4          +3

 Game Turn   29,187   Melee (+27,2d13)   Melee       27 = 20  +8  +1  -2
 Exp Pool     5,236         (+27,2d13)   Archery     10 =  1  +8      +1
 Total Exp   95,836   Bows  (+10,2d11)   Evasion     33 = 20  +8  +5
 Burden       135.5   Armor [+33,6-24]   Stealth     17 = 11  +8  -2
 Max Burden   515.5                      Perception  17 =  8  +7  +1  +1
 Depth           0'   Health   123:123   Will        24 = 12  +7  +5
 Min Depth       0'   Voice      71:71   Smithing     7 =  0  +7
 Light Radius     8                      Song        17 = 10  +7

 You are one of several children of a warrior from the house of
 Finarfin. You have light grey eyes, straight golden hair, and a fair
 complexion.





  [Last Messages]

> You hit the Orc captain! <2x>
> You have slain the Orc captain.
> Carcharoth, the Jaws of Thirst moves away from you.
> You hit Carcharoth, the Jaws of Thirst!
> You have slain Carcharoth, the Jaws of Thirst.
> The Orc captain flees in terror! <4x>
> You see a Black Herb of Weakness.
> The Orc captain flees in terror!
> You feel yourself slow down.
> You hear a loud grunt.
> You recover from the poisoning.
> It has a gentle warmth, and a taste as of flowers.
> You feel very good.
> You have 8 Clear Potions of Miruvor (d).
> Illegal edit key! <5x>


  [Screenshot]

  .......
  ~...#..
  ~~.....
  .~.@...
  .~~...#
  ..~~...
  ...~...


  [Equipment]

a) The Longsword 'Glamdring' (+2,2d5) [+2] <+2> 3.0 lb
   It improves your will by 2.  It slays orcs, trolls, dragons, 
   and raukar.  It cannot be harmed by the elements.  
b) The Longbow 'Belthronding' (+1,2d7) <+1> 3.0 lb
   It improves your perception by 1.  It cannot be harmed by the
   elements.  It can shoot arrows 20 squares (with your current
   strength).
c) a Chalcedony Ring of Strength <+1>
   It increases your strength by 1.  It sustains your strength.  
   
d) an Onyx Ring of Damage <+1>
   It improves your damage sides by 1.  
e) The Jewel 'Elessar' <+1>
   It increases your constitution by 1.  It speeds your
   regeneration (which also increases your hunger).  It cannot
   be harmed by the elements.  It grants you the ability: 
   Strength in Adversity.  
f) a Silmaril
   It sustains your grace.  It grants you the ability to see
   invisible creatures.  It cannot be harmed by the elements.  
g) Galvorn Armour of Resilience [-1,1d8] <+1>
   It increases your constitution by 1.  It cannot be harmed by
   the elements.  
h) The Cloak of Thingol [+2]
   It provides resistance to cold and fire.  It grants you 
   freedom of movement.  It cannot be harmed by the elements.  
i) The Kite Shield of Hador (-1) [+0,1d6]
   It provides resistance to cold and fire.  It cannot be harmed
   by the elements.  
j) a Great Helm of Defiance [-1,1d4] <+3>
   It improves your will by 3.  It provides resistance to fear.  
   
k) a Set of Gloves of Strength [+0,1d1] <+1>
   It increases your strength by 1.  
l) The Pair of Boots of Finrod [+3,1d1]
   It grants you freedom of movement.  It cannot be harmed by
   the elements.  
m) 90 Arrows (+3)
   They can be shot 20 squares (with your current strength and bow).
n) 88 Arrows of Piercing
   They cut easily through armour.  They can be shot 20 squares
   (with your current strength and bow).


  [Inventory]

a) 6 Grey Herbs of Rage
b) 4 Dark Green Herbs of Restoration
c) 9 Fragments of Lembas
d) 8 Clear Potions of Miruvor
e) 17 Smoky Potions of Healing
f) 13 Dark Potions of Voice
g) 7 Emerald Potions of Quickness
h) 3 Brown Potions of Strength
i) 2 Crimson Potions of Dexterity
j) 8 Green Potions of Constitution
k) 3 Sparkling Potions of Grace
l) a Silver Staff of Revelations (6 charges)
m) a Silver Staff of Revelations (5 charges)
n) a Rosewood Staff of Treasures (0 charges)
o) a Pearl Ring of Protection [+0,1d2]
p) an Amber Amulet of the Blessed Realm <+1>
   It increases your grace by 1.  It sustains your grace.  It 
   lights the dungeon around you.  
q) 2 Silmarils
   It sustains your grace.  It grants you the ability to see
   invisible creatures.  It cannot be harmed by the elements.  
r) a Mithril Helm of Brilliance [+0,1d4]
   It lights the dungeon around you.  It cannot be harmed by the
   elements.  
s) a Pair of Boots of Leaping [+0,1d2]
   It grants you the ability: Leaping.  
t) The Greatsword 'Calris' (-5,3d7) [+1] <+1> 11.0 lb
   It increases your constitution by 1.  It is branded with 
   flame.  It makes you more vulnerable to cold.  It lights the
   dungeon around you.  It cannot be harmed by the elements.  It
   requires both hands to wield it properly.  
u) The Battle Axe 'Dramborleg' (-2,3d5) 5.0 lb
   It slays orcs, trolls, and raukar.  It cannot be harmed by
   the elements.  It does extra damage when wielded with both
   hands.  
v) a Mattock of Belegost (-5,5d2) <+3> 12.5 lb
   It improves your tunneling by 3.  It requires both hands to
   wield it properly.  


  [Notes]

Phaethon of the Noldor
Entered Angband on 4 Mar 2015

   Turn     Depth   Note

    593    100 ft   (Careful Shot)
  1,860    200 ft   (Flanking)
  2,107    200 ft   a double fine longsword, fine bow, and fine armor!
  2,107    200 ft   good start.
  3,646    300 ft   (Lore-Keeper)
  3,878    350 ft   (Lore-Master)
  3,945    350 ft   (Dodging)
  5,548    400 ft   (Power)
  5,548    400 ft   (Follow-Through)
  5,703    450 ft   (Opportunist)
  6,526    450 ft   Encountered Uldor, the Accursed
  6,663    450 ft   Slew Uldor, the Accursed
  7,190    500 ft   first cloak at 500ft
  7,570    500 ft   Encountered Othrod, the Orc Lord
  7,617    500 ft   Slew Othrod, the Orc Lord
  7,821    500 ft   Found The Cloak of Maglor
  7,913    500 ft   Encountered Ulfang the Black
  7,950    500 ft   (Hardiness)
  7,959    500 ft   Slew Ulfang the Black
  7,959    500 ft   Found The Kite Shield of Hador
  9,249    550 ft   Encountered Gilim, the Giant of Eruman
  9,273    550 ft   Slew Gilim, the Giant of Eruman
  9,534    600 ft   (Disguise)
 10,868    650 ft   (Critical Resistance)
 11,253    650 ft   Found The Longsword 'Orcrist'
 12,254    650 ft   Found The Pair of Greaves of the Helcaraxe
 12,256    650 ft   Encountered Scatha the Worm
 12,260    650 ft   (Constitution)
 12,299    650 ft   Slew Scatha the Worm
 12,392    700 ft   Found The Arrow 'Dailir'
 12,400    700 ft   I don't think I want Dailir
 13,557    750 ft   (Inner Light)
 13,987    750 ft   Found The Shortsword of Amrod
 14,107    750 ft   Found The Jewel 'Elessar'
 15,083    800 ft   (Focused attack)
 15,083    800 ft   (Concentration)
 15,170    800 ft   Encountered Umuiyan, the Doorkeeper
 15,358    800 ft   Slew Umuiyan, the Doorkeeper
 17,713    850 ft   (Dexterity)
 17,785    850 ft   Found The Crown of Daeron
 17,937    850 ft   Encountered Tevildo, Prince of Cats
 17,938    850 ft   Encountered Oikeroi, Guard of Tevildo
 17,975    850 ft   Slew Oikeroi, Guard of Tevildo
 17,997    850 ft   Slew Tevildo, Prince of Cats
 18,265    950 ft   (Keen Senses)
 18,411    950 ft   Encountered Shelob, Spider of Darkness
 18,474    950 ft   Slew Shelob, Spider of Darkness
 19,246    950 ft   Found The Battle Axe 'Dramborleg'
 19,406    900 ft   Found The Pair of Boots of Finrod
 19,906    900 ft   Fell through a false floor
 19,940    950 ft   Found The Shortsword 'Dagmor'
 19,966    950 ft   Encountered Vallach, Balrog of Sudden Flame
 19,987    950 ft   Encountered Maeglin, Betrayer of Gondolin
 19,993    950 ft   maeglin and vallach at the same time
 20,025    950 ft   Destroyed Vallach, Balrog of Sudden Flame
 20,030    950 ft   Slew Maeglin, Betrayer of Gondolin
 20,030    950 ft   Found The Galvorn Armour of Maeglin
 20,209    950 ft   Entered the Hoard of the Worm of Greed
 20,309    950 ft   Encountered Glaurung, the Deceiver
 20,340    950 ft   Slew Glaurung, the Deceiver
 20,451    950 ft   Found The Mail Corslet of Fingon
 20,613    950 ft   Encountered Ancalagon the Black
 20,617    950 ft   (Momentum)
 20,623    950 ft   Slew Ancalagon the Black
 20,714    950 ft   Encountered The Deathblade 'Delmereth'
 20,742    950 ft   Subdued The Deathblade 'Delmereth'
 20,742    950 ft   Found The Deathblade 'Delmereth'
 21,130    950 ft   Encountered Draugluin, Sire of Werewolves
 21,167    950 ft   Slew Draugluin, Sire of Werewolves
 21,167    950 ft   Found The Wolf-Hame of Draugluin
 21,192    900 ft   (Strength)
 21,524    900 ft   Found The Greatsword 'Calris'
 22,156    950 ft   Found The Set of Gauntlets of Gamil Zirak
 22,878    950 ft   Found The Dagger of Nargil
 23,032    950 ft   Found The Longbow 'Belthronding'
 23,439    900 ft   Entered Ungoliant's lair
 23,446    900 ft   Fell through a false floor
 25,169    900 ft   Fell through a false floor
 25,874    900 ft   Found The Cloak of Thingol
 26,223    900 ft   Found The Kite Shield of the Swan
 26,285    900 ft   Entered the Cat Fortress
 26,635    900 ft   Found The Dagger of Azaghal
 26,727    900 ft   Found The Shadow Cloak of Luthien
 28,074    950 ft   (Song of Slaying)
 28,074    950 ft   (Song of Sharpness)
 28,074    950 ft   (Rapid Attack)
 28,079  1,000 ft   Entered Morgoth's throne room
 28,083  1,000 ft   Encountered Gorthaur, Servant of Morgoth
 28,083  1,000 ft   Encountered Morgoth, Lord of Darkness
 28,084  1,000 ft   Encountered Thuringwethil, the Vampire Messenger
 28,118  1,000 ft   Slew Thuringwethil, the Vampire Messenger
 28,118  1,000 ft   Found The Bat-Fell of Thuringwethil
 28,139  1,000 ft   Slew Gorthaur, Servant of Morgoth
 28,142  1,000 ft   Found The Massive Iron Crown of Morgoth
 28,153  1,000 ft   (Dexterity)
 28,164  1,000 ft   Encountered Gothmog, High Captain of Balrogs
 28,199  1,000 ft   Encountered Lungorthin, Lord of Balrogs
 28,203  1,000 ft   Destroyed Gothmog, High Captain of Balrogs
 28,203  1,000 ft   Found The Set of Gloves of Brethil
 28,217  1,000 ft   Destroyed Lungorthin, Lord of Balrogs
 28,276  1,000 ft   Slew Morgoth, Lord of Darkness
 28,276  1,000 ft   Found The Mighty Hammer 'Grond'
 28,277  1,000 ft   ah, RIP Morgoth
 28,313  1,000 ft   Found The Longsword 'Glamdring'
 28,382  1,000 ft   Found The Dragon-horn Bow of Avernien
 28,399  1,000 ft   Cut a Silmaril from Morgoth's crown
 28,413  1,000 ft   Cut a Silmaril from Morgoth's crown
 28,432  1,000 ft   Cut a Silmaril from Morgoth's crown
 28,868    450 ft   Encountered Dagorhir, the Elfbane
 28,878    450 ft   Slew Dagorhir, the Elfbane
 29,119     Gates   Entered The Gates of Angband
 29,162     Gates   Encountered Carcharoth, the Jaws of Thirst
 29,174     Gates   Slew Carcharoth, the Jaws of Thirst

 29,187     Gates   You escaped the Iron Hells on 06 March 2015.
 29,187     Gates   You brought back all three Silmarils from Morgoth's 
                    crown! 

 29,187     Gates   I never used a feanorian lamp in this run. The first one 
 29,187     Gates   I found was the right before the throne room. Light was
 29,187     Gates   kind of a challenge this whole game.



  ['Score' 141370813]


Posted on 28.5.2014 22:46
Last updated on 6.3.2015 19:32

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91. on the Sil Ladder (of 2253)

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On 28.5.2014 22:46 phaethon wrote:
A graceful smith with archery and no versatility. I feel like this build plays to all the strengths of Feanor elves: archery & smithing affinity. I started with points in smithing (for +2 accuracy rings) and evasion. I put points in archery once I found a bow, but tried to conserve XP since forges are unpredictable. I had a few early game deaths from lack of armor, but not bad. I had to burn a few consumables in the mid-game to stay alive. Things got easy once I bought Song of Mastery. Archery works great with both Elbereth (shoot fleeing enemies) and Mastery. With Mastery, even if my song isn't high enough to prevent a monster from acting 100% of the time, it gives me extra turns to keep a safe distance while peppering them with arrows. This was my first time to craft an item with the "Speed" ability. Extremely powerful. I could have killed Morgoth at least 8k turns earlier, but I felt compelled to keep looking for forges. :-)

On 29.5.2014 00:21 debo wrote:
Wow good gravy

On 29.5.2014 06:30 phaethon wrote:
I just noticed the line:

31,567 Gates Found The Round Shield of Angrod (from 6500 ft)

from 6500 ft? Is there a bug with depth if you find items at the gates?

On 29.5.2014 12:13 taptap wrote:
graceful smithing <3

it probably was overkill from a certain point on incl. the throne room, though.

On 30.5.2014 13:47 skadefryd wrote:
Wow, this looks like a lot of fun. Did you find it more or less difficult than a melee build? How did you decide when to spend points on smithing?

On 30.5.2014 23:38 phaethon wrote:
It was fun. :-) I'm definitely not the first to do this build. taptap brought up the idea in the "graceful smithing" thread: http://angband.oook.cz/forum/showthread.php?t=6583, and Nivim, Scatha, and I'm sure others have pulled it off amazingly.

I really like this build. I think it is easier than melee overall, but the difficulty curve is just different. Melee is really strong at first but can get tricky later on. This is difficult at first but gets stupidly easy at the end. I enjoy smithing, and smithing a 51 difficulty item on a normal forge without Masterpiece feels good. When I sang Mastery in the throne room, the whole level froze. So it's boring at that point in that there is no risk of dying, but it's enjoyable to feel so powerful. :-)

I think I put 7 points in Smithing at the first forge IIRC. Accuracy +2 rings require 13 smithing skill, so that is manditory. I put points in evasion up to 6 pretty early too, pretty much adding them when fights looked tough so I could survive. Also, it took a couple of levels to find a bow, and since I didn't want to waste XP in melee, I had to add it to evasion to survive. I added enough archery to take flaming arrows for the damage by 300 ft, but I was hitting stuff fine with the accuracy rings. I try to stockpile XP since forges are so unpredictable. If I find a forge I spend it on Smithing. If I'm getting swarmed, I dump it into Song and use Elbereth. If I can't open a chest or find a secret door, I add a point or two to perception since it is cheap early on. You get the idea. I'm sure my approach is far from perfect.

On 31.5.2014 13:57 taptap wrote:
I believe the endgame power excess of it all is due to the nice synergy of the build, all grace based skills are used, your grace is too high due to smithing (as planned), you are playing an archer (so no need to worry about superfluous things like armour or evasion) and song of mastery.

If you play a similar char without smithing, but w/ the same emphasis on song and archery, it should be viable as well, but less overpowered by endgame.

Afaik there are several opponents who are immune to fear but are still mastered (unrelenting horrors?). Maybe tweaking them, may make it a little bit more interesting. Or just avoid Mastery and stick with Elbereth only.

On 6.3.2015 19:31 phaethon wrote:
I've been trying to wait for a new version of Sil before playing again, but I couldn't wait. Sil is such a balanced and challenging game! I tried several dwarves before I realized how rusty I was and went for an easier starting race. This was a simple melee elf with no smithing. I had to scum too much at 950, but other than that, I'm happy with the play style. I always respect Morgoth too much and over-prepare.

On 6.3.2015 19:32 phaethon wrote:
I've been trying to wait for a new version of Sil before playing again, but I couldn't wait. Sil is such a balanced and challenging game! I tried several dwarves before I realized how rusty I was and went for an easier starting race. This was a simple melee elf with no smithing. I had to scum too much at 950, but other than that, I'm happy with the play style. I always respect Morgoth too much and over-prepare.

On 6.3.2015 19:49 phaethon wrote:
I royally screwed up this old character dump because I didn't rename my character. The graceful smith archer that the comments are about now lives here: http://angband.oook.cz/ladder-show.php?id=17483

Sorry! I didn't realize that's how the ladder did overwrites/updates, but I've learned it now. If there is a better way to fix it, please let me know.

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