The Angband Ladder: Uluvaldad, Noldor Fingolfin no-class by skadefryd

  [Sil 1.2.1 Character Dump]

 Name   Uluvaldad     Age    3,722       Str   6 =  3  +2      +1
 Sex    Female        Height   5'8       Dex   5 =  3  +2
 Race   Noldor        Weight   157       Con   7 =  5  +1      +1
 House  Fingolfin                        Gra   5 =  3  +2

 Game Turn   32,521   Melee (+23,3d10)   Melee       23 = 22  +5  -4
 Exp Pool       644          (+25,2d8)   Archery      4 =  0  +5  -2  +1
 Total Exp   94,244   Bows   (+4,2d13)   Evasion     15 = 13  +5  -3
 Burden       145.5   Armor [+15,6-19]   Stealth     -1 =  0  +5  -6
 Max Burden   298.4                      Perception  11 =  6  +5
 Depth           0'   Health      4:71   Will        21 = 13  +5  +2  +1
 Min Depth       0'   Voice      49:49   Smithing     5 =  0  +5
 Light Radius     8                      Song        21 = 14  +5  +2

 You are one of two children of an archer from the house of Fingolfin.
 You have light blue eyes, wavy auburn hair, and a fair complexion.






  [Last Messages]

> You miss Carcharoth, the Jaws of Thirst.
> Carcharoth, the Jaws of Thirst bites you!
> You have been severely poisoned.
> Low hitpoint warning!
> *** LOW HITPOINT WARNING! *** <2x>
> You feel very good.
> You have no more Grey Potions of Healing (e).
> Carcharoth, the Jaws of Thirst bites you.
> You have been further poisoned.
> Carcharoth, the Jaws of Thirst bites you!
> You have been severely poisoned.
> *** LOW HITPOINT WARNING! ***
> Carcharoth, the Jaws of Thirst bites you!
> You have been severely poisoned.
> *** LOW HITPOINT WARNING! ***


  [Screenshot]

  .......
  ~...#..
  ~~.....
  .~.@...
  .~~...#
  ..~~...
  ...~...


  [Equipment]

a) a Battle Axe of Nargothrond (-2,3d4) 6.5 lb
   It slays dragons and raukar.  It does extra damage when
   wielded with both hands.  
b) The Longbow 'Wyrm's End' (+0,2d7) 6.0 lb
   It cannot be harmed by the elements.  It grants you the
   ability: Flaming Arrows.  It can shoot arrows 20 squares
   (with your current strength).
c) an Adamant Ring of Strength <+1>
   It increases your strength by 1.  It sustains your strength.  
   
d) a Chalcedony Ring of Dexterity <+1>
   It increases your dexterity by 1.  It sustains your dexterity.
   
e) a Crystal Amulet of Grace <+1>
   It increases your grace by 1.  It sustains your grace.  
f) a Silmaril
   It sustains your grace.  It grants you the ability to see
   invisible creatures.  It cannot be harmed by the elements.  
g) a Hauberk of Resilience (-1) [-4,2d5] <+1>
   It increases your constitution by 1.  It cannot be harmed by
   the elements.  
h) The Cloak of Maglor [+1] <+2>
   It improves your song by 2.  It cannot be harmed by the
   elements.  It grants you the ability: Song of the Trees.  
i) The Longsword 'Glamdring' (+2,2d5) [+2] <+2> 3.0 lb
   It improves your will by 2.  It slays orcs, trolls, dragons, 
   and raukar.  It cannot be harmed by the elements.  
j) The Crown of Dark Secrets <+1>
   It increases your grace by 1.  It makes you encounter more
   dangerous creatures (even when not worn).  It cannot be
   harmed by the elements.  It grants you the ability: 
   Lore-Master.  
k) a Set of Gauntlets of Strength (-1) [-1,1d1] <+1>
   It increases your strength by 1.  
l) The Pair of Greaves of Orodreth [-1,1d2] <+1>
   It increases your dexterity by 1.  It provides resistance to 
   fire.  It cannot be harmed by the elements.  
m) 77 Arrows of Piercing
   They cut easily through armour.  They can be shot 20 squares
   (with your current strength and bow).
n) The Arrow 'Dailir' (+11)
   It cannot be harmed by the elements.  It can be shot 20
   squares (with your current strength and bow).


  [Inventory]

a) 2 Mottled Herbs of Rage
b) 4 Russet Herbs of Restoration
c) a Fragment of Lembas
d) a Brown Potion of Clarity
e) 4 Sparkling Blue Potions of Voice
f) 2 Emerald Potions of True Sight
g) 7 Dark Blue Potions of Quickness
h) 2 Green Potions of Elemental Resistance
i) 3 Vermilion Potions of Strength
j) an Ivory Horn of Thunder
k) an Ashen Staff of Sanctity (3 charges)
l) a Mahogany Staff of Majesty (5 charges)
m) a Chalcedony Ring of Dexterity <+1>
   It increases your dexterity by 1.  It sustains your dexterity.
   
n) a Pearl Ring of Frost
   It provides resistance to fire.  
o) a Golden Ring of Warmth
   It provides resistance to cold.  
p) The Serpentine Ring of Barahir
   It provides resistance to poison.  It grants you freedom of
   movement.  It cannot be harmed by the elements.  It grants
   you the ability: Song of Este.  
q) 2 Silmarils
   It sustains your grace.  It grants you the ability to see
   invisible creatures.  It cannot be harmed by the elements.  
r) The Kite Shield of Hador (-1) [+0,1d6]
   It provides resistance to cold and fire.  It cannot be harmed
   by the elements.  
s) The Dwarf Mask of the Dwarrowdelf [-2,1d3] <+2>
   It improves your will by 2.  It provides resistance to fire.  
   It cannot be harmed by the elements.  It grants you the
   ability: Strength in Adversity.  
t) The Dagger 'Angrist' (+0,1d5) 0.5 lb
   It cuts very easily through armour.  It can be thrown
   effectively (20 squares).  It cannot be harmed by the
   elements.  
u) The Greatsword 'Calris' (-5,3d7) [+1] <+1> 11.0 lb
   It increases your constitution by 1.  It is branded with 
   flame.  It makes you more vulnerable to cold.  It lights the
   dungeon around you.  It cannot be harmed by the elements.  It
   requires both hands to wield it properly.  
v) a Mattock of Belegost (-5,5d2) <+3> 14.5 lb
   It improves your tunneling by 3.  It requires both hands to
   wield it properly.  


  [Notes]

Uluvaldad of the Noldor
Entered Angband on 19 May 2014

   Turn     Depth   Note

      0     50 ft   (Dodging)
      0     50 ft   (Charge)
  2,531    200 ft   Encountered Gorgol, the Butcher
  2,550    200 ft   Slew Gorgol, the Butcher
  2,830    250 ft   (Flanking)
  4,149    350 ft   (Hardiness)
  5,387    350 ft   (Finesse)
  6,120    350 ft   Encountered Boldog, the Merciless
  6,846    400 ft   Found The Dagger 'Angrist' (from 350 ft)
  7,398    400 ft   (Zone of Control)
  7,706    450 ft   (Keen Senses)
  8,032    550 ft   (Inner Light)
  8,032    550 ft   (Critical Resistance)
  8,305    550 ft   (Crowd Fighting)
  9,698    550 ft   Encountered Ulfang the Black
  9,753    550 ft   Slew Ulfang the Black
 10,046    600 ft   (Sprinting)
 10,391    600 ft   Found The Cloak of Maglor
 11,714    650 ft   (Momentum)
 11,799    650 ft   Encountered Gilim, the Giant of Eruman
 11,811    650 ft   Slew Gilim, the Giant of Eruman
 11,955    650 ft   Found The Hauberk of Amon Rudh
 12,202    650 ft   Encountered Nan, the Giant
 12,884    700 ft   (Rauko-Bane)
 13,118    700 ft   (Song of Slaying)
 15,533    700 ft   Found The Great Spear of Melkor
 15,544    700 ft   Found The Longsword 'Orcrist'
 15,571    700 ft   (Heavy Armour Use)
 16,619    750 ft   Encountered Umuiyan, the Doorkeeper
 16,677    750 ft   Slew Umuiyan, the Doorkeeper
 16,909    750 ft   (Poison Resistance)
 18,105    850 ft   (Two Weapon Fighting)
 19,566    850 ft   Found The Crown of Dark Secrets
 19,566    850 ft   Found The Arrow 'Dailir' (from 550 ft)
 19,609    850 ft   (Constitution)
 19,616    850 ft   Encountered Belegwath, Balrog of Shadow
 19,649    850 ft   Destroyed Belegwath, Balrog of Shadow
 19,702    850 ft   Encountered Tevildo, Prince of Cats
 19,704    850 ft   Encountered Oikeroi, Guard of Tevildo
 19,714    850 ft   Slew Tevildo, Prince of Cats
 19,725    850 ft   Slew Oikeroi, Guard of Tevildo
 20,139    850 ft   Encountered Turkano, Balrog of the Hosts
 20,185    850 ft   Destroyed Turkano, Balrog of the Hosts
 20,358    850 ft   Found The Greatsword of Saithnar
 20,623    850 ft   Fell through a false floor
 20,629    900 ft   Encountered Maeglin, Betrayer of Gondolin
 20,635    900 ft   Slew Maeglin, Betrayer of Gondolin
 20,635    900 ft   Found The Galvorn Armour of Maeglin
 20,687    900 ft   Encountered Vallach, Balrog of Sudden Flame
 20,690    900 ft   (Song of Sharpness)
 20,708    900 ft   Destroyed Vallach, Balrog of Sudden Flame
 20,708    900 ft   Found The Pair of Boots of Finrod
 22,505    950 ft   Found The Dagger of Azaghal
 22,875    950 ft   (Strength)
 22,989    950 ft   Encountered Lungorthin, Lord of Balrogs
 23,018    950 ft   Destroyed Lungorthin, Lord of Balrogs
 23,069    950 ft   Found The Serpentine Ring of Barahir
 23,636    900 ft   Encountered Ancalagon the Black
 23,649    900 ft   Slew Ancalagon the Black
 24,975    950 ft   Encountered Draugluin, Sire of Werewolves
 24,994    950 ft   Slew Draugluin, Sire of Werewolves
 24,994    950 ft   Found The Wolf-Hame of Draugluin
 25,416    950 ft   Entered Ungoliant's lair
 25,421    950 ft   Encountered Thuringwethil, the Vampire Messenger
 25,434    950 ft   Slew Thuringwethil, the Vampire Messenger
 25,434    950 ft   Found The Bat-Fell of Thuringwethil
 25,434    950 ft   Found The Kite Shield of Hador
 25,581    950 ft   Encountered Ungoliant, the Gloomweaver
 25,590    950 ft   (Woven Themes)
 25,612    950 ft   Slew Ungoliant, the Gloomweaver
 25,666    950 ft   Found The Longsword 'Glamdring'
 25,777    950 ft   Encountered Shelob, Spider of Darkness
 25,922    950 ft   Slew Shelob, Spider of Darkness
 26,897    950 ft   Found The Dwarf Mask of the Dwarrowdelf
 27,385    950 ft   Encountered Smaug the Golden
 27,415    950 ft   Slew Smaug the Golden
 28,260    950 ft   Found The Longbow 'Wyrm's End'
 28,532  1,000 ft   Entered Morgoth's throne room
 28,535  1,000 ft   Encountered Gothmog, High Captain of Balrogs
 28,544  1,000 ft   Encountered Gorthaur, Servant of Morgoth
 28,552  1,000 ft   Encountered Morgoth, Lord of Darkness
 28,572  1,000 ft   Destroyed Gothmog, High Captain of Balrogs
 28,576  1,000 ft   Found The Massive Iron Crown of Morgoth
 28,581  1,000 ft   Slew Gorthaur, Servant of Morgoth
 28,608  1,000 ft   Slew Morgoth, Lord of Darkness
 28,608  1,000 ft   Found The Mighty Hammer 'Grond'
 28,629  1,000 ft   Found The Pair of Greaves of Orodreth
 28,632  1,000 ft   Cut a Silmaril from Morgoth's crown
 28,633  1,000 ft   Cut a Silmaril from Morgoth's crown
 28,637  1,000 ft   Cut a Silmaril from Morgoth's crown
 28,642  1,000 ft   Found The Greatsword 'Calris'
 29,361  1,000 ft   Encountered Dagorhir, the Elfbane
 29,367  1,000 ft   Slew Dagorhir, the Elfbane
 29,528    900 ft   Fell through a false floor
 29,882    750 ft   (Majesty)
 30,174    750 ft   Found The Filthy Rag of Dungalef
 30,486    500 ft   Encountered Uldor, the Accursed
 30,502    500 ft   Slew Uldor, the Accursed
 30,805    500 ft   Encountered Orcobal, Champion of the Orcs
 31,796    200 ft   (Follow-Through)
 31,796    200 ft   (Whirlwind Attack)
 32,461     Gates   Entered The Gates of Angband
 32,502     Gates   Encountered Carcharoth, the Jaws of Thirst

 32,521     Gates   You escaped the Iron Hells on 21 May 2014.
 32,521     Gates   You brought back all three Silmarils from Morgoth's 
                    crown! 




  ['Score' 141367479]


Posted on 22.5.2014 11:09

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181. on the Sil Ladder (of 2253)

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On 22.5.2014 11:09 skadefryd wrote:
Took a few practice runs to get a feel for the different skills and abilities. This was my first character to get deeper than 500'. I took it real slow and cautious, ran away from dragons and horrors when necessary, took Rauko-Bane, and tried my best to conserve potions. I diligently read forum threads many times and (perhaps most importantly) followed silstreamer's (debo's?) newbie guide on YouTube. I used (roughly) the same build as he did in the stream––heavy on evasion and melee––and took plenty of will for damage mitigation.

In the end, a few herbs of rage and a high-level Song of Slaying later, Morgoth fell, and I got past Carcharoth by the skin of my teeth. Amazingly fun game, short and sweet, requiring much forethought and decision making. The designers really ought to be proud of this piece of work.

This is my first time beating an Angband variant all the way through, so consider these comments as coming from an outsider's perspective:
-Two Weapon Fighting appears to have done me very little good––it's really useful only if you get a great second-hand weapon, which I suppose is the intended design. It was fun to dual-wield Orcrist and Glamdring frequently, but to punch through high-level armor, it seems you really need either a great light weapon with something like Subtlety, a single really heavy weapon, or the willingness to use Sharpness in a pinch (which I didn't figure out the usefulness of until the ascent).
-I still seem to have taken a lot of poison damage in spite of Poison Resistance. Is it working as intended? I didn't figure out until very late in the game that stacking resistances can be necessary.
-Momentum: not terribly useful unless you're using lighter weapons. Am I right?
-Whirlwind Attack was just for fun. Next time I'll pick it up earlier if I can.
-Finesse seemed to do me no good this time around, except that it's a prereq for Zone of Control, which was extremely useful. Still, grabbing Whirlwind Attack earlier next time might be an interesting way to keep my damage output high.
-Saithnar is one hell of a weapon. I don't know how I would've taken down Morgoth without it.
-Singing seems downright essential during the Morgoth fight, but otherwise it's only situationally useful (e.g., Trees to fight darkness monsters, Sharpness against serpents and horrors). Then again, maybe that's the point.
-Raukar and dragons are beastly. I don't think I could've won this one without Rauko-Bane. The other banes seem odd to me. Does Orc-Bane do anyone any good? How about Wolf- or Wraith-Bane? More high-level monsters of these types would make these much more appealing: as it stands, it only seems like you should take Orc-Bane (for example) if you're having trouble in the early game, and Wraiths can be avoided without much difficulty. Vampire- or Cat-Bane might be a reasonable ability: they certainly gave me enough trouble!
-I only encountered a handful of forges throughout the game––Smithing seems like a huge and very risky investment. Perhaps forges should appear at fixed intervals (like the fixed forge at 100')?
-I was leaning toward Lore-Master at first, but luckily the Crown of Dark Secrets enabled it for me. Identifying items by use seems more fun anyway. With Lore-Master, do you still get the XP bonus for "identifying" an item when you handle one you've never seen before?
-Majesty: very useful on the ascent, but seems ill-advised if you're going for the Morgoth kill.
-I'm inclined to agree with the mpa-sil decision that the "roll twice, take worse result" message you get for prying out the third Silmaril should be in the manual. Then again, maybe that would be considered a spoiler. The magnitude of the difficulty increase is a(n un?) pleasant surprise.
-One last point: enough people seem to be able to kill Morgoth that describing it as a "bug" is unwarranted.

Thanks again for the great game. Hopefully you'll see my name on the ladder again.

On 23.5.2014 11:39 locus wrote:
-Stacking poison resistance mostly isn't helpful - stacking resistances really only works against breath weapons, and the only really dangerous breath weapons are fire. You took a lot of poison damage from Carcharoth because he does a ton of damage. He's sort of the end-boss of the regular game.
-Momentum just lets you use more strength, so if your weapon is heavy enough you can already use all your strength it's pretty pointless. Sometimes your strength can get really high with potions and Charge though.
-Since you can only sing one song at a time, they pretty much have to be situational. That said, stealth characters can mostly always benefit from Silence, and deep in the dungeon you might want Slaying on most of the time.
-I took Wolf-Bane once in the middle of a losing fight against a wolf unique, but yeah, Raukar are the usual bane targets.
-There's an algorithm that tries to make forges appear semi-regularly. I think they're still tweaking it.
-Lore-Master gives you XP for items, yes.
-The "BUG: Morgoth has been killed in combat" message is intended as a joke, I think. That said, he could stand to be made even tougher. Maybe once he is brought to half-health he should become enraged and get +5 to all skills and an extra die of damage?

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