The Angband Ladder: Fatima, Half-Troll Warrior by letslaugh

  [Angband 3.5.0 Character Dump]

 Name   Fatima       Age             30          Self  RB  CB  EB   Best
 Sex    Female       Height        7'7"   STR:     17  +4  +3  +0  18/60
 Race   Half-Troll   Weight    17st 5lb   INT:     16  -4  -2  +6     16
 Class  Warrior      Turns used:          WIS:     12  -2  -2  +4     12
 Title  Champion     Game        260273   Dex:     18  -4  +2  +9  18/70  18/40
 HP     -30/637      Standard     32370   CON! 18/100  +3  +2  +0 18/150
 SP     0/0          Resting       2753

 Level                 37    Armor      [44,+73]    Saving Throw     48%
 Cur Exp           721881                           Stealth          Bad
 Max Exp           721881    Melee       4d6,+30    Disarming        59%
 Adv Exp           840000    To-hit        85,+9    Magic Devices     33
                             Blows      3.8/turn    Perception   1 in 23
 Gold               97644                           Searching        33%
 Burden         147.4 lbs    Shoot to-dam    +15    Infravision    70 ft
 Speed                 10    To-hit        70,+6
 Max Depth    2900' (L58)    Shots        2/turn

 Your father was a Stone-Troll Warrior.  You have puke-yellow eyes,
 oily sea-weed green hair, and green ulcerous skin.



rAcid:.......++.+.. Nexus:.............
rElec:.+......+.... Nethr:....+.+......
rFire:++.....++.... Chaos:......+......
rCold:.+..+..++.... Disen:.............
rPois:......+...... Feath:+............
rLite:+............ pFear:............+
rDark:....+........ pBlnd:.........+...
Sound:............. pConf:.............
Shard:............. pStun:.............

Light:+....+....... Tunn.:.............
Regen:....+.......+ Speed:++.........+.
  ESP:............. Blows:.............
Invis:+........+... Shots:.+...........
FrAct:.......+..+.. Might:.+...........
HLife:....+........ S.Dig:.+...........
Stea.:............. ImpHP:.............
Sear.:.........+...  Fear:.............
Infra:+...........+ Aggrv:.............


  [Last Messages]

> The Master mystic kicks you.
> The Master mystic hits you.
> You resist the effects!
> You have been given a nasty cut.
> The Master mystic misses you.
> Something mumbles.
> You avoid the effects!
> Something gurgles.
> You are hit by water!
> Low hitpoint warning!
> *** LOW HITPOINT WARNING! ***
> You are more confused!
> Something mumbles.
> You are hit by something cold!
> You die.

Killed by an Eye druj.

  [Character Equipment]

a) the Spear of Oromë (4d6) (+15,+15) <+4, +1>
     Dropped by Azog, King of the Uruk-Hai at 1850 feet (level 37).
     
     +4 intelligence, infravision, speed.
     Slays animals, giants.
     Branded with flames.
     Provides resistance to fire, light.
     Cannot be harmed by acid, electricity, fire, cold.
     Blessed by the gods.  Feather Falling.  Grants the ability to see
     invisible things.  
     Radius 1 light.
     
     When aimed, it turns rock into mud.
     Takes 5 turns to recharge.
     Your chance of success is 88.8%
     
     Combat info:
     3.8 blows/round.
     With +1 STR and +0 DEX you would get 4.1 blows
     With +0 STR and +2 DEX you would get 4.1 blows
     Average damage/round: 229.2 vs. animals, 285.3 vs. giants, 285.3
     vs. creatures not resistant to fire, and 173.5 vs. others.
     
b) the Short Bow of Amras (x3) (+12,+15) <+2, +1>
     Dropped by Medusa, the Gorgon at 2550 feet (level 51).
     
     +2 intelligence, wisdom, dexterity.
     +1 speed, shooting speed, shooting power.
     Provides resistance to lightning, fire, cold.
     Cannot be harmed by acid, electricity, fire, cold.
     Slows your metabolism.  
     
c) a Ring of Damage (+0,+11)
     Dropped by an Easterling champion at 1500 feet (level 30).
     
d) a Ring of Damage (+0,+11)
     Dropped by a Death knight at 2050 feet (level 41).
     
e) the Jewel 'Evenstar' <+2>
     Dropped by Lorgan, Chief of the Easterlings at 1800 feet (level
     36).
     
     +2 wisdom.
     Provides resistance to cold, dark, nether.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains wisdom, constitution.
     Speeds regeneration.  Sustains your life force.  
     
     When activated, it restores your experience to full.
     Takes 150 turns to recharge.
     Your chance of success is 82.3%
     
f) the Phial of Galadriel <+3>
     Dropped by Grishn�kh, the Hill Orc at 600 feet (level 12).
     
     Cannot be harmed by acid, electricity, fire, cold.
     Radius 3 light.
     
     When activated, it lights up the surrounding area, hurting
     light-sensitive creatures.
     Takes 11 to 20 turns to recharge.
     Your chance of success is 90.6%
     
g) the Hard Leather Armour of Himring [20,+15]
     Found lying on the floor at 2300 feet (level 46).
     
     Provides resistance to poison, nether, chaos.
     Cannot be harmed by acid, electricity, fire, cold.
     
     When activated, it grants you protection from evil for 1d25 plus 3
     times your character level turns.
     Takes 101 to 200 turns to recharge.
     Your chance of success is 78.5%
     
h) the Cloak of Thingol [1,+18] <+3>
     Found lying on the floor in a vault at 1650 feet (level 33).
     
     +3 dexterity.
     Provides resistance to acid, fire, cold.
     Cannot be harmed by acid, electricity, fire, cold.
     Prevents paralysis.  
     
     When activated, it tries to recharge a wand or staff, destroying
     the wand or staff on failure.
     Takes 70 turns to recharge.
     Your chance of success is 90.6%
     
i) a Leather Shield of Resistance [8,+11]
     Dropped by an unknown monster at 1750 feet (level 35).
     
     Provides resistance to acid, lightning, fire, cold.
     Cannot be harmed by acid, electricity, fire, cold.
     
j) a Metal Cap of Seeing [3,+8] <+4>
     Dropped by Gorlim, Betrayer of Barahir at 2250 feet (level 45).
     
     +20% to searching.
     Provides protection from blindness.
     Grants the ability to see invisible things.  
     
k) the Set of Caestus of Fingolfin (+10,+10) [5,+20] <+4>
     Dropped by an Algroth at 2350 feet (level 47).
     
     +4 dexterity.
     Provides resistance to acid.
     Cannot be harmed by acid, electricity, fire, cold.
     Prevents paralysis.  
     
     When aimed, it fires a magical arrow with damage 150.
     Takes 31 to 60 turns to recharge.
     Your chance of success is 82.3%
     
l) a Pair of Steel Shod Boots of Speed [7,-1] <+5>
     Found lying on the floor in a vault at 1650 feet (level 33).
     
     +5 speed.
     Cannot be harmed by fire.
     


  [Character Quiver]

n) 7 Arrows (1d4) (+1,+7)
     Found lying on the floor of a special room at 350 feet (level 7).
     
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/round: 148.4.
     35% chance of breaking upon contact.
     
o) 2 Arrows of Slay Evil (1d4) (+10,+9)
     Dropped by an Ancient multi-hued dragon at 2300 feet (level 46).
     
     Slays evil creatures.
     
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/round: 267.6 vs. evil creatures, and 160.6 vs.
     others.
     35% chance of breaking upon contact.
     
p) 33 Mithril Arrows of Slay Evil (3d4) (+7,+8)
     Dropped by a Death drake at 2800 feet (level 56).
     
     Slays evil creatures.
     Cannot be harmed by acid, fire.
     
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/round: 308 vs. evil creatures, and 184.8 vs.
     others.
     35% chance of breaking upon contact.
     


  [Character Inventory]

a) 6 Potions of Cure Serious Wounds
b) 37 Potions of Cure Critical Wounds
c) 7 Potions of Healing
d) 2 Potions of Restore Life Levels
e) a Potion of Speed
f) 16 Potions of Heroism
g) 21 Scrolls of Phase Door
h) 16 Scrolls of Satisfy Hunger
i) a Scroll of Holy Prayer
j) 2 Rods of Door/Stair Location
k) 3 Rods of Detection
     Cannot be harmed by electricity.
     
l) a Rod of Disarming
m) 2 Rods of Recall
     Cannot be harmed by electricity.
     
n) a Staff of *Destruction* (2 charges)
o) a Staff of Detect Evil (16 charges)
p) 2 Staves of Mapping (15 charges)
q) a Staff of Teleportation (7 charges)
r) a Staff of Identify (5 charges)
s) a Ring of Digging <+4>
     Dropped by a Death quasit at 2050 feet (level 41).
     
     +4 tunneling.
     
t) the Soft Leather Armour 'Hithlomir' [10,+20] <+3>
     Dropped by Smaug the Golden at 2750 feet (level 55).
     
     +3 stealth.
     Provides resistance to acid, lightning, fire, cold, dark, nether.
     Cannot be harmed by acid, electricity, fire, cold.
     


  [Home Inventory]

a) 3 Mushrooms of Vigor
b) 4 Potions of Healing
c) 5 Potions of *Healing*
     It can be thrown at creatures with damaging effect.
     
d) 5 Scrolls of Deep Descent
e) 2 Scrolls of *Destruction*
f) a Ring of Speed <+7>
     Bought from a store.
     
     +7 speed.
     
g) a Ring of Resist Poison
     Found lying on the floor in a vault at 1650 feet (level 33).
     
     Provides resistance to poison.
     
h) an Amulet of Sustenance
     Dropped by a Spirit naga at 2550 feet (level 51).
     
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains strength, intelligence, wisdom, dexterity, constitution.
     Slows your metabolism.  Sustains your life force.  
     
i) Chain Mail of Elvenkind (-2) [32,+10] <+2>
     Found lying on the floor at 1900 feet (level 38).
     
     +2 stealth.
     Provides resistance to acid, lightning, fire, cold, nether.
     Cannot be harmed by acid, electricity, fire, cold.
     
j) Partial Plate Armour of Elvenkind (-3) [40,+14] <+1>
     Dropped by a Master vampire at 1900 feet (level 38).
     
     +1 stealth.
     Provides resistance to acid, lightning, fire, cold,
     disenchantment.
     Cannot be harmed by acid, electricity, fire, cold.
     
k) Hard Leather Armour of Elvenkind (-1) [16,+14] <+2>
     Found lying on the floor of a cavern at 2000 feet (level 40).
     
     +2 stealth.
     Provides resistance to acid, lightning, fire, cold, poison.
     Cannot be harmed by acid, electricity, fire, cold.
     
l) the Set of Leather Gloves 'Cammithrim' (+5,+5) [1,+10] <+1>
     Dropped by a Spectre at 2150 feet (level 43).
     
     Provides resistance to light.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains constitution.
     Prevents paralysis.  
     Radius 1 light.
     
     When aimed, it fires a magic missile with damage 3d4.
     Takes 2 turns to recharge.
     Your chance of success is 89.7%
     
m) the Set of Gauntlets 'Paurnen' (+3,+3) [3,+14]
     Dropped by E�l, the Dark Elf at 2500 feet (level 50).
     
     Provides resistance to acid.
     Cannot be harmed by acid, electricity, fire, cold.
     Feather Falling.  
     
     When aimed, it creates an acid bolt with damage 5d8.
     Takes 6 to 10 turns to recharge.
     Your chance of success is 91.2%
     
n) the Pair of Leather Boots of Radagast [2,+12] <+5, +3, +1>
     Dropped by a Young white dragon at 1650 feet (level 33).
     
     +5 infravision.
     +3 stealth.
     +1 wisdom.
     Provides resistance to cold.
     Cannot be harmed by acid, electricity, fire, cold.
     Feather Falling.  Prevents paralysis.  
     
o) the Pair of Steel Shod Boots of Thrór [7,+20] <+3, -1>
     Dropped by Medusa, the Gorgon at 2550 feet (level 51).
     
     +3 strength, constitution, speed.
     -1 stealth.
     Provides protection from fear.
     Cannot be harmed by acid, electricity, fire, cold.
     
p) the Dagger 'Nimthanc' (2d4) (+9,+12) [+10]
     Conjured forth by magic at 2250 feet (level 45).
     
     Branded with frost.
     Provides resistance to cold.
     Cannot be harmed by acid, electricity, fire, cold.
     
     When aimed, it creates a frost bolt with damage 6d8.
     Takes 8 to 15 turns to recharge.
     Your chance of success is 91.2%
     
     Combat info:
     4.5 blows/round.
     With +0 STR and +2 DEX you would get 4.7 blows
     Average damage/round: 192.9 vs. creatures not resistant to cold,
     and 146.6 vs. others.
     
q) the Rapier 'Forasgil' (1d6) (+12,+19) <+1>
     Found lying on the floor at 600 feet (level 12).
     
     Slays animals.
     Branded with frost.
     Provides resistance to cold, light.
     Cannot be harmed by acid, electricity, fire, cold.
     Radius 1 light.
     
     Combat info:
     4.3 blows/round.
     With +1 STR and +0 DEX you would get 4.5 blows
     With +0 STR and +2 DEX you would get 4.5 blows
     Average damage/round: 181.4 vs. animals, 197 vs. creatures not
     resistant to cold, and 165.7 vs. others.
     
r) the Long Sword 'Elvagil' (2d5) (+12,+12) <+2>
     Dropped by Uvatha the Horseman at 2150 feet (level 43).
     
     +2 dexterity, stealth.
     Slays orcs, trolls.
     Cannot be harmed by acid, electricity, fire, cold.
     Feather Falling.  Grants the ability to see invisible things.  
     
     Combat info:
     2.7 blows/round.
     With +3 STR and +0 DEX you would get 3.0 blows
     With +0 STR and +2 DEX you would get 3.1 blows
     Average damage/round: 129.9 vs. orcs, 129.9 vs. trolls, and 94.7
     vs. others.
     
s) the Pike 'Til-i-arc' (3d5) (+10,+12) [+10] <+3, +2>
     Dropped by Itangast the Fire Drake at 1900 feet (level 38).
     
     +3 strength, intelligence.
     +2 speed.
     Slays demons, trolls, giants.
     Branded with flames, frost.
     Provides resistance to fire, cold.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains intelligence.
     Slows your metabolism.  
     
     Combat info:
     2.3 blows/round.
     With +2 STR and +0 DEX you would get 2.7 blows
     With +0 STR and +2 DEX you would get 2.7 blows
     Average damage/round: 139.9 vs. demons, 139.9 vs. trolls, 139.9
     vs. giants, 139.9 vs. creatures not resistant to fire, 139.9 vs.
     creatures not resistant to cold, and 94.2 vs. others.
     
t) the Glaive of Pain (9d6) (+0,+30)
     Found lying on the floor in a vault at 1650 feet (level 33).
     
     Cannot be harmed by acid, electricity, fire, cold.
     
     Combat info:
     1.6 blows/round.
     With +4 STR and +0 DEX you would get 2.0 blows
     With +0 STR and +2 DEX you would get 2.0 blows
     Average damage/round: 137.4.
     
u) the Morning Star 'Bloodspike' (2d6) (+8,+22) <+4>
     Dropped by Draebor, the Imp at 2650 feet (level 53).
     
     +4 strength.
     Slays animals, orcs, trolls.
     Branded with venom.
     Provides resistance to nexus.
     Cannot be harmed by acid, electricity, fire, cold.
     Grants the ability to see invisible things.  
     
     Combat info:
     2.7 blows/round.
     With +3 STR and +0 DEX you would get 3.0 blows
     With +0 STR and +2 DEX you would get 3.0 blows
     Average damage/round: 155.6 vs. animals, 176.4 vs. orcs, 176.4 vs.
     trolls, 176.4 vs. creatures not resistant to poison, and 135.1 vs.
     others.
     
v) 24 Seeker Bolts (4d5) (+5,+6)
     Dropped by Golfimbul, the Hill Orc Chief at 600 feet (level 12).
     
w) 35 Arrows of Lightning (1d4) (+7,+9)
     Found lying on the floor at 1250 feet (level 25).
     
     Branded with lightning.
     Cannot be harmed by electricity.
     
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/round: 321 vs. creatures not resistant to
     electricity, and 160.6 vs. others.
     35% chance of breaking upon contact.
     
x) 22 Rounded Pebbles of Venom (1d2) (+12,+11)
     Found lying on the floor of a labyrinth at 1750 feet (level 35).
     
     Branded with venom.
     


[Player history]
      Turn   Depth  Note
     30285      0'  Began the quest to destroy Morgoth.
     30285     50'  Reached level 2
     30285    100'  Reached level 3
     30285     50'  Reached level 4
     30285    100'  Killed Grip, Farmer Maggot's dog
     30285    100'  Reached level 5
     30285    100'  Killed Fang, Farmer Maggot's dog
     30285    100'  Reached level 6
     30285    150'  Reached level 7
     30285    150'  Reached level 8
     30285    200'  Killed Sméagol
     30285    200'  Reached level 9
     30285    250'  Reached level 10
     30285    350'  Reached level 11
     30285    400'  Reached level 12
     30285    550'  Killed Mughash the Kobold Lord
     30285    550'  Reached level 13
     30285    600'  Killed Bullroarer the Hobbit
     30285    600'  Reached level 14
     30285    600'  Killed Grishnákh, the Hill Orc
     30285    600'  Killed Golfimbul, the Hill Orc Chief
     30285    600'  Reached level 15
     30285    600'  Found the Phial of Galadriel
     30285    600'  Found the Rapier 'Forasgil'
     30285    750'  Reached level 16
     30285    750'  Killed Lagduf, the Snaga
     30285    750'  Reached level 17
     30285    850'  Reached level 18
     30285    900'  Reached level 19
     30285    950'  Killed Ufthak of Cirith Ungol
     30285    950'  Reached level 20
     30285    950'  Reached level 21
     30285    900'  Killed Orfax, Son of Boldor
     30285    900'  Killed Boldor, King of the Yeeks
     30285   1000'  Reached level 22
     30285   1000'  Killed Lugdush, the Uruk
     30285   1100'  Killed Ulfast, Son of Ulfang
     30285   1150'  Reached level 23
     30285   1150'  Reached level 24
     30285   1200'  Reached level 25
     30285   1350'  Reached level 26
     30285   1300'  Killed Angamaitë of Umbar
     30285   1300'  Killed Sangahyando of Umbar
     30285   1300'  Killed Ulwarth, Son of Ulfang
     30285   1450'  Killed Uldor the Accursed
     30285   1400'  Reached level 27
     30285   1450'  Killed Gorbag, the Orc Captain
     30285   1450'  Killed Beorn, the Shape-Changer
     30285   1450'  Reached level 28
     30285   1450'  Reached level 28
     30285   1550'  Killed Uglúk, the Uruk
     30285   1600'  Reached level 28
     30285   1650'  Found the Pair of Leather Boots of Radagast
     30285   1600'  Killed Shagrat, the Orc Captain
     30285   1650'  Reached level 29
     30285   1650'  Found the Cloak of Thingol
     30285   1650'  Killed Ibun, Son of Mîm
     30285   1650'  Found the Glaive of Pain
     30285   1750'  Killed Nár, the Dwarf
     30285   1750'  Killed Ulfang the Black
     30285   1750'  Reached level 30
     30285   1800'  Killed Lorgan, Chief of the Easterlings
     30285   1800'  Found the Jewel 'Evenstar'
     30285   1850'  Killed Tom the Stone Troll
     30285   1850'  Reached level 31
     30285   1850'  Killed Bill the Stone Troll
     30285   1850'  Killed Bert the Stone Troll
     30285   1850'  Killed Azog, King of the Uruk-Hai
     30285   1850'  Killed Bolg, Son of Azog
     30285   1850'  Found the Spear of Oromë
     30285   1900'  Killed Itangast the Fire Drake
     30285   1900'  Found the Pike 'Til-i-arc'
     30285   1900'  Reached level 32
     30285   2050'  Killed Lokkak, the Ogre Chieftain
     30285   2150'  Reached level 33
     30285   2150'  Killed Uvatha the Horseman
     30285   2150'  Found the Long Sword 'Elvagil'
     30285   2150'  Found the Set of Leather Gloves 'Cammithrim'
     30285   2250'  Killed Gorlim, Betrayer of Barahir
     30285   2200'  Reached level 34
     30285   2300'  Found the Hard Leather Armour of Himring
     30285   2250'  Found the Dagger 'Nimthanc'
     30285   2300'  Killed Rogrog the Black Troll
     30285   2350'  Reached level 35
     30285   2350'  Found the Set of Caestus of Fingolfin
     30285   2400'  Killed Quaker, Master of Earth
     30285   2500'  Killed Eöl, the Dark Elf
     30285   2500'  Found the Set of Gauntlets 'Paurnen'
     30285   2550'  Killed Medusa, the Gorgon
     30285   2550'  Found the Short Bow of Amras
     30285   2550'  Found the Pair of Steel Shod Boots of Thrór
     30285   2550'  Killed Kavlax the Many-Headed
     30285   2550'  Found the Battle Axe of Balli Stonehand (LOST)
     30285   2550'  Found the Halberd 'Osondir' (LOST)
     30285   2600'  Reached level 36
     30285   2650'  Killed Draebor, the Imp
     30285   2650'  Found the Set of Gauntlets 'Paurhach' (LOST)
     30285   2650'  Found the Morning Star 'Bloodspike'
     31392   2800'  Reached level 37
     31572   2750'  Killed Smaug the Golden
     31580   2750'  Found the Soft Leather Armour 'Hithlomir'


  [Options]

  [User interface]

Use the roguelike command keyset             : no  (rogue_like_commands)
Use old target by default                    : no  (use_old_target)
Automatically clear '-more-' prompts         : no  (auto_more)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Notify on object recharge                    : no  (notify_recharge)
Show flavors in object descriptions          : no  (show_flavors)
Center map continuously                      : no  (center_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show damage player deals to monsters         : yes (show_damage)
Highlight target with cursor                 : yes (show_target)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : no  (animate_flicker)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Color: Show unique monsters in purple        : no  (purple_uniques)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Allow mouse clicks to move the player        : no  (mouse_movement)
Use sound                                    : no  (use_sound)

  [Birth]

Randomise the artifacts (except a very few)  : no  (birth_randarts)
Use previous set of randarts                 : yes (birth_keep_randarts)
Monsters learn from their mistakes           : no  (birth_ai_learn)
Force player descent                         : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Halve view and spell distances               : no  (birth_small_range)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Don't stack objects on the floor             : no  (birth_no_stacking)
Lose artifacts when leaving level            : no  (birth_no_preserve)
Don't generate connected stairs              : no  (birth_no_stairs)
Don't show level feelings                    : no  (birth_no_feelings)
Items always sell for 0 gold                 : yes (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)


Posted on 2.5.2014 00:26
Last updated on 6.5.2014 02:01

Download this dump

12. on the Competition No.156 Ladder (of 44)

Comments

Jump to latest

On 2.5.2014 00:26 letslaugh wrote:
Having trouble finding shovels!

On 2.5.2014 10:37 MattB wrote:
How many do you need?
What are you doing with them?!

(You're not trying to win by THROWING shovels, are you?)

On 2.5.2014 13:46 letslaugh wrote:
That only works with low level monsters. High level monsters have shovel resistance.

Instead I dig a big hole and after they fall in I quickly cover them with dirt so they suffocate. My problem is all those bandits stealing my shovels!

On 2.5.2014 15:28 debo wrote:
Glaive of pain already.......

On 6.5.2014 02:01 letslaugh wrote:
I forgot that mystics could know you out.

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Fatima, L37 Half-Troll Warrior
25th in Angband (v3.5.0) by Enclume Tarass (95%)

Streaker III, L37 Half-Troll Warrior
3888th in Angband (3.5.0) by MattB (95%)

Rogtog, L37 Half-Troll Warrior
3912th in Angband (4.0.3) by Regalia (95%)

Irqyar, L37 Half-Troll Warrior
3907th in Angband (4.2.0) by sffp (95%)



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