The Angband Ladder: Fatima, Half-Troll Warrior by PowerWyrm

  [Angband 3.5.0 Character Dump]

 Name   Fatima       Age             30          Self  RB  CB  EB   Best
 Sex    Female       Height        7'7"   STR! 18/100  +4  +3  +8 18/***
 Race   Half-Troll   Weight    17st 5lb   INT:  18/55  -4  -2  +8  18/75
 Class  Warrior      Turns used:          WIS! 18/100  -2  -2  +8 18/140
 Title  ***WINNER*** Game        304090   DEX! 18/100  -4  +2  +9 18/170
 HP     1057/1108    Standard     53111   CON! 18/100  +3  +2  +6 18/210
 SP     0/0          Resting       5157

 Level                 48    Armor     [60,+136]    Saving Throw     69%
 Cur Exp          4683922                           Stealth         Good
 Max Exp          4683922    Melee      3d10,+49    Disarming        79%
 Adv Exp          4800000    To-hit      102,+52    Magic Devices     48
                             Blows      5.8/turn    Perception    1 in 3
 Gold              430174                           Searching        53%
 Burden         121.6 lbs    Shoot to-dam    +24    Infravision   120 ft
 Speed                 36    To-hit       87,+51
 Max Depth   5000' (L100)    Shots        2/turn

 Your father was a Stone-Troll Warrior.  You have puke-yellow eyes,
 oily sea-weed green hair, and green ulcerous skin.



rAcid:.......++.... Nexus:....+........
rElec:........+.... Nethr:........+....
rFire:.......++.... Chaos:.............
rCold:..*....++.... Disen:.............
rPois:....+........ Feath:..+..........
rLite:+....+....... pFear:............+
rDark:+....+....... pBlnd:..+......+...
Sound:......+...... pConf:.........+...
Shard:......+...... pStun:.............

Light:.....+....... Tunn.:.............
Regen:..+.........+ Speed:..+++..+...+.
  ESP:..+.......... Blows:.............
Invis:+.+..+...+... Shots:.+...........
FrAct:..+...+...+.. Might:.+...........
HLife:..+..+....... S.Dig:.............
Stea.:....+..++.... ImpHP:.............
Sear.:....+....+...  Fear:.............
Infra:....+.+.....+ Aggrv:.............


  [Character Equipment]

a) the Trident of Wrath (3d10) (+16,+18) <+2>
     Found lying on the floor in a vault at 4250 feet (level 85).
     
     +2 strength, dexterity.
     Slays evil creatures.
     *Slays* undead.
     Branded with venom.
     Provides resistance to light, dark.
     Cannot be harmed by acid, electricity, fire, cold.
     Blessed by the gods.  Grants the ability to see invisible things. 
     
     
     Combat info:
     5.8 blows/round.
     With +0 STR and +1 DEX you would get 6.0 blows
     Average damage/round: 509.7 vs. evil creatures, 615.6 vs.
     creatures not resistant to poison, 827.3 vs. undead, and 403.9 vs.
     others.
     
b) a Light Crossbow of the Haradrim (x4) (+15,+24) <+1>
     Found lying on the floor in a vault at 4050 feet (level 81).
     
     +1 shooting speed, shooting power.
     Cannot be harmed by acid, fire.
     
c) the Ring of Power 'Nenya' (+3,+3) <+2, +5>
     Found lying on the floor in a vault at 4350 feet (level 87).
     
     +2 strength, intelligence, wisdom, dexterity, constitution.
     +5 speed.
     Provides immunity to cold.
     Provides resistance to cold.
     Provides protection from blindness.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains intelligence, wisdom, constitution.
     Feather Falling.  Speeds regeneration.  Prevents paralysis. 
     Sustains your life force.  Grants telepathy.  Grants the ability
     to see invisible things.  
     
     When activated, it restores your experience to full.
     Takes 888 to 1320 turns to recharge at your current speed.
     Your chance of success is 70.4%
     
d) a Silver Ring of Speed <+16>
     Dropped by The Balrog of Moria at 4900 feet (level 98).
     
     +16 speed.
     
e) a Brass Amulet of Trickery <+5, +3, +6>
     Found lying on the floor in a vault at 4900 feet (level 98).
     
     +5 dexterity.
     +3 stealth, speed.
     +6 infravision.
     +30% to searching.
     Provides resistance to poison, nexus.
     Sustains dexterity.
     
f) the Arkenstone of Thráin <+3>
     Found lying on the floor in a vault at 4250 feet (level 85).
     
     Provides resistance to light, dark.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains your life force.  Grants the ability to see invisible
     things.  
     Radius 3 light.
     
     When activated, it maps the entire level and detects nearby
     objects, traps, doors, and stairs.
     Takes 224 to 440 turns to recharge at your current speed.
     Your chance of success is 83.9%
     
g) Law Dragon Scale Mail (Dwarven) (-2) [36,+40] <+2, +3>
     Dropped by Gothmog, the High Captain of Balrogs at 4250 feet
     (level 85).
     
     +2 strength, constitution.
     +3 infravision.
     Provides resistance to sound, shards.
     Cannot be harmed by acid, electricity, fire, cold.
     Prevents paralysis.  
     
h) the Elven Cloak of Lúthien [6,+20] <+4, +3, +2> (charging)
     Found lying on the floor in a vault at 4250 feet (level 85).
     
     +4 intelligence, wisdom.
     +3 stealth.
     +2 speed.
     Provides resistance to acid, fire, cold.
     Cannot be harmed by acid, electricity, fire, cold.
     
     When activated, it restores your experience to full.
     Takes 1100 turns to recharge at your current speed.
     Your chance of success is 86.6%
     
i) a Wicker Shield of Elvenkind [2,+20] <+1>
     Found lying on the floor in a vault at 4050 feet (level 81).
     
     +1 stealth.
     Provides resistance to acid, lightning, fire, cold, nether.
     Cannot be harmed by acid, electricity, fire, cold.
     
j) the Iron Helm 'Holhenneth' [7,+11] <+2>
     Found lying on the floor in a vault at 4050 feet (level 81).
     
     +2 intelligence, wisdom.
     +10% to searching.
     Provides protection from blindness, confusion.
     Cannot be harmed by acid, electricity, fire, cold.
     Grants the ability to see invisible things.  
     
     When activated, it detects treasure, traps, doors, stairs, and all
     creatures nearby.
     Takes 246 to 484 turns to recharge at your current speed.
     Your chance of success is 90.6%
     
k) the Set of Leather Gloves 'Cambeleg' (+8,+8) [1,+15] <+2>
     Dropped by N�r, the Dwarf at 1000 feet (level 20).
     
     +2 strength, constitution.
     Cannot be harmed by acid, electricity, fire, cold.
     Prevents paralysis.  
     
l) a Pair of Mithril Shod Boots of Speed [8,+18] <+10>
     Found lying on the floor in a vault at 4050 feet (level 81).
     
     +10 speed.
     Cannot be harmed by acid, fire.
     


  [Character Quiver]

n) 7 Seeker Bolts of Wounding (4d5) (+22,+21) {@f0}
     Dropped by M�m, Betrayer of Turin at 4250 feet (level 85).
     
     Combat info:
     Hits targets up to 140 feet away.
     Average damage/round: 483.4.
     25% chance of breaking upon contact.
     
o) 8 Mithril Bolts of Slay Evil (3d5) (+10,+13)
     Conjured forth by magic at 4350 feet (level 87).
     
     Slays evil creatures.
     Cannot be harmed by acid.
     
     Combat info:
     Hits targets up to 140 feet away.
     Average damage/round: 579.6 vs. evil creatures, and 386.4 vs.
     others.
     25% chance of breaking upon contact.
     


  [Character Inventory]

a) 12 Oily Yellow Potions of Cure Critical Wounds
b) 4 Clear Potions of Healing
c) 3 Azure Potions of *Healing*
     It can be thrown at creatures with damaging effect.
     
d) a Crimson Potion of Life
     It can be thrown at creatures with damaging effect.
     
e) 5 Red Potions of Enlightenment
f) 8 Magenta Potions of Speed
g) 5 Scrolls titled "pro conotoda" of Teleportation
h) 2 Scrolls titled "ca ca adriles" of Banishment
i) a Scroll titled "ius co devitia" of Recharging
j) 4 Copper-Plated Rods of Detection (1 charging)
     Cannot be harmed by electricity.
     
k) 5 Copper Rods of Teleport Other (1 charging)
l) 3 Iron Rods of Recall
     Cannot be harmed by electricity.
     
m) a Magnesium Rod of Identify
     Cannot be harmed by electricity.
     
n) 2 Tin-Plated Rods of Speed
     Cannot be harmed by electricity.
     
o) the Mattock of Náin (2d8) (+12,+18) <+6, +4>
     Dropped by Shelob, Spider of Darkness at 3750 feet (level 75).
     
     +6 tunneling.
     +4 strength, infravision.
     +20% to searching.
     Slays orcs, trolls, giants, dragons.
     Provides resistance to dark, disenchantment.
     Cannot be harmed by acid, electricity, fire, cold.
     
     When aimed, it turns rock into mud.
     Takes 8 turns to recharge at your current speed.
     Your chance of success is 80.6%
     
     Combat info:
     4.7 blows/round.
     With +0 STR and +3 DEX you would get 5.2 blows
     Average damage/round: 395 vs. orcs, 395 vs. trolls, 395 vs.
     giants, 395 vs. dragons, and 296.5 vs. others.
     


  [Home Inventory]

a) Chaos Dragon Scale Mail (-2) [40,+15]
     Dropped by Kham�l, the Black Easterling at 4250 feet (level 85).
     
     Provides resistance to chaos, disenchantment.
     Cannot be harmed by acid, electricity, fire, cold.
     
b) the Metal Brigandine Armour of the Rohirrim [50,+15] <+2>
     Dropped by a Dread at 3350 feet (level 67).
     
     +2 strength, dexterity.
     Provides resistance to acid, lightning, fire, cold, sound.
     Provides protection from fear, confusion.
     Cannot be harmed by acid, electricity, fire, cold.
     
c) the Hard Leather Armour of Himring [20,+15]
     Conjured forth by magic at 1700 feet (level 34).
     
     Provides resistance to poison, nether, chaos.
     Cannot be harmed by acid, electricity, fire, cold.
     
     When activated, it grants you protection from evil for 1d25 plus 3
     times your character level turns.
     Takes 444 to 880 turns to recharge at your current speed.
     Your chance of success is 83.9%
     
d) the Wicker Shield of Elros [2,+20] <+4, +1>
     Found lying on the floor in a vault at 4250 feet (level 85).
     
     +4 constitution.
     +1 intelligence, wisdom.
     Provides resistance to lightning, shards.
     Provides protection from confusion.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains your life force.  
     
e) a Wicker Shield of Elvenkind [2,+20] <+1>
     Dropped by The Mouth of Sauron at 4950 feet (level 99).
     
     +1 stealth.
     Provides resistance to acid, lightning, fire, cold,
     disenchantment.
     Cannot be harmed by acid, electricity, fire, cold.
     
f) a Small Metal Shield of Preservation [5,+35]
     Found lying on the floor in a vault at 4050 feet (level 81).
     
     Provides resistance to dark, disenchantment.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains strength, dexterity, constitution.
     Sustains your life force.  
     
g) the Leather Shield of the Haradrim (+5,+5) [9,+15] <+2>
     Dropped by an Ancient black dragon at 2050 feet (level 41).
     
     +2 strength, constitution.
     Provides resistance to poison.
     Provides protection from fear, blindness.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains strength, constitution.
     
     When activated, it puts you in a berserker rage for d50+50 turns.
     Takes 220 turns to recharge at your current speed.
     Your chance of success is 87.7%
     
h) the Leather Shield of Celegorm [8,+20]
     Dropped by a Blue Wizard at 2050 feet (level 41).
     
     Provides resistance to acid, lightning, fire, cold, light, dark.
     Provides protection from blindness.
     Cannot be harmed by acid, electricity, fire, cold.
     
i) the Iron Helm of Dor-Lómin [7,+20] <+4, +2, -1>
     Dropped by Ulwarth, Son of Ulfang at 4900 feet (level 98).
     
     +4 strength, constitution.
     +2 dexterity.
     -1 stealth.
     Provides resistance to acid, lightning, fire, cold.
     Provides protection from fear.
     Cannot be harmed by acid, electricity, fire, cold.
     Grants telepathy.  Grants the ability to see invisible things.  
     
j) the Glaive of Pain (9d6) (+0,+30)
     Dropped by Lorgan, Chief of the Easterlings at 2050 feet (level
     41).
     
     Cannot be harmed by acid, electricity, fire, cold.
     
     Combat info:
     4.7 blows/round.
     With +0 STR and +3 DEX you would get 5.2 blows
     Average damage/round: 491.7.
     
k) the Mace 'Taratol' (3d4) (+12,+12)
     Found lying on the floor in a vault at 2300 feet (level 46).
     
     *Slays* dragons.
     Branded with lightning.
     Provides immunity to lightning.
     Cannot be harmed by acid, electricity, fire, cold.
     
     When activated, it hastens you for d20+20 turns.
     Takes 444 to 880 turns to recharge at your current speed.
     Your chance of success is 90.6%
     
     Combat info:
     5.0 blows/round.
     With +0 STR and +3 DEX you would get 5.5 blows
     Average damage/round: 353 vs. creatures not resistant to
     electricity, 438.5 vs. dragons, and 267.5 vs. others.
     
l) a Short Bow of Lothlórien (x4) (+21,+26) <+4, +2>
     Found lying on the floor in a vault at 4050 feet (level 81).
     
     +4 dexterity.
     +2 shooting power.
     Cannot be harmed by acid, fire.
     Prevents paralysis.  Grants telepathy.  
     
m) the Long Bow 'Belthronding' (x3) (+20,+22) <+3, +1>
     Dropped by Sauron, the Sorcerer at 4950 feet (level 99).
     
     +3 dexterity.
     +1 stealth, speed, shooting speed.
     Provides resistance to disenchantment.
     Cannot be harmed by acid, electricity, fire, cold.
     
n) a Long Bow of Lothlórien (x5) (+20,+22) <+5, +2>
     Found lying on the floor in a vault at 4250 feet (level 85).
     
     +5 dexterity.
     +2 shooting power.
     Provides protection from confusion.
     Cannot be harmed by acid, fire.
     Prevents paralysis.  
     
o) a Long Bow of Lothlórien (x5) (+23,+24) <+5, +2>
     Found lying on the floor in a vault at 4900 feet (level 98).
     
     +5 dexterity.
     +2 shooting power.
     Cannot be harmed by acid, fire.
     Speeds regeneration.  Prevents paralysis.  
     
p) 25 Arrows of Wounding (1d4) (+21,+23)
     Found lying on the floor in a vault at 4950 feet (level 99).
     


[Player history]
      Turn   Depth  Note
     52902      0'  Began the quest to destroy Morgoth.
     52902      0'  Killed Farmer Maggot
     52902    100'  Reached level 2
     52902     50'  Reached level 3
     52902    100'  Found the Cloak of Thorongil (LOST)
     52902    100'  Reached level 4
     52902    100'  Killed Fang, Farmer Maggot's dog
     52902    100'  Killed Grip, Farmer Maggot's dog
     52902    100'  Reached level 5
     52902    150'  Reached level 6
     52902    200'  Reached level 7
     52902    200'  Reached level 8
     52902    200'  Killed Lagduf, the Snaga
     52902    200'  Reached level 9
     52902    500'  Reached level 10
     52902    500'  Reached level 11
     52902    600'  Reached level 12
     52902    600'  Killed Mughash the Kobold Lord
     52902    600'  Reached level 13
     52902    650'  Killed Bullroarer the Hobbit
     52902    650'  Reached level 14
     52902    650'  Killed Golfimbul, the Hill Orc Chief
     52902    650'  Reached level 15
     52902    650'  Found the Phial of Galadriel (LOST)
     52902    650'  Killed Grishnákh, the Hill Orc
     52902    650'  Found the Long Sword 'Elvagil' (LOST)
     52902    850'  Reached level 16
     52902    850'  Killed Wormtongue, Agent of Saruman
     52902    850'  Reached level 17
     52902    850'  Reached level 18
     52902    850'  Killed Orfax, Son of Boldor
     52902    900'  Reached level 19
     52902    900'  Reached level 20
     52902    900'  Killed Sméagol
     52902    900'  Found the Set of Gauntlets 'Paurnen' (LOST)
     52902    900'  Reached level 21
     52902    900'  Killed Boldor, King of the Yeeks
     52902   1000'  Reached level 22
     52902   1000'  Killed Nár, the Dwarf
     52902   1000'  Found the Set of Leather Gloves 'Cambeleg'
     52902   1000'  Reached level 23
     52902   1000'  Killed Ulfast, Son of Ulfang
     52902   1050'  Killed Draebor, the Imp
     52902   1050'  Reached level 24
     52902   1100'  Reached level 25
     52902   1200'  Reached level 26
     52902   1250'  Killed Khîm, Son of Mîm
     52902   1250'  Found the Short Sword 'Dagmor' (LOST)
     52902   1300'  Killed Shagrat, the Orc Captain
     52902   1350'  Killed Azog, King of the Uruk-Hai
     52902   1350'  Killed Bolg, Son of Azog
     52902   1450'  Reached level 27
     52902   1650'  Killed Brodda, the Easterling
     52902   1650'  Reached level 28
     52902   1700'  Found the Hard Leather Armour of Himring
     52902   1750'  Reached level 29
     52902   1750'  Killed Adunaphel the Quiet
     52902   1750'  Reached level 29
     52902   1750'  Killed The Queen Ant
     52902   2000'  Killed Rogrog the Black Troll
     52902   2000'  Reached level 30
     52902   2050'  Killed Beorn, the Shape-Changer
     52902   2050'  Killed Lorgan, Chief of the Easterlings
     52902   2050'  Found the Glaive of Pain
     52902   2050'  Reached level 31
     52902   2050'  Found the Leather Shield of the Haradrim
     52902   2050'  Found the Leather Shield of Celegorm
     52902   2050'  Killed Gorlim, Betrayer of Barahir
     52902   2050'  Killed Ariel, Queen of Air
     52902   2050'  Reached level 32
     52902   2050'  Found the Dagger 'Nimthanc' (LOST)
     52902   2050'  Found the Chain Mail of Arvedui (LOST)
     52902   2150'  Found the Dagger 'Narthanc' (LOST)
     52902   2150'  Found the Rapier 'Forasgil' (LOST)
     52902   2200'  Killed Ji Indur Dawndeath
     52902   2200'  Found the Quarterstaff 'Eriril' (LOST)
     52902   2200'  Found the Dagger of Rilia (LOST)
     52902   2250'  Killed Angamaitë of Umbar
     52902   2250'  Killed Sangahyando of Umbar
     52902   2300'  Killed Lugdush, the Uruk
     52902   2300'  Reached level 33
     52902   2300'  Found the Mace 'Taratol'
     52902   2350'  Killed Kavlax the Many-Headed
     52902   2350'  Killed Itangast the Fire Drake
     52902   2350'  Found the Dagger 'Dethanc' (LOST)
     52902   2400'  Found the Flail 'Totila' (LOST)
     52902   2450'  Reached level 34
     52902   2500'  Reached level 34
     52902   2750'  Killed Castamir the Usurper
     52902   2750'  Found the Amulet of Carlammas (LOST)
     52902   2750'  Reached level 35
     52902   2750'  Reached level 35
     52902      0'  Reached level 35
     52902   2750'  Found the Spear 'Nimloth' (LOST)
     52902   2750'  Reached level 36
     52902   2800'  Killed Ufthak of Cirith Ungol
     52902   2800'  Reached level 37
     52902   2800'  Reached level 37
     52902   2800'  Killed Smaug the Golden
     52902   2800'  Found the Leather Scale Mail 'Thalkettoth' (LOST)
     52902   2800'  Killed Ibun, Son of Mîm
     52902   2800'  Killed Medusa, the Gorgon
     52902   3150'  Reached level 38
     52902   3150'  Killed Eöl, the Dark Elf
     52902   3200'  Killed Dwar, Dog Lord of Waw
     52902   3250'  Reached level 39
     52902   3350'  Found the Metal Brigandine Armour of the Rohirrim
     52902   3400'  Found the Long Sword 'Andúril' (LOST)
     52902   3500'  Killed Ren the Unclean
     52902   3750'  Killed Shelob, Spider of Darkness
     52902   3750'  Found the Mattock of Náin
     52902   3800'  Reached level 40
     52902   3850'  Killed Hoarmurath of Dir
     52902   3850'  Killed Akhorahil the Blind
     52902   3900'  Killed Maeglin, the Traitor of Gondolin
     52902   3950'  Reached level 41
     52902   4050'  Killed Scatha the Worm
     52902   4050'  Found the Lochaber Axe 'Mundwine' (LOST)
     52902   4050'  Killed Lokkak, the Ogre Chieftain
     52902   4050'  Found the Pendant of Ingwë (LOST)
     52902   4050'  Killed The Cat Lord
     52902   4050'  Reached level 42
     52902   4050'  Found the Mithril Chain Mail 'Belegennon' (LOST)
     52902   4050'  Found the Iron Helm 'Holhenneth'
     52902   4150'  Killed Qlzqqlzuup, the Emperor Quylthulg
     52902   4250'  Killed Tselakus, the Dreadlord
     52902   4250'  Killed Mîm, Betrayer of Turin
     52902   4250'  Killed The Lernaean Hydra
     52902   4250'  Reached level 43
     52902   4250'  Killed The Witch-King of Angmar
     52902   4250'  Killed Gothmog, the High Captain of Balrogs
     52902   4250'  Killed Saruman of Many Colours
     52902   4250'  Killed Gorbag, the Orc Captain
     52902   4250'  Found the Wicker Shield of Elros
     52902   4250'  Found the Two-Handed Great Flail 'Thunderfist' (LOST)
     52902   4250'  Reached level 44
     52902   4250'  Found the Trident of Wrath
     52902   4250'  Killed Ar-Pharazôn the Golden
     52902   4250'  Killed Draugluin, Sire of All Werewolves
     52902   4250'  Found the Arkenstone of Thráin
     52902   4250'  Found the Serpent Ring of Barahir (LOST)
     52902   4250'  Found the Zweihander 'Gurthang' (LOST)
     52902   4250'  Killed Uvatha the Horseman
     52902   4250'  Found the Mithril Shield of Gil-galad (LOST)
     52902   4250'  Found the Elven Cloak of Lúthien
     52902   4250'  Killed Khamûl, the Black Easterling
     52902   4250'  Killed Uldor the Accursed
     52902   4250'  Reached level 45
     52902   4350'  Found the Augmented Chain Mail of Caspanion (LOST)
     52902   4350'  Killed Bill the Stone Troll
     52902   4350'  Killed Bert the Stone Troll
     52902   4350'  Killed Tom the Stone Troll
     52902   4350'  Killed Vargo, Tyrant of Fire
     52902   4350'  Found the Ring of Power 'Nenya'
     52902   4350'  Killed Ungoliant, the Unlight
     52902   4350'  Reached level 46
     52902   4900'  Killed Glaurung, Father of the Dragons
     52902   4900'  Reached level 47
     52902   4900'  Killed Ulwarth, Son of Ulfang
     52902   4900'  Found the Iron Helm of Dor-Lómin
     52902   4900'  Killed The Balrog of Moria
     52902   4900'  Killed Quaker, Master of Earth
     52902   4950'  Killed Thuringwethil, the Vampire Messenger
     52902   4950'  Found the Large Metal Shield of Anárion (LOST)
     52902   4950'  Killed Atlas, the Titan
     52902   4950'  Reached level 48
     52902   4950'  Killed The Mouth of Sauron
     52902   4950'  Killed Sauron, the Sorcerer
     52902   4950'  Found the Iron Crown of Berúthiel (LOST)
     52902   4950'  Found the Long Bow 'Belthronding'
     52902   4950'  Killed Huan, Wolfhound of the Valar
     53110   5000'  Killed Morgoth, Lord of Darkness


  [Options]

  [User interface]

Use the roguelike command keyset             : no  (rogue_like_commands)
Use old target by default                    : yes (use_old_target)
Automatically clear '-more-' prompts         : yes (auto_more)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Notify on object recharge                    : no  (notify_recharge)
Show flavors in object descriptions          : yes (show_flavors)
Center map continuously                      : yes (center_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show damage player deals to monsters         : yes (show_damage)
Highlight target with cursor                 : no  (show_target)
Color: Illuminate torchlight in yellow       : yes (view_yellow_light)
Color: Shimmer multi-colored things          : yes (animate_flicker)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Color: Show unique monsters in purple        : no  (purple_uniques)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : yes (hybrid_walls)
Allow mouse clicks to move the player        : no  (mouse_movement)
Use sound                                    : no  (use_sound)

  [Birth]

Randomise the artifacts (except a very few)  : no  (birth_randarts)
Use previous set of randarts                 : yes (birth_keep_randarts)
Monsters learn from their mistakes           : no  (birth_ai_learn)
Force player descent                         : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Halve view and spell distances               : no  (birth_small_range)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Don't stack objects on the floor             : no  (birth_no_stacking)
Lose artifacts when leaving level            : no  (birth_no_preserve)
Don't generate connected stairs              : no  (birth_no_stairs)
Don't show level feelings                    : no  (birth_no_feelings)
Items always sell for 0 gold                 : yes (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)


Posted on 30.4.2014 15:43
Last updated on 6.5.2014 17:33

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2. on the Competition No.156 Ladder (of 44)

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On 30.4.2014 15:43 PowerWyrm wrote:
This is a cakewalk...

Level 21, 1000ft, loaded with goodies... and I didn't even recalled yet!

On 30.4.2014 16:17 MattB wrote:
I knew I was slow but, my god, you're in a different league to me!

On 30.4.2014 17:01 PowerWyrm wrote:
Already at statgain... with even more goodies. A bit worried about having only one scroll of teleportation for emergency. But I'm still on my second dive...

On 30.4.2014 17:39 PowerWyrm wrote:
Found a tempting GV at 1650ft. Using detect evil, I don't see anything harmful... except a vampire lord. I may try to clear it, detect treasures reveals a buttload of items inside... and probably good ones.

On 30.4.2014 19:02 PowerWyrm wrote:
Sometimes the reward is worth the risk...

Apart from the vampire lord, the only remotely dangerous monsters inside the vault were inertia hounds. Used up all 3 charges of dragon's flame on the big V, but that was enough to kill him. And inside the vault, among some more goodies... a ring of speed +6!

On 5.5.2014 10:33 PowerWyrm wrote:
Another GV with nasties inside (AMHD, Gorlim, blue wizard, ethereal dragon). Let's see how this one goes...

On 5.5.2014 17:49 PowerWyrm wrote:
Trying to dive deep to get better equipment and killing uniques on my way. The only problem of this strategy is that it consumes a ton of supplies and I need to struggle with a couple heals at any time.

On 6.5.2014 07:11 jasric wrote:
Why does your character dump have the adjectives for the items in your inventory? (e.g. 12 Oily Yellow Potions of CCW) It says Angband 3.5 at the top, but my version doesn't display those words after it's been ID'd.

On 6.5.2014 10:22 PowerWyrm wrote:
GCV at 4050ft!

Got nice goodies, including two pairs of +10 speed boots (too bad you can only wear one), a +9 speed ring, a bunch of haradrim crossbows and some seekers of holy might (look at that damage against evil!). This character is pretty much set for the endgame, except for resists and consumables.

On 6.5.2014 10:28 PowerWyrm wrote:
@jasric: enable the following option:

Show flavors in object descriptions : yes (show_flavors)


On 6.5.2014 12:11 PowerWyrm wrote:
Cleared a bubble GV for more stuff. Time for the big equipment overhaul. I should be able to cover more resists now, but I'm still low of supplies.

On 6.5.2014 14:08 PowerWyrm wrote:
And there we are... depth 99. Completely set, unless a balance dragon scale mail shows up, or Vilya. Good on the turn count, but I'm probably gonna have to waste a ton of time scumming for supplies now...

On 6.5.2014 15:23 PowerWyrm wrote:
Sauron is a joke at +45 speed. And he was kind to drop Belthronding for rDisen... Now I can put on the nice Law DSM I was keeping. I just hope I won't regret diving without rChaos. The question is now to take on Morgoth or wait until I get more heals...

On 6.5.2014 17:33 PowerWyrm wrote:
Decided to take the risk...

My supplies for the final fight: 17 Cure Critical Wounds, 9 Healing, 6 *Healing*, 1 Life, 5 Banishment, 2 Mass Banishment, no *Destruction*. Since it was obvious that it wasn't enough to melee Morgoth, I decided to ditch Belthronding and to bring down the Haradrim crossbow and all the bolts of holy might/slay evil/wounding I had in reserve. Stockpiled a ton of phase doors and went down, hoping for the best.

The level I found Morgoth was really quiet. Waited, hasted myself to +46 and started to use the shoot n phase method until I depleted all my bolts... and Morgoth was already down to 40% health! Twice I phased in his LOS and got (lucky) crappy summons.

Switched to melee and things started to get bad. Had to teleport away a couple times and banish a few summons, but managed to kill him with the few supplies I had.

On 7.5.2014 03:35 Thraalbeast wrote:
Impressive! Congrats

On 7.5.2014 06:50 bron wrote:
Really?!? 53K standard turns? I figured Thralbeast's 100K turns would merely be impossible to beat. This is just absurd.

Congrats on an incredible run.

On 7.5.2014 13:07 MattB wrote:
Well done!
Well that's not going to be beaten...by me, at least.

On 8.5.2014 10:23 krazyhades wrote:
I'm going to give beating this a shot, but I don't expect I'll succeed. Still, I expect none of my dumps will have longer turncounts...they'll just be dead!

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