The Angband Ladder: Ringle, Ring Monster by Jungle_Boy

  [PosChengband 3.1.5 Character Dump]
              ***LOSER***

 Name       : Ringle                       ========== Stats ==========
 Sex        : Male                               Str  :         4
 Personality: Lucky                              INT  :     18/20
 Race       : Ring                               WIS  :        11
 Subrace    : None                               Dex  :         9
 Class      : Monster                            CON  :        10
                                                 CHR  :     18/10

 Level      :       14                           HP   :    -1/125
 Cur Exp    :     1910                           SP   :     56/56
 Max Exp    :     1910                           AC   :        26
 Adv Exp    :     2100                           Speed:        +1

                                           ========== Skills =========
 Gold       :     2962                     Melee      : Fair
 Kills      :      284                     Ranged     : Fair
 Uniques    :        4                     SavingThrow: Excellent
 Artifacts  :        0                     Stealth    : Excellent
                                           Perception : Good
 Game Day   :        3                     Searching  : Fair
 Game Time  :    19:44                     Disarming  : Very Good
 Play Time  :    02:44                     Device     : Superb


============================= Character Equipment =============================

a) a Ring


              =                                         =
              a@                                        a@
 Acid       : ..   0%                      Speed      : .+
 Elec       : .. -50%                      Free Act   : .+
 Fire       : ..   0%                      See Invis  : .+
 Cold       : ..   0%                      Warning    : ..
 Poison     : ..   0%                      SlowDigest : ..
 Light      : ..   0%                      Regenerate : ..
 Dark       : ..   0%                      Levitation : ..
 Confusion  : ..   0%                      Perm Lite  : .+
 Nether     : ..   0%                      Reflection : ..
 Nexus      : ..   0%                      Hold Life  : ..
 Sound      : ..   0%                      Sust Str   : ..
 Shards     : ..   0%                      Sust Int   : ..
 Chaos      : ..   0%                      Sust Wis   : ..
 Disenchant : ..   0%                      Sust Dex   : ..
 Time       : ..   0%                      Sust Con   : ..
 Blindness  : ..   0%                      Sust Chr   : ..
 Fear       : ..                           Dec Mana   : ..
 Aura Fire  : ..                           Easy Spell : ..
 Aura Elec  : ..                           Anti Magic : ..
 Aura Cold  : ..                           Telepathy  : ..


              =                                         =
              a@                                        a
 Slay Evil  : ..                           Telepathy  : ..
 Slay Undead: ..                           ESP Evil   : ..
 Slay Demon : ..                           ESP Noliv. : ..
 Slay Dragon: ..                           ESP Good   : ..
 Slay Human : ..                           ESP Undead : ..
 Slay Animal: ..                           ESP Demon  : ..
 Slay Orc   : ..                           ESP Dragon : ..
 Slay Troll : ..                           ESP Human  : ..
 Slay Giant : ..                           ESP Animal : ..
 Slay Good  : ..                           ESP Orc    : ..
 Acid Brand : ..                           ESP Troll  : ..
 Elec Brand : ..                           ESP Giant  : ..
 Fire Brand : ..                           Magic Skill: ..
 Cold Brand : ..                           Spell Pow  : ..
 Pois Brand : ..                           Spell Cap  : ..
 Mana Brand : ..                           Magic Res  : ..
 Sharpness  : ..                           Infravision: ..  50'
 Quake      : ..                           Stealth    : ..
 Vampiric   : ..                           Searching  : ..
 Chaotic    : ..                           Cursed     : ..
 Add Blows  : ..                           Rnd Tele   : ..
 Blessed    : ..                           No Tele    : ..
 Riding     : ..                           Drain Exp  : ..
 Tunnel     : ..                           Aggravate  : ..
 Throw      : ..                           TY Curse   : ..


              =
              a@   Base  R  C  P  E  Total
        Str : ..     10 -3  0 -2  0      5       4
        INT : ..     18  4  0 -2  0  18/20
        WIS : ..     12  1  0 -2  0     11
        Dex : ..     12  0  0 -2  0     10       9
        CON : ..     13 -1  0 -2  0     10
        CHR : ..     18  3  0 -2  0  18/10


=================================== Powers ====================================

                     Lvl Cost Fail Desc
Absorb Jewelry         1    0   0% 
Glitter                1    0   0% 
Detect Jewelry         5    1   5% 
Identify Jewelry      10   10  32% 
Charm                 15   10 100% power 40



=================================== Essences ==================================

   Stats                  Total  Need Bonus
   ---------------------- ----- ----- -----
   Intelligence               1     2    +0
   Charisma                   1     2    +0

   Skills                 Total  Need Bonus
   ---------------------- ----- ----- -----
   To AC                     12    13   +12

   Resistances            Total  Need Bonus
   ---------------------- ----- ----- -----
   Acid                       1     2    +0
   Lightning                  1     3    +0
   Fire                       1     2    +0
   Cold                       1     2    +0

   Abilities              Total  Need Bonus
   ---------------------- ----- ----- -----
   Free Action                1     1     Y
   See Invisible              1     1     Y
   Sustain Strength           1     5      

   ESP                    Total  Need Bonus
   ---------------------- ----- ----- -----


==================================== Spells ===================================

   Offense: Bolt                   Ct Lvl Cst Fail Info
   ------------------------------ --- --- --- ---- ----------------
   Magic Missile                    1   1   1   5% dam 3d6

   Buff                            Ct Lvl Cst Fail Info
   ------------------------------ --- --- --- ---- ----------------
   Resist Cold                      1  15  10 100% Dur d20 + 20

   Teleportations                  Ct Lvl Cst Fail Info
   ------------------------------ --- --- --- ---- ----------------
   Phase Door                       1   3   3   5% 

   Utility                         Ct Lvl Cst Fail Info
   ------------------------------ --- --- --- ---- ----------------
   Satisfy Hunger                   1   5   5   5% 

=================================== Dungeons ==================================

 Camelot         : level   8

 You were killed by an Eagle in Wilderness.

 Last Message: If you're gonna die, die with your boots on!



==================================== Quests ===================================
< Completed Quest >
  Thieves Hideout                          (Danger  level:   5) - level 11
  Warg problem                             (Danger  level:   5) - level 13

< Failed Quest >
  Nothing.


 Arena:  0 Victory


============================== Defeated Monsters ==============================

You have defeated 284 enemies including 4 unique monsters in total.

< Unique monsters top 4 >
  Bloodfang the Wolf                       (level   9)
  Freesia                                  (level   2)
  Wolf, Farmer Maggot's dog                (level   2)
  Farmer Maggot                            (level   0)


================================== Mutations ==================================

There is a white aura surrounding you.


============================= Character Inventory =============================

a) 3 Potions of Neutralize Poison
b) 2 Potions of Cure Critical Wounds
c) a Potion of Curing
d) a Scroll of Phase Door
e) 8 Scrolls of Teleportation
f) 2 Scrolls of Door/Stair Location
g) a Wand of Stinking Cloud (0 charges)
h) a Wand of Magic Missile (10 charges)
i) a Wand of Frost Bolts (9 charges)
j) a Wand of Slow Monster (13 charges)
k) a Novice mage Corpse



================================ Last Messages ================================

> The Eagle claws your Lizardman (controlling).
> Your Lizardman (controlling) grunts with pain.
> The Eagle bites your Lizardman (controlling).
> Your Lizardman (controlling) grunts with pain.
> You have 2 Potions of Cure Critical Wounds.
> You feel better.
> Your Lizardman (controlling) misses the Eagle.
> Your Lizardman (controlling) hits the Eagle.
> The Eagle squeaks.
> The Eagle claws your Lizardman (controlling).
> Your Lizardman (controlling) grunts with pain.
> The Eagle claws your Lizardman (controlling).
> Your Lizardman (controlling) cries out in pain.
> The Eagle bites your Lizardman (controlling).
> Your Lizardman (controlling) screams in agony.
> The Eagle misses you. <x2>
> The Eagle bites you.
> *** LOW HITPOINT WARNING! ***
> The Eagle claws your Lizardman (controlling).
> Your Lizardman (controlling) dies.
> You feel something roll beneath your feet.
> *** LOW HITPOINT WARNING! ***
> The Eagle claws you.
> *** LOW HITPOINT WARNING! ***
> The Eagle claws you.
> *** LOW HITPOINT WARNING! ***
> The Eagle bites you.
> *** LOW HITPOINT WARNING! ***
> The Eagle claws you.
> If you're gonna die, die with your boots on!
> Goodbye, Ringle!


=================================== Options ===================================

 Preserve Mode:      ON
 Small Levels:       ENABLED
 Arena Levels:       ENABLED

  [Check Sum: "ba0377f431027cd8ef"]


Posted on 24.4.2014 08:17
Last updated on 25.4.2014 03:04

Download this dump

46. on the Competition No.155 Ladder (of 53)

Comments

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On 24.4.2014 08:17 Jungle_Boy wrote:
Just tried this out today as the idea of being a magic ring appealed to me. Not really sure what I am doing but this one has stayed alive the longest so far. How do you know what good ringbearers are? Any other basic tips? I'm an experienced *bander but I usually stick to Vanilla or Sil.

On 24.4.2014 08:19 Jungle_Boy wrote:
Whoops, uploaded the PosChengband.exe file the first try!

On 25.4.2014 00:18 HugoTheGreat2011 wrote:
Basically, you're limited to these types of monsters who can pick you up from the ground: [p], [y], [h], [A], [L], and maybe a few others, as far as I know.

At your current level, the Lizard king is probably one of the best choices. Lizard kings are fast and can attack well against early-game monsters. You'd want to use spoilers to help you decide who you can get and who to avoid. You could use my char dumps as a guide.

On 25.4.2014 01:50 Jungle_Boy wrote:
Thanks, I did notice the lizard king in some of your dumps. I'll take a closer look. Do you need to *ID* jewelry before absorbing and is there any jewelry you would not want to absorb?

On 25.4.2014 02:41 Jungle_Boy wrote:
I notice the essences in the file dump but can you find this info in game anywhere?

On 25.4.2014 03:04 Jungle_Boy wrote:
Ambushed by a bunch of birds, I'm thinking running around the wilderness at night was probably not my best move.

On 25.4.2014 04:59 HugoTheGreat2011 wrote:
No need to *ID* jewelry before absorbing. Absorbing ignores all negative effects. So, you can absorb all jewelry in sight.

To find info on the essences while in-game, use the '~' command and then press 'x'

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