The Angband Ladder: Arique, Sindar Falathrim no-class by locus

  [Sil 1.2.1 Character Dump]

 Name   Arique        Age      704       Str   1
 Sex    Female        Height  5'11       Dex   6 =  5  +1
 Race   Sindar        Weight   163       Con   3
 House  Falathrim                        Gra   4 =  3  +1

 Game Turn   14,989   Melee   (+9,2d6)   Melee        9 =  0  +6  +2  +1
 Exp Pool     6,807   Bows  (+20,1d10)   Archery     20 = 12  +6      +2
 Total Exp   49,707   Armor [+23,4-11]   Evasion     23 = 15  +6  +2
 Burden       102.3                      Stealth     12 =  7  +6  -1
 Max Burden   120.0   Health     -1:34   Perception  13 =  9  +4
 Depth         850'   Voice      41:41   Will        16 =  7  +4  +5
 Min Depth     600'                      Smithing     4 =  0  +4
 Light Radius     4                      Song         4 =  0  +4

 You are the only child of a Sindar bard. You have light grey eyes,
 straight black hair, and a fair complexion.






  [Last Messages]

> The Arrow (+3) hits the Young fire-drake!!!
> You have no more Arrows (+11) {special} (n).
> The Arrow (+11) {special} hits the Young fire-drake!
> You have 33 Arrows (+3) (m).
> The Arrow (+3) hits the Young fire-drake!!
> You provoke attacks of opportunity from adjacent enemies!
> The Cat warrior misses you. <2x>
> You exchange places with the Cat warrior.
> It attacks you as you slip past.
> The Cat warrior claws you.
> The Cat warrior exchanges places with you.
> You attack it as it slips past.
> You miss the Cat warrior.
> The Young fire-drake claws you.
> You die.


  [Screenshot]

  ..'....
  ..#%%%#
  ##f%%##
   %%@d--
    #.M-.
    C....
    %....


  [Equipment]

a) The Longsword 'Glamdring' (+2,2d5) [+2] <+2> 3.0 lb
   It improves your will by 2.  It slays orcs, trolls, dragons, 
   and raukar.  It cannot be harmed by the elements.  
b) a Dragon-horn Bow of Nargothrond (+0,1d9) 2.0 lb
   It slays dragons and raukar.  It can shoot arrows 15 squares
   (with your current strength).
c) a Marble Ring of Dexterity <+1>
   It increases your dexterity by 1.  It sustains your dexterity.
   
d) a Golden Ring of Frost
   It provides resistance to fire.  
e) a Coral Amulet of Grace <+1>
   It increases your grace by 1.  It sustains your grace.  
f) a Feanorian Lamp of True Sight {trusight}
   It provides resistance to blindness and hallucination.  It
   grants you the ability to see invisible creatures.  
g) Leather Armour [-1,1d5]
h) a Cloak [+2]
i) (nothing)
j) a Great Helm of Defiance [-2,1d3] <+3>
   It improves your will by 3.  It provides resistance to fear.  
   
k) (nothing)
l) The Pair of Boots of Irime [+1,1d1]
   It sustains your dexterity.  It lights your path behind you.  
   It cannot be harmed by the elements.  
m) 33 Arrows (+3)
   They can be shot 15 squares (with your current strength and bow).
n) (nothing)


  [Inventory]

a) a Black Herb of Restoration
b) 4 Fragments of Lembas
c) 4 Clear Potions of Miruvor
d) 6 Murky Brown Potions of Orcish Liquor
e) 5 Dark Blue Potions of Healing
f) a Milky White Potion of Voice {clarity???}
g) 6 Brown Potions of Quickness
h) a Bright Orange Potion of Strength
i) a Yellow Potion of Constitution
j) an Oak Staff of Freedom (6 charges)
k) a Willow Staff of Sanctity (2 charges)
l) a Twisted Staff of Revelations (8 charges)
m) a Twisted Staff of Revelations (5 charges)
n) a Runed Staff of Treasures (4 charges)
o) an Ivory Staff of Self Knowledge (3 charges)
p) a Pearl Ring of Evasion [+1]
q) a Bronze Ring of Free Action {free action}
   It grants you freedom of movement.  
r) a Feanorian Lamp of True Sight
   It provides resistance to blindness and hallucination.  It
   grants you the ability to see invisible creatures.  
s) a Pair of Greaves of Free Action [+0,1d2]
   It grants you freedom of movement.  
t) a Spear (Vampiric) (-1,1d9) {vamp} 3.0 lb
   It drains life from your enemies.  It can be thrown
   effectively (4 squares).  It increases your hunger.  It does
   extra damage when wielded with both hands.  It counts as a
   type of polearm.  
u) a Shovel (-3,2d2) <+1> 6.0 lb
   It improves your tunneling by 1.  It requires both hands to
   wield it properly.  
v) 43 Arrows (Poisoned)
   They are branded with venom.  They can be shot 15 squares
   (with your current strength and bow).
w) 62 Arrows
   They can be shot 15 squares (with your current strength and bow).


  [Notes]

Arique of the Sindar
Entered Angband on 22 Apr 2014

   Turn     Depth   Note

     70     50 ft   a bow!
    648     50 ft   (Crowd Fighting)
  1,555    150 ft   arrows!
  1,555    150 ft   (Careful Shot)
  1,555    150 ft   (Point Blank Archery)
  1,891    150 ft   Encountered Gorgol, the Butcher
  1,965    150 ft   (Precision)
  1,965    150 ft   Slew Gorgol, the Butcher
  3,354    250 ft   Fell through a false floor
  3,354    300 ft   oh
  5,055    350 ft   +1 pv great helm of defiance +3
  5,316    400 ft   (Flaming Arrows)
  5,590    400 ft   (Focused attack)
  6,677    400 ft   (Keen Senses)
  7,040    500 ft   (Hardiness)
  7,044    500 ft   Encountered Ulfang the Black
  7,479    550 ft   Encountered Uldor, the Accursed
  7,590    550 ft   feanorian lamp of true sight
  7,631    550 ft   (Concentration)
  7,936    550 ft   (Crippling Shot)
  8,479    550 ft   Slew Ulfang the Black
  8,975    550 ft   (Listen)
  9,135    600 ft   Found The Pair of Boots of Irime
  9,714    650 ft   (Poison Resistance)
 10,479    600 ft   Encountered Gilim, the Giant of Eruman
 11,125    700 ft   Slew Gilim, the Giant of Eruman
 11,889    750 ft   (Dodging)
 11,889    750 ft   (Sprinting)
 11,983    750 ft   (Exchange Places)
 11,984    800 ft   wtb arrows of piercing
 12,849    750 ft   Encountered Duruin, Least of the Balrogs
 12,883    750 ft   Destroyed Duruin, Least of the Balrogs
 12,888    750 ft   Found The Longsword 'Glamdring'
 13,623    800 ft   Encountered Oikeroi, Guard of Tevildo
 13,627    800 ft   Encountered Tevildo, Prince of Cats
 13,629    800 ft   Slew Tevildo, Prince of Cats
 13,661    800 ft   Slew Oikeroi, Guard of Tevildo

 14,989    850 ft   Slain by a Young fire-drake.
 14,989    850 ft   Died on 23 April 2014.




  ['Score' 017085011]


Posted on 23.4.2014 05:35
Last updated on 24.4.2014 03:57

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932. on the Sil Ladder (of 2253)

Comments

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On 23.4.2014 05:35 locus wrote:
I'm trying out the crap-elf races. It's forcing me to leave my comfort zone of face-bashy dudes. This character seems to be doing all right, although I really have no idea what I'm doing with archers. Listen doesn't seem to let me shoot things I can only hear without taking a penalty, which makes sense but is disappointing.

On 23.4.2014 05:36 locus wrote:
Does Dailir ever auto-id or do I need to find a staff of id?

On 24.4.2014 03:57 locus wrote:
Died with Dailir unidentified. Cat warrior kept me from escaping, it was my own fault for not seeing the cat as an incoming major threat.

On 24.4.2014 08:14 taptap wrote:
I wonder about your listen comment. When the letter shows I thought it is equivalent to seeing it.

On 24.4.2014 08:37 absolutego wrote:
sometimes you see the glyph, sometimes just an asterisk, right.
and you can't auto-target for the latter, which i also found rather annoying (if i recall correctly).

On 24.4.2014 17:11 taptap wrote:
that is the main reason i do like radiance bows.

On 25.4.2014 08:59 absolutego wrote:
sure, but if it actually works the way i think it does (you sense a monster and you're sure about its position, you just can't make out what it is), auto-target should work.

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