The Angband Ladder: Ringle 115, Ring Monster by HugoTheGreat2011

  [PosChengband 3.1.4 Character Dump]
              ***LOSER***

 Name       : Ringle 115                   ========== Stats ==========
 Sex        : Male                               STR  :         5
 Personality: Lucky                              INT  :    18/112
 Race       : Ring                               WIS  :        12
 Controlling: Death knight                       Dex  :         6
 Class      : Monster                            CON  :        10
                                                 Chr  :     18/31

 Level      :       28                           HP   :  -131/254
 Cur Exp    :    67000                           SP   :   128/177
 Max Exp    :    69379                           AC   :        64
 Adv Exp    :    75000                           Speed:     +7+10

                                           ========== Skills =========
 Gold       :    29815                     Melee      : Good
 Kills      :      373                     Ranged     : Good
 Uniques    :       29                     SavingThrow: Superb
 Artifacts  :        6                     Stealth    : Superb
                                           Perception : Very Good
 Game Day   :        6                     Searching  : Very Good
 Game Time  :    22:03                     Disarming  : Superb
 Play Time  :    03:12                     Device     : Heroic


============================= Character Equipment =============================

a) a Ring {cursed}


              =                                         =
              a@                                        a@
 Acid       : .+  50%                      Speed      : .+
 Elec       : .+  65%                      Free Act   : .+
 Fire       : ..   0%                      See Invis  : .+
 Cold       : .+  65%                      Warning    : ..
 Poison     : .+  50%                      SlowDigest : ..
 Light      : ..   0%                      Regenerate : ..
 Dark       : ..   0%                      Levitation : ..
 Confusion  : ..   0%                      Perm Lite  : .+
 Nether     : ..   0%                      Reflection : ..
 Nexus      : ..   0%                      Hold Life  : .+
 Sound      : ..   0%                      Sust Str   : ..
 Shards     : ..   0%                      Sust Int   : ..
 Chaos      : ..   0%                      Sust Wis   : ..
 Disenchant : ..   0%                      Sust Dex   : ..
 Time       : ..   0%                      Sust Con   : ..
 Blindness  : .+  50%                      Sust Chr   : ..
 Fear       : .+                           Dec Mana   : ..
 Aura Fire  : ..                           Easy Spell : ..
 Aura Elec  : ..                           Anti Magic : ..
 Aura Cold  : ..                           Telepathy  : ..


              =                                         =
              a@                                        a
 Slay Evil  : ..                           Telepathy  : ..
 Slay Undead: ..                           ESP Evil   : ..
 Slay Demon : ..                           ESP Noliv. : ..
 Slay Dragon: ..                           ESP Good   : ..
 Slay Human : ..                           ESP Undead : ..
 Slay Animal: ..                           ESP Demon  : ..
 Slay Orc   : ..                           ESP Dragon : ..
 Slay Troll : ..                           ESP Human  : ..
 Slay Giant : ..                           ESP Animal : ..
 Slay Good  : ..                           ESP Orc    : .+
 Acid Brand : ..                           ESP Troll  : ..
 Elec Brand : ..                           ESP Giant  : ..
 Fire Brand : ..                           Magic Skill: ..
 Cold Brand : ..                           Spell Pow  : ..
 Pois Brand : ..                           Spell Cap  : ..
 Mana Brand : ..                           Magic Res  : ..
 Sharpness  : ..                           Infravision: ..  50'
 Quake      : ..                           Stealth    : .+
 Vampiric   : ..                           Searching  : .+
 Chaotic    : ..                           Cursed     : +.
 Add Blows  : ..                           Rnd Tele   : ..
 Blessed    : ..                           No Tele    : ..
 Riding     : ..                           Drain Exp  : ..
 Tunnel     : ..                           Aggravate  : ..
 Throw      : ..                           TY Curse   : ..


              =
              a@   Base  R  C  P  E  Total
        STR : ..     10 -3  0 -2  0      5
        INT : ..  18/92  4  0 -2  0 18/112
        WIS : ..     12  1  0 -2  1     12
        Dex : ..     12  0  0 -2  2     12       6
        CON : ..     13 -1  0 -2  0     10
        Chr : ..  18/35  3  0 -2  0  18/45   18/31


=================================== Powers ====================================

                     Lvl Cost Fail Desc
Absorb Jewelry         1    0   0% 
Glitter                1    0   0% 
Detect Jewelry         5    1   2% 
Identify Jewelry      10   10   2% 
Charm                 15   10   5% power 63
Breathe Fire          20   14  20% dam 56
Telekinesis            9    9  12% 
Shriek                20   14  20% dam 28



=================================== Essences ==================================

   Stats                  Total  Need Bonus
   ---------------------- ----- ----- -----
   Intelligence               1     2    +0
   Wisdom                     2     6    +1
   Dexterity                  6    14    +2
   Constitution               1     2    +0
   Charisma                   1     2    +0

   Skills                 Total  Need Bonus
   ---------------------- ----- ----- -----
   To AC                     73    77   +37
   Stealth                    3     6    +1
   Searching                  2     6    +1
   Light                      3     7    +2

   Resistances            Total  Need Bonus
   ---------------------- ----- ----- -----
   Acid                       2     6    +1
   Lightning                  5     6    +1
   Fire                       1     2    +0
   Cold                       2     6    +1
   Dark                       2     3    +0
   Nexus                      1     3    +0
   Disenchantment             1     3    +0
   Fear                       3     6    +1

   Abilities              Total  Need Bonus
   ---------------------- ----- ----- -----
   Free Action                6     1     Y
   See Invisible              4     1     Y
   Levitation                 1     2      
   Slow Digestion             1     2      
   Regeneration               2     7      
   Wizardry                   2     7      
   Aura Fire                  1     7      
   Sustain Strength           1     5      
   Sustain Dexterity          1     5      

   ESP                    Total  Need Bonus
   ---------------------- ----- ----- -----
   ESP Undead                 1     2      
   ESP Demon                  1     2      
   ESP Orc                    2     2     Y


==================================== Spells ===================================

   Offense: Bolt                   Ct Lvl Cst Fail Info
   ------------------------------ --- --- --- ---- ----------------
   Magic Missile                    2   1   1   2% dam 4d6
   Lightning Bolt                   1  10   3   2% dam 7d8
   Fire Bolt                        1  15   9   2% dam 11d8

   Offense: Ball                   Ct Lvl Cst Fail Info
   ------------------------------ --- --- --- ---- ----------------
   Lightning Ball                   1  19  10   2% dam 68

   Offense: Breath                 Ct Lvl Cst Fail Info
   ------------------------------ --- --- --- ---- ----------------
   Breathe Lightning                1  25  30   2% dam 0

   Buff                            Ct Lvl Cst Fail Info
   ------------------------------ --- --- --- ---- ----------------
   Heroism                          1  12   5   2% Dur d25 + 25
   Resist Fire                      1  15  10   2% Dur d20 + 20
   Resist Cold                      2  15  10   2% Dur d21 + 21
   Berserk                          1  25  10  22% Dur d25 + 25
   Stone Skin                       1  25  15  27% Dur d20 + 20

   Detection/Knowledge             Ct Lvl Cst Fail Info
   ------------------------------ --- --- --- ---- ----------------
   Detect Traps                     1   3   4   2% 
   Detection                        1  25  15  27% 

   Teleportations                  Ct Lvl Cst Fail Info
   ------------------------------ --- --- --- ---- ----------------
   Phase Door                       1   3   3   2% 
   Strafing                         1  20  15   7% 

=================================== Dungeons ==================================

 Angband         : level   1
 Orc cave        : level  17
!Labyrinth       : level  28
 Anti-melee cave : level  42
 Glass castle    : level  42

 You were killed by Giganto the Gargantuan on level 40 of Anti-melee cave.

 Last Message: Catch my soul 'cos it's willing to fly away!



==================================== Quests ===================================
< Completed Quest >
  Thieves Hideout                          (Danger  level:   5) - level 27
  Orc Camp                                 (Danger  level:  15) - level 27
  Old Man Willow Quest                     (Danger  level:  22) - level 27
  The Mimic's Treasure                     (Danger  level:  25) - level 27
  Tengu and Death Swords                   (Danger  level:  25) - level 27
  Dark Elven Lords Quest                   (Danger  level:  25) - level 27

< Failed Quest >
  Nothing.


 Arena: 24 Victories


============================== Defeated Monsters ==============================

You have defeated 373 enemies including 29 unique monsters in total.

< Unique monsters top 20 >
  The Minotaur of the Labyrinth            (level  35)
  Grendel                                  (level  27)
  Ulwarth, Son of Ulfang                   (level  26)
  Sangahyando of Umbar                     (level  24)
  Hagen, Son of Alberich                   (level  24)
  Old Man Willow                           (level  22)
  Gorbag, the Orc Captain                  (level  18)
  Meng Huo, the King of Southerings        (level  18)
  Wutugu, the Chief of Southerings         (level  17)
  King Mulu, the Chief of Southerings      (level  16)
  Lady Zhurong, the Avatar of Flame Spirit (level  14)
  Boldor, King of the Yeeks                (level  13)
  Golfimbul, the Hill Orc Chief            (level  12)
  Mauhur, the Orc Captain                  (level  12)
  King Duosi, the Chief of Southerings     (level  11)
  Grishnakh, the Hill Orc                  (level  10)
  Dailai Dongzhu, Captain of Southerings   (level  10)
  Hobbes the Tiger                         (level  10)
  Brodda, the Easterling                   (level   9)
  Bloodfang the Wolf                       (level   9)


================================== Mutations ==================================

You can breathe fire (dam lvl * 2).
You are telekinetic.
You can emit a horrible shriek.
There is a white aura surrounding you.


==================================== Pets =====================================

 Leading Pets
  a Master lich
  a Balance drake
  a Death knight (controlling)
  a Chthonian

 Options
  Pets open doors:                    OFF
  Pets pick up items:                 OFF
  Allow teleport:                     ON
  Allow cast attack spell:            ON
  Allow cast summon spell:            ON
  Allow involve player in area spell: OFF


============================= Character Inventory =============================

a) 4 Pieces of Elvish Waybread
b) 3 Potions of Speed {!k!q}
c) 10 Potions of Cure Critical Wounds {25% off}
d) a Potion of Healing {!k!q}
e) 2 Potions of Resistance {!k!q}
f) 20 Scrolls of Teleportation
g) 3 Scrolls of Door/Stair Location
h) a Rod of Door/Stair Location
i) 2 Rods of Illumination
j) a Rod of Stone to Mud
k) a Rod of Monster Location
l) a Rod of Polymorph
m) a Wand of Trap/Door Destruction (15 charges)
n) a Wand of Stone to Mud (7 charges)
o) a Staff of Light (11 charges)
p) a Staff of Door/Stair Location (8 charges)
q) a Set of Gauntlets [2,+9]
r) a Dagger (1d4) (+0,+0)
s) The Spear of Hagen (1d6) (+11,+13) (+3 to speed)
t) a Lucerne Hammer (2d5) (+4,+5)
u) a Glaive of Force (3d6) (+7,+10) (+2)
v) a War Hammer (3d3) (+0,+0)
w) a Wizardstaff (1d2) (-4,-5) {cursed}


================================ Home Inventory ===============================

 ( page 1 )
a) 2 Potions of Berserk Strength
b) a Scroll of Acquirement {!*}
c) a Wand of Teleport Other (12 charges)
d) a Wand of Lightning Balls (13 charges)
e) a Staff of Animate Dead (8 charges)
f) The Phial of Galadriel (+1 to searching)
g) The Cloak of Merry (+1,+1) [1,+7] (+1)
h) The Large Metal Shield of Anarion [8,+18]
i) The Hard Leather Cap of Thranduil [2,+10] (+2) [+10%]
j) The Set of Gauntlets of Corwin [2,+15] (+4)



================================ Last Messages ================================

> The Baby black dragon flees in terror!
> Your Death knight (controlling) casts a spell, burning its eyes.
> The Baby black dragon dies.
> You feel sad for a moment.
> Your Death knight (controlling) casts a spell, burning Giganto the
Gargantuan's
>  eyes.
> Giganto the Gargantuan is unaffected.
> Really try a Potion of Healing {!k!q}? [y/n]
> You have 2 Potions of Curing.
> You feel very good.
> You have 21 Scrolls of Teleportation.
> You have 3 Potions of Speed {!k!q}.
> The Potion of Speed {!k!q} shatters!
> Your Death knight (controlling) starts moving faster.
> It breathes nether.
> Mime, the Nibelung resists somewhat.
> Your Death knight (controlling) resists.
> You keep hold of your life force!
> You stand your ground!
> You have 20 Scrolls of Teleportation.
> You have a Potion of Curing.
> You feel very good.
> The Chaos drake tries to cast a spell, but fails.
> Your Death knight (controlling) points at it, incanting terribly!
> It is destroyed.
> You have no more Potions of Curing.
> You feel very good.
> Giganto the Gargantuan breathes toxic waste.
> You stand your ground!
> Catch my soul 'cos it's willing to fly away!
> Goodbye, Ringle 115!


=================================== Options ===================================

 Preserve Mode:      ON
 Small Levels:       ENABLED
 Arena Levels:       ENABLED

  [Check Sum: "ba7f77f431027cd8ef"]


Posted on 17.4.2014 03:47
Last updated on 19.4.2014 03:07

Download this dump

17. on the Competition No.155 Ladder (of 53)

Related screenshots:
Screen room blocked out at wilderness edge! [Bug]
Inside the screen room beyond wilderness edge! [bug]
You are being crushed....by permanent walls!

Comments

Jump to latest

On 17.4.2014 03:47 HugoTheGreat2011 wrote:
Clvl: 12
Controlling: Lizard king
Location: Swamp southwest of Outpost
Play time: 0:19
Game day: 1 - Game time: 11:14

Currently at clvl 12 controlling a Lizard king with AC 22 and +6 Base Speed....who stumbled into a secret room blocked out at wilderness edge...a bug!

Screenshot to accompany this!


On 17.4.2014 05:23 HugoTheGreat2011 wrote:
Clvl: 13
Controlling: Lizard king
Location: Swamp west of Outpost
Play time: 0:22
Game day: 1 - Game time: 12:11

Currently at clvl 12 controlling a Lizard king with AC 23 and +6 Base Speed.

Playing with the wilderness edge a bit and now, I managed to phase door myself into a room (a different) blocked out by permanent walls!!!

With screenshot to accompany....

On 17.4.2014 06:35 HugoTheGreat2011 wrote:
I was at clvl 13 at the 0:22 mark. Typo fixed.

On 17.4.2014 06:36 HugoTheGreat2011 wrote:
Clvl: 13
Controlling: Lizard king
Location: Swamp west of Outpost
Play time: 0:23
Game day: 1 - Game time: 12:36

0:23 mark
Currently at clvl 13 controlling a Lizard king with AC 23 and +6 Base Speed.

Switched to overworld map and switched back to wilderness map. And now, I'm inside the permanent wall!!

No worries. I have scrolls of teleportation!

On 18.4.2014 06:12 HugoTheGreat2011 wrote:
Clvl: 27
Controlling: Mandor, the Master of Logrus
Location: Morivant
Play time: 1:14
Game day: 3 - Game time: 20:08

My ringbearers from clvl 1 to now (clvl 27):
Agent of black market (clvl 1 - 4) [killed by 2-headed hydra in swamp southwest of Outpost]
-> Lizard king (clvl 4 - 16) [tossed in swamp west Outpost]
-> Lizard king [charmed] (clvl 16 - 26) [dismissed in Glass castle 40]
-> Mandor, Master of the Logrus (clvl 26 - 27) --Used "Glitter" and Mandor fetched me at Glass castle 40 without hesitation even with doom drake breathing on me at same time!-- [later tossed in Morivant]
-> Mandor, Master of the Logrus [charmed after 1 attempt] (clvl 27 - now)

1:14 mark
Currently at clvl 27 controlling Mandor, Master of the Logrus with AC 37 and +9 Base Speed.

This 1:14 playtime was set back by the permanent wall distraction and some interruptions. Without interruptions, I'd be having Mandor before the 1 hour mark!

So, enough of the permanent walls and I used a teleportation scroll to get back to work! I managed to get Mandor to be my current ringbearer. How I lured him was interesting as noted above. Mandor is great. He functions like a Sorcerer, but also uses raw Logrus, is slower, and does not summons as much. He's native to dlvl 38, putting at the same level as the Death knight. For now, I'll stick with Mandor until about clvl 30. At clvl 30, I'll forward to the Sorcerer. Sorcerers are just better and more fun, in my opinion

On 18.4.2014 07:47 HugoTheGreat2011 wrote:
Clvl: 27
Controlling: Mandor, the Master of Logrus
Location: Morivant
Play time: 2:00
Game day: 4 - Game time: 21:38

Unique count at 2 hr mark (this time): 19
Unique count at 1:14 mark (last time): 10

-> Mandor, Master of the Logrus [charmed after 1 attempt in Morivant] (clvl 27) [tossed in Angwil just after Orc camp quest. Bastard nearly killed me!!]
-> Novice mindcrafter (clvl 27) [killed by Mandor, Master of the Logrus in Angwil]
-> Mandor, Master of the Logrus [charmed after 1 attempt in Angwil, thankfully] (clvl 27) [tossed in Angwil after just a few steps!]
-> Nibelung (clvl 27) [killed by Mandor, Master of the Logrus in Angwil]
-> Novice mindcrafter (clvl 27) [dismissed in Angwil]
-> Mandor, Master of the Logrus [charmed after 3 attempts in Angwil, Jesus Christ!] (clvl 27) [tossed AGAIN during Tengu Swords quest]
-> Mandor, Master of the Logrus [charmed after 1 attempt during Tengu Swords quest] (clvl 27) [tossed AGAIN at Labyrinth 25!]
-> Mandor, Master of the Logrus [charmed after 1 attempt at Labyrinth 25!] (clvl 27 - now)

2 hour mark:
Currently at clvl 27 controlling Mandor, Master of the Logrus with AC 57 and +9 Base Speed.

Since the last time, I had been tossed by Mandor several times, 5 times to be exact. Boy, was that scary!! Fortunately, I was able to get him back each time and move on. Just finished the Labyrinth. I'm having a bit of fun letting Mandor rip up dungeons with raw Logrus left and right. The only problem is that the raw Logrus destroys all non-Chaos resistant non-artifact items in sight and can transform strong allies into weaker allies.

On 18.4.2014 08:08 HugoTheGreat2011 wrote:
If I remember correctly, my CHR was ~18/10 when Mandor tossed me those several times!

On 18.4.2014 23:47 HugoTheGreat2011 wrote:
Clvl: 28
Controlling: Death knight
Location: Morivant
Play time: 3:00
Game day: 6 - Game time: 17:44

Unique count at 3 hr mark (this time): 28
Unique count at 2 hr mark (last time): 19

-> Mandor, Master of the Logrus [charmed after 1 attempt] (clvl 27) [tossed in Orc cave 17]
-> Novice mage (clvl 27) [killed by Phase spider in Orc cave 17]
-> Swordsman (clvl 27) [killed by Mandor, Master of Logrus in Orc cave 17]
-> Ranger (clvl 27) [killed by Mandor, Master of Logrus in Orc cave 17]
-> Tax collector (clvl 27) --Mandor is too hard to charm right now!! Forget it, I have to leave him in Orc cave 17!!-- [killed by Berserker near Glass castle entrance]
-> Swordsman (clvl 27) [killed by Colbran in Glass castle 40]
-> Blue yeek (clvl 27) [got off in Glass castle 40]
-> Death knight (clvl 27 - now)

Currently at clvl 28 controlling a Death knight with AC 65 and +7 Base speed. I definitely lost access to Mandor in Orc cave 17. I tried to re-charm like 10 or so times. After I got nearly killed by this dude with my HP dropping to ZERO, I decided to RUN and leave him for good! Right now, I settled with a Death knight, which is fair enough. I really want a Sorcerer to speed things up. But, I better hold off getting a Sorcerer until after clvl 30. I also nearly got killed by a Poison breath by a Greater Basilisk in the Glass castle as well. I think I'm better off completing some dungeons first before doing anything crazy.

On 19.4.2014 03:07 HugoTheGreat2011 wrote:
Arrgh...Got bored too soon and I fucking forgot to bring ?Recall before visiting the Anti-melee cave, which I should have avoided anyways. Sigh...

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