The Angband Ladder: Fleshlord, Tonberry Blood-Knight by clouded

  [PosChengband 3.0.5 Character Dump]
              ***LOSER***

 Name       : Fleshlord                    ========== Stats ==========
 Sex        : Female                             Str  :    18/200
 Personality: Mighty                             Int  :         7
 Race       : Tonberry                           WIS  :         3
 Subrace    : None                               Dex  :     18/58
 Class      : Blood-Knight                       Con! :    18/199
                                                 Chr  :        15

 Level      :       39                           HP   :   -25/858
 Cur Exp    :  2244112                           SP   :       0/0
 Max Exp    :  2410271                           AC   :       130
 Adv Exp    :  2620000                           Speed:     +4+10

                                           ========== Skills =========
 Gold       :   344962                     Melee      : Legendary[25]
 Kills      :     5485                     Ranged     : Heroic
 Uniques    :      103                     SavingThrow: Legendary[2]
 Artifacts  :       43                     Stealth    : Fair
                                           Perception : Fair
 Game Day   :        9                     Searching  : Fair
 Game Time  :     1:04                     Disarming  : Excellent
 Play Time  :    12:11                     Device     : Very Good


============================= Character Equipment =============================

a) The Blade of Chaos 'Stormbringer' (6d6) (+16,+16) (+2)
{StCn;CfNtCa;FaHlAg|V/pGood}
b) The Large Metal Shield of Anarion [8,+18] {AcElFiCoDk(StInWiDxCnCh}
c) The Long Bow 'Lightning Blade' (x3) (+17,+16) (+4) {St;ElPo;Xs}
d) a Ring of Combat (+0,+10) (+2) {Dx}
e) a Ring of Protection [+4] {ShNx;Fa}
f) an Elemental Charm {ElFiCoPo}
g) The Stone of Lore
h) Augmented Chain Mail of the Demon-Lord (-2,+9) [16,+21] (+2)
{StInCn;-Wi;*Fi;PoCfNtCa;AgTy[F~Tele}
i) The Cloak 'Defender' [1,+15] (+3 to searching) {InSr;DkSoNt~U}
j) The Iron Helm 'Terror Mask' (+18,+18) [5,+10] (-1)
{InWiSr;AcCoPoDiFe;FaSiTeAgTy[M, .}
k) The Set of Leather Gloves 'Cambeleg' (+8,+8) [1,+15] (+2) {StCn;Fa}
l) a Pair of Metal Shod Boots of Speed [6,+7] (+7) {Sp}


              |)}=="*[(]]]                              |)}=="*[(]]]
              abcdefghijkl@                             abcdefghijkl@
 Acid       : .+.......+...  65%           Speed      : ...........+#
 Elec       : .++..+.......  72%           Free Act   : +...+....++..
 Fire       : .+...+.*..... 100%           See Invis  : .........+...
 Cold       : .+...+...+...  72%           Warning    : .............
 Poison     : ..+..+.+.+...  75%           SlowDigest : .............
 Light      : .............   0%           Regenerate : ............+
 Dark       : .+......+....  65%           Levitation : .............
 Confusion  : +......+.....  65%           Perm Lite  : .............
 Nether     : +......++....  72%           Reflection : .............
 Nexus      : ....+........  50%           Hold Life  : +............
 Sound      : ........+....  50%           Sust Str   : .+..........+
 Shards     : ....+........  50%           Sust Int   : .+...........
 Chaos      : +......+.....  65%           Sust Wis   : .+...........
 Disenchant : .........+...  50%           Sust Dex   : .+...........
 Time       : .............   0%           Sust Con   : .+..........+
 Blindness  : .............   0%           Sust Chr   : .+...........
 Fear       : .........+..+                Dec Mana   : .............
 Aura Fire  : .......+..... 4d5+2          Easy Spell : .............
 Aura Elec  : .............                Anti Magic : .........+...
 Aura Cold  : .............                Telepathy  : .......+.....


              |)}=="*[(]]]                              |)}=="*[(]]]
              abcdefghijkl@                             abcdefghijkl
 Slay Evil  : .............                Telepathy  : .......+.....
 Slay Undead: .............                ESP Evil   : .............
 Slay Demon : .............                ESP Noliv. : .............
 Slay Dragon: .............                ESP Good   : .............
 Slay Human : +............                ESP Undead : .............
 Slay Animal: .............                ESP Demon  : ........+....
 Slay Orc   : .............                ESP Dragon : .............
 Slay Troll : .............                ESP Human  : .............
 Slay Giant : .............                ESP Animal : .............
 Slay Good  : +............                ESP Orc    : .............
 Acid Brand : .............                ESP Troll  : .............
 Elec Brand : .............                ESP Giant  : .............
 Fire Brand : .............                Device Pow : .............
 Cold Brand : .............                Spell Pow  : .............
 Pois Brand : .............                Spell Cap  : .............
 Mana Brand : .............                Magic Res  : .............
 Sharpness  : .............                Infravision: .............  20'
 Quake      : .............                Stealth    : .............
 Vampiric   : +............                Searching  : ........++...
 Chaotic    : .............                Cursed     : .............
 Add Blows  : .............                Rnd Tele   : .........+...
 Blessed    : .............                No Tele    : .............


              |)}=="*[(]]]
              abcdefghijkl@   Base  R  C  P  E  Total
        Str : 2s4....2..2.s  18/50  4  2  2 10 18/***  18/200
        Int : .s.....231...     15  0 -2 -2  4     15       7
        Wis : .s.....2.1...     12 -2 -2 -2 -3      3
        Dex : .s.2......... 18/108 -4  0  0  2  18/88   18/58
        Con!: 2s.....2..2.s  18/70  5  3  1  6 18/***  18/199
        Chr : .s...........     16  0  2  1  0  18/10      15


==================================== Melee ====================================

 Hand #1: The Blade of Chaos 'Stormbringer' (6d6) (+16,+16) Accuracy
 Weight : 18.0 lbs                                           AC Hit
 To Hit : 16 + 59 = 75                                       25 91%
 To Dam : 16 + 72 = 88                                       50 87%
 Blows  : 8.91                                               75 82%
 Damage                                                     100 78%
 Crits  : 1.13x + 1.01                                      125 74%
 Normal : 997 (846-1149) [1.13x]                            150 70%
 Good   : 1211 (908-1514) [2.26x]                           175 65%
 Human  : 1313 (935-1692) [2.82x]                           200 61%


=================================== Shooting ==================================

 Shooting: The Long Bow 'Lightning Blade' (x3) (+17,+16) (+4)
 Range   : 180'
 Shots   : 2.00
 Mult    : 3.48x
 To Hit  : 17 + 19 = 36
 To Dam  : 16 (Multiplier Applies)
 Xtra Dam: 0 (Multiplier Does Not Apply)


=================================== Powers ====================================

                     Lvl Cost Fail Desc
Cauterize Wounds      30   20   1% 


=================================== Dungeons ==================================

 Angband         : level  68
!Camelot         : level  35
!Orc cave        : level  23
!Labyrinth       : level  28
 Castle          : level  20
!Anti-magic cave : level  50
!Icky cave       : level  35
!Lonely Mountain : level  40

 You were killed by a Lord of Change on level 68 of Angband.


==================================== Quests ===================================
< Completed Quest >
  Thieves Hideout                          (Danger  level:   5) - level  3
  Warg problem                             (Danger  level:   5) - level 10
  Grishnakh, the Hill Orc                  (Dungeon level:   6) - level 12
  King Mulu, the Chief of Southerings      (Dungeon level:  12) - level 14
  Orc Camp                                 (Danger  level:  15) - level 24
  Doom Quest 1                             (Danger  level:  15) - level 25
  Grendel                                  (Dungeon level:  24) - level 25
  Vapor Quest                              (Danger  level:  25) - level 29
  Malekith the Accursed                    (Dungeon level:  38) - level 32
  Nappa the Saiyan                         (Dungeon level:  44) - level 32
  Maeglin, Betrayer of Gondolin            (Dungeon level:  50) - level 33
  The Sewer                                (Danger  level:  15) - level 37
  Logrus Master                            (Danger  level:  25) - level 37
  The Vault                                (Danger  level:  30) - level 37
  The Barrow Downs                         (Danger  level:  35) - level 37

< Failed Quest >
  Kenshirou the Fist of the North Star     (Dungeon level:  56) - level 35
  Glaaki                                   (Dungeon level:  62) - level 37


 Arena: 15 Victories


============================== Defeated Monsters ==============================

You have defeated 5485 enemies including 103 unique monsters in total.

< Unique monsters top 20 >
  Brand, Mad Visionary of Amber            (level  60)
  Saruman of Many Colours                  (level  60)
  Dworkin Barimen                          (level  56)
  Maeglin, Betrayer of Gondolin            (level  56)
  Nidhogg the Hel-Drake                    (level  55)
  Thuringwethil, the Vampire Messenger     (level  55)
  The Lernean Hydra                        (level  55)
  Walken                                   (level  55)
  Shudde M'ell                             (level  54)
  The King in Yellow                       (level  53)
  Khamul the Easterling                    (level  53)
  Hoarmurath of Dir                        (level  52)
  Nappa the Saiyan                         (level  50)
  Garm, Guardian of Hel                    (level  49)
  Itangast the Fire Drake                  (level  47)
  Shuten-douji, King Ogre of Ooe-Mountain  (level  47)
  Zhar the Twin Obscenity                  (level  47)
  Smaug the Golden                         (level  45)
  The Stormbringer                         (level  45)
  Scatha the Worm                          (level  44)


============================= Character Inventory =============================

a) 24 Rations of Food
b) 5 Potions of Speed {!k!q}
c) 10 Potions of Heroism
d) 29 Potions of Cure Critical Wounds
e) a Potion of Healing {!k!q}
f) a Potion of Charisma {!k}
g) 2 Potions of Enlightenment
h) a Potion of Resistance {!k!q}
i) 21 Scrolls of Phase Door
j) 36 Scrolls of Teleportation
k) 12 Scrolls of Teleport Level
l) a Scroll of Genocide {!*}
m) 2 Rods of Recall {@zR!!}
n) 3 Rods of Detection (1 charging) {@zf}
o) a Rod of Monster Location {@zl}
p) 3 Wands of Teleport Other (0 charges)
q) 10 Wands of Stone to Mud (104 charges)
r) a Staff of Enlightenment (0 charges) {@uV}
s) an Amulet of Devotion (+4)
t) a Dragon Helm [8,+10]
u) The Dagger 'Narthanc' (1d4) (+4,+6) (+1 to speed)


================================ Home Inventory ===============================

 ( page 1 )
a) 6 Mushrooms of Restoring {!E}
b) 39 Rations of Food
c) 13 Potions of Speed {!k!q}
d) 20 Potions of Heroism
e) 14 Potions of Cure Light Wounds
f) 37 Potions of Cure Serious Wounds
g) 15 Potions of Cure Critical Wounds
h) 4 Potions of Healing {!k!q}
i) 2 Potions of *Healing* {!k!q}
j) 4 Potions of Restore Mana {!k!q}
k) 12 Potions of Restore Life Levels
l) 8 Potions of Enlightenment

 ( page 2 )
a) 2 Potions of Self Knowledge {!k}
b) 14 Potions of Resistance {!k!q}
c) 63 Potions of Curing
d) 46 Scrolls of Phase Door
e) 73 Scrolls of Teleportation
f) 9 Scrolls of Teleport Level
g) 6 Scrolls of Word of Recall {!r}
h) 8 Scrolls of *Identify*
i) 16 Scrolls of Remove Curse
j) 6 Scrolls of *Remove Curse*
k) 5 Scrolls of Recharging
l) 5 Scrolls of Monster Confusion

 ( page 3 )
a) 6 Scrolls of Destruction {!*}
b) a Scroll of Genocide {!*}
c) 6 Scrolls of Forest Creation
d) 8 Rods of Trap Location {@zu}
e) 4 Rods of Door/Stair Location {@zn}
f) 3 Rods of Illumination {@zh}
g) a Rod of Disarming
h) 2 Rods of Stone to Mud
i) a Wand of Disintegrate (4 charges)
j) 2 Staffs of Teleportation (2x 10 charges)
k) a Staff of Perception (21 charges) {@uZ}
l) a Staff of Enlightenment (11 charges) {@uV}

 ( page 4 )
a) a Staff of Object Location (15 charges)
b) a Staff of Object Location (13 charges) {@uV}
c) a Staff of Door/Stair Location (10 charges)
d) a Staff of Curing (5 charges)
e) a Staff of Healing (4 charges)
f) 4 Staffs of Speed (4x 8 charges)
g) a Staff of Destruction (5 charges)
h) a Staff of Destruction (4 charges) {!*}
i) a Ring of Combat (+0,+13) (+3) {Cn}
j) a Ring of Combat (+0,+12) (+3) {Cn}
k) a Ring of Protection [+6] {Di;Fa, !d!k}
l) a Ring of Combat (+0,+10) (+3) {St}

 ( page 5 )
a) a Ring of Speed (+2) {Sp}
b) an Elemental Ring {ElCo}
c) an Elemental Ring {FiCo}
d) a Ring of Combat (+13,+4) (+1) {Cn}
e) an Elemental Ring [+12] {Ac}
f) an Amulet of Devotion (+3) {Wi;Ca;Hl}
g) a Dwarven Necklace (+7) {If;Di;Rg}
h) a Barbarian Talisman {Fa[M}
i) an Amulet of Trickery (+1) {DxSr;Cf(Dx}
j) a Sacred Pendant [+8] (+1) {St;Fe;Bs}
k) a Barbarian Talisman (+2) {-In[M}
l) The Phial of Galadriel (+1 to searching)

 ( page 6 )
a) The Trump Card (+2) {Ch}
b) Chain Mail (-2) [14,+0]
c) The Chain Mail of Arvedui (-2) [14,+15] (+2) {StCh;ElFiCoLiShNx}
d) Double Chain Mail of Elvenkind (-2) [16,+12] (+3 to stealth) {Sl;AcElFiCoNx}
e) The Metal Brigandine Armour of the Rohirrim [19,+15] (+2) {StDx;AcElCoShCfSo}
f) The Metal Lamellar Armour of The Padre (+5,+5) [23,+17] (+2) {Ch;FiCa;RfLu}
g) The Full Plate Armour of Isildur [25,+25] (+2) {Cn;AcFiCoBlCfSoNx}
h) The Soft Leather Armour 'Hithlomir' [4,+20] (+4 to stealth) {Sl;AcElFiDkSh}
i) Soft Leather Armour [4,+5]
j) The Hard Leather Armour of Himring [6,+15] {PoNtCa[C}
k) The Rhino Hide Armour 'Dasai' (-1) [8,+64] (-10)
l) The Padded Armour of Crystal [5,+16] (+3) {St;CoPo(St}

 ( page 7 )
a) The Leather Scale Mail 'Thalkettoth' (-1) [11,+25] (+3) {Dx;AcLiSh}
b) a Cloak of Immolation [1,+8] {Fi[F}
c) a Cloak of Retribution [1,+3] (+2) {cursed, -St[At}
d) The Cloak of Thorongil [1,+10] {ElFiCo;FaSi}
e) The Cloak of Merry (+1,+1) [1,+7] (+1) {SpDxSlSr;-St;Cf}
f) a Fur Cloak of Cowardice (-10,-3) [3,+5] (+2 to speed)
g) a Shadow Cloak [6,+6]
h) a Pair of Dragon Wings [4,+13] {FiCoSoCa;Lv}
i) a Pair of Dragon Wings [4,+10] {DkSh;Lv}
j) a Pair of Dragon Wings of Immolation [4,+21] {AcFiBlNx;Lv[F}
k) a Small Metal Shield (Dwarven) (+2,+4) [9,+16]
l) a Small Metal Shield (Orcish) (+3,+5) [5,+16] (+1) {St;-InSl;-Li;AcDk}

 ( page 8 )
a) a Small Metal Shield of Endurance [5,+4] (+3)
b) a Large Metal Shield of Elemental Protection [8,+9] {ElFiPo}
c) The Knight's Shield 'Call of Thundercloud' [10,+16] (+2 to infravision)
{If;ElBl}
d) a Mirror Shield [10,+12]
e) a Golden Crown of Telepathy [0,+9] {~Tele~D}
f) The Hard Leather Cap of Thranduil [2,+10] (+2) [+10%] {InWi;PoBl~Tele}
g) The Hard Leather Cap of Sam (+1,+1) [2,+7] (+1) {SpDx;-St}
h) The Steel Helm of Hammerhand (+3,+4) [6,+20] (+3) {StDxCn;-Sl;AcNx}
i) a Dragon Helm [8,+17] {ShNxDi}
j) a Dragon Helm [8,+10] {PoDkBl}
k) The Set of Leather Gloves 'Cammithrim' [1,+10] {Li;FaLu(Cn}
l) The Set of Leather Gloves of Pippin (+1,+1) [1,+7] (+1) {SpDx;-St}

 ( page 9 )
a) The Set of Gauntlets 'Great Icefield' (+11,+5) [2,+11] (+3 to infravision)
{If;FiCoLiBl}
b) The Set of Gauntlets of Thanos (-11,-12) [2,+0] (+2) {cursed,
StDx;*FiCo;PoCfNtNxCaDi;HlTeAgTy/Good}
c) The Set of Gauntlets of Corwin [2,+15] (+4) {Cn;Co;Rg(Cn}
d) The Set of Gauntlets 'Paurnimmen' [2,+7] {Co|Co}
e) The Set of Gauntlets 'Paurhach' [2,+7] {Fi|F}
f) a Set of Cesti of the Thief (+5,-4) [5,+4] (+4)
g) a Pair of Soft Leather Boots of Levitation [2,+5]
h) a Pair of Soft Leather Boots (Gnomish) [2,+8]
i) The Pair of Soft Leather Boots of Flora [2,+15] (+5) {DxCh;NtCa;Fa(CnCh}
j) a Pair of Hard Leather Boots of Levitation [3,+7] {Ca;Lv}
k) a Pair of Dragon Boots [5,+10] {Po}
l) 2 Daggers (1d4) (+0,+0)

 ( page 10 )
a) The Dagger 'Grimtooth' (1d4) (+5,+5) (+1 attack) {AtDx;Th|P}
b) The Main Gauche of Azaghal (2d5) (+12,+14) {*Fi;So/XD~D}
c) The Rapier of the Duelist (1d7) (+7,+17) [+17] (+4 to speed) {SpInDx;Fa|V}
d) The Small Sword 'Sting' (1d6) (+7,+8) (+2 attacks)
e) a Small Sword (1d6) (+0,+0)
f) a Broad Sword (2d5) (+0,+0)
g) a Broad Sword (Armageddon) (3d6) (+6,+6)
h) The Broad Sword 'Orcrist' (2d5) (+10,+15) (+3 to stealth)
{Sl;Co;FaSdLu|Co/Xo/*~oTP}
i) a Long Sword (2d5) (+5,+5)
j) a Long Sword (2d5) (+2,+2)
k) a Katana (Crusade) (3d4) (+12,+8) (+1) {Wi;Fe;SiBs/*UL(Ch}
l) The Katana 'Zantetsuken' (8d4) (+17,+21) (+2) {StDxDg|S}

 ( page 11 )
a) a Claymore (Death) (3d8) (+11,+11) {-Li;Nt;Hl|V/Good}
b) a Two-Handed Sword (Life) (3d6) (+7,+13) (+2)
c) a Two-Handed Sword (Death) (3d6) (+6,+11) {-Li;Nt;Hl|V/Good}
d) The Two-Handed Sword of the Borg (3d6) (+12,+14) (+3) {St;Si/UL(St}
e) an Executioner's Sword (Pattern) (4d5) (+18,+11) (+2) {StCn;Sh;FaSi/*UL}
f) a Hatchet of Burning (1d5) (+7,+2)
g) The Spear of Hagen (1d6) (+11,+13) (+3 to speed) {SpSlIf;CoDk;ThSi|Co/L}
h) a Naginata of Venom (2d6) (+5,+6)
i) a Beaked Axe (2d6) (+2,+2)
j) The Beaked Axe of Theoden (2d6) (+10,+10) (+3) {WiCn;SdBs/D~Tele}
k) a Glaive of Westernesse (2d6) (+7,+16) (+1) {StDxCn;FaSi/oTP~oTP}
l) a Lajatang of Burning (5d7) (+6,+3) {Fi;Lu|F}

 ( page 12 )
a) a Heavy Lance of Shocking (4d8) (+11,+6)
b) The Nunchaku of Xiaolong (4d3) (+20,+10) [+10] (+3)
{SpSl;Fi;FaRg|F/DZ(StDxCn}
c) a War Hammer of Westernesse (3d3) (+9,+15) (+1) {StDxCn;FaSi/oTP~oTP}
d) a Morning Star (Armageddon) (3d7) (+12,+16) (+2) {cursed, -Sl}
e) a Flail of Gondolin (2d6) (+10,+17) {Dk;FaSiLu/DoTU}
f) a Bo Staff (1d11) (+8,+8)
g) a Two-Handed Flail (Crusade) (3d6) (+8,+10) (+2) {Wi;Fe;SiBs/*UL(Cn}
h) The Sling 'Storm Seeker' (x3) (+17,+16) (+1 to stealth) {Sl;AcEl;SiWrXm}
i) The Heavy Crossbow 'Ballista' (x5) (+10,+12) (+3) {St;Cf;Xm}
j) a Harp of the Vanyar (+1) {WiCh;Dk(WiCh}
k) The Corpse of Grip, Farmer Maggot's dog {Wanted!k!k!k}
l) The Corpse of Wolf, Farmer Maggot's dog {Wanted!k!k!k}

 ( page 13 )
a) The Corpse of Brodda, the Easterling {Wanted!k!k!k}
b) The Corpse of The Borshin {Wanted!k!k!k}
c) The Corpse of Dailai Dongzhu, Captain of Southerings {Wanted!k!k!k}
d) The Corpse of King Duosi, the Chief of Southerings {Wanted!k!k!k}
e) The Corpse of Ulfast, Son of Ulfang {Wanted!k!k!k}
f) The Corpse of Poor, the Thief {Wanted!k!k!k}
g) The Corpse of Nidhogg the Hel-Drake {Wanted!k!k!k}
h) The Corpse of Brand, Mad Visionary of Amber {Wanted!k!k!k}



================================ Last Messages ================================

> The Lord of Change claws you.
> *** LOW HITPOINT WARNING! ***
> The Lord of Change bites you.
> *** LOW HITPOINT WARNING! ***
> The Great unclean one mumbles.
> You hear something appear nearby.
> The Nightgaunt mumbles.
> You resist the effects!
> The Lord of Change mumbles.
> You hear something appear nearby.
> Really try 2 Potions of Healing {!k!q}? [y/n]
> You have a Potion of Healing {!k!q}.
> You feel very good.
> You can see again.
> The Clubber demon misses you. <x2>
> The Clubber demon hits you.
> *** LOW HITPOINT WARNING! ***
> The Lord of Change invokes a raw Logrus.
> The Clubber demon resists somewhat.
> The Byakhee resists somewhat.
> The Nightgaunt changes!
> The Byakhee flinches.
> *** LOW HITPOINT WARNING! ***
> The Lord of Change misses you. <x3>
> The Lord of Change is ticked off!
> The Lord of Change claws you.
> *** LOW HITPOINT WARNING! ***
> The Lord of Change claws you.
> You die.
> Goodbye, Fleshlord!
> Character dump successful.


=================================== Options ===================================

 Preserve Mode:      ON
 Small Levels:       OFF
 Arena Levels:       ENABLED

  [Check Sum: "bab22ef9a9027cd840"]


Posted on 27.2.2014 22:53
Last updated on 28.2.2014 13:59

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8426. on the Ladder (of 18973)
619. on the PosChengband Ladder (of 2395)
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Comments

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On 27.2.2014 22:58 clouded wrote:
Second Blood-knight to get off the ground, the first died to the aftermath of a fight with Malekith.

This reminds me a lot of playing a berserker, except instead of not being able to teleport you essentially cannot heal in the heat of a fight. Oh, and you have 80% less max health! It definitely feels strong but very easy to die with, a vampiric weapon is absolutely mandatory.

I've been aggravating since CL34 after I killed the Stormbringer, which also gave me an excuse to use my awesome demon lord armour. I don't know if it's worth the risk, but it seems more fun this way.

On 28.2.2014 14:01 clouded wrote:
For some reason this lord of change was doing crazy damage to me and thanks to blindness I couldn't teleport away. Sucks, I was just starting to have fun.

On 28.2.2014 14:27 debo wrote:
rip :(

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