The Angband Ladder: Goldmoon, Human Priest by Nick

  [Angband 3.5.0 Character Dump]

 Name   Goldmoon     Age             17          Self  RB  CB  EB   Best
 Sex    Female       Height        5'2"   STR:  18/67  +0  -1  +3  18/87
 Race   Human        Weight    10st 0lb   INT:     14  +0  -3  +2     13
 Class  Priest       Turns used:          WIS:  18/28  +0  +3  +5 18/108
 Title  Curate       Game        387953   DEX:     17  +0  -1  +5  18/30
 HP     -9/241       Standard     48254   CON:      9  +0  +1  +7     17
 SP     89/112       Resting      18917

 Level                 30    Armor      [65,+85]    Saving Throw     75%
 Cur Exp           115995                           Stealth          Bad
 Max Exp           115995    Melee       6d5,+13    Disarming        46%
 Adv Exp           120000    To-hit       36,+22    Magic Devices     62
                             Blows      4.0/turn    Perception   1 in 22
 Gold               38676                           Searching        26%
 Burden         223.1 lbs    Shoot to-dam    +10    Infravision     0 ft
 Speed                  9    To-hit       31,+24
 Max Depth    2100' (L42)    Shots        2/turn

 You are one of several children of a Yeoman.  You are a credit to the
 family.  You have dark brown eyes, straight auburn hair, and a fair
 complexion.


rAcid:......+.*.... Nexus:.............
rElec:......+...... Nethr:.............
rFire:......+...+.. Chaos:........+....
rCold:......+...... Disen:.............
rPois:......+...... Feath:.............
rLite:............. pFear:........+....
rDark:............. pBlnd:.........+...
Sound:........+.... pConf:.........+...
Shard:.......+..... pStun:.............

Light:.....+....... Tunn.:.............
Regen:..........+.. Speed:+..........+.
  ESP:............. Blows:+............
Invis:.........+... Shots:.+...........
FrAct:........+.... Might:.............
HLife:............. S.Dig:.............
Stea.:........+.... ImpHP:.............
Sear.:.........+...  Fear:.............
Infra:............. Aggrv:.............


  [Last Messages]

> The Ranger Chieftain misses you.
> You hit the Ranger Chieftain.
> You miss the Ranger Chieftain.
> You hit the Ranger Chieftain.
> The Knight Templar points at you and screams the word 'DIE!'.
> You avoid the effects!
> The Ranger Chieftain misses you.
> The Ranger Chieftain hits you.
> You hit the Ranger Chieftain.
> You hit the Ranger Chieftain. It was a good hit!
> You hit the Ranger Chieftain.
> The Patriarch summons a companion.
> The Ranger Chieftain misses you.
> The Knight Templar points at you and screams the word 'DIE!'.
> You die.

Killed by a Knight Templar.

  [Character Equipment]

a) the Katana 'Aglarang' (6d5) (+10,+10) <+5, +1>
     Dropped by Gorbag, the Orc Captain at 1550 feet (level 31).
     
     +5 dexterity, speed.
     +1 attack speed.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains dexterity.
     
     Combat info:
     4.0 blows/round.
     With +2 STR and +0 DEX you would get 4.3 blows
     With +0 STR and +1 DEX you would get 4.3 blows
     Average damage/round: 130.5.
     
b) a Light Crossbow of Extra Shots (x3) (+12,+10) <+1>
     Found lying on the floor in a vault at 1300 feet (level 26).
     
     +1 shooting speed.
     
c) a Jade Ring of Constitution <+3>
     Dropped by a Master thief at 1600 feet (level 32).
     
     +3 constitution.
     Sustains constitution.
     
d) a Pearl Ring of Bodykeeping
     Dropped by a Black wraith at 1800 feet (level 36).
     
     Sustains strength, dexterity, constitution.
     
e) a Mithril Amulet of Wisdom <+3>
     Dropped by a Master rogue at 1600 feet (level 32).
     
     +3 wisdom.
     Sustains wisdom.
     
f) the Phial of Galadriel <+3>
     Dropped by Draebor, the Imp at 1600 feet (level 32).
     
     Cannot be harmed by acid, electricity, fire, cold.
     Radius 3 light.
     
     When activated, it lights up the surrounding area, hurting
     light-sensitive creatures.
     Takes 20 to 38 turns to recharge at your current speed.
     Your chance of success is 94.4%
     
g) Multi-Hued Dragon Scale Mail (-2) [45,+10]
     Dropped by a Greater mummy at 2100 feet (level 42).
     
     Provides resistance to acid, lightning, fire, cold, poison.
     Cannot be harmed by acid, electricity, fire, cold.
     
h) a Fur Cloak of Protection [3,+10]
     Dropped by a Dark elven warrior at 1700 feet (level 34).
     
     Provides resistance to shards.
     Cannot be harmed by acid, electricity, fire, cold.
     
i) the Small Metal Shield of Thorin [5,+25] <+4, +3, -1>
     Dropped by Beorn, the Shape-Changer at 2000 feet (level 40).
     
     +4 constitution.
     +3 strength.
     -1 stealth.
     Provides immunity to acid.
     Provides resistance to sound, chaos.
     Provides protection from fear.
     Cannot be harmed by acid, electricity, fire, cold.
     Prevents paralysis.  
     
j) the Iron Helm 'Holhenneth' [7,+10] <+2>
     Dropped by Castamir the Usurper at 1800 feet (level 36).
     
     +2 intelligence, wisdom.
     +10% to searching.
     Provides protection from blindness, confusion.
     Cannot be harmed by acid, electricity, fire, cold.
     Grants the ability to see invisible things.  
     
     When activated, it detects treasure, traps, doors, stairs, and all
     creatures nearby.
     Takes 106 to 209 turns to recharge at your current speed.
     Your chance of success is 92.6%
     
k) the Set of Gauntlets 'Paurhach' [3,+14]
     Dropped by Bolg, Son of Azog at 1350 feet (level 27).
     
     Provides resistance to fire.
     Cannot be harmed by acid, electricity, fire, cold.
     Speeds regeneration.  
     
     When aimed, it creates a fire bolt with damage 9d8.
     Takes 17 to 30 turns to recharge at your current speed.
     Your chance of success is 94.8%
     
l) a Pair of Leather Boots of Speed [2,+9] <+6>
     Found lying on the floor of a cavern at 1300 feet (level 26).
     
     +6 speed.
     


  [Character Quiver]

n) 18 Bolts (1d5) (+3,+6)
     Dropped by an Imp at 1600 feet (level 32).
     
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/round: 116.2.
     25% chance of breaking upon contact.
     
o) 19 Bolts of Wounding (1d5) (+17,+15)
     Found lying on the floor at 1700 feet (level 34).
     
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/round: 173.
     25% chance of breaking upon contact.
     
p) 18 Bolts (1d5) (+8,+5)
     Found lying on the floor at 1800 feet (level 36).
     
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/round: 110.
     25% chance of breaking upon contact.
     


  [Character Inventory]

a) 2 Holy Books of Prayers [Beginners Handbook] {@m0@b0}
b) 3 Holy Books of Prayers [Words of Wisdom] {@m1@b1}
c) 3 Holy Books of Prayers [Chants and Blessings] {@m2@b2}
d) 3 Holy Books of Prayers [Exorcism and Dispelling] {@m3@b3}
e) 2 Dark Blue Mushrooms of Vigor
f) 22 Dark Red Potions of Cure Critical Wounds
g) 2 Purple Speckled Potions of Restore Mana
h) a Pungent Potion of Restore Life Levels
i) 3 Shimmering Potions of Speed
j) 17 Scrolls titled "pro tio" of Phase Door
k) 2 Scrolls titled "plega inus" of Teleportation
l) 2 Scrolls titled "ex hoco inus" of Teleport Level
m) 5 Scrolls titled "extodia digo" of Word of Recall
n) 2 Platinum Rods of Lightning Bolts
o) 3 Nickel-Plated Wands of Teleport Other (15 charges)
p) a Nickel Wand of Drain Life (5 charges)
q) 3 Hemlock Staves of Teleportation (20 charges)
r) 2 Eucalyptus Staves of Identify (28 charges)
s) the Chain Mail of Arvedui (-2) [40,+15] <+2>
     Found in a chest from 2000 feet (level 40).
     
     +2 strength.
     Provides resistance to acid, lightning, fire, cold, shards, nexus.
     Cannot be harmed by acid, electricity, fire, cold.
     
t) Partial Plate Armour of Elvenkind (-3) [40,+19] <+1>
     Found lying on the floor at 1700 feet (level 34).
     
     +1 stealth.
     Provides resistance to acid, lightning, fire, cold, poison.
     Cannot be harmed by acid, electricity, fire, cold.
     
u) a Trident (Holy Avenger) (1d10) (+9,+15) [+1] <+3>
     Found lying on the floor in a vault at 1800 feet (level 36).
     
     +3 wisdom.
     Slays evil creatures, undead, demons.
     Provides protection from fear.
     Sustains intelligence.
     Blessed by the gods.  Grants the ability to see invisible things. 
     
     
     Combat info:
     1.6 blows/round.
     With +2 STR and +0 DEX you would get 2.0 blows
     With +0 STR and +1 DEX you would get 2.0 blows
     Average damage/round: 50.4 vs. evil creatures, 59.9 vs. undead,
     59.9 vs. demons, and 40.8 vs. others.
     


  [Home Inventory]

a) 3 Holy Books of Prayers [Beginners Handbook] {@m0@b0}
b) 5 Purple Potions of Healing
c) 5 Purple Speckled Potions of Restore Mana
d) 6 Scrolls titled "prius factus" of Recharging
e) a Redwood Staff of Holiness (2 charges)
f) 2 Hemlock Staves of Teleportation (13 charges)
g) a Quartz Ring of Strength <+1>
     Found lying on the floor at 200 feet (level 4).
     
     +1 strength.
     Sustains strength.
     
h) a Jet Ring of Flames [+10]
     Found lying on the floor at 1250 feet (level 25).
     
     Provides resistance to fire.
     Cannot be harmed by fire.
     
i) a Moonstone Ring of Accuracy (+11,+0)
     Found lying on the floor at 1300 feet (level 26).
     
j) a Quartzite Ring of Reckless Attacks (+4,+5) [-13]
     Dropped by a Cave orc at 1300 feet (level 26).
     
k) a Corundum Ring of Free Action
     Bought from a store.
     
     Prevents paralysis.  
     
l) a Gold Ring of See Invisible
     Bought from a store.
     
     Grants the ability to see invisible things.  
     
m) a Leather Shield of Resistance [8,+11]
     Dropped by Sangahyando of Umbar at 1350 feet (level 27).
     
     Provides resistance to acid, lightning, fire, cold.
     Cannot be harmed by acid, electricity, fire, cold.
     
n) a Pair of Leather Sandals of Stability [1,+10]
     Dropped by a Dark elven sorcerer at 1700 feet (level 34).
     
     Provides resistance to nexus.
     Feather Falling.  
     
o) a Pair of Leather Sandals of Free Action [1,+5]
     Found lying on the floor at 700 feet (level 14).
     
     Prevents paralysis.  
     
p) the Rapier 'Forasgil' (1d6) (+12,+19) <+1>
     Found lying on the floor of a special room at 1250 feet (level
     25).
     
     Slays animals.
     Branded with frost.
     Provides resistance to cold, light.
     Cannot be harmed by acid, electricity, fire, cold.
     Radius 1 light.
     
     Combat info:
     2.7 blows/round.
     With +1 STR and +0 DEX you would get 3.0 blows
     With +0 STR and +1 DEX you would get 3.0 blows
     Average damage/round: 83.3 vs. animals, 93.3 vs. creatures not
     resistant to cold, and 73.1 vs. others.
     
q) a Blade of Chaos of *Slay Undead* (6d5) (+12,+11) <+2>
     Found lying on the floor in a vault at 1800 feet (level 36).
     
     +2 wisdom.
     *Slays* undead.
     Provides resistance to chaos.
     Grants the ability to see invisible things.  
     
     Combat info:
     1.0 blows/round.
     With +2 STR and +0 DEX you would get 1.1 blows
     With +0 STR and +1 DEX you would get 1.1 blows
     Average damage/round: 118.8 vs. undead, and 36.4 vs. others.
     
r) the Broad Axe 'Barukkheled' (2d6) (+13,+19) <+3>
     Dropped by Lagduf, the Snaga at 1800 feet (level 36).
     
     +3 constitution.
     Slays evil creatures, orcs, trolls, giants.
     Cannot be harmed by acid, electricity, fire, cold.
     Grants the ability to see invisible things.  
     
     Combat info:
     1.0 blows/round.
     With +1 STR and +0 DEX you would get 1.1 blows
     With +0 STR and +1 DEX you would get 1.1 blows
     Average damage/round: 40.7 vs. evil creatures, 48.6 vs. orcs, 48.6
     vs. trolls, 48.6 vs. giants, and 32.7 vs. others.
     


[Player history]
      Turn   Depth  Note
         0      0'  Began the quest to destroy Morgoth.
       347    100'  Killed Fang, Farmer Maggot's dog
       347    100'  Reached level 2
       347    100'  Reached level 3
       347    100'  Reached level 4
       693    100'  Reached level 5
      1401    150'  Reached level 6
      2011    200'  Killed Grip, Farmer Maggot's dog
      2211    200'  Reached level 7
      3282    250'  Reached level 8
      4225    350'  Reached level 9
      5706    400'  Reached level 10
      8599    400'  Reached level 11
      9594    450'  Reached level 12
     10441    550'  Reached level 13
     12073    650'  Reached level 14
     15487    950'  Reached level 15
     15699      0'  Killed Farmer Maggot
     16801   1200'  Reached level 16
     18589   1250'  Reached level 17
     20201   1300'  Reached level 18
     21359   1250'  Found the Rapier 'Forasgil'
     22384   1250'  Reached level 19
     24823   1300'  Reached level 20
     26797   1300'  Reached level 21
     27566   1350'  Reached level 22
     29613   1350'  Killed Bullroarer the Hobbit
     29648   1350'  Killed Grishnákh, the Hill Orc
     29710   1350'  Reached level 23
     29849   1350'  Killed Nár, the Dwarf
     30096   1350'  Killed Golfimbul, the Hill Orc Chief
     31269   1350'  Killed Bolg, Son of Azog
     31269   1350'  Reached level 24
     31286   1350'  Found the Set of Gauntlets 'Paurhach'
     31559   1350'  Killed Angamaitë of Umbar
     31718   1350'  Killed Sangahyando of Umbar
     32960   1550'  Reached level 25
     33640   1550'  Killed Gorbag, the Orc Captain
     33648   1550'  Found the Katana 'Aglarang'
     34871   1600'  Reached level 26
     37145   1600'  Reached level 27
     38235   1600'  Killed Draebor, the Imp
     38242   1600'  Found the Phial of Galadriel
     38253   1600'  Found the Dagger 'Dethanc' (LOST)
     39111   1700'  Reached level 28
     39675   1700'  Killed Shagrat, the Orc Captain
     40042   1700'  Killed Orfax, Son of Boldor
     40076   1700'  Killed Wormtongue, Agent of Saruman
     40435   1700'  Killed Boldor, King of the Yeeks
     40627   1700'  Found the Dagger 'Nimthanc' (LOST)
     41748   1800'  Killed Lagduf, the Snaga
     41753   1800'  Found the Broad Axe 'Barukkheled'
     42156   1800'  Killed Brodda, the Easterling
     42546   1800'  Killed Ufthak of Cirith Ungol
     42730   1800'  Reached level 29
     43272   1800'  Killed Ibun, Son of Mîm
     43606   1800'  Found the Iron Helm of Gorlim (LOST)
     45051   1800'  Killed Ulfast, Son of Ulfang
     45053   1800'  Killed Ulwarth, Son of Ulfang
     45406   1800'  Killed Castamir the Usurper
     45540   1800'  Found the Dagger 'Narthanc' (LOST)
     45543   1800'  Found the Iron Helm 'Holhenneth'
     45708   1800'  Reached level 30
     47015   2000'  Killed Beorn, the Shape-Changer
     47022   2000'  Found the Small Metal Shield of Thorin
     47202   2000'  Found the Chain Mail of Arvedui
     47439   2050'  Killed Uldor the Accursed
     47548   2100'  Killed Lugdush, the Uruk


  [Options]

  [User interface]

Use the roguelike command keyset             : no  (rogue_like_commands)
Use old target by default                    : no  (use_old_target)
Automatically clear '-more-' prompts         : no  (auto_more)
Always pickup items                          : yes (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Notify on object recharge                    : yes (notify_recharge)
Show flavors in object descriptions          : yes (show_flavors)
Center map continuously                      : no  (center_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show damage player deals to monsters         : no  (show_damage)
Highlight target with cursor                 : yes (show_target)
Color: Illuminate torchlight in yellow       : yes (view_yellow_light)
Color: Shimmer multi-colored things          : yes (animate_flicker)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Color: Show unique monsters in purple        : no  (purple_uniques)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : yes (hybrid_walls)
Allow mouse clicks to move the player        : no  (mouse_movement)
Use sound                                    : no  (use_sound)

  [Birth]

Randomise the artifacts (except a very few)  : no  (birth_randarts)
Use previous set of randarts                 : yes (birth_keep_randarts)
Monsters learn from their mistakes           : no  (birth_ai_learn)
Force player descent                         : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Halve view and spell distances               : no  (birth_small_range)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Don't stack objects on the floor             : no  (birth_no_stacking)
Lose artifacts when leaving level            : no  (birth_no_preserve)
Don't generate connected stairs              : yes (birth_no_stairs)
Don't show level feelings                    : no  (birth_no_feelings)
Items always sell for 0 gold                 : yes (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)


Posted on 15.1.2014 14:28
Last updated on 19.1.2014 07:59

Download this dump

17. on the Competition No.151 Ladder (of 26)

Comments

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On 15.1.2014 14:28 Nick wrote:
After first trip into the dungeon - pretty slim pickings, although the early =STR is nice

On 17.1.2014 12:57 Nick wrote:
Still alive, FA, SI, DL19.

On 18.1.2014 01:41 Nick wrote:
BoS+6, xbow of +1 shots and Forasgil are nice. Wish list currently includes pConf, pBlind, some more mana, and a decent priest weapon.

On 18.1.2014 01:44 Nick wrote:
Just noticed - CL22, DL27, uniques killed farmer Maggot and his dogs. How pathetic is that?

On 18.1.2014 15:31 Nick wrote:
A bit more comfortable now. Aglarang is a hell of a swap weapon.

On 18.1.2014 16:19 Estie wrote:
My dead priestess had Aglarang, too. With that kind of damage, using melee is certainly a good approach; but normally, my priests undergo a phase of "caster mode" with 1-2 = of escaping eqipped permanently. I find it strange that no dumps indicate a caster setup.

On 19.1.2014 07:59 Nick wrote:
I really should stop getting killed like this.

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