The Angband Ladder: Hugo$oul 842, Possessor Monster by HugoTheGreat2011

  [PosChengband 3.0.4 Character Dump]
              ***LOSER***

 Name       : Hugo$oul 842                 ========== Stats ==========
 Sex        : Male                               STR  :    18/***
 Personality: Combat                             INT  :        18
 Race       : Possessor                          WIS  :        15
 Subrace    : Hru                                DEX! :    18/130
 Class      : Monster                            CON  :     18/80
                                                 CHR  :    18/156

 Level      :       41                           HP   :   -39/694
 Cur Exp    :  3283947                           SP   :   249/249
 Max Exp    :  3283947                           AC   :       201
 Adv Exp    :  3750000                           Speed:        +8

                                           ========== Skills =========
 Gold       :   171669                     Melee      : Legendary[30]
 Kills      :     8271                     Ranged     : Superb
 Uniques    :      111                     SavingThrow: Legendary[2]
 Artifacts  :       47                     Stealth    : Good
                                           Perception : Excellent
 Game Day   :       19                     Searching  : Excellent
 Game Time  :    22:10                     Disarming  : Superb
 Play Time  :    12:11                     Device     : Superb


============================= Character Equipment =============================

a) The Long Sword 'Ringil' (5d5) (+22,+25) (+5 to speed) {Angband 44,
??Monster}
c) The Short Bow of Robin Hood (x4) (+15,+17) (+2) {So}
d) a Ring of Combat (+13,+6)
e) a Ring (Defender) [+3] {ElCo;FaSi}
f) a Barbarian Talisman (+1) {StDx;Fe[M}
g) The Trump Card (+2)
h) The Leather Jacket of Shiva's Avatar (+3,+4) [12,+20] (+1 attack) {King
Arthur}
i) The Cloak of Jack of Shadows [1,+19] (+7 to stealth) {Angband 60, ?monster}
j) The Steel Helm of Hammerhand (+3,+4) [6,+20] (+3) {Anti-magic cave 42,
Gachapin}
k) a Set of Cesti of Slaying (+3,+8) [5,+11] {Arena 51, Itangast}
l) The Pair of Hard Leather Boots of Immunity [3,+13] (+3) {St;PoCf;FaLu}


              | }=="*((]]]                              | }=="*((]]]
              abcdefghijkl@                             abcdefghijkl@
 Acid       : .......+.+...  65%           Speed      : +...........+
 Elec       : ....+..+.....  65%           Free Act   : +...+...+..+.
 Fire       : .......+.....  50%           See Invis  : +...+...+....
 Cold       : +...+..+.....  72%           Warning    : .............
 Poison     : ...........+.  50%           SlowDigest : +......+.....
 Light      : +............  50%           Regenerate : +............
 Dark       : .............   0%           Levitation : .............
 Confusion  : ...........+.  50%           Perm Lite  : +..........+.
 Nether     : .............   0%           Reflection : .............
 Nexus      : .........+...  50%           Hold Life  : .......++....
 Sound      : ..+..........  50%           Sust Str   : .......+....+
 Shards     : .......+....+  65%           Sust Int   : .......+.....
 Chaos      : .............   0%           Sust Wis   : .......+.....
 Disenchant : .............   0%           Sust Dex   : .......+.....
 Time       : .............   0%           Sust Con   : .......+.....
 Blindness  : .............   0%           Sust Chr   : .......+.....
 Fear       : .....+.......                Dec Mana   : .............
 Aura Fire  : .............                Easy Spell : .............
 Aura Elec  : .............                Anti Magic : .....+.......
 Aura Cold  : .............                Telepathy  : ........+....


              | }=="*((]]]                              | }=="*((]]]
              abcdefghijkl@                             abcdefghijkl
 Slay Evil  : +............                Telepathy  : ........+....
 Slay Undead: +............                ESP Evil   : .............
 Slay Demon : +............                ESP Noliv. : .............
 Slay Dragon: .............                ESP Good   : .............
 Slay Human : .............                ESP Undead : .............
 Slay Animal: .............                ESP Demon  : .............
 Slay Orc   : .............                ESP Dragon : .............
 Slay Troll : +............                ESP Human  : .............
 Slay Giant : .............                ESP Animal : .............
 Slay Good  : .............                ESP Orc    : +............
 Acid Brand : .............                ESP Troll  : +............
 Elec Brand : .............                ESP Giant  : +............
 Fire Brand : .............                Device Pow : .............
 Cold Brand : +............                Spell Pow  : .............
 Pois Brand : .............                Spell Cap  : .............
 Mana Brand : .............                Magic Res  : .............
 Sharpness  : .............                Infravision: .............
 Quake      : .............                Stealth    : ..+.....+-...
 Vampiric   : .............                Searching  : ........+....
 Chaotic    : .............                Cursed     : .............
 Add Blows  : .......+.....                Rnd Tele   : .............
 Blessed    : .............                No Tele    : .............
 Riding     : +............                Drain Exp  : .............
 Tunnel     : .............                Aggravate  : .............
 Throw      : .............                TY Curse   : .............


              | }=="*((]]]
              abcdefghijkl@   Base  R  C  P  E  Total
        STR : .....1.s.3.3s 18/109 10  0  1  7 18/***
        INT : .......s.....  18/14 -1  0 -1  0     18
        WIS : .......s.....     16  0  0 -1  0     15
        DEX!: ..2..1.s.3...  18/90 -3  0  1  6 18/130
        CON : .......s.3...     17  6  0  0  3  18/80
        CHR : 5.2...2s.....  18/16  5  0  0  9 18/156


==================================== Melee ====================================

 Hand #1: The Long Sword 'Ringil' (5d5) (+22,+25) (+5 to sp Accuracy
 Weight : 13.0 lbs                                           AC Hit
 To Hit : 22 + 77 = 99                                       25 92%
 To Dam : 25 + 52 = 77                                       50 88%
 Blows  : 6.00                                               75 85%
 Damage                                                     100 81%
 Crits  : 1.20x + 1.51                                      125 78%
 Normal : 576 (504-648) [1.20x]                             150 74%
 Evil   : 684 (540-828) [2.40x]                             175 71%
 Undead : 792 (576-1008) [3.60x]                            200 67%
 Demons : 792 (576-1008) [3.60x]
 Trolls : 792 (576-1008) [3.60x]
 Cold   : 738 (558-918) [3.00x]


=================================== Shooting ==================================

 Shooting: The Short Bow of Robin Hood (x4) (+15,+17) (+2)
 Range   : 100'
 Shots   : 1.12
 Mult    : 4.80x
 To Hit  : 15 + 20 = 35
 To Dam  : 17 (Multiplier Applies)
 Xtra Dam: -5 (Multiplier Does Not Apply)


=================================== Powers ====================================

                     Lvl Cost Fail Desc
Possess                1    0   0% Lvl 73
Throw Boulder          5   25  15% dam 170
Mind Blast             5    3  24% dam 11d3


=================================== Dungeons ==================================

 Angband         : level  61
!Camelot         : level  35
!Orc cave        : level  23
!Labyrinth       : level  28
!Forest          : level  32
 Anti-magic cave : level  42
 Icky cave       : level  10
 Arena           : level  53

 You were killed by a Lord of Change on level 61 of Angband.

 Last Message: Monsters rejoice: the hero has been defeated.



==================================== Quests ===================================
< Completed Quest >
  Thieves Hideout                          (Danger  level:   5) - level  6
  Warg problem                             (Danger  level:   5) - level 11
  Tengu and Death Swords                   (Danger  level:  25) - level 24
  The Mimic's Treasure                     (Danger  level:  25) - level 24
  Doom Quest 1                             (Danger  level:  15) - level 25
  The Sewer                                (Danger  level:  15) - level 25
  Orc Camp                                 (Danger  level:  15) - level 25
  Old Man Willow Quest                     (Danger  level:  22) - level 25
  Dark Elven Lords Quest                   (Danger  level:  25) - level 25
  Logrus Master                            (Danger  level:  25) - level 25
  The Vault                                (Danger  level:  30) - level 32
  The Barrow Downs                         (Danger  level:  35) - level 32
  Mughash the Kobold Lord                  (Dungeon level:   6) - level 33
  Meng Huo, the King of Southerings        (Dungeon level:  12) - level 33
  Grendel                                  (Dungeon level:  24) - level 33
  Judge Death                              (Dungeon level:  38) - level 33
  Garm, Guardian of Hel                    (Dungeon level:  44) - level 34
  Haunted House                            (Danger  level:  48) - level 39

< Failed Quest >
  Dworkin Barimen                          (Dungeon level:  50) - level 36
  Habu the Champion of Chaos               (Dungeon level:  56) - level 38


 Arena: 30 Victories


============================== Defeated Monsters ==============================

You have defeated 8271 enemies including 111 unique monsters in total.

< Unique monsters top 20 >
  Dionysus, the Munchkin of Chaos          (level  55)
  Petshop                                  (level  54)
  Eihort, the Thing in the Labyrinth       (level  53)
  Khamul the Easterling                    (level  53)
  Santa Claus                              (level  52)
  Hoarmurath of Dir                        (level  52)
  Baphomet the Minotaur Lord               (level  51)
  Ulik the Troll                           (level  51)
  Sleipnir, the Odin's Steed               (level  51)
  Madame Debby                             (level  51)
  Nappa the Saiyan                         (level  50)
  Garm, Guardian of Hel                    (level  49)
  Glaurung, Father of the Dragons          (level  48)
  Beld, Ruler of Marmo                     (level  48)
  Charon, Boatman of the Styx              (level  47)
  Fafner the Dragon                        (level  47)
  Itangast the Fire Drake                  (level  47)
  Zhar the Twin Obscenity                  (level  47)
  Ghatanothoa                              (level  46)
  Scatha the Worm                          (level  44)


=================================== Virtues ===================================

Your alighnment : Chaotic

You are a bitter enemy of Patience.
You are very virtuous in Temperance.
You are the living embodiment of Harmony.
You are an arch-enemy of Valour.
You are very virtuous in Justice.
You are very virtuous in Sacrifice.
You are the polar opposite of Compassion.
You are the polar opposite of Honour.


================================== Mutations ==================================

You can Mind Blast your enemies.


============================= Character Inventory =============================

a) 20 Pieces of Elvish Waybread
b) 15 Potions of Cure Critical Wounds {75% off}
c) 2 Potions of Healing
d) 10 Potions of Curing
e) 7 Rods of Trap Location
f) 8 Rods of Door/Stair Location
g) 3 Rods of Recall
h) 12 Rods of Illumination
i) 4 Rods of Monster Location
j) 2 Staffs of Speed (2x 8 charges)
k) an Elemental Charm {AcElFiCo}
l) an Amulet of Devotion (+2) {WiCh;Rf}
m) The Stone of Lore {Camelot 35, Camelot knight}
n) The Chain Mail of Arvedui (-2) [14,+15] (+2) {Dk, Angband 41}
o) Metal Lamellar Armour of the Demon (-3,+1) [23,+12] (+2) {Di, Mimic quest}
p) The Robe 'Battlemech' [2,+12] (+4 to stealth) <-30%>
{StCnSl;-El;AcCoPoDkCfCa, Camelot 23, ground}
q) The Fur Cloak of Mook [3,+20]
r) The Knight's Shield of Earendil [10,+20] {Arena 51, Dracolich}
s) a Mirror Shield of Elemental Protection [10,+23] {AcFi}
t) The Jingasa 'Avatar of Light' [4,+16] (+4) {Cn;CoPoShSoCaDi(WiCh}
u) an Iron Helm of Fortitude [5,+6] (+1)


================================ Home Inventory ===============================

 ( page 1 )
a) 3 Mushrooms of Cure Poison
b) a Mushroom of Restoring
c) 4 Potions of Detect Invisible
d) 6 Potions of Neutralize Poison
e) 5 Potions of Boldness
f) 10 Potions of Speed
g) 5 Potions of Resist Heat
h) a Potion of Healing
i) 2 Potions of Dexterity
j) 3 Potions of Enlightenment
k) 2 Potions of Resistance
l) 2 Potions of New Life

 ( page 2 )
a) a Scroll of Phase Door
b) 3 Scrolls of Teleport Level
c) 9 Scrolls of *Identify*
d) 7 Scrolls of *Remove Curse*
e) a Scroll of *Enchant Weapon*
f) a Scroll of Mundanity
g) 5 Scrolls of Magic Mapping
h) 14 Scrolls of Trap Detection
i) 2 Scrolls of Holy Chant
j) 4 Scrolls of Monster Confusion
k) 5 Scrolls of Protection from Evil
l) a Scroll of Rune of Protection

 ( page 3 )
a) 4 Scrolls of Trap/Door Destruction
b) 3 Scrolls of Destruction
c) 2 Scrolls of Genocide
d) a Scroll of Acquirement
e) a Scroll of Summon Kin
f) a Rod of Enlightenment
g) 2 Rods of Detection
h) a Rod of Pesticide
i) 6 Rods of Disarming
j) a Rod of Drain Life
k) a Rod of Stone to Mud
l) a Wand of Stone to Mud (10 charges)

 ( page 4 )
a) 2 Wands of Stinking Cloud (11 charges)
b) 2 Wands of Acid Balls (15 charges)
c) a Wand of Disintegrate (0 charges)
d) a Wand of Dragon's Breath (3 charges)
e) 2 Wands of Striking (12 charges)
f) a Staff of Object Location (15 charges)
g) a Staff of Detect Invisible (12 charges)
h) a Staff of Speed (8 charges)
i) a Staff of Dispel Evil (7 charges)
j) a Staff of Destruction (4 charges)
k) a Staff of Animate Dead (8 charges)
l) an Elemental Ring {ElCo}

 ( page 5 )
a) a Ring of Archery (+8,+8) (+1) {Dx}
b) a Ring of Protection {(StInWiDxCnCh, Tengu Swords reward}
c) a Ring of Protection [+10] {Bl}
d) a Ring of Combat (+0,+5) (+2) {Dx}
e) a Ring of Protection [+9] {Fa}
f) a Ring of Combat (+0,+4)
g) an Elemental Ring {Co}
h) an Elemental Ring {El}
i) a Ring of Combat (+5,+7)
j) a Ring of Archery (+11,+0)
k) a Ring of Combat (+0,+6) (+1) {St}
l) an Elemental Ring {Fi}

 ( page 6 )
a) a Ring of Combat (+0,+7)
b) a Ring of Archery (+6,+0) (+1)
c) a Ring of Combat (+3,+5)
d) a Ring of Protection [+10] {Wr}
e) 2 Rings of Combat (+0,+3)
f) an Elemental Charm {ElFiCoPo}
g) an Amulet of the Magi (+1 to searching) {InSr~Tele}
h) an Amulet of Devotion {Cf;FaHl}
i) a Sacred Pendant [+11] {Cf;RgBs}
j) a Barbarian Talisman (+2) {Dx;Fe[M}
k) a Barbarian Talisman (+2) {Dx;Fe;Fa}
l) a Barbarian Talisman (+2) {StDx[M}

 ( page 7 )
a) a Barbarian Talisman (+2) {Dx;Fe[T}
b) a Barbarian Talisman (+1) {St;Fa[M}
c) a Sacred Pendant [+5] {Fe;HlBs}
d) a Dwarven Necklace (+6) {If;Dk}
e) a Barbarian Talisman {Fe;Fa}
f) a Dwarven Necklace (+1) {CnIf;Rg}
g) an Elemental Charm {El}
h) an Elemental Charm {Co}
i) an Elemental Charm {Ac}
j) The Amulet of Boromir (+0,+8)
k) The Incandescent Light of Edison (+3 to infravision)
l) The Phial 'Skycleaver' (+2 to searching) {CnSr}

 ( page 8 )
a) The Phial of Galadriel (+1 to searching)
b) The Star of Elendil (+1 to speed)
c) Chaos Dragon Scale Mail (-2) [40,+16]
d) The Metal Scale Mail of the Borg (-2) [13,+20] (+2) {cursed, Cn;-StCh;Li}
e) Double Ring Mail of the Uruk-hai (+2,+5) [15,+14] (+1) {-Sl;Fe}
f) Double Ring Mail of Celestial Protection (-2) [15,+12] {NtDi}
g) Augmented Chain Mail of Celestial Protection (-2) [16,+9] {BlFe}
h) Double Chain Mail (Dwarven) (-2) [21,+27] (+2) {Rg}
i) Bar Chain Mail of the Olog-hai (-2,+2) [18,+17] (+3) {Cn;-DxLf;-Nt;Li}
j) The Metal Brigandine Armour of the Rohirrim [19,+15] (+2) {Sh}
k) Splint Mail of the Olog-hai (-2,+4) [19,+14] (+3) {Di}
l) Splint Mail of Celestial Protection (-2) [19,+20] {Di;Rf}

 ( page 9 )
a) Metal Lamellar Armour of Celestial Protection (-3) [23,+11] {CaDi}
b) Metal Lamellar Armour of Celestial Protection (-3) [23,+14] {CfSo}
c) The Metal Lamellar Armour of The Padre (+5,+5) [23,+17] (+2) {Arena 51,
Master mystic}
d) Full Plate Armour of Celestial Protection (-3) [25,+16] (+1) <-5%> {cursed,
-DxChMd;DkCa;Hl}
e) The O-yoroi of Icarus (+4,+5) [24,+11] (+3 to stealth) {DxCnSl;FiNt(Dx}
f) The O-yoroi of Champion (-2) [24,+18] (+2) {Cn;AcFiDkCa}
g) a Robe of Elvenkind [2,+19] (+3 to stealth) {Ca}
h) Paper Armour of Celestial Protection [4,+10] {LiNtNx}
i) The Rhino Hide Armour 'Guardian' (-1) [8,+30] (+1) [-5%] {cursed,
Wi;-In;AcBl;Sd}
j) The Rhino Hide Armour 'Dasai' (-1) [8,+64] (-10)
k) The Cord Armour of Rite [6,+9] (+1) [-5%] {CoNx[C}
l) The Leather Scale Mail 'Thalkettoth' (-1) [11,+25] (+3) {Di}

 ( page 10 )
a) Black Clothes of Celestial Protection [4,+25] (+4 to stealth) {LiCaDi}
b) The Black Clothes 'Steelskin' [4,+22] (+4 to stealth) {StSr;LiSoCa}
c) The Cloak of Thingol [1,+18] (+3) {Si}
d) The Cloak 'Colannon' [1,+15] (+3 to stealth)
e) The Cloak of Merry (+1,+1) [1,+7] (+1) {Camelot 21, Quasit}
f) The Cloak of Merry (+1,+1) [1,+7] (+1)
g) an Elven Cloak of Retribution [4,+9] (+3 to stealth) {[FE}
h) a Pair of Dragon Wings [4,+7] {Sh}
i) a Pair of Dragon Wings [4,+9] {ElNt, West of Labyrinth entrance, ?Novice
paladin}
j) a Pair of Dragon Wings of Cowardice (-8,-3) [4,+12] (+1 to speed) {CoCfDi}
k) The Small Metal Shield of Perseus [5,+15] (+2)
l) The Large Leather Shield of Celegorm [6,+20]

 ( page 11 )
a) The Large Metal Shield 'Gong' [15,+15] (+4) {Angband 44, Garm}
b) The Large Metal Shield of Anarion [8,+18] {Nt}
c) a Dragon Shield [8,+10] {AcElFiPoSh}
d) an Iron Crown of the Magi [0,+7] (+3) {So;Si}
e) an Iron Crown of Lordliness [0,+8] (+2) {Li}
f) The Iron Crown of Antarctic Land [0,+16] (+5) {cursed, -Sl;FiShBlNx}
g) a Golden Crown of Angmar (+3,+9) [0,+8] (+1)
h) The Hard Leather Cap of Icarus (+4,+6) [2,+17] (+3 to infravision) {cursed,
ChIf;-Sp;-Fi;DkSo;Si}
i) The Hard Leather Cap of Thranduil [2,+10] (+2) [+10%] {Di, Camelot 35}
j) The Hard Leather Cap of Sam (+1,+1) [2,+7] (+1)
k) a Metal Cap of the Troll (+0,+8) [3,+14] (+2)
l) The Metal Cap of White Ice [3,+14] (+2 to searching) {ChSr;AcElFiCaDi}

 ( page 12 )
a) The Metal Cap of Thengel [3,+12] (+3) [+15%]
b) The Iron Helm 'Defender' [5,+30] (+4 to stealth) {Sl;LiCf, Barrow Wights
quest}
c) The Iron Helm 'Terror Mask' (+18,+18) [5,+10] (-1) {cursed, AgTy}
d) The Iron Helm 'Holhenneth' [5,+10] (+2) {Mimic quest, 1st artifact}
e) a Steel Helm of the Kobold (+0,+3) [6,+9] (+1)
f) a Steel Helm of the Vampire [6,+10] (+1 to stealth)
g) a Dragon Helm [8,+10] {PoBl}
h) a Set of Gauntlets of the Sniper (+9,+4) [2,+10] (+1) {cursed, -ElBl}
i) a Set of Gauntlets of the Wizard (-5,-3) [2,-2] (+1) <+5%> {-Cn}
j) a Set of Gauntlets of the Yeek (-3,-3) [2,+11] (+4)
k) The Set of Gauntlets 'Paurnimmen' [2,+7]
l) a Set of Dragon Gloves [4,+10] {Ca}

 ( page 13 )
a) a Set of Dragon Gloves of the Thief (+5,-2) [4,+19] (+3) {Fe}
b) The Pair of Soft Leather Boots of Flora [2,+15] (+5) {Arena 51}
c) a Pair of Metal Shod Boots of Elvenkind [6,+10] (+1 to speed) {cursed,
-Fe;Dk}
d) a Pair of Metal Shod Boots of Elvenkind [6,+8] (+1 to speed) {Nx}
e) a Pair of Metal Shod Boots (Dwarven) [10,+9] (+3) {Logrus master quest}
f) a Pair of Metal Shod Boots of Levitation [6,+5] {Li}
g) The Pair of Metal Shod Boots 'Defender' [6,+14] {Sh;Rg(St}
h) The Small Sword 'Sting' (1d6) (+7,+8) (+2 attacks) {Nt}
i) a Claymore (Armageddon) (4d8) (+14,+19) {|S}
j) a Claymore of *Slay* Giant (2d8) (+7,+15) (+1)
k) a Blade of Chaos (6d5) (+8,+8)
l) a Blade of Chaos (Craft) (6d5) (+8,+7)

 ( page 14 )
a) a Blade of Chaos of Freezing (6d5) (+5,+11)
b) 2 Poison Needles (1d1) (+0,+0)
c) The Spear of Hagen (1d6) (+11,+13) (+3 to speed)
d) a Broad Spear (Defender) (2d9) (+11,+8) [+6] (+4 to stealth)
e) The Broad Spear of Destiny (3d9) (+15,+15) (+4)
f) a Broad Axe of Extra Attacks (2d6) (+9,+8) (+1 attack) {DQ1}
g) The Broad Axe 'Storm Seeker' (2d6) (+18,+10) (+3 to speed)
{SpWiDx;El;Bs|EM/XU, Camelot 27}
h) The Broad Axe 'Barukkheled' (2d6) (+13,+19) (+3) {Camelot 35, Mime}
i) a Glaive of *Slay* Undead (2d6) (+11,+6) (+1)
j) The Glaive of Pain (9d6) (+10,+30)
k) a Lance (Trump) (2d8) (+9,+11) (+2 to searching) {Sh}
l) a Battle Axe (Trump) (2d8) (+10,+11) (+2 to searching) [-10%] {cursed,
-Ch;Si}

 ( page 15 )
a) The Battle Axe 'Lotharang' (2d8) (+4,+3) (+1)
b) a Lochaber Axe (Death) (3d8) (+9,+9)
c) The Whip of Dr. Jones (1d6) (+16,+13) (+1) {Camelot 23}
d) The Ball-and-Chain 'Lightning Blade' (4d4) (+14,+18) [+14] (+4) [-20%]
{cursed, -Fi;ElNt;FaLu|ECaV/po}
e) The Ball-and-Chain 'Cubragol' (2d4) (+9,+7) (+4) {In/Z}
f) a Bo Staff of Gondolin (1d11) (+11,+12)
g) a Lead-Filled Mace of Morgul (3d4) (+18,+24) [+6] {cursed, -Fe}
h) The Two-Handed Flail 'Thunderfist' (3d6) (+5,+18) (+4) {Anti-magic cave 42,
Gachapin}
i) a Great Hammer (Defender) (4d6) (+16,+14) [+11] (+3 to stealth)
{AcElFiCoPo;Wr(Wi}
j) an Orcish Pick of Dissolving (2d3) (+10,+8) (+4)
k) a Mattock of Disruption (3d8) (+8,+10) (+3)
l) The Sling 'Deamonbane' (x2) (+14,+18) (+3 to infravision) {If;CoFe;Rg}

 ( page 16 )
a) The Long Bow of Bard (x4) (+17,+19) (+3) {Arena 51}
b) The Light Crossbow 'Tempest' (x4) (+18,+18) (+4) {Dg;ElNx}
c) The Light Crossbow of Wilhelm Tell (x5) (+40,+13) (+4)
d) The Heavy Crossbow 'Ballista' (x5) (+10,+12) (+3)
e) a Harp (+2)
f) 2 Harps of the Vanyar (+2)
g) The Bolt of Wilhelm Tell (6d5) (+20,+16)
h) 22 Arrows of Hurt Dragon (1d4) (+7,+10) (136/153)
i) The Arrow 'Cupid's Arrow' (1d4) (+0,+0) (88/99)
j) a Capture Ball (empty)
k) The Corpse of Wormtongue, Agent of Saruman
l) The Corpse of The Wounded Bear

 ( page 17 )
a) a Master yeek Corpse
b) The Corpse of Mauhur, the Orc Captain
c) The Corpse of Boldor, King of the Yeeks
d) The Corpse of King Mulu, the Chief of Southerings
e) The Corpse of Meng Huo, the King of Southerings
f) 3 Sasquatch Corpses
g) The Corpse of Sangahyando of Umbar
h) The Corpse of Red Helm, the King of Bear
i) a Deep one Corpse
j) The Corpse of Sir Galahad
k) The Corpse of Sir Gareth
l) The Corpse of Shelob, Spider of Darkness

 ( page 18 )
a) The Corpse of Scylla
b) The Corpse of Moire, Queen of Rebma
c) The Corpse of Ashram, the Ebony Knight
d) a Master mindcrafter Corpse
e) The Corpse of Gorlim, Betrayer of Barahir
f) a 11-headed hydra Corpse
g) The Corpse of Glaurung, Father of the Dragons
h) a Storm troll Corpse
i) The Corpse of Petshop
j) The Corpse of Dionysus, the Munchkin of Chaos
k) The Corpse of Hagen, Son of Alberich


==================================== Museum ===================================

 ( page 1 )
a) The Rapier 'Forasgil' (1d6) (+12,+19) (+1 to speed)
b) The Corpse of Fang, Farmer Maggot's dog
c) a Novice mindcrafter Corpse
d) a Giant spider Corpse
e) 3 Vorpal bunny Corpses
f) 2 Devilfish Corpses
g) a Dweller on the threshold Corpse
h) 5 Huorn Corpses
i) a Dark elven lord Corpse
j) a Bat of Gorgoroth Corpse



================================ Last Messages ================================

> The Heretic looks more confused.
> The Batman dies.
> The Dark elven lord dies.
> The Boast of England resists.
> The Body snatcher squawks.
> The Fire Hydrant looks more confused.
> The Giant sandworm changes!
> The Catwoman looks confused.
> The Quartz vein stumbles.
> The Terror from the year 5000 is unaffected!
> The Wolf changes!
> The Dagashi dies.
> You keep hold of your life force!
> You stand your ground!
> *** LOW HITPOINT WARNING! *** Press Space to continue.
> The Bandit disgusts the Killer crimson beetle.
> The Pizza Worm chitters.
> The Bandit insta-kills the Killer crimson beetle.
> The Master of the Universe chitters.
> You activate it...
> The Tauntaun invokes a raw Logrus.
> You are confused!
> Your actions are disharmonious.
> You keep hold of your life force!
> You feel scared.
> You dastardly villain!
> You struggle to maintain possession of your current body!
> What a noble sacrifice!
> Monsters rejoice: the hero has been defeated.
> Goodbye, Hugo$oul 842!
> You have no spells!


=================================== Options ===================================

 Preserve Mode:      ON
 Small Levels:       ENABLED
 Arena Levels:       ENABLED

  [Check Sum: "ba1176a174027cd8ef"]


Posted on 13.1.2014 04:11
Last updated on 18.1.2014 04:30

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8022. on the Ladder (of 19090)
574. on the PosChengband Ladder (of 2395)
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On 13.1.2014 04:11 HugoTheGreat2011 wrote:
Hugo$oul 842
Clvl: 11
Body: Red naga
Location: Outpost
Play time: 0:17
Game day: 2 - Game time: 5:12

Green naga (clvl 2 - 7)
-> Red naga (clvl 7 - now)

I can't get enough of Possessors...

Early good start...received a Ring of Comat (+0,+7) as the Wargs quest reward. That said, doing 88 Normal damage with a Spear of Slay Human (1d6) (+8,+1) while possessing a Red naga at clvl 11. If you count the Red naga 'extra attacks', that would be 88 + 25 + 21 = 126 combined damage against most monster or 145 combined against humans. Yet, I'm only at clvl 11 and within 17 minutes from the start.

FYI: Guaranteed uniques in late game for Hugo$oul 842:
Shuten-douji
Nidhogg
Locke

On 13.1.2014 06:15 HugoTheGreat2011 wrote:
Clvl: 26
Body: Deep one
Location: Wilderness swamp
Play time: 2:00
Game day: 7 - Game time: 4:34

-> Red naga (clvl 7 - 15)
-> Lizardman (clvl 15 - 17)
-> Nar, the Dwarf (clvl 17 - 20)
-> Deep one (clvl 20 - 25) [kicked out due to orc attack during Orc Camp at clvl 25]
-> Deep one [body intact] (clvl 25 - now)

Progress was rather slow, even with my current damage. I found one only artifact so far...'Holhenneth'. At the same time, I've been getting decent Rings of Combat and interesting ego armour, which I can't complain about. Right now, I'm at clvl 26 possessing a Deep one doing 258 Normal damage with a Broad Axe of Extra Attacks, which is rather nice. I found this Broad Axe of Extra Attacks during DQ1. Anyhow, I completed the Labyrinth as usual and a series of town quests. Right now, I'm having a showdown with Scylla in the wilderness swamp. Once he's dead, I'm off to the Anti-magic cave.

Key finds:
1) a Broad Axe of Extra Attacks (2d6) (+9,+6) (+1 attack) {DQ1}
-Can't complain about this one

2) Rings of Combat [a Ring of Combat (+5,+7), a Ring of Combat (+0,+7)]
-Decent damage bonuses

3) a Pair of Metal Shod Boots (Dwarven) [10,+9] (+3) {Logrus master quest}
-Great AC + CON bonus
-Logrus master was carrying this. He tried to put up a fight and he lost

4) Metal Lamellar Armour of the Demon (-3,+1) [23,+13] (+2) {Di, Mimic quest}
-Awesome armour
-Has resistances to Fire, Poison, Nether, and Disenchantment

5) a Pair of Dragon Wings [4,+10] {ElNt, West of Labyrinth entrance, ?Novice paladin}
-Another source of Nether Resistance
-I wonder the ?Novice paladin was doing with this...

6) The Iron Helm 'Holhenneth' [5,+10] (+2) {Mimic quest, 1st artifact}
-Source of Blindness Resistance
-I still prefer Thranduil over this anyday

7) a Barbarian Talisman {Fe;Fa}
-Lone source of Free Action

8) an Amulet of Devotion (+2) {Wi;Rf, ?Orc camp}
-Early source of Reflection

9) a Lochaber Axe (Death) (3d8) (+5,+5)
-Vampirism! Enough said

On 13.1.2014 06:52 HugoTheGreat2011 wrote:

Clvl: 30
Body: Deep one
Location: Wilderness swamp NE of Angwil
Play time: 2:23
Game day: 8 - Game time: 11:30

Currently at clvl 30 possessing the same Deep one doing 269 Normal damage with the same Broad Axe of Extra Attacks as before.

Fought with Scylla and Scylla lost the fight. In the beginning, he breathed Fire 1x which inflicted 200 (!) damage, even though I had 2x Fire Resistance! I used a healing consumable right away and used a Potion of Speed, and I proceed to beat Scylla to death.

Afterwards, I decided to stay in the swamp (NE of Angwil) and use as a level-up ground from clvl 26 to clvl 30 within a half hour! I killed a lot of 9-Headed hydras, 7-Headed hyrdas, Cyclops, Water trolls, Eldraks, etc. I found MOire, Queen of Rebma too and killed her right away without getting hurt in the process.

I haven't done the Orc Cave or Forest yet. I think I'll head to the Camelot next...

On 14.1.2014 03:06 HugoTheGreat2011 wrote:
Clvl: 31
Body: Deep one
Location: Morivant
Play time: 4:00
Game day: 10 - 9:56

4 hour mark:
Gearing up. Completed the Camelot, Orc Cave, and Forest. Currently at clvl 31, possessing a Deep one doing 472 Normal damage with the Broad Axe of Extra Attacks. Since the last post, the Artifact + ego count picked up speed....I accumulated many artifact and ego items that just made my day and made adventuring fun once gain:

1) The Leather Jacket of Shiva's Avatar (+3,+4) [12,+20] (+1 attack) {King Arthur}
-Dropped by King Arthur
-Great supplement to my melee prowess
-Has resistances to Acid, Electricity, Fire, Cold, and Shards

2) The Spear of Hagen (1d6) (+11,+13) (+3 to speed)
-Always nice to have this at hand

3) The Hard Leather Cap of Thranduil [2,+10] (+2) [+10%] {Di, Camelot 35, Thranduil}
-Found this in Camelot 35
-Has Disenchantment resistance
-Don't remember who dropped this

4) The Stone of Lore {Camelot 35, Camelot knight}
-Glad to have to found this

4) The Cloak of Merry (+1,+1) [1,+7] (+1) {Camelot 21, Quasit}
-Keeping this on standby in case I need Confusion resistance

5) The Robe 'Battlemech' [2,+12] (+4 to stealth) <-30%> {StCnSl;-El;AcCoPoDkCfCa, Camelot 23, ground}
-Awesome randart with resistances to Acid, Electricity, Poison, Darkness, Confusion, and Chaos. That -30% is a penalty to spell power, not ability to magical devices. So, my ability to use Teleportation scrolls is not affected, thankfully

6) The Metal Cap of White Ice [3,+14] (+2 to searching) {ChSr;AcElFiCaDi}
-Has resistances to Acid, Electricity, Fire, Chaos, and Disenchantment

7) a Set of Gauntlets of Slaying (+5,+3) [2,+8] {Morivant '2'}
-Another supplement to my melee prowess

8) a Golden Crown of Angmar (+3,+9) [0,+8] (+1)
-Don't let the melee bonuses fool you
-This thing is ridden with the Ancient Foul Curse!

9) a Barbarian Talisman (+2) {Dx;Fe[M}
-Nice combination of a +2 DEX bonus plus Fear Resistance plus Anti-Magic

10) The Short Bow of Robin Hood (x4) (+15,+17) (+2) {So}
-Decent +2 DEX bonus plus Sound resistance

11) a Mirror Shield of Elemental Protection [10,+23] {AcFi}
-Mirror Shield with extra elemental resistances

12) The Broad Axe 'Storm Seeker' (2d6) (+18,+10) (+3 to speed) {SpWiDx;El;Bs|EM/XU, Camelot 27}
-Rather decent randart weapon with big damage against Demons!

I have a nice set of Camelot unique to try...Arthur Pendragon, Sir Lancelot, Sir Galahad, and Sir Gareth. When my Deep one's time runs out, I'll know what to do.

In the meantime, I think I'm headed to Angband or the Anti-magic cave. I have pay extra attention. The biggest damage is not always the answer. I better watch the telepathy and equip resistances well in advance.

On 14.1.2014 07:40 HugoTheGreat2011 wrote:
Clvl: 33
Body: Sir Lancelot
Location: Telmora
Play time: 5:00
Game day: 11 - Game time: 5:23

-> Deep one [body intact] (clvl 25 - 32)
-> Sir Lancelot (clvl 32 - now)

5 hour mark:
Completed Sting quest and Barrow downs quest easily. Unfortunately, I forgot to pick the Merry replacement. After those, I actually went to the Anti-magic cave to level up. I switched to Sir Lancelot at clvl 32. Gachapin scrambled up my stats at Anti-magic cave 42, making DEX my best stat. He dropped Thunderfist and Hammerhand too. So, I can't complain My STR took a hit, but is still decent.

I am currently at clvl 33, possessing Sir Lancelot doing 361 Normal damage with Thunderfist. My normal damage peaks at 453 with Thunderfist if I use Hammerhand. Maybe higher if I use that Crown of Angmar.

While fighting hordes of monsters, I found these ego/artifact items:

1) The Two-Handed Flail 'Thunderfist' (3d6) (+5,+18) (+4) {Anti-magic cave 42, Gachapin}
-My best weapon at this point
-Dropped by Gachapin in Anti-magic cave 42
-Has darkness resistance, so I can leave Hagen's spear at home

2) More Rings of Combat [a Ring of Combat (+0,+5) (+2) {Dx} and a Ring of Combat (+13,+6)]
-One ring adds more DEX
-Other ring adds more accuracy

3) The Steel Helm of Hammerhand (+3,+4) [6,+20] (+3) {Anti-magic cave 42, Gachapin}
-Gachapin was nice enough to drop this
-Has the much needed Nexus resistance

4) The Small Sword 'Sting' (1d6) (+7,+8) (+2 attacks) {Nt}
-This picked up Nether resistance :)

5) The Fur Cloak of Mook [3,+20]
-Has Chaos resistance

6) a Claymore of *Slay* Giant (2d8) (+7,+15) (+1)
-Does > 600 damage against Giants!!

7) a Harp of the Vanyar (+2)
-Extra source of Darkness resistance

Anyone noticed that I have two Cloaks of Merry? O_o ?Bug
-I think this happens when you find Merry before the Barrow Downs quest and skip the replacement during this quest

I have yet to explore Angband. It's time to check it out. I might keep Sir Lancelot's body until clvl 35. After that, I might switch to an Eldrak or Arthur Pendragon. I want to get a Rock giant. I'll wait for one to show up in Angband. I'm not going to Giant's Hall 40 anymore, even though Rock giants show up there. I just can't stand Utgard-Loke. Not to mention that he can summon Greater titans too.

On 15.1.2014 05:55 HugoTheGreat2011 wrote:
Clvl: 34
Body: Sir Lancelot
Location: Angwil
Play time: 6:00
Game day: 12 - Game time: 23:29

6 hour mark:
Currently at clvl 34, possessing Sir Lancelot doing 486 Normal damage with Thunderfist.

I leveled up the conservative way by going through Angband levels. Found only 1 (random)-artifact:

The Pair of Hard Leather Boots of Immunity [3,+13] (+3) {St;PoCf;FaLu}
-Has resistances to Poison and Confusion, Free Action, and a big +3 STR bonus
-I traded off the higher STR for a CON loss [my Pair of Metal Shod Boots (Dwarven) had a +3 CON bonus]

I plowed through the Angband quest monsters without much difficulty except for Judge Death at Angband 38...the nether balls were annoying, even with 2x Nether resistance. After a matter of time, Judge Death was destroyed.

Later on, I had a rough time with Ghatanothoa. Dude's force breath hurts *a lot*, even with Sound resistance. I got kind of careless let the thing knock my HP down to the low 100s! Ouch! With careful use of !Speed and manuvering, this chump was taken down too!

After this point, I'm going back and forth between Angband and the Anti-magic cave. I might visit the Glass Castle for a bit too.

I have one more clvl before I have to give up Sir Lancelot...

On 17.1.2014 07:45 HugoTheGreat2011 wrote:
Clvl: 42
Body: Hru
Location: Morivant
Play time: 12:01
Game day: 19 - Game time: 19:37

-> Sir Lancelot (clvl 32 - 35)
-> Eldrak (clvl 35 - 36)
-> M. Bison (clvl 36)
-> Arthur Pendragon (clvl 36)
-> Ultra-elite paladin (clvl 36)
-> Rock giant (clvl 36 - 39)
-> Hru (clvl 39 - now)

Long story short: Way too much going on with way too much fun in the last 6 hours. Fun picked up once I possessed a Rock giant and now a Hru. I'll let the my artifacts and ego items speak for themselves:
Ringil
Glaive of Pain
Trump Card
Jack's Cloak

and *A LOT* more stuff than I can count.

I did have a bunch of close calls. One happened to be with Jack of Shadows...the monster I absolutely *hate* and he's still not dead.

The other odd thing was that my computer crashed on me shortly after the 6th hour. I lost about maybe 10-15 min of progress, yet I didn't lose much. Thank god for autosave! The crash was due to a Java webinar I was listening to at the same time. :/

On 17.1.2014 07:46 HugoTheGreat2011 wrote:
Uh...that home has *a lot* of cleanup to do...

On 17.1.2014 14:40 chris wrote:
+3 speed? Really? :)

I'd switch to Ringil in a heartbeat!

On 17.1.2014 22:22 Arjen wrote:
Second that, how do you survive with +3 speed? So many nasty things can double hit you...

On 18.1.2014 01:41 HugoTheGreat2011 wrote:
I actually do manage to survive with only +3 Speed, even in the Arena dungeon, because of the very high AC and hard hitting melee attacks. I always use the Staves of Speed to keep me hasted before engaging combat.

On 18.1.2014 01:43 HugoTheGreat2011 wrote:
Another thing is that I always try to stun enemies and then go for the kill.

On 18.1.2014 01:45 HugoTheGreat2011 wrote:
Stunning enemies works because it seems to lower the monsters' spellcasting ability

On 18.1.2014 04:30 HugoTheGreat2011 wrote:
Game over already. I had no idea what hit me.

On 18.1.2014 09:46 Arjen wrote:
Ahh, Lords of Change. I try to avoid those... They are nasty with their chaos attacks. But it was a great char Hugo :) RIP

But those guys are definitely on my "avoid-when-possible"-list. Along with Keeper of Secrets and a few more.

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