The Angband Ladder: Cuthad, Noldor Feanor no-class by Sose

  [Sil 1.2.0 Character Dump]

 Name   Cuthad        Age    4,040       Str   4 =  3  +1
 Sex    Female        Height  5'10       Dex   4
 Race   Noldor        Weight   141       Con   5 =  4  +1
 House  Feanor                           Gra   3

 Game Turn   19,015   Melee (+18,2d10)   Melee       18 = 15  +4  -2  +1
 Exp Pool    10,017   Bows   (+3,2d10)   Archery      3 =  1  +4  -3  +1
 Total Exp   51,917   Armou  [-5,8-22]   Evasion     -5 = 12  +4  +1 -22
 Burden       122.1                      Stealth      1 =  2  +4  -5
 Max Burden   207.3   Health     -2:49   Perception   9 =  4  +3  +2
 Depth         800'   Voice      34:34   Will        10 =  7  +3
 Min Depth     700'                      Smithing    15 = 11  +3      +1
 Light Radius     4                      Song         3 =  0  +3

 You are the only child of a bard from the house of Feanor. You have
 light grey eyes, wavy black hair, and a fair complexion.






  [Last Messages]

> You have slain the Troll guard.
> You see a Runed Staff of Imprisonment.
> The Great cold-drake stirs.
> The Ururauko notices you.
> The Great cold-drake wakes up.
> The door bursts open!
> The Great cold-drake notices you.
> You hit the Ururauko.
> The Ururauko hits you!
> You are enveloped in flames!
> The Great cold-drake stares deep into your eyes.
> You fall into a deep trance!
> The Ururauko hits you!!!
> You are enveloped in flames!
> You die.


  [Screenshot]

    ..'][
    .D#  
  ###R###
    #@#  
    #.###
  ###.#  
    ... %


  [Equipment]

a) The Longsword 'Orcrist' (+2,2d5) [+2] <+2> 3.0 lb
   It improves your perception by 2.  It slays orcs and trolls.  
   It cannot be harmed by the elements.  
b) a Longbow (+1,2d5) 3.5 lb
   It can shoot arrows 20 squares (with your current strength).
c) a Sapphire Ring of Damage <+1>
   It improves your damage sides by 1.  
d) a Sapphire Ring of Damage <+1>
   It improves your damage sides by 1.  
e) a Driftwood Amulet of Constitution <+0>
   It increases your constitution by 0.  It sustains your 
   constitution.  
f) a Feanorian Lamp
g) a Mail Corslet of Venom's End (-1) [-2,2d4]
   It provides resistance to poison.  
h) a Cloak of Protection [+1,1d1]
   It cannot be harmed by the elements.  
i) The Kite Shield of Fingolfin (-2) [+0,1d8] <+1>
   It increases your constitution by 1.  It provides resistance
   to fear.  It sustains your constitution.  It cannot be harmed
   by the elements.  
j) a Helm of Brilliance [-1,1d2] {@w5}
   It lights the dungeon around you.  
k) a Set of Gauntlets of Strength (-1) [+1,1d1] <+1>
   It increases your strength by 1.  
l) a Pair of Boots of Speed [+0,1d1]
   It grants you the ability: Sprinting.  
m) 20 Arrows of Piercing
   They cut easily through armour.  They can be shot 20 squares
   (with your current strength and bow).
n) 74 Arrows (Poisoned)
   They are branded with venom.  They can be shot 20 squares
   (with your current strength and bow).


  [Inventory]

a) a Wrinkled Herb of Rage
b) 2 Grey Herbs of Healing
c) 4 Fragments of Lembas
d) a Clear Potion of Miruvor
e) 2 Murky Brown Potions of Orcish Liquor
f) a Bright Orange Potion of Healing
g) 5 Dark Potions of Slow Poison
h) 3 Yellow Potions of Quickness
i) 5 Sparkling Blue Potions of Strength
j) 4 Violet Potions of Dexterity
k) 4 Shimmering Potions of Constitution
l) a Black Potion of Grace
m) a Silver Staff of Revelations (7 charges)
n) a Silver Staff of Revelations (5 charges)
o) The Serpentine Ring of Barahir
   It provides resistance to poison.  It grants you freedom of
   movement.  It cannot be harmed by the elements.  It grants
   you the ability: Song of Este.  
p) a Crystal Amulet of Haunted Dreams
   It grants you the ability to see invisible creatures, but it
   also draws wraiths to your level.  
q) The Helm of Cuthad [-1,1d2] {@w5!dt}
   It cannot be harmed by the elements.  It grants you the
   ability: Lore-Master.  
r) The Set of Gauntlets of Gamil Zirak (-1) [+0,1d2] <+3> {!*}
   It improves your smithing by 3.  It provides resistance to 
   fire.  It cannot be harmed by the elements.  
s) The Longsword 'Narsil' (+0,2d6) [+1] 2.5 lb
   It provides resistance to cold and fire.  It lights the
   dungeon around you.  It cannot be harmed by the elements.  
t) a Battle Axe of Nargothrond (-2,3d5) 3.0 lb
   It slays dragons and raukar.  It does extra damage when
   wielded with both hands.  
u) The War Hammer of Telchar (+0,4d1) <+3> {!*} 4.5 lb
   It improves your smithing by 3.  It provides resistance to 
   fire.  It sustains your strength.  It cannot be harmed by the
   elements.  It does extra damage when wielded with both hands.
   
v) a Mattock of Belegost (-4,5d2) <+3> 13.0 lb
   It improves your tunneling by 3.  It requires both hands to
   wield it properly.  


  [Notes]

Cuthad of the Noldor
Entered Angband on 12 Jan 2014

   Turn     Depth   Note

    632    100 ft   (Armoursmith)
    632    100 ft   (Enchantment)
    731    100 ft   Made a Set of Gloves of the Forge <+2>  0.5 lb
    852    100 ft   Made a Round Shield of Deflection [+2,1d3]  5.0 lb
    973    100 ft   Made a Cloak of Protection [+1,1d1]  2.0 lb
  2,510    200 ft   hmm 4 use forge
  2,535    200 ft   (Artistry)
  2,535    200 ft   oops that wasn't what I wanted
  2,624    200 ft   Made a Pair of Boots of Speed [+0,1d1]  2.0 lb
  2,735    200 ft   Made Leather Armour of Protection [+0,1d5]  5.5 lb
  2,762    200 ft   need 130 more xp for goodiness
  2,857    200 ft   could id some potions / orc booze
  3,254    200 ft   Made a Set of Gauntlets [+1,1d1]  3.0 lb
  3,386    200 ft   Made a Helm of Brilliance [-1,1d3]  5.0 lb
  3,428    200 ft   Encountered Gorgol, the Butcher
  3,489    200 ft   Slew Gorgol, the Butcher
  3,898    250 ft   Fell through a false floor
  3,898    300 ft   pff
  4,253    300 ft   (Artifice)
  4,362    300 ft   Made The Helm of Cuthad [-1,1d2]  4.0 lb
  4,368    300 ft   Found The Filthy Rag of Dungalef (from 250 ft)
  4,372    300 ft   disguise + vanish on an armour, nice I guess
  4,373    300 ft   btw I wonder why I didn't make the helm dwarf mask :D
  5,583    400 ft   Encountered Uldor, the Accursed
  5,795    400 ft   I wish I had taken flanking so I could kill Uldor
  5,795    400 ft   now he's just running and I can't get a hit in xD
  5,899    400 ft   Slew Uldor, the Accursed
  6,437    450 ft   (Flanking)
  7,124    450 ft   (Dodging)
  7,569    450 ft   first gondo weapon
  8,710    500 ft   (Inner Light)
 10,408    550 ft   Found The Arrow 'Dailir'
 10,624    550 ft   I'm spending a lot of time on each level..
 10,898    600 ft   ruby serp and no fire res
 10,898    600 ft   wish I made that dwarf mask
 11,088    600 ft   phew...
 11,406    600 ft   feanorian lamp, woo!
 11,864    600 ft   yay a forge
 11,878    600 ft   (Weaponsmith)
 12,097    600 ft   Made The War Hammer of Cuthad (-2,4d1) <+3>  5.0 lb
 12,351    650 ft   Encountered Duruin, Least of the Balrogs
 12,352    650 ft   Duruin... noo
 12,352    650 ft   should've made the fire resist item and not the hammer = 
 12,379    650 ft   Destroyed Duruin, Least of the Balrogs
 12,380    650 ft   well he wasn't that bad
 12,383    650 ft   Found The Set of Gloves of Rumil
 12,386    650 ft   these gloves again.. hmm =P
 13,378    650 ft   Found The Kite Shield of Fingolfin
 13,378    650 ft   Found The Longsword 'Narsil'
 13,378    650 ft   a cold-drake is guarding two artefacts :O
 13,378    650 ft   darn this might be risky
 13,415    650 ft   I think I like this rag
 13,608    700 ft   Encountered Delthaur, Balrog of Terror
 13,609    700 ft   (Finesse)
 13,609    700 ft   (Zone of Control)
 13,618    650 ft   had to flee from cat warrior and kemenrauko at >
 14,688    650 ft   I'm the master of losing my smithing gloves to acid
 14,740    650 ft   (Careful Shot)
 14,939    650 ft   Destroyed Delthaur, Balrog of Terror
 14,943    650 ft   Found The Longsword 'Orcrist'
 15,267    650 ft   Encountered Scatha the Worm
 15,267    650 ft   Found The War Hammer of Telchar
 15,269    650 ft   don't think I wanna take on scatha
 15,269    650 ft   hmm or maybe
 15,287    650 ft   that entrancement though
 15,321    650 ft   Slew Scatha the Worm
 15,322    650 ft   took 1 orcish liquor
 15,662    650 ft   Made a Set of Gloves of the Forge <+3>  0.5 lb
 15,869    650 ft   Made a Mattock of Belegost (-4,5d2) <+3>  13.0 lb
 16,086    650 ft   Made a Set of Gauntlets of Strength (-1) [+1,1d1] <+1>  
                    3.0 lb 
 16,383    700 ft   (Hardiness)
 16,387    700 ft   Found The Hauberk of Nevrast
 16,437    700 ft   2d8 hauberk, interesting
 16,437    700 ft   I like the stealthy approach with the robe tho
 17,824    750 ft   Encountered Umuiyan, the Doorkeeper
 17,933    750 ft   Slew Umuiyan, the Doorkeeper
 17,950    750 ft   Found The Set of Gauntlets of Gamil Zirak
 17,951    750 ft   lots of artifact smithing eq this game..
 17,951    750 ft   atleast these can't be destroyed by acid =D
 18,381    800 ft   Found The Serpentine Ring of Barahir
 18,384    800 ft   hmmm
 19,004    800 ft   great cold drake noope

 19,015    800 ft   Slain by an Ururauko.
 19,015    800 ft   Died on 12 January 2014.




  ['Score' 016080985]


Posted on 12.1.2014 07:27
Last updated on 12.1.2014 09:38

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1048. on the Sil Ladder (of 2253)

Comments

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On 12.1.2014 07:27 Sose wrote:
Another attempt at a smith! Going pretty strong except I'm spending a ton of time on each level exploring every nook and cranny in hopes of finding a forge. I'm also really hesitant to spend any exp in case I find one :D

On 12.1.2014 08:13 Sose wrote:
Wow look at that, the shield of Fingolfin and sword 'Narsil' from a drake's lair. Pretty awesome, the sword fixes my resistance problem atleast (and is in general a sweet weapon at this point) and the shield just seems super awesome!

On 12.1.2014 09:05 Sose wrote:
2 staves of revelations! I wonder if I should save them or try to find forges :O

On 12.1.2014 09:38 Sose wrote:
Woah.. Opened a door into a vault, saw a cold-drake, tried to get the hell out asap but he tranced me and a Ururauko hit me for 40 damage.. He rolled quite high hit too. And of course I didn't have my fire resistance blade on either. :) But that's just a scary hit..

R (+26) 45 46 -1 [-5] @ -> (8d10) 53 40 13 [8-22]

On 12.1.2014 11:21 Scatha wrote:
That's quite the line in the combat rolls. Unlucky to get hit that badly here (though I always try to walk around with fire resistance by this depth, in case there is a hot drake around the corner.

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