The Angband Ladder: Giliond, Noldor Feanor no-class by <djonih@gmail.com>

  [Sil 1.2.0 Character Dump]

 Name   Giliond       Age    4,431       Str   2
 Sex    Female        Height    6'       Dex   5 =  4  +1
 Race   Noldor        Weight   141       Con   5
 House  Feanor                           Gra   0 =  3  +1  -4

 Game Turn   12,265   Melee  (+16,2d8)   Melee       16 = 12  +5  -2  +1
 Exp Pool       796   Bows    (+4,2d7)   Archery      4 =  0  +5  -2  +1
 Total Exp   37,196   Armou [+17,5-19]   Evasion     17 = 13  +5  -1
 Burden       120.3                      Stealth      1 =  0  +5  -4
 Max Burden   144.0   Health     -3:49   Perception   4 =  4
 Depth         650'   Voice      20:20   Will         5 =  5
 Min Depth     500'                      Smithing    12 =  9      +2  +1
 Light Radius     3                      Song         0 =  0

 You are one of several children of an archer from the house of Feanor.
 You have light grey eyes, wavy black hair, and a fair complexion.






  [Last Messages]

> You miss the Kemenrauko.
> You hit the Kemenrauko...
> The Oathwraith touches you...
> The Oathwraith stares deep into your eyes.
> You fall into a deep trance!
> The Kemenrauko hits you!
> Low hitpoint warning!
> *** LOW HITPOINT WARNING! ***
> The trance is broken!
> You hit the Kemenrauko.
> The Kemenrauko moves through your zone of control.
> You miss the Kemenrauko.
> You hit the Kemenrauko...
> The Kemenrauko hits you.
> You die.


  [Screenshot]

    #:.W 
    #..:T
    #.W..
    #@R..
    #.##.
    |.#  
   ...#  


  [Equipment]

a) a Longsword (+0,2d6) [+1] 2.5 lb
b) a Longbow (+0,2d5) 3.0 lb
   It can shoot arrows 20 squares (with your current strength).
c) a Ruby Ring of Sustenance
   It reduces your need for food.  
d) a Moonstone Ring of Dexterity <+1>
   It increases your dexterity by 1.  It sustains your dexterity.
   
e) a Crystal Amulet of Grace <+1>
   It increases your grace by 1.  It sustains your grace.  
f) a Brass Lantern of Brightness (with 3078 turns of light)
   It burns brightly, increasing your light radius by an
   additional square.  
g) a Mail Corslet of Protection (-1) [-3,2d5]
   It cannot be harmed by the elements.  
h) a Cloak [+2]
i) The Kite Shield of Hador (-1) [+0,1d6]
   It provides resistance to cold and fire.  It cannot be harmed
   by the elements.  
j) The Helm of Giliond [-1,1d2]
   It cannot be harmed by the elements.  It grants you the
   ability: Lore-Master.  
k) a Set of Gloves of the Forge <+2>
   It improves your smithing by 2.  
l) a Pair of Boots of Speed [+0,1d1]
   It grants you the ability: Sprinting.  
m) 58 Arrows
   They can be shot 20 squares (with your current strength and bow).
n) 59 Arrows (Poisoned)
   They are branded with venom.  They can be shot 20 squares
   (with your current strength and bow).


  [Inventory]

a) 2 Thorny Herbs of Rage
b) a Russet Herb of Healing
c) 2 Fragments of Lembas
d) 2 Flasks of oil
e) a Murky Brown Potion of Orcish Liquor
f) 2 Azure Potions of Clarity
g) a Yellow Potion of Slow Poison
h) a Pale Green Potion of Strength
i) a Gnarled Staff of Foes (9 charges)
j) a Chalcedony Ring of Frost
   It provides resistance to fire.  
k) a Dragon Tooth Amulet of Haunted Dreams
   It grants you the ability to see invisible creatures, but it
   also draws wraiths to your level.  
l) The Amulet of Tinfang Gelion <+2>
   It improves your song by 2.  It cannot be harmed by the
   elements.  It grants you the ability: Woven Themes.  
m) 3 Wooden Torches (with 2000 turns of light)
n) a Brass Lantern (with 3000 turns of light)
o) a Shortsword of Final Rest (+0,1d7) [+1] 2.0 lb
   It slays undead.  It grants you freedom of movement.  
p) a Longsword (Vampiric) (+0,2d5) [+1] {cursed} 3.0 lb
   It drains life from your enemies.  It increases your hunger 
   and is cursed.  
q) a Battle Axe of Gondolin (-2,3d4) 6.0 lb
   It slays orcs and trolls.  It does extra damage when wielded
   with both hands.  
r) The War Hammer of Giliond (-2,4d1) <+3> 4.0 lb
   It improves your smithing by 3.  It cannot be harmed by the
   elements.  It does extra damage when wielded with both hands.
   
s) a Mattock (-5,5d2) <+2> 14.5 lb
   It improves your tunneling by 2.  It requires both hands to
   wield it properly.  
t) 50 Arrows (+3)
   They can be shot 20 squares (with your current strength and bow).


  [Notes]

Giliond of the Noldor
Entered Angband on 11 Jan 2014

   Turn     Depth   Note

      4     50 ft   (Armoursmith)
      4     50 ft   (Artistry)
    511    100 ft   Made a Cloak [+2]  1.5 lb
    612    100 ft   Made a Pair of Boots [+1,1d2]  2.0 lb
    703    100 ft   Made Leather Armour [+0,1d5]  7.0 lb
  1,036    150 ft   (Jeweller)
  1,071    150 ft   wow, I have to zerg this mold down because I can't smith 
  1,071    150 ft   when it's in the same room
  1,184    150 ft   Made a Jet Ring of Accuracy (+1)  0.1 lb
  1,245    150 ft   Made a Jet Ring of Accuracy (+1)  0.1 lb
  1,345    150 ft   Made a Round Shield [+1,1d4]  5.0 lb
  1,358    150 ft   would've been cool to start with enchantment first
  1,358    150 ft   but whenever I try that, I never find a second forge
  2,865    350 ft   (Dodging)
  2,865    350 ft   (Flanking)
  4,325    400 ft   mm another forge.. I'd like to make a loremaster helm
  4,325    400 ft   but I really need some more exp ://
  4,667    400 ft   (Artifice)
  4,680    400 ft   I forgot you also need 500exp to make the damn helm >___ 
  4,973    400 ft   quaff-iding to the rescue
  5,094    400 ft   Made The Helm of Giliond [-1,1d2]  4.0 lb
  6,037    450 ft   shadow w completely out of control and Sulraukos?
  6,037    450 ft   FUN
  6,410    500 ft   (Finesse)
  6,410    500 ft   (Zone of Control)
  6,592    500 ft   Encountered Uldor, the Accursed
  6,669    500 ft   Slew Uldor, the Accursed
  6,670    500 ft   phew..
  7,121    500 ft   Found The Kite Shield of Hador
  7,123    500 ft   cool shield
  7,291    550 ft   (Inner Light)
  7,291    550 ft   f those dark bats or whatever that was
  7,457    550 ft   hmm got to remember to switch out of haunted dreams..
  8,443    550 ft   Found The Amulet of Tinfang Gelion
  8,452    550 ft   wooooooops bumped into a drake hatchling in the dark
  8,458    550 ft   well it wasn't that bad, rip hatchling
  8,462    550 ft   with this amulet it was guarding I might try songs
  8,616    600 ft   ehh a ruby serpent guarding a forge >_>
  8,686    600 ft   hmmh what to forge.. time to take a break and think
  8,686    600 ft   (Enchantment)
  8,686    600 ft   it'd be nice to be able to browse the smithing menus
  8,686    600 ft   let's see if I can make something useful or if I just
  8,686    600 ft   wasted a lot of exp =D
  8,785    600 ft   Made a Set of Gloves of the Forge <+2>  0.5 lb
  8,786    600 ft   (I have no idea what I'm doing)
  8,966    600 ft   Made a Pair of Boots of Speed [+1,1d1]  2.0 lb
  9,115    600 ft   Made a Brass Lantern of Brightness (with 0 turns of 
                    light)  3.0 lb 
  9,701    600 ft   Entered the forge 'Orodruth'
  9,702    600 ft   what the hell is this??
 10,961    600 ft   (Weaponsmith)
 11,054    600 ft   Encountered Ulfang the Black
 11,349    600 ft   Made The War Hammer of Giliond (-2,4d1) <+3>  4.0 lb

 12,265    650 ft   Slain by a Kemenrauko.
 12,265    650 ft   Died on 11 January 2014.




  ['Score' 013087735]


Posted on 11.1.2014 06:48
Last updated on 11.1.2014 07:55

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1330. on the Sil Ladder (of 2253)

Comments

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On 11.1.2014 06:48 djonih@gmail.com wrote:
Whee, this is my first smithing type character to get past the beginning. Got quite a lot of exp (6.2k + unexplored level) in bank.. Wondering what I should craft :) Going with some sort of a +smithing artifact would be greedy but possibly rewarding later.. :D

On 11.1.2014 07:31 djonih@gmail.com wrote:
What? An artifact forge?! Didn't even know those exist. Great that I just got my grace drained really badly

On 11.1.2014 07:55 djonih@gmail.com wrote:
Smithing's not really my thing, I mean lots of the items like +stat items reduce your stat to make them?! Seems pointless. Carelessness + boredom killed this character off pretty much

On 11.1.2014 09:20 Philip wrote:
You might know this already, but it's not permanent drain. It is annoying with the low amount of stat potions we get now, though.

On 11.1.2014 10:36 Sose wrote:
Well derp, I maybe should've figured that out, it makes a lot more sense :D

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