The Angband Ladder: Avaiquel, Noldor Fingolfin no-class by meneldil

  [Sil 1.2.0 Character Dump]

 Name   Avaiquel      Age    3,814       Str   5 =  3  +1      +1
 Sex    Female        Height  5'11       Dex  10 =  3  +3      +4
 Race   Noldor        Weight   155       Con   9 =  5          +4
 House  Fingolfin                        Gra   4 =  3  +1

 Game Turn   27,252   Melee (+31,3d12)   Melee       31 = 22 +10  -2  +1
 Exp Pool     1,089   Bows   (+11,2d9)   Archery     11 =  0 +10      +1
 Total Exp   85,989   Armou [+33,6-19]   Evasion     33 = 21 +10  +2
 Burden       148.9                      Stealth     17 =  7 +10
 Max Burden   248.7   Health    51:103   Perception  10 =  6  +4
 Depth           0'   Voice      41:41   Will        18 = 13  +4      +1
 Min Depth       0'                      Smithing     4 =  0  +4
 Light Radius     7                      Song         4 =  0  +4

 You awoke on the shores of lake Cuivienen. You have light grey eyes,
 straight golden hair, and a fair complexion.






  [Last Messages]

> You hit Carcharoth, the Jaws of Thirst!
> You miss Carcharoth, the Jaws of Thirst.
> Carcharoth, the Jaws of Thirst bites you.
> You have been further poisoned.
> Carcharoth, the Jaws of Thirst bites you.
> You have been badly poisoned.
> You hit Carcharoth, the Jaws of Thirst!
> Carcharoth, the Jaws of Thirst flees in terror!
> Carcharoth, the Jaws of Thirst moves away from you.
> You miss Carcharoth, the Jaws of Thirst.
> Carcharoth, the Jaws of Thirst turns to fight!
> Carcharoth, the Jaws of Thirst bites you... <2x>
> You charge Carcharoth, the Jaws of Thirst!
> You have slain Carcharoth, the Jaws of Thirst.
> You recover from the poisoning.


  [Screenshot]

  .......
  ~...#..
  ~~.....
  .~.@...
  .~~...#
  ..~~...
  ...~...


  [Equipment]

a) a Greatsword of Fury (-1,3d7) [+1] 7.0 lb
   It enrages nearby creatures.  It grants you the ability: 
   Whirlwind Attack.  It requires both hands to wield it
   properly.  
b) a Longbow of Radiance (+1,2d6) 3.0 lb
   It fires shining arrows.  It can shoot arrows 20 squares
   (with your current strength).
c) a Silver Ring of Dexterity <+1>
   It increases your dexterity by 1.  It sustains your dexterity.
   
d) a Silver Ring of Dexterity <+1>
   It increases your dexterity by 1.  It sustains your dexterity.
   
e) an Obsidian Amulet of the Blessed Realm <+1>
   It increases your grace by 1.  It sustains your grace.  It 
   lights the dungeon around you.  
f) a Silmaril
   It sustains your grace.  It grants you the ability to see
   invisible creatures.  It cannot be harmed by the elements.  
g) Galvorn Armour of Protection [-1,1d10]
   It cannot be harmed by the elements.  
h) a Shadow Cloak of Protection [+3,1d1] <+2>
   It improves your stealth by 2.  It creates an unnatural
   darkness.  It cannot be harmed by the elements.  
i) (nothing)
j) a Helm [+0,1d2]
k) a Set of Gauntlets of Strength (-1) [+0,1d1] <+1>
   It increases your strength by 1.  
l) The Pair of Greaves of Orodreth [-1,1d2] <+1>
   It increases your dexterity by 1.  It provides resistance to 
   fire.  It cannot be harmed by the elements.  
m) 22 Arrows (Poisoned)
   They are branded with venom.  They can be shot 20 squares
   (with your current strength and bow).
n) (nothing)


  [Inventory]

a) 4 Mottled Herbs of Rage
b) a Wrinkled Herb of Healing
c) 4 Pale Green Herbs of Restoration
d) 2 Fragments of Lembas
e) 5 Clear Potions of Miruvor
f) 8 Murky Brown Potions of Orcish Liquor
g) 4 Grey Potions of Healing
h) 9 Dark Green Potions of Slow Poison
i) 8 Sky Blue Potions of Quickness
j) 2 Vermilion Potions of Elemental Resistance
k) 3 Milky White Potions of Strength
l) a Black Potion of Dexterity
m) a Sparkling Potion of Constitution
n) a Sapphire Ring of Protection [+0,1d2]
o) a Topaz Ring of Damage <+1>
   It improves your damage sides by 1.  
p) The Hauberk of Nevrast (-2) [-4,2d8]
   It sustains your strength and grace.  It cannot be harmed by
   the elements.  
q) The Kite Shield of Hador (-1) [+0,1d6]
   It provides resistance to cold and fire.  It cannot be harmed
   by the elements.  
r) a Pair of Greaves of Free Action [+0,1d2]
   It grants you freedom of movement.  
s) a Longsword of Hador's House (+0,2d7) [+1] 3.0 lb
   It grants you the ability: Follow-Through.  
t) a Battle Axe (Vampiric) (-3,3d4) 4.0 lb
   It drains life from your enemies.  It increases your hunger.  
   It does extra damage when wielded with both hands.  
u) a Great Axe of Nargothrond (-3,4d5) 9.5 lb
   It slays dragons and raukar.  It requires both hands to wield
   it properly.  
v) a Shovel (-3,2d2) <+1> 7.5 lb
   It improves your tunneling by 1.  It requires both hands to
   wield it properly.  


  [Notes]

Avaiquel of the Noldor
Entered Angband on 6 Jan 2014

   Turn     Depth   Note

    635    100 ft   (Finesse)
  1,461    200 ft   Encountered Gorgol, the Butcher
  1,470    200 ft   Slew Gorgol, the Butcher
  3,065    300 ft   (Zone of Control)
  3,261    300 ft   (Flanking)
  4,614    350 ft   (Hardiness)
  4,614    350 ft   (Poison Resistance)
  5,364    400 ft   (Charge)
  5,401    400 ft   Have found masses of forges
  5,872    450 ft   Encountered Orcobal, Champion of the Orcs
  5,882    450 ft   Slew Orcobal, Champion of the Orcs
  6,060    450 ft   Encountered Uldor, the Accursed
  6,129    450 ft   Slew Uldor, the Accursed
  6,657    500 ft   Encountered Othrod, the Orc Lord
  6,701    500 ft   Slew Othrod, the Orc Lord
  6,704    500 ft   Found The Set of Gloves of Brethil
  8,347    550 ft   (Keen Senses)
  8,347    550 ft   (Inner Light)
  8,948    600 ft   Finally found a better light source than a torch
  9,046    600 ft   Found The Dagger of Azaghal
  9,340    600 ft   (Knock Back)
 10,021    600 ft   Found The Pair of Greaves of Orodreth
 10,498    650 ft   Fell through a false floor
 11,122    700 ft   Found The Leather Armour of Gorlim
 11,889    700 ft   Got rid of a Grotesque by pushing it into a chasm :D
 11,918    700 ft   On reflection, I should have checked whether I could
 11,918    700 ft   have killed it
 12,487    800 ft   oops, that was a shaft
 13,082    800 ft   Fell through a false floor
 13,082    850 ft   Shit, was doing ok at 800ft, and fell through
 13,082    850 ft   Now is definitely time to find some stairs
 13,085    850 ft   Up, that is
 13,093    850 ft   Encountered Umuiyan, the Doorkeeper
 13,139    850 ft   Slew Umuiyan, the Doorkeeper
 13,288    850 ft   turns out I can kill Grotesques
 13,290    850 ft   Stairs up :)
 13,901    800 ft   Found The Cloak of Maglor
 14,061    800 ft   Encountered Tevildo, Prince of Cats
 14,061    800 ft   Encountered Oikeroi, Guard of Tevildo
 14,071    800 ft   Slew Tevildo, Prince of Cats
 14,162    800 ft   there's a Great cold-drake at 800ft. That's pretty scary 
 14,677    850 ft   (Constitution)
 15,104    850 ft   Encountered Maeglin, Betrayer of Gondolin
 15,134    850 ft   Encountered Vallach, Balrog of Sudden Flame
 15,134    850 ft   That's not good
 15,233    900 ft   arrrgghhhh
 15,233    900 ft   Just made it
 15,233    900 ft   used almost all my healing, and all my quickness
 15,233    900 ft   Not good
 15,435    900 ft   Entered the Hoard of the Worm of Greed
 15,439    900 ft   Am I meant to get a message sayin I have entered a vault 
 15,439    900 ft   ?
 16,000    800 ft   Fell through a false floor
 16,029    850 ft   (Eye for Detail)
 16,171    850 ft   Found The Jewelled Crown of Feanor
 16,171    850 ft   Wow, that's insane.
 17,783    900 ft   (Strength)
 18,645    950 ft   Encountered The Deathblade 'Delmereth'
 18,665    950 ft   Subdued The Deathblade 'Delmereth'
 18,665    950 ft   Found The Deathblade 'Delmereth'
 18,976    950 ft   Encountered Draugluin, Sire of Werewolves
 18,984    950 ft   Slew Draugluin, Sire of Werewolves
 18,991    950 ft   Found The Wolf-Hame of Draugluin
 19,311    950 ft   Oh no, Vallach has found me again.
 19,311    950 ft   This time running away looks even less feasible,
 19,311    950 ft   but I am stronger at least
 19,342    950 ft   Destroyed Vallach, Balrog of Sudden Flame
 19,364    950 ft   (Dexterity)
 19,589    900 ft   Encountered Dagorhir, the Elfbane
 19,599    900 ft   Found The Kite Shield of Hador (from 950 ft)
 19,675    900 ft   Slew Dagorhir, the Elfbane
 19,715    900 ft   Found The Longsword 'Narsil'
 19,921    900 ft   Encountered Turkano, Balrog of the Hosts
 19,950    900 ft   Destroyed Turkano, Balrog of the Hosts
 20,910    950 ft   Bugger, just had my gloves of str destroyed
 22,299    900 ft   woot, new gauntlets of str
 22,466    950 ft   Ok, last level before throne room
 24,047  1,000 ft   Entered Morgoth's throne room
 24,050  1,000 ft   (Crowd Fighting)
 24,050  1,000 ft   (Exchange Places)
 24,050  1,000 ft   (Assassination)
 24,050  1,000 ft   (Opportunist)
 24,054  1,000 ft   Encountered Gothmog, High Captain of Balrogs
 24,054  1,000 ft   Encountered Morgoth, Lord of Darkness
 24,054  1,000 ft   Encountered Thuringwethil, the Vampire Messenger
 24,057  1,000 ft   Encountered Ancalagon the Black
 24,065  1,000 ft   Slew Thuringwethil, the Vampire Messenger
 24,073  1,000 ft   Currently have Gothmog and Ancalagon on my case
 24,073  1,000 ft   V hasn't shown up yet, but I don't think he'll be long
 24,080  1,000 ft   Slew Ancalagon the Black
 24,099  1,000 ft   Found The Massive Iron Crown of Morgoth
 24,105  1,000 ft   Cut a Silmaril from Morgoth's crown
 24,108  1,000 ft   have Gothmog down to one *, would like to kill him,
 24,108  1,000 ft   but getting out also kind of important
 24,109  1,000 ft   Destroyed Gothmog, High Captain of Balrogs
 24,109  1,000 ft   Alternatively, Morgoth can bring the ceiling down
 24,109  1,000 ft   And kill Gothmog for me :D
 24,194    950 ft   Entered the Chambers of Thu
 24,203    950 ft   Encountered Shelob, Spider of Darkness
 24,220    950 ft   Encountered Gorthaur, Servant of Morgoth
 24,221    950 ft   ...
 24,221    950 ft   Morgoth on my tail, and now Gorthaur and Shelob too
 24,246    950 ft   (Dodging)
 24,276    950 ft   Hallelujah, an up shaft
 24,288    950 ft   I'd quite like to kill Gorthaur
 24,302    950 ft   Slew Gorthaur, Servant of Morgoth
 24,304    850 ft   I'll call that a success :)
 24,346    850 ft   Wow, another up-shaft.  It's my lucky day.
 24,966    650 ft   (Sprinting)
 25,699    400 ft   Realised Feanor's crown was making me noticed.
 25,699    400 ft   Have dumped it
 27,185     Gates   Entered The Gates of Angband
 27,227     Gates   Encountered Carcharoth, the Jaws of Thirst
 27,250     Gates   Slew Carcharoth, the Jaws of Thirst

 27,252     Gates   You escaped the Iron Hells on 08 January 2014.
 27,252     Gates   You brought back a Silmaril from Morgoth's crown!




  ['Score' 041172748]


Posted on 7.1.2014 14:50
Last updated on 8.1.2014 11:52

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421. on the Sil Ladder (of 2253)

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On 7.1.2014 14:50 meneldil wrote:
This character was going much better, until I delved too deep, and awoke things I could not control. In particular, awaking the Balrog of Sudden Flame while being quite a distance from a staircase was Less Good. I was going to try to find my way back up, and then I found myself entering a Vault. I'll probably run away (but the mention of a Horde makes it rather tempting!)

On 7.1.2014 15:53 Philip wrote:
It's Glaurung and his friends. There is some nice stuff, but unless you can lead Glaurung away you won't get much. If you run in and run out you might get an object or two, though.

On 7.1.2014 17:01 meneldil wrote:
Vallach slain. Also, found a chest full of kite shields, including one of the artifacts (the resistance one, iirc). I have been using my Greatsword, but I might try using this Vampiric Axe for a bit :)

On 7.1.2014 17:02 meneldil wrote:
Philip: thanks, my better judgement got the better of me, and I didn't dare approach. ;)

On 7.1.2014 17:02 half wrote:
Yes, you now get a message on entering a vault. I wasn't sure about it at first, but it is atmospheric and makes it more clear that you have found something interesting and tempting/scary.

On 7.1.2014 17:04 meneldil wrote:
I think it's pretty cool. Also helps not-very-strong characters avoid some of the nastier encounters, which is probably a good thing.

On 7.1.2014 17:05 HallucinationMushroom wrote:
Wow, amazing evasion with great protection. I'm envious.

On 7.1.2014 17:15 meneldil wrote:
Thanks! I just found a [-1,1d10] Gavlorn Armour of protection, so even better on that front now :D

Also found a ring of dex +1, which I'm considering swapping for one of my current rings. (I welcome thoughts on this front!)

I've just been wandering around with my Axe and Shield for a bit, and found it a little harder going that with my greatsword (possibly partly because I was mostly fighting the Elfbane and his escort, where prot is less helpful). I'll keep on trying them. I've just found another staff of treasures, and using it shows there's a (-1,3d7) greatsword of fury on this level. Pretty tempting to get that, though I don't have any staves of sanctity atm.

On 7.1.2014 17:20 meneldil wrote:
(Another dump).

Turkano fell pretty quickly to my Great Axe of Nargothrond, unsurprisingly. I took the unusual step of retreating to a room (rather than using a corridor) and then dancing round his escort until they fled (which wasn't long) before turning my attention to Turkano. It seemed to work.

On 7.1.2014 17:33 debo wrote:
How noticeable is the aggravation from Feanor?

On 7.1.2014 17:41 meneldil wrote:
It's there, but that's generally fine for my character - with knockback, them moving towards me is often useful. Might be less helpful on the escape, I guess.

On 7.1.2014 17:45 meneldil wrote:
(Updated)

Now at the point of either going down to the Throne Room, or doing another 900/950ft level to stock up on potions, and hopefully find some better gloves/ a better weapon / _revelations. I have _treasures, so this probably isn't a terrible plan.

On 7.1.2014 17:46 meneldil wrote:
Also, an amulet of con would be very handy.

On 7.1.2014 18:18 half wrote:
I love Flanking/ZOC/Charge/KB characters like this. I'd recommend Whirlwind if you can get it. It is amazing for a character like this as you can attack many creatures but only have one of them next to you at the end of your turn.

Good luck for the throne room! Be careful not to get too surrounded. A character like this is in big trouble if it can't keep moving.

On 7.1.2014 18:19 meneldil wrote:
Descended to throne room. Have just shy of 10k experience to spend - I'll probably spend 1.5k on Crowd Fighting, and 3.3k on 7 stealth points + exchange places, which leaves 5k unclaimed - any suggstions?

On 7.1.2014 18:21 meneldil wrote:
I really enjoy playing these characters - all the combats feel very fluid and exciting!

WW is an interesting suggestion - I'd need to get Follow-Through, so the two of them would cost 6.5k together (and mean that Power was definitely not worth getting!). The alternative is just to pick up my Greatsword of Fury, and hope I can survive without weapon switches until I find a staff of sanctity.

On 7.1.2014 18:26 debo wrote:
The thing is that at 950 you generally don't meet packs of monsters, so it's less of an issue. I've had at 700' before and it's amazing.

Whirlwind is super helpful in the throne room, but you can just get that via ,Rage anyways?

On 7.1.2014 18:27 debo wrote:
How are you finding knockback with serpents? I often find it more trouble than it's worth because you have to take multiple swings, which means knocking them back multiple times and potentially eating a bunch of breaths.

On 7.1.2014 18:30 meneldil wrote:
Serpents can be a little nasty, but generally my con is high enough to not have too much difficulty. Also, if I have them on the side of the room I can chain-charge, which is always fun. :D

Indeed I'll be eating ,rage :)

I think I'm going to wield my cursed greatsword in the throne room: the extra damage side + weight (= more damage sides) makes it pretty awesome, and the only drawback is I can't go to sword + shield for resists, but I can always don my cloak of warmth for cold res :)

On 7.1.2014 18:31 debo wrote:
I generally find item destruction to be worse than actual damage when getting breathed on by serpents :)

Good luck with this one, it's looking good!

On 7.1.2014 18:43 meneldil wrote:
Thanks!

On 7.1.2014 19:07 meneldil wrote:
Escaped. Had fun in the Throne Room - swinging for 3d15 and one-hitting troll guards is pretty awesome :D. Ancalagon fell pretty swiftly, but Gothmog was a lot harder. Morgoth eventually brought the roof down on him, saving me the trouble of finishing him off.

No staves of revelations in hand, so this escape may be tricky.

On 7.1.2014 19:07 meneldil wrote:
Sorry, by "Escaped", I meant "Escaped the Throne Room with a Silmaril".

On 7.1.2014 20:59 half wrote:
Best wishes for the escape!

(and good point by debo that Rage is a good proxy for WW in the throne room, and much better than it at the Gates)

On 7.1.2014 22:06 taptap wrote:
Good luck.

Why the rush for stealth abilities? Couldn't you avoid at least assassination with follow through?

On 7.1.2014 22:49 meneldil wrote:
Thanks!

I could have taken Follow-Through (and indeed considered it), but taking Assassination works out as 1500 exp cheaper. I figured that follow-through was less useful to me than the extra 1500 exp, and assassination may prove slightly useful on the ascent :)

As for why I took them: well, Exchange Places is Very Handy (if not essential) in the escape, and at that point Opportunist looks pretty tempting, as you have the stealth points for it. Also, I may end up getting an extra dex point from that tree (though actually if I do that then I may have been better off grabbing follow-through) - we'll see how it pans out. :)

On 7.1.2014 22:51 meneldil wrote:
In other news: I now have this special hauberk - I assume it's artifact, given the stats, but it hasn't auto-IDed. I don't think I've seen it before, so I'm excited to find out what it does :D

I'll probably finish this run off tomorrow morning :)

On 8.1.2014 11:04 meneldil wrote:
Phew. Typically, Morgoth spawned in the room next to me at 950ft. My chosen escape path went via Shelob's lair, and Thu caught up with me as well. Exchange places was really a life-saver.

On 8.1.2014 11:15 meneldil wrote:
My staff of foes has been handy for avoiding V, though I've just realised that my Crown of Feanor has been making monsters (inc V) notice me earlier, which is not so good, so have dumped it. Will be on the lookout for a replacement.

On 8.1.2014 11:25 meneldil wrote:
Oops, realised my Greatsword was also enraging them. Have unequipped it until needed.

On 8.1.2014 11:44 meneldil wrote:
Escaped Morgoth - now for the Gates! I still don't know what this Hauberk is - I guess I'll probably find out when I escape/die ;)

The escape is definitely more enjoyable now - though I'm surprised that with 18 will and free action I've still been being slowed/found quite a lot!

On 8.1.2014 11:51 Psi wrote:
The Hauberk will be Nevrast given it is 2d8. It was actually around prior to 1.2.

On 8.1.2014 11:52 meneldil wrote:
Ok, the Gates were a little anti-climactic. I didn't make any noise, so the hordes didn't come forth, and I slew Carcharoth in single combat.

Hauberk is indeed Nevrast - hadn't come across it before. The Galvorn armour actually suited me better than the protection.

In any case, that was fun!

On 8.1.2014 11:53 meneldil wrote:
Also, it's been a long time since I played a character who took sprinting, and I'm not sure I've ever won with one before. I hadn't appreciated quite how amazing it is in the escape.

On 8.1.2014 13:10 taptap wrote:
Doing it rationally, congratulations.

On 9.1.2014 03:41 HallucinationMushroom wrote:
Congrats!

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