The Angband Ladder: Lio, Steam-Mecha Explorer by <madman67843@yahoo.com>

  [Steamband 0.3.0pre Character Dump]

 Name   Lio                                      Self  EB    Best
 Sex    Male              Age       122   MUS:    596  +5    646
 Race   Steam-Mecha       Height     47   AGI:    504  +3    534
 Class  Explorer          Weight    192   VIG:    448  +6    508
 Title  Green Explorer    Status      1   SCH:    228  +2    248
 HP     -7/719                            EGO:    156  +2    176
 SP     43/46             Preserve    Y   CHR:    120  +3    150

 Level           29       Armor     [25,+19]     Saving Throw      Tolerable
 Cur Exp     119691       Fight    (+12,+13)     Stealth                 Bad
 Max Exp     119691       Melee    (+37,+39)     Fighting       Legendary[1]
 Adv Exp     172500       Shoot     (+13,+0)     Shooting          Tolerable
                          Blows       5/turn     Disarming         Tolerable
 Gold        116243       Shots       0/turn     Magic Device            Bad
                                                 Perception          Abyssal
 Burden    65.1 lbs       Infra        40 ft     Searching           Abyssal

     You are a robot. You are made from steel. You were given
     intelligence by your creator. You have glass circles for
     eyes, a blocky torso, and an cylindrical head.



   Disarming Traps  1
      Using Device  1
      Saving Throw  3
           Stealth  1
         Searching  1
   Searching Freq.  1
        Tunnelling  1
  Onslaught Cypher 20
      Aegis Cypher  1
   Rocketry Cypher 13
   Neophyte Combat 20
   Standard Combat  1
   Accurate Strike 20
    Vicious Strike 20
       Swift Blows 12
    Weapon Finesse 12
 Neophyte Firearms  1
            Rifles  1
     Critical Shot  1
     Accurate Shot  1
          Throwing  1
Survival Technique 20
             Latin  1
       Occult Lore  1
      Ritual Magic  1
      Spirituality  1
 Utility Bandolier  1
        Velocipede  1


  [Last Messages]

> The Seeker Automaton - Type VI misses you. <4x>
> The Automaton - Type II concentrates on its body.
> The Automaton - Type II starts moving faster.
> The Seeker Automaton - Type VI misses you. <3x>
> The Seeker Automaton - Type VI Shocks you.
> You are too confused!
> You are confused.
> You Hit!
> You hit the Seeker Automaton - Type VI.
> You Hit!
> You hit the Seeker Automaton - Type VI.
> You have destroyed the Seeker Automaton - Type VI.
> You feel something roll beneath your feet.
> The Seeker Automaton - Type V hits you.
> You die.


  [Character Equipment]

a) a Throwing Hatchet of Slay Demon (3d8) (+5,+6)
b) (nothing)
c) a Diamond Ring of Resist Fire
d) a Rhodonite Ring of Freedom of Mobility
e) (nothing)
f) a Brass Lantern (with 6871 turns of light)
     It provides light (radius 2) when fueled.
g) a Tin Torso [10,+6] (+1)
h) (nothing)
i) (nothing)
j) a Tin Head [5,+4] (+1)
k) a Pair of Arms of Power [5,+4] (+3)
l) a Pair of Tin Legs [5,+0] (+1)


  [Character Inventory]

a) 14 Rations of Food
b) 5 Flasks of oil
c) 3 "Moaning Aerocid" Mechanisms of Word of Recall {!*}
d) an Amethyst Ring of Protection [+7]


  [Options]

Adult: Preserve artifacts when leaving level : yes (adult_preserve)
Adult: Restrict the use of stairs/recall     : no  (adult_ironman)
Adult: Restrict the use of stores/home       : no  (adult_no_stores)
Adult: Restrict creation of artifacts        : no  (adult_no_artifacts)
Adult: Randomize some of the artifacts (beta): no  (adult_rand_artifacts)
Score: Peek into object creation             : no  (score_peek)
Score: Peek into monster creation            : no  (score_hear)
Score: Peek into dungeon creation            : no  (score_room)
Score: Peek into something else              : no  (score_xtra)
Score: Know complete monster info            : no  (score_know)
Score: Allow player to avoid death           : no  (score_live)



Posted on 24.5.2003 04:25

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12587. on the Ladder (of 19090)
159. on the Steamband Ladder (of 319)
7. for this player (

Comments

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On 24.5.2003 04:25 madman67843@yahoo.com wrote:
Got what I deserved. Scummed lynch mob members for about 15 levels, then left and was promptly killed by a unique automata.

On 24.5.2003 11:08 valis@oook.cz wrote:
What a surprise, you failed your saving throw - hmmm, with a skill of 3, that's about equlivant to a level 6 or 7, character. I notice that you're about a level 35-40 fighter (effectively)

You might consider more well rounded characters, and perhaps you wouldn't have died.

Automata start off asleep too, with a a little stealth, magic device skill to activate staff of tp, or a saving throw to avoid what happened your survival rate would have been better.

I think I'm starting to see why everyone is having such trouble keeping characters alive.

On 25.5.2003 02:47 madman67843@yahoo.com wrote:
Steam-Mecha, however, aggravate. :)

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