The Angband Ladder: Gwen, Noldor Feanor no-class by Arjen

  [Sil 1.1.1 Character Dump]

 Name   Gwen          Age    3,838       Str   3 =  1  +2
 Sex    Female        Height   5'9       Dex   8 =  5  +1      +2
 Race   Noldor        Weight   146       Con   4
 House  Feanor                           Gra   5 =  4  +1

 Game Turn   35,698   Melee (+14,1d11)   Melee       14 =  2  +8  +3  +1
 Exp Pool     7,153   Bows  (+25,2d10)   Archery     25 = 12  +8  +4  +1
 Total Exp   92,453   Armor [+21,5-18]   Evasion     21 = 11  +8  +2
 Burden       122.8                      Stealth     23 = 11  +8  +4
 Max Burden   172.8   Health     41:41   Perception  13 =  8  +5
 Depth           0'   Voice      49:49   Will        16 = 11  +5
 Min Depth       0'                      Smithing    26 = 20  +5      +1
 Light Radius     7                      Song         5 =  0  +5

 You are the only child of a bard from the house of Feanor. You have
 light grey eyes, straight golden hair, and a fair complexion.






  [Last Messages]

> You have 90 Arrows (Poisoned) (n).
> The Arrow (Poisoned) hits Carcharoth, the Jaws of Thirst!
> Carcharoth, the Jaws of Thirst dies.
> You have 55 Arrows (+3) (m).
> The Arrow (+3) hits the Vampire lord!
> You have 54 Arrows (+3) (m).
> The Arrow (+3) hits the Vampire lord!!
> The Vampire lord dies.
> The Arrow breaks.
> You have 91 Arrows (Poisoned) (n).
> You have 55 Arrows (+3) (m).
> You have 92 Arrows (Poisoned) (n).
> There is a pile of rubble in the way!
> You were holding a Longbow of Radiance (+1,2d6) [-1] (s).
> You are shooting with a Longbow of Doriath (+1,2d6) [-1] (b).


  [Screenshot]

  .......
  ~...#..
  ~~.....
  .~.@...
  .~~...#
  ..~~...
  ...~...


  [Equipment]

a) The Shortsword of Galadriel (+0,1d8) [+3] 2.0 lb
   It sustains your grace.  It cannot be harmed by the elements.
   It grants you the ability: Riposte.  
b) a Longbow of Doriath (+1,2d6) [-1] 3.0 lb
   It slays wolves and spiders.  It can shoot arrows 20 squares
   (with your current strength).
c) a Turquoise Ring of Strength <+1>
   It increases your strength by 1.  It sustains your strength.  
   
d) a Topaz Ring of Damage <+1>
   It improves your damage sides by 1.  
e) an Obsidian Amulet of Grace <+1>
   It increases your grace by 1.  It sustains your grace.  
f) a Silmaril
   It sustains your grace.  It grants you the ability to see
   invisible creatures.  It cannot be harmed by the elements.  
g) Galvorn Armour of Stealth [+0,1d8] <+3>
   It improves your stealth by 3.  It cannot be harmed by the
   elements.  
h) a Cloak of Stealth [+1] <+3>
   It improves your stealth by 3.  
i) a Round Shield (+1) [+1,1d4]
j) The Helm of Gwen [-1,1d2] <+1>
   It increases your strength by 1.  It sustains your strength.  
   It cannot be harmed by the elements.  
k) The Set of Gloves of Gwen (+2)
   It cannot be harmed by the elements.  
l) The Pair of Greaves of Orodreth [-1,1d2] <+1>
   It increases your dexterity by 1.  It provides resistance to 
   fire.  It cannot be harmed by the elements.  
m) 55 Arrows (+3)
   They can be shot 20 squares (with your current strength and bow).
n) 92 Arrows (Poisoned)
   They are branded with venom.  They can be shot 20 squares
   (with your current strength and bow).


  [Inventory]

a) 7 Grey Herbs of Healing
b) 2 Thorny Herbs of Restoration
c) a Fragment of Lembas
d) 3 Clear Potions of Miruvor
e) 13 Vermilion Potions of Healing
f) 7 Golden Potions of Quickness
g) 4 Sky Blue Potions of Elemental Resistance
h) 3 Dark Green Potions of Strength
i) 8 Copper Speckled Potions of Dexterity
j) 10 Milky White Potions of Constitution
k) 3 Shimmering Potions of Grace
l) an Ivory Staff of Slumber (6 charges)
m) a Rosewood Staff of Warding (3 charges)
n) The Feanorian Lamp of Gwen
   It lights the dungeon around you.  It grants you the ability
   to see invisible creatures.  It cannot be harmed by the
   elements.  
o) The Galvorn Armour of Maeglin [-1,1d8] <+3>
   It improves your smithing by 3.  It provides resistance to 
   poison.  It increases your hunger.  It cannot be harmed by
   the elements.  
p) The Jewelled Crown of Feanor [+0,1d1] <+3>
   It improves your will and smithing by 3.  It provides
   resistance to fire.  It lights the dungeon around you.  It
   grants you the ability to see invisible creatures, but it
   also enrages nearby creatures.  It cannot be harmed by the
   elements.  
q) The Set of Gauntlets of Gamil Zirak (-1) [+0,1d2] <+3>
   It improves your smithing by 3.  It provides resistance to 
   fire.  It cannot be harmed by the elements.  
r) The Pair of Boots of Gwen (+1) [+1,1d1] <+1>
   It increases your dexterity by 1.  It cannot be harmed by the
   elements.  
s) a Longbow of Radiance (+1,2d6) [-1] 3.7 lb
   It fires shining arrows.  It can shoot arrows 20 squares
   (with your current strength).
t) 41 Arrows of Piercing
   They cut easily through armour.  They can be shot 20 squares
   (with your current strength and bow).
u) 25 Arrows (+3)
   They can be shot 20 squares (with your current strength and bow).
v) 99 Arrows
   They can be shot 20 squares (with your current strength and bow).
w) 73 Arrows
   They can be shot 20 squares (with your current strength and bow).


  [Notes]

Gwen of the Noldor
Entered Angband on 12 Dec 2013

    Turn     Depth    Note

     429    100 ft    (Armoursmith)
     429    100 ft    (Enchantment)
     540    100 ft    (Artifice)
     669    100 ft    Made The Set of Gloves of Gwen (+2)  0.5 lb
   1,311    200 ft    (Precision)
   2,058    200 ft    Encountered Gorgol, the Butcher
   2,300    200 ft    Slew Gorgol, the Butcher
   4,845    350 ft    (Dodging)
   5,153    350 ft    (Sprinting)
   7,065    400 ft    Fell through a false floor.
   7,649    450 ft    (Keen Senses)
   7,649    450 ft    (Crippling Shot)
   8,474    450 ft    Encountered Boldog, the Merciless
   8,615    450 ft    (Flaming Arrows)
   8,695    450 ft    Slew Boldog, the Merciless
   8,720    450 ft    Found The Spear of Boldog
   9,496    550 ft    (Dexterity)
   9,843    550 ft    Encountered Duruin, Least of the Balrogs
   9,890    550 ft    Destroyed Duruin, Least of the Balrogs
  11,705    650 ft    Encountered Delthaur, Balrog of Terror
  11,740    650 ft    (Focused attack)
  11,740    650 ft    (Concentration)
  11,740    650 ft    (Rauko-Bane)
  11,760    650 ft    Destroyed Delthaur, Balrog of Terror
  12,378    650 ft    (Channeling)
  12,387    650 ft    (Jeweller)
  12,595    650 ft    Made The Feanorian Lamp of Gwen  1.0 lb
  13,565    700 ft    Encountered Gilim, the Giant of Eruman
  13,577    700 ft    Slew Gilim, the Giant of Eruman
  13,766    700 ft    Made a Garnet Ring of Accuracy (+2)  0.1 lb
  13,957    700 ft    Made a Round Shield (+1) [+1,1d4]  5.0 lb
  14,109    700 ft    Made Leather Armour of Stealth [-1,1d4] <+3>  7.0 lb
  14,402    700 ft    (Inner Light)
  14,936    700 ft    (Clarity)
  15,331    700 ft    Made The Helm of Gwen [-1,1d2] <+1>  5.0 lb
  15,997    700 ft    (Listen)
  17,046    800 ft    Found The Shortsword of Galadriel
  17,148    800 ft    Found The Dagger of Nargil
  17,662    800 ft    (Majesty)
  17,801    800 ft    Found The Set of Gauntlets of Gamil Zirak
  18,011    800 ft    (Weaponsmith)
  18,230    800 ft    Made 24 Arrows (Poisoned)  2.4 lb
  18,430    800 ft    Made 24 Arrows (Poisoned)  2.4 lb
  19,041    800 ft    Fell through a false floor.
  19,596    850 ft    (Hardiness)
  19,596    850 ft    (Poison Resistance)
  20,308    900 ft    Encountered Dagorhir, the Elfbane
  20,425    900 ft    Slew Dagorhir, the Elfbane
  21,098    950 ft    Encountered Vallach, Balrog of Sudden Flame
  21,140    950 ft    Left without entering Chambers of Thu
  21,192    900 ft    Encountered Turkano, Balrog of the Hosts
  21,214    900 ft    Destroyed Turkano, Balrog of the Hosts
  22,648    950 ft    Entered Cat Fortress
  24,731    900 ft    Encountered Maeglin, Betrayer of Gondolin
  24,737    900 ft    Slew Maeglin, Betrayer of Gondolin
  24,746    900 ft    Found The Galvorn Armour of Maeglin
  25,892    950 ft    Made The Pair of Boots of Gwen (+1) [+1,1d1] <+1>  2.0 
                      lb 
  26,520    900 ft    Encountered Tevildo, Prince of Cats
  26,524    900 ft    Encountered Oikeroi, Guard of Tevildo
  26,534    900 ft    Slew Tevildo, Prince of Cats
  27,061    900 ft    Found The Jewelled Crown of Feanor
  27,848    950 ft    Destroyed Vallach, Balrog of Sudden Flame
  28,972  1,000 ft    Entered Morgoth's throne room
  28,998  1,000 ft    Encountered Glaurung, the Deceiver
  29,022  1,000 ft    (Disguise)
  29,181  1,000 ft    Encountered Smaug the Golden
  29,252  1,000 ft    Slew Smaug the Golden
  29,280  1,000 ft    Encountered Ungoliant, the Gloomweaver
  29,295  1,000 ft    Encountered Morgoth, Lord of Darkness
  29,576  1,000 ft    (Vanish)
  29,798  1,000 ft    Slew Ungoliant, the Gloomweaver
  30,485  1,000 ft    Found The Ring of Melian
  31,019  1,000 ft    Slew Glaurung, the Deceiver
  31,165  1,000 ft    (Dexterity)
  31,382  1,000 ft    Encountered Lungorthin, Lord of Balrogs
  31,414  1,000 ft    Destroyed Lungorthin, Lord of Balrogs
  31,443  1,000 ft    Found The Shortbow 'Death's Sting'
  31,575  1,000 ft    Found The Massive Iron Crown of Morgoth
  31,764  1,000 ft    Cut a Silmaril from Morgoth's crown
  32,493    800 ft    Found The Pair of Greaves of Orodreth
  32,862    750 ft    Found The Pair of Boots of Taur-nu-Fuin
  34,212    450 ft    Encountered Shelob, Spider of Darkness
  34,365    450 ft    Encountered Uldor, the Accursed
  34,368    450 ft    Slew Uldor, the Accursed
  34,546    400 ft    Encountered Draugluin, Sire of Werewolves
  34,676    350 ft    Fell through a crumbling stair.
  35,130     Gates    Entered The Gates of Angband
  35,322     Gates    (Rapid Fire)
  35,555     Gates    Encountered Carcharoth, the Jaws of Thirst
  35,584     Gates    Slew Carcharoth, the Jaws of Thirst

  35,697     Gates    You escaped the Iron Hells on 13 December 2013.
  35,697     Gates    You brought back a Silmaril from Morgoth's crown!




  ['Score' 041164302]


Posted on 12.12.2013 17:48
Last updated on 13.12.2013 12:13

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549. on the Sil Ladder (of 2253)

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On 12.12.2013 17:48 Arjen wrote:
Fooling the RNG worked! I choose 2 melee and suddenly I had a shortbow AND 40 arrows on -100 before I found a forge. At this run I wanted to try artifice. Made those gloves +2 attack, they are nice! Never found another forge after....

Bolrog dropped that nifty bow I'm using now! Werewolfbane! I like it. Also like the flaming arrows for those R airelementals who resist criticals. Sometimes I kill them with one shot! Lucky rolls.

Didn't really need more skills than what I have now so piled up some exp.

And that's why I'm dumping now, what should I do with it? I really don't know what I'm missing. Maybe Bane and Master-Hunter? Or Will and some resistances? Or smithing and make some nice arts like boots of greater speed?

On 12.12.2013 20:07 debo wrote:
You might either want to be a teensy bit sneakier or a lot more willy-er if you don't want to get entranced at range by dragons out of your LOS -- waking up after being bitten in two by a suddenly-adjacent D is really bad news for archers. (Nice 10 stealth with 0 pts invested, btw)

Listen and Concentration are both p.good perception abilities for archers, also. Even Keen Senses can help you start shooting things earlier, esp. as dark rooms increase in frequency.

On 12.12.2013 20:19 Arjen wrote:
Already took keen sense and yeah, it helps a lot increasing your sight. Sounds like a combo of perception and stealth will be it. Shooting asleep monsters is just great fun.

And I never read the concentration ability I guess, standing still and shooting increases your attack? Sounds perfect!

Just played around with a staff of warding... I laughed soo hard when I killed 7 cat warriors cowering behind it! :D It actually saved my life as I was with my back against a wall (secret door, but it does take at least a turn to find.) I'm going to collect those staves.

On 12.12.2013 20:58 debo wrote:
Warding is great for archers, as is song of elbereth if you can put enough song into it.

Careful with concentration if you end up taking song of sharpness or use piercing arrows -- if your arrows shoot through a dude and hit a dude behind him, I believe it resets your concentration bonus.

On 12.12.2013 21:00 debo wrote:
With 5 will I wouldn't count on using staves reliably, though. With a bit more will and possibly (GASP) channeling, you could probably use Majesty or Slumber staves with low fail rate, which would be pretty rad.



On 12.12.2013 21:11 Arjen wrote:
If you melt a Fean lamp, can you make a new one from the materials again?

On 13.12.2013 00:12 taptap wrote:
Yes you can.

On 13.12.2013 01:10 Scatha wrote:
Personally I'd take Listen. It takes away the risk of turning a corner and finding yourself face-to-face with a Werewolf or other fast enemy.

On 13.12.2013 03:11 Arjen wrote:
I got a lot further, killing stuff very fast. Toggled the fire arrows off a long time ago as i was burning through my arrows way too fast. Didn't found new ones for a long time until I got a _oTreasures.

I don't really have a plan now, I expected to be dead at this point. But I managed to increase my stealth to 13 without skills put into it, my melee is also quiet nice.

But arrows were a serious problem, I even picked weaponsmith to create 48 (poison) arrows.

I'm now at the entrance of some big chamber pretty filled with nasty stuff. I guess I'll quaff some potions and hit them hard!

On 13.12.2013 10:40 Arjen wrote:
Got a Silmaril! At the entrence of the Iron Hall I figured that vanish might helps a lot staying out of a fight after shooting someone. And it did, whenever someone noticed everybody I ran and everybody became unaware again. I killed everything inside the Room except 2 unrelenting horrors and Morgoth. Those horrors just take too long to kill but are doable. Morgoth... couldn't scratch him at all. So, now I run!

Too bad my 4 charges mapping staff got burned.

On 13.12.2013 10:59 Arjen wrote:
Hm actually forgot to try Morgoth with flaming arrows...

On 13.12.2013 12:13 Arjen wrote:
And out, the way up was pretty easy as everything or didnt see me (95%) or ran (5%). I killed only a few monsters on the way back. Morgoth saw me 2 times when I just entered the level, so went back down and up. Had some fun with the orcs and rapid fire (checking it out). Rapid fire with !str and !dex works like a charm. ;) Plowed through them very fast. Carcharoth was actually dangerous as he was faster than me and my defense is just crap. Luckily I had a lot of those !miruvor, so I survived. Would be so stupid to die this far... I saw it happen.

On 13.12.2013 12:15 Arjen wrote:
Ow and look at those gloves I'm using ^^ Made them at -100 and never put them off, except to id other gloves.

It's a shame I never found a forge with those +9 smithing items.

On 13.12.2013 13:13 debo wrote:
gg

If you managed to clear out the throne room, I'm pretty sure you probably could have killed V with Rapid Fire, !Quick, and flaming poison arrows (and maybe a bit more perception). You already had Concentration, and shooting around 2x(+30,4d10) plus crits!!!! is a lot of damage even with his protection. It's possible you would have needed to use piercing arrows. The trick is keeping those pesky unrelenting H out of the way I guess :)

Very well done!

On 13.12.2013 13:16 Arjen wrote:
Ow, I could? Shame, those unrelenting H were killable too, found one at -950 and after !quickness !dex he was dead. And a lot of shooting.

Next time Ill shoot him. Ow but I only had !Quickness in the Throne room, rest were found back up.

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