[Sil 1.1.1 Character Dump]
Name Koral_II Age 3,627 Str 1
Sex Female Height 5'9 Dex 6 = 5 +1
Race Noldor Weight 144 Con 7 = 5 +1 +1
House Feanor Gra 2
Game Turn 34,666 Melee (+27,1d9) Melee 27 = 20 +6 +1
Exp Pool 1,583 Bows (+11,1d9) Archery 11 = 3 +6 +1 +1
Total Exp 93,883 Armor [+37,5-11] Evasion 37 = 20 +6 +11
Burden 88.0 Stealth 13 = 6 +6 +1
Max Burden 120.0 Health 71:71 Perception 9 = 7 +2
Depth 0' Voice 57:57 Will 14 = 12 +2
Min Depth 0' Smithing 3 = 0 +2 +1
Light Radius 6 Song 12 = 10 +2
You are one of two children of a bard from the house of Feanor. You
have light grey eyes, wavy brown hair, and a fair complexion.
[Last Messages]
> You have slain the Vampire lord.
> You see a Great Axe of Final Rest (-4,4d4).
> You see a Marble Ring of Venom's End.
> You see a Murky Brown Potion of Orcish Liquor.
> You see 47 Arrows.
> You see a Hauberk (-2) [-4,2d5].
> You see 7 Arrows.
> You see a Milky White Potion of Strength.
> You have 5 Milky White Potions of Strength (m).
> You see a Milky White Potion of Strength.
> You have 6 Milky White Potions of Strength (m).
> You see a Yellow Potion of Confusion.
> Excessive skills! <4x>
> You see 7 Arrows.
> You see a Hauberk (-2) [-4,2d5].
[Screenshot]
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[Equipment]
a) The Shortsword of Galadriel (+0,1d8) [+3] 2.0 lb
It sustains your grace. It cannot be harmed by the elements.
It grants you the ability: Riposte.
b) a Shortbow (+1,1d8) 1.5 lb
It can shoot arrows 13 squares (with your current strength).
c) a Golden Ring of Warmth
It provides resistance to cold.
d) a Sapphire Ring of Dexterity <+1>
It increases your dexterity by 1. It sustains your dexterity.
e) a Dragon Tooth Amulet of Constitution <+1>
It increases your constitution by 1. It sustains your
constitution.
f) a Silmaril
It sustains your grace. It grants you the ability to see
invisible creatures. It cannot be harmed by the elements.
g) Leather Armour of Venom's End [-1,1d3]
It provides resistance to poison.
h) a Shadow Cloak of Protection [+4,1d1] <+2>
It improves your stealth by 2. It creates an unnatural
darkness. It cannot be harmed by the elements.
i) (nothing)
j) a Great Helm of Clarity [-1,1d4]
It provides resistance to confusion, stunning, and
hallucination.
k) (nothing)
l) The Pair of Boots of Finrod [+3,1d1]
It grants you freedom of movement. It cannot be harmed by
the elements.
m) 46 Arrows (+3)
They can be shot 13 squares (with your current strength and bow).
n) The Arrow 'Dailir' (+11)
It cannot be harmed by the elements. It can be shot 13
squares (with your current strength and bow).
[Inventory]
a) a Thorny Herb of Rage
b) 10 Pale Herbs of Healing
c) a Russet Herb of Restoration
d) 2 Pieces of Dark Bread
e) a Strip of Dried Meat
f) 3 Clear Potions of Miruvor
g) a Murky Brown Potion of Orcish Liquor
h) 4 Sky Blue Potions of Healing
i) 6 Brown Potions of True Sight
j) 4 Sparkling Blue Potions of Slow Poison
k) 9 Brilliant Blue Potions of Quickness
l) 7 Grey Potions of Elemental Resistance
m) 6 Milky White Potions of Strength
n) 2 Green Potions of Dexterity
o) a Pale Green Potion of Constitution
p) 3 Violet Potions of Grace
q) a Crystal Amulet of Regeneration
It speeds your regeneration (which also increases your hunger).
r) a Feanorian Lamp of Brightness
It burns brightly, increasing your light radius by an
additional square.
s) a Kite Shield of Frost (-1) [-1,1d6]
It provides resistance to fire.
t) a Dwarf Mask [-2,1d2]
It provides resistance to fire.
u) The Dagger of Azaghal (+1,1d6) 1.0 lb
It slays dragons. It provides resistance to fire and fear.
It can be thrown effectively (8 squares). It cannot be
harmed by the elements.
v) a Greatsword of Nargothrond (-2,3d5) [+1] 6.5 lb
It slays dragons and raukar. It requires both hands to wield
it properly.
w) a Mattock of Belegost (-5,5d3) <+3> {Belegost} 13.3 lb
It improves your tunneling by 3. It requires both hands to
wield it properly.
[Notes]
Koral_II of the Noldor
Entered Angband on 8 Nov 2013
Turn Depth Note
0 50 ft (Finesse)
0 50 ft (Dodging)
314 150 ft (Assassination)
1,969 250 ft Encountered Gorgol, the Butcher
2,081 250 ft Slew Gorgol, the Butcher
2,091 250 ft (Opportunist)
2,114 250 ft Opportunist is soo nice against archers!
2,342 250 ft +1,2d6 [+2] 2.5 lb longsword! Sweeet
2,342 250 ft (Parry)
4,471 400 ft Rage is nice! saved my ass
4,910 450 ft Fn web nearly had me dead. !con and ,rage saved the
day
6,793 450 ft (Inner Light)
7,344 450 ft Daillir, first time!
7,384 500 ft Encountered Gilim, the Giant of Eruman
7,547 450 ft (Zone of Control)
7,853 450 ft "+1, nice
8,475 450 ft Encountered Ulfang the Black
8,490 450 ft Slew Ulfang the Black
8,675 500 ft 2 forges, one 4 use enchanted. Who cares?
9,070 500 ft Slew Gilim, the Giant of Eruman
9,574 500 ft (Lore-Keeper)
9,793 500 ft Found The Arrow 'Dailir' (from 450 ft)
10,338 500 ft Encountered Othrod, the Orc Lord
10,375 500 ft Slew Othrod, the Orc Lord
10,460 500 ft (Lore-Master)
10,750 550 ft (Cruel Blow)
11,236 550 ft Encountered Uldor, the Accursed
11,265 550 ft Slew Uldor, the Accursed
11,779 550 ft Found The Cloak of Maglor
12,706 600 ft (Song of Slaying)
13,106 600 ft (Riposte)
13,276 600 ft Fell through a false floor.
13,863 650 ft Encountered Delthaur, Balrog of Terror
13,869 650 ft (Sprinting)
15,208 600 ft (Subtlety)
15,453 600 ft Found The Pair of Boots of Finrod
16,129 650 ft Encountered Duruin, Least of the Balrogs
16,155 650 ft Destroyed Duruin, Least of the Balrogs
16,156 650 ft Found The Shortsword of Galadriel
16,739 700 ft Encountered Nan, the Giant
17,336 750 ft (Crowd Fighting)
17,683 750 ft Found The Dagger of Nargil
18,673 800 ft Encountered Umuiyan, the Doorkeeper
18,826 800 ft Slew Umuiyan, the Doorkeeper
19,603 800 ft (Song of Sharpness)
20,027 800 ft Encountered Turkano, Balrog of the Hosts
20,662 850 ft Found The Longbow 'Belthronding'
20,673 850 ft Belthronding in a chest with 100 arrows, of
20,673 850 ft which a budle is +3. Nice
20,673 850 ft But... -1 evasion, not to my taste
21,368 900 ft Fell through a false floor.
21,440 950 ft Found The Battle Axe 'Dramborleg'
21,536 950 ft Shit, trapped with silent watcher and
21,536 950 ft invisible horror
21,556 950 ft Encountered Vallach, Balrog of Sudden Flame
21,594 950 ft Oooo, that was close.
21,790 900 ft (Unwavering Voice)
22,307 900 ft Encountered Scatha the Worm
22,312 900 ft Slew Scatha the Worm
22,312 900 ft Wow, fencing can be very powerful!
22,312 900 ft 8x! on the first attack
22,965 900 ft Crap, losing my consumables to fast
22,965 900 ft But gaining some XP
23,362 900 ft Left without entering Gothmog's hall
23,804 900 ft (Woven Themes)
23,930 900 ft Encountered Smaug the Golden
23,949 900 ft Slew Smaug the Golden
24,299 900 ft Encountered Oikeroi, Guard of Tevildo
24,412 900 ft (Keen Senses)
24,811 900 ft Fell through a false floor.
24,967 950 ft Entered Cat Fortress
25,293 950 ft Encountered Draugluin, Sire of Werewolves
25,329 950 ft Slew Draugluin, Sire of Werewolves
25,329 950 ft Found The Wolf-Hame of Draugluin
25,681 950 ft Encountered Maeglin, Betrayer of Gondolin
25,783 900 ft (Precision)
25,943 900 ft Encountered Dagorhir, the Elfbane
26,002 900 ft Slew Dagorhir, the Elfbane
27,338 950 ft (Hardiness)
28,577 950 ft Encountered The Deathblade 'Delmereth'
29,138 950 ft (Poison Resistance)
30,322 950 ft Encountered Shelob, Spider of Darkness
30,331 950 ft Slew Shelob, Spider of Darkness
30,656 1,000 ft Entered Morgoth's throne room
30,656 1,000 ft (Rauko-Bane)
30,700 1,000 ft Found The Shortsword of Amrod
30,791 1,000 ft Encountered Morgoth, Lord of Darkness
30,807 1,000 ft Found The Massive Iron Crown of Morgoth
30,828 1,000 ft Encountered Gothmog, High Captain of Balrogs
30,843 1,000 ft Destroyed Gothmog, High Captain of Balrogs
30,843 1,000 ft Found The Dagger of Azaghal
30,922 1,000 ft Switching to great sword, maybe better
30,954 1,000 ft Cut a Silmaril from Morgoth's crown
30,964 950 ft Would have been possible to kill M if planned better,
30,964 950 ft only got him down to 35% or so
32,093 800 ft Encountered Tevildo, Prince of Cats
32,107 800 ft Slew Oikeroi, Guard of Tevildo
32,126 800 ft Slew Tevildo, Prince of Cats
32,145 750 ft (Flanking)
33,114 450 ft (Constitution)
34,194 Gates Entered The Gates of Angband
34,231 Gates Encountered Carcharoth, the Jaws of Thirst
34,278 Gates Slew Carcharoth, the Jaws of Thirst
34,665 Gates You escaped the Iron Hells on 17 November 2013.
34,665 Gates You brought back a Silmaril from Morgoth's crown!
['Score' 041165334]
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Posted on 10.11.2013 14:42
Last updated on 17.11.2013 11:51
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On 10.11.2013 14:43 Thraalbeast wrote: The sword was a great find. Been very useful. Wish I had found the gauntlets before taking parry though.
On 10.11.2013 17:53 Thraalbeast wrote: Some improvements, ready to go deeper now I believe
On 10.11.2013 19:20 debo wrote: 7 points evasion, 19 total... lol nice work
Careful that you don't hinge your whole build on that defender weapon. You don't have quite enough damage to deal with sulrauko, kemenrauko, or basically anything with high prot or crit resist.
You are probably going to want inner light and/or keen senses, or song of trees very soon as your light is low for what is coming up next.
Are you using assassination at all, or did you just use it instead of follow-through as your route to opportunist?
On 10.11.2013 19:22 debo wrote: I might actually be tempted with this guy to go all-in with stealth. If you get cruel blow, your victim will probably stumble around a bit after your initial stab, which will probably trigger at least one of ZoC or opportunist to finish them off.
You also won't have to worry as much that way about losing a ton of evasion when you swap to a different weapon to wack a thick-skinned dude... you could basically just try to sneak around them.
On 10.11.2013 19:32 Thraalbeast wrote: Thanks! I already got Inner light which combined with a lucky id-by-use !healing saved me against a hoard of worms.
I am using Assasination a lot, Cruel Blow is a good idea. I'll probably try that, but I still don't have much of a plan for this character. I am also thinking, if I find another good sword, I would like to go dual wielding instead of using the shield.
On 10.11.2013 19:52 debo wrote: Inner light still won't cut it against shadow spiders, I don't think, unless you meet them in a lit room or find a brightness lamp / other +1 light thing.
If you start to get crushed by one and can't see it, your _majesty is probably a good escape, provided you don't whiff the cast.
On 10.11.2013 20:03 Thraalbeast wrote: Yeah, I like loads of light and almost always have it. But not this time. Yet, I hope.
Thanks for the tip on Cruel Blow, it made a huge improvement to my fights.
On 10.11.2013 20:04 Thraalbeast wrote: Also a few _light has been useful too
On 10.11.2013 20:09 Thraalbeast wrote: Lol, just found a F.lamp of brightness! Sweet.
On 11.11.2013 10:25 taptap wrote: A good way to weaponize high evasion is riposte. (As long as you have enough light and fire resist from somewhere else than the shield.)
Another good option to increase damage output on a light weapon is subtlety. Especially if you use assassination.
On 14.11.2013 13:18 Thraalbeast wrote: Doing fine but still lacking Rpoison. The shadow cloak was a great find, it put my evasion to a nice level. Damage output is a small problem, all foes I've fought go down, except I tried to kill Delthaur for a long time but need song of sharpness or another boost to get more damage
On 14.11.2013 14:52 taptap wrote: I really would try subtlety. You already have assassination, cruel blow, finesse and a light sword. You can try song of slaying and later sharpness or rauko bane as well. But you don't have to kill Delthaur now.
On 14.11.2013 15:24 Thraalbeast wrote: Ok, I'v been huggning a shield all game but will try Subtlety, with decent evasion I should be ok anyway escpecially against non-breathing foes.
On 14.11.2013 16:57 Thraalbeast wrote: More luck. Finrod and Galadriel adds even more to evasion. rPoison covered and rFire now on the shield. Consumables stacking up, soon time to go see the big guy.
Saving up to song of Sharpness but always had crowd fighting in the throne room, that's a bit expensive now though, do I need it?
On 14.11.2013 19:37 taptap wrote: Congratulations. Galadriel and Finrod are really cool. Didn't you have a ring of frost earlier?
You should be seriously strong against most enemies (at least when not shield hugging). For abilities flanking or song of sharpness would now be my next choices. Or just put more points into melee, evasion or even stealth. With even better evasion until then most enemies should have trouble hitting you even when surrounding you and they won't survive very long if you rage with a subtle sword of Galadriel (and more melee until then) while singing song of slaying and sharpness.
Just be very careful with elemental breath and Kemenraukos. Nan in particular should be supereasy now (I always enjoyed giants and dragons with fencers.)
On 15.11.2013 10:17 Thraalbeast wrote: I've been trying to gather some more xp and items before the throne room but got caught in several huge fights so I now have far less healing than a moment ago. Been fun though.
The worst scare was when being hunted by a dark/invisible monster (one of the big Horrors or a few dark spiders I guess) and not going back but forward. I had fallen through the roof, so I wanted to find a stairs as backup. But that was a big mistake, I ran right into a Silent Watcher! Without the Crown of Clarity I'd certainly be dead. Very nearly died anyway because the screeching drew M's and v's and Vallach to the fight.
Stabbing Scatha the worm was nice, he was nearly dead from the first attack and reeling with pain. One more move and he was dead.
I had to sing Sharpness to fight some heavily armoured guys and then on leaving via a corridor I ran right into a white D that had woken up. Couldn't back up either because some others were coming that way. Well, rage + song of sharpness + greatsword was enough but that fight cost me another two healing/Miruvor pots.
On 15.11.2013 11:10 taptap wrote: See, what did I say :) Fencing is fun.
+29 is a lot, but I would increase evasion a bit more. It is still quite cheap and it strengthens both offence (via riposte) and defence. I am a bit puzzled why you ditched dex+1 for str+1. The only abilities I would take at this point are precision (it is free!), woven themes and maybe one or two cheap perception / will abilities for general survivability (keen senses, poison resistance, hardiness?)
Hope you make it. You are strong enough to do so in my opinion.
On 15.11.2013 21:55 Thraalbeast wrote: Thanks for the tips. I switched back to the =dex (was on the ground) and got precision and Hardiness. If I find a new set of armour I'll drop this one and get Posion Resistance.
Dagorhir and his escorts were easy, all died from the first blow except the boss, but he never knew what hit him, confused and then dead. Smaug the same but he had no escort. Drauglin took some effort but did not do much damage to me in the process. Maeglin on the other hand seemed like a bad fight so I left the floor after a few attempts to damage him.
Also the Gwathrauko are finally ok to fight. I guess it was them I had so much trouble with a while ago. Hard to detect and very hard to hit unless you see them. Also able to cause quite a lot of damage.
Fortunately I found two _Treasures which helped me restock on healing and herbs of rage. Unfortunately I have no time to complete the game today. But the next session is the throne room. Or maybe I'll take a look on the +2,2d6 [+1] mithril longsword of Doriath in the other end of 950' first. Not sure at what weight it would be an alternative to Galadriel, if at all.
On 15.11.2013 22:17 taptap wrote: Look at your evasion skill and trust your shortsword. With rage, slaying, sharpness and subtlety you are strong enough for everyone.
On 16.11.2013 17:59 Thraalbeast wrote: On my way up. I made the mistake of wandering round a bit before the fight so I got the first fight too far away from V. Later when fighting V, Slaying and foes ended before he was down so I just took one Silmaril and started upwards.
Ascent is easy, but careless play left me drained to STR 0 and now I'm not sure I can use the Mattock. And V's right next to me fighting vampires from the other direction. Interesting...
On 16.11.2013 18:02 Thraalbeast wrote: Hmm, I've got a few pots of !str, I guess they will restore strength so no problems there
On 16.11.2013 19:40 taptap wrote: You can restart slaying when you get your voice back (Miruvor does that as well) without completely losing your acquired bonus. Maybe you could have had another stab at Morgoth during the ascent with rapid attack and concentration (?) only singing sharpness. (I always try at least once more during the ascent, when I didn't manage in the throne room.)
You still have your 1d3 armour and no gloves at all, I guess there will be nudist challenges soon :)
On 16.11.2013 20:36 Thraalbeast wrote: Oh, I thought !grace would restore voice, not !Miruvor. Was quite disappointed when it didn't. Didn't even check if Miruvor would help. Good to know.
Yeah, the armour is quite bad. Been looking for a replacement but not seen one in quite a while. But I don't get hit much. I sort of regret passing on stealing a Galvourn armour next to a white D quite a while ago - [0,1d8] would have been nice, but at that point I did not have Will/rPoision, just rPoison on my armour, plus I was quite scared of the big D's. I still walk around with the shield on my arm to cover surprise fire breath attacks, although I do remember to unwield it in most fights.
On 16.11.2013 20:48 taptap wrote: Grace only increases your max voice but not the actual points, just like constitution.
I don't remember the will of big Ds, you probably should look this up first, but once you covered the risk I found big white Ds very rewarding opponents for strong fencers. Lots of experience and loot although I lost two or three promising characters until I remembered to always get free action and sufficient will first.
On 16.11.2013 21:21 debo wrote: Exchange places is pretty common for the ascent, for more or less this exact reason (pinned between V and normal dudes)
On 17.11.2013 11:51 Thraalbeast wrote: First win as a fencer, a really fun to play build.
Thanks for pushing me to not use the shield when fighting! Subtlety is a much bigger advantage than a shield, although when surrounded by breathers I did use it once or twice even in the later game.
On 17.11.2013 16:49 debo wrote: congrats!!!
On 17.11.2013 17:23 taptap wrote: congratulations!
it definitely requires a leap of faith, it is hard at first to believe that a 1d7 or 1d8 weapon can do sufficient damage and "you need a larger weapon" is so common as advice.
On 17.11.2013 18:28 Thraalbeast wrote: Thanks! Yes, only after using the shortsword in the throne room, I would really believe it. I actually hacked at V with the Greatsword for a while to compare - but that was clearly inferior.
It also took some effort to get comfortable with minimal armour and shield-less fighting. But I liked it, I'd like to do a simliar run dressed as a Noble(wo)man - a stylish Robe, Gloves, Crown and Boots should be enough.
On 17.11.2013 19:34 taptap wrote: Hope you find the robe of Aredhel when you play a princess :)
Or you could play a smith to "forge" a good robe.
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