The Angband Ladder: BlackSheep, Edain Hador no-class by debo

  [Sil 1.1.1-mpa Character Dump]

 Name   BlackSheep    Age       30       Str   3
 Sex    Male          Height   6'3       Dex   2
 Race   Edain         Weight   172       Con   3
 House  Hador                            Gra   1

 Game Turn    8,362   Melee  (+12,3d6)   Melee       12 = 11  +2  -2  +1
 Exp Pool     1,192   Bows    (+2,0d0)   Archery      2 =  0  +2
 Total Exp   19,992   Armor [+11,4-12]   Evasion     11 = 11  +2  -2
 Burden       116.0                      Stealth      0 =  0  +2  -2
 Max Burden   172.8   Health      0:34   Perception   8 =  6  +1  +1
 Depth         500'   Voice      24:24   Will         5 =  4  +1
 Min Depth     350'                      Smithing     1 =  0  +1
 Light Radius     2                      Song         1 =  0  +1

 You are one of several children of a farmer. You are the black sheep
 of the family. You have brown eyes, straight black hair, and an
 average complexion.





  [Last Messages]

> You feel better.
> You have no more Murky Brown Potions of Orcish Liquor (d).
> The Distended spider bites you.
> You have been further poisoned.
> The Giant misses you.
> You hit the Distended spider.
> The Distended spider bites you.
> You have been further poisoned.
> You miss the Giant bronze dragonfly.
> You are no longer stunned.
> The Distended spider misses you.
> The Giant misses you.
> The Giant bronze dragonfly stings you!
> You are confused!
> You die.


  [Screenshot]

  ....._.
  ^......
  .MI../.
  .G.@...
  .......
  #######
         


  [Equipment]

a) a Bastard Sword of Gondolin (-2,3d3) [+1] 5.0 lb
   It slays orcs and trolls.  It does extra damage when wielded
   with both hands.  
b) (nothing)
c) a Bloodstone Ring of Hunger {hunger}
   It increases your hunger.  
d) a Jet Ring of Perception <+1>
   It improves your perception by 1.  
e) an Amber Amulet of Constitution <+0>
   It increases your constitution by 0.  It sustains your 
   constitution.  
f) a Wooden Torch (with 851 turns of light)
g) Leather Armour [-1,1d4]
h) (nothing)
i) a Round Shield of Protection [+0,1d4]
   It cannot be harmed by the elements.  
j) a Helm [-1,1d2]
k) (nothing)
l) a Pair of Greaves of Free Action [-1,1d2]
   It grants you freedom of movement.  
m) 75 Arrows
   They can be shot by a bow.
n) The Arrow 'Dailir' (+11)
   It cannot be harmed by the elements.  It can be shot by a bow.
   


  [Inventory]

a) 2 Thorny Herbs of Rage
b) 2 Pieces of Dark Bread
c) a Flask of oil
d) a Green Potion of Clarity
e) 3 Dark Potions of True Sight
f) 3 Vermilion Potions of Quickness
g) an Emerald Potion of Elemental Resistance
h) 3 Sky Blue Potions of Strength
i) 2 Milky White Potions of Dexterity
j) a Runed Staff of Light (7 charges)
k) a Yew Staff of Self Knowledge (0 charges)
l) a Jet Ring of Perception <+1>
   It improves your perception by 1.  
m) a Beryl Ring of Protection [+0,1d1]
n) a Coral Amulet of Adornment {adornment}
o) a Mail Corslet (-1) [-3,2d4]
p) a Kite Shield of Deflection (-2) [+1,1d6]
   It cannot be harmed by the elements.  
q) 4 Spears (-1,1d10) {@t2} 12.0 lb
   It can be thrown effectively (6 squares).  It does extra
   damage when wielded with both hands.  It counts as a type of
   polearm.  
r) 2 Throwing Axes (Vampiric) (+1,2d4) {@t1} 3.0 lb
   It drains life from your enemies.  It can be thrown
   effectively (9 squares).  It increases your hunger.  
s) a Battle Axe of Final Rest (-3,3d4) 4.5 lb
   It slays undead.  It grants you freedom of movement.  It does
   extra damage when wielded with both hands.  
t) a Shovel (-3,2d2) <+1> 7.5 lb
   It improves your tunneling by 1.  It requires both hands to
   wield it properly.  
u) a Longbow (+0,2d5) [-1] 2.5 lb
   It can shoot arrows 20 squares (with your current strength).


  [Abilities]

Charge
Dodging
Flanking
Lore-Keeper
Curse Breaking


  [Artefacts]

The Kite Shield of the Swan 
The Arrow 'Dailir' (found)


  [Notes]

BlackSheep of the Edain
Entered Angband on 25 Oct 2013

    Turn     Depth    Note

      53     50 ft    (Charge)
   2,670    200 ft    Encountered Gorgol, the Butcher
   2,670    200 ft    fu
   2,681    200 ft    Slew Gorgol, the Butcher
   2,893    250 ft    (Dodging)
   2,893    250 ft    (Flanking)
   3,591    250 ft    sigh
   4,274    300 ft    Found The Arrow 'Dailir'
   6,545    400 ft    (Lore-Keeper)
   6,771    450 ft    Encountered Uldor, the Accursed
   6,919    400 ft    FUCK
   7,022    400 ft    (Curse Breaking)
   7,022    400 ft    sigh
   8,288    450 ft    Fell through a false floor.

   8,361    500 ft    Slain by poison.
   8,361    500 ft    Died on 27 October 2013.




  ['Score' 010091638]


Posted on 28.10.2013 02:54

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1645. on the Sil Ladder (of 2253)

Comments

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On 28.10.2013 02:54 debo wrote:
Not a particularly inspiring character (I was running out of light, who does that), but I uploaded this dump to highlight a minor change I made to dumps in mpa-sil recently which shows you all artefacts that were generated, and which ones you actually found.

I fled up and down stairs a lot this game, and it looks like all it cost me was the Kite Shield of the Swan. A good artefact to be sure, but considering how often I regenerated levels it's not really such a big deal imo.

So for a sample size of 1, so far = so good :)

On 28.10.2013 02:55 debo wrote:
(It only shows your artefact list on a death/winner dump, in case that wasn't obvious)

On 28.10.2013 10:02 Scatha wrote:
Sil used to show missed artefacts in the in game memory, but it had too many feel bad moments. Doing it on death seems better, but still a bit of a debug feature.

On 28.10.2013 10:45 debo wrote:
Yeah, I don't think this is a thing that has much of a place in vanilla sil either. It was motivated by all the no-preserve threads that popped up recently.

On 28.10.2013 11:55 taptap wrote:
If you are running out of light already, can I win you as contestant for the no light challenge? :D

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