The Angband Ladder: PrandarIII, Noldor Fingolfin no-class by Arjen

  [Sil 1.1.1 Character Dump]

 Name   PrandarIII    Age    1,572       Str   3
 Sex    Male          Height   6'9       Dex   3
 Race   Noldor        Weight   164       Con   5
 House  Fingolfin                        Gra   3

 Game Turn    6,080   Melee  (+12,2d9)   Melee       12 = 10  +3  -2  +1
 Exp Pool     2,901   Bows    (+2,1d9)   Archery      2 =  0  +3  -2  +1
 Total Exp   20,001   Armor  [+9,7-23]   Evasion      9 =  9  +3  -3
 Burden       135.6                      Stealth     -3 =  0  +3  -6
 Max Burden   172.8   Health     -1:49   Perception   8 =  5  +3
 Depth         450'   Voice      34:34   Will         7 =  3  +3      +1
 Min Depth     300'                      Smithing     4 =  0  +3  +1
 Light Radius     2                      Song         3 =  0  +3

 You are one of two children of a smith from the house of Fingolfin.
 You have light grey eyes, straight black hair, and a fair complexion.






  [Last Messages]

> It crawls on you!
> It crawls on you.
> Low hitpoint warning!
> *** LOW HITPOINT WARNING! ***
> You miss it. <2x>
> It crawls on you...
> It crawls on you.
> *** LOW HITPOINT WARNING! ***
> It crawls on you!
> *** LOW HITPOINT WARNING! ***
> You hit it. <2x>
> It crawls on you!
> *** LOW HITPOINT WARNING! ***
> It crawls on you!
> You die.


  [Screenshot]

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   ww@www
  owwwwo 
    w  # 
    w  w 


  [Equipment]

a) a Longsword of Gondolin (+0,2d5) [+1] 3.8 lb
   It slays orcs and trolls.  
b) a Shortbow (+0,1d7) 2.0 lb
   It can shoot arrows 13 squares (with your current strength).
c) a Silver Ring of Evasion [+1]
d) a Silver Ring of Evasion [+1]
e) a Silver Amulet of Constitution <+0>
   It increases your constitution by 0.  It sustains your 
   constitution.  
f) a Wooden Torch (with 641 turns of light)
g) a Mail Corslet (-1) [-3,2d4]
h) (nothing)
i) The Round Shield of Angrod [+0,1d4]
   It provides resistance to fire, confusion, and stunning.  It
   cannot be harmed by the elements.  
j) a Great Helm of True Sight [-2,1d3]
   It provides resistance to blindness and hallucination.  It
   grants you the ability to see invisible creatures.  
k) a Set of Gauntlets of the Forge (-1) [+0,1d1] <+1>
   It improves your smithing by 1.  
l) a Pair of Greaves [-1,1d3]
m) (nothing)
n) (nothing)


  [Inventory]

a) 2 Pieces of Dark Bread
b) 2 Fragments of Lembas
c) a Flask of oil
d) 4 Murky Brown Potions of Orcish Liquor
e) 2 Sparkling Blue Potions of Strength
f) a Silver Trumpet of Terror
g) a Silver Staff of Sanctity (2 charges)
h) a Birch Staff of Understanding (0 charges)
i) 4 Wooden Torches (with 2000 turns of light)
j) a Brass Lantern (with 1713 turns of light)
k) a Kite Shield (-1) [+0,1d6]
l) a Crown of Grace <+1>
   It increases your grace by 1.  It cannot be harmed by the
   elements.  
m) a Greatsword (-2,3d6) [+1] 6.4 lb
   It requires both hands to wield it properly.  
n) a Greatsword (-1,3d5) [+1] 7.2 lb
   It requires both hands to wield it properly.  
o) 3 Spears of the Vanyar (+0,1d9) <+1> 9.0 lb
   It increases your grace by 1.  It can be thrown effectively
   (6 squares) and lights the dungeon around you.  It does extra
   damage when wielded with both hands.  It counts as a type of
   polearm.  
p) 5 Arrows of Piercing
   They cut easily through armour.  They can be shot 13 squares
   (with your current strength and bow).


  [Notes]

PrandarIII of the Noldor
Entered Angband on 13 Oct 2013

    Turn     Depth    Note

     973    150 ft    Encountered Gorgol, the Butcher
   1,054    150 ft    Slew Gorgol, the Butcher
   1,506    200 ft    (Blocking)
   4,209    450 ft    (Heavy Armour Use)
   4,511    450 ft    Encountered Orcobal, Champion of the Orcs
   4,614    450 ft    Slew Orcobal, Champion of the Orcs
   4,745    400 ft    Encountered Uldor, the Accursed
   4,821    400 ft    (Power)
   4,821    400 ft    (Charge)
   4,821    400 ft    (Momentum)
   4,848    400 ft    Slew Uldor, the Accursed
   6,075    450 ft    Found The Round Shield of Angrod
   6,078    450 ft    (Keen Senses)

   6,080    450 ft    Slain by a Shadow worm mass.
   6,080    450 ft    Died on 13 October 2013.




  ['Score' 009093920]


Posted on 13.10.2013 18:36
Last updated on 13.10.2013 20:33

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1743. on the Sil Ladder (of 2253)

Comments

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On 13.10.2013 18:36 Arjen wrote:
So new guy (well.. maybe 2 others died already), got some other stats and trying some new stuff.

But I was wondering about those 2 great swords I have. Which one would be better? increased dice or +1melee? And what does weight do?

On 13.10.2013 20:33 Arjen wrote:
Ok, invisible stuff really hurts you. Some simple worms did more damage than Trolls and other big monsters.

On 13.10.2013 20:57 Arjen wrote:
After reading the guide a bit I see why, I bet they had darkness brand in their attacks and not seeing them gave them a bonus to hit. Good to know. ^^

On 13.10.2013 21:44 HugoTheGreat2011 wrote:
Darkness monsters hurt *a lot* in Sil.

On 14.10.2013 14:15 fph wrote:
Greatsword >> Longsword, for a build with high strength like yours and with power and charge. The only advantage of the longsword here is increased critical hits, but in this case the larger damage output trumps that.
Weight is used for two things: (1) lighter weapons are more likely to crit, and (2) the number of effective damage sides is the one marked in the weapon description + min(weight in lbs, strength). Hence with your stats (and charge and momentum) weight >=3 will be most effective.

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