The Angband Ladder: Hela, Demigod Priest by clouded

  [PosChengband 2.0.2 Character Dump]
              ***WINNER***

 Name       : Hela                         ========== Stats ==========
 Sex        : Female                             STR! :    18/170
 Personality: Mighty                             INT! :    18/110
 Race       : Demigod                            WIS! :    18/***
 Subrace    : Hera                               Dex! :    18/155
 Class      : Priest                             CON! :    18/***
 Realm      : Death, Craft                       CHR! :    18/200

 Level      :       50                           HP   :   794/960
 Cur Exp    : 24362887                           SP   :     7/632
 Max Exp    : 24362887                           AC   :       168
 Adv Exp    :    *****                           Speed:    +40+10

                                           ========== Skills =========
 Gold       :  1298095                     Melee      : Legendary[10]
 Kills      :     8492                     Ranged     : Heroic
 Uniques    :      252                     SavingThrow: Heroic
 Artifacts  :      153                     Stealth    : Superb
                                           Perception : Excellent
 Game Day   :       20                     Searching  : Excellent
 Game Time  :     9:38                     Disarming  : Excellent
 Play Time  :    42:06                     Device     : Legendary[22]


============================= Character Equipment =============================

a) The Sabre 'Grayswandir' (2d7) (+20,+12) (+4)
{StDxCn;CoNtCa;FaSiHlSdRgBs|Co/*DUL(StCn}
b) The Small Metal Shield of Thorin [5,+21] (+4) {cursed, StCn;*Ac;ShSoCa;Fa}
c) The Harp of Daeron (+4) {WiCnCh;ElFiPoLi;RfSi(WiCnCh}
d) a Ring of Speed (+12) {Sp}
e) a Ring of Speed (+12) {Sp}
f) The Pendant of Zeus (+5,+5) [+5] (+5 to speed) <+25%> {cursed,
SpMd;Sh;FaRgLu[E}
g) The Jewel of Judgement (+3 to speed) {SpInWi;CfCa;SiHl, !!}
h) The Mithril Chain Mail of Bilbo (+1,+1) [28,+11] (+1 to speed)
{SpInWiDxChSl;AcElFiCoPoDkDi;Si}
i) The Cloak of Jack of Shadows [1,+19] (+7 to stealth) {SlSr;FaSiHl~Tele}
j) The Jewel Encrusted Crown of Hera [0,+20] (+3 to speed) [+23%] {cursed,
SpInWiCh;CfSo;Dm(InWiCh, !!}
k) a Set of Cesti of Magic Mastery [5,+16] (+3) <+15%> {Md}
l) a Pair of Hard Leather Boots of Speed [3,+19] (+10) {Sp}


              |)}=="*[(]]]                              |)}=="*[(]]]
              abcdefghijkl@                             abcdefghijkl@
 Acid       : .*.....+..... 100%           Speed      : ...+++++.+.+#
 Elec       : ..+....+.....  65%           Free Act   : ++...+..+....
 Fire       : ..+....+.....  65%           See Invis  : +.+...+++....
 Cold       : +......+.....  65%           Warning    : .............
 Poison     : ..+....+.....  65%           SlowDigest : +............
 Light      : ..+..........  50%           Regenerate : +....+.......
 Dark       : .......+.....  50%           Levitation : .............
 Confusion  : ......+..+...  65%           Perm Lite  : .....+.......
 Nether     : +............  50%           Reflection : ..+..........
 Nexus      : .............   0%           Hold Life  : +.....+.+....
 Sound      : .+.......+...  65%           Sust Str   : +............
 Shards     : .+...+.......  65%           Sust Int   : .........+...
 Chaos      : ++....+......  72%           Sust Wis   : ..+......+...
 Disenchant : .......+.....  50%           Sust Dex   : .............
 Time       : .............   0%           Sust Con   : +.+..........
 Blindness  : .............   0%           Sust Chr   : ..+......+...
 Fear       : .............                Dec Mana   : .........+...
 Aura Fire  : .............                Easy Spell : .............
 Aura Elec  : .....+....... 6d7+2          Anti Magic : .............
 Aura Cold  : .............                Telepathy  : ........+....


              |)}=="*[(]]]                              |)}=="*[(]]]
              abcdefghijkl@                             abcdefghijkl
 Slay Evil  : +............                Telepathy  : ........+....
 Slay Undead: +............                ESP Evil   : .............
 Slay Demon : +............                ESP Noliv. : .............
 Slay Dragon: +............                ESP Good   : .............
 Slay Human : .............                ESP Undead : .............
 Slay Animal: .............                ESP Demon  : .............
 Slay Orc   : .............                ESP Dragon : .............
 Slay Troll : .............                ESP Human  : .............
 Slay Giant : .............                ESP Animal : .............
 Slay Good  : .............                ESP Orc    : .............
 Acid Brand : .............                ESP Troll  : .............
 Elec Brand : .............                ESP Giant  : .............
 Fire Brand : .............                Device Pow : .....+....+.. +40%
 Cold Brand : +............                Spell Pow  : .............  +7%
 Pois Brand : .............                Spell Cap  : .........+..+ +38%
 Mana Brand : .............                Magic Res  : .............
 Sharpness  : .............                Infravision: .............
 Quake      : .............                Stealth    : .......++....
 Vampiric   : .............                Searching  : ........+....
 Chaotic    : .............                Cursed     : .+...*...*...
 Add Blows  : .............                Rnd Tele   : .............
 Blessed    : +............                No Tele    : .............


              |)}=="*[(]]]
              abcdefghijkl@   Base  R  C  P  E  Total
        STR!: 44..........1  18/80  1 -1  2  7 18/170
        INT!: ......31.3...  18/80  1 -3 -2  7 18/110
        WIS!: ..4...31.3... 18/120  3  3 -2 11 18/***
        Dex!: 4......1....1 18/120  1 -1  0  4 18/160  18/155
        CON!: 444.........1 18/120  1  0  1 11 18/***
        CHR!: ..4....1.3...  18/80  1  2  1  8 18/200


==================================== Melee ====================================

 Hand #1: The Sabre 'Grayswandir' (2d7) (+20,+12) (+4)      Accuracy
 Weight : 5.0 lbs                                            AC Hit
 To Hit : 20 + 38 = 58                                       25 90%
 To Dam : 12 + 19 = 31                                       50 84%
 Blows  : 5.00                                               75 78%
 Damage                                                     100 73%
 Crits  : 1.08x + 0.60                                      125 67%
 Normal : 197 (165-230) [1.08x]                             150 61%
 Evil   : 240 (175-305) [2.16x]                             175 56%
 Undead : 282 (185-380) [3.24x]                             200 50%
 Demons : 282 (185-380) [3.24x]
 Dragons: 282 (185-380) [3.24x]
 Cold   : 260 (180-340) [2.70x]


=================================== Shooting ==================================

 Shooting: The Harp of Daeron (+4)
 Range   : 140'
 Shots   : 1.00
 Mult    : 0.00x
 To Hit  : 0 + 38 = 38
 To Dam  : 0 (Multiplier Applies)
 Xtra Dam: 6 (Multiplier Does Not Apply)


=================================== Powers ====================================

                     Lvl Cost Fail Desc
Clear Mind            15    1   0% 
Evocation             42   30   0% dam 215
Teleport               7    5   0% 


==================================== Spells ===================================

Realm: Death

     [Black Prayers]         Profic Lvl  SP Fail Desc
  a) Detect Unlife             [Un]   1   1   0% rad 30
  b) Malediction              ![Ma]   2   2   0% dam 12d4
  c) Detect Evil              ![Ma]   3   2   0% rad 30
  d) Stinking Cloud            [Un]   5   5   0% dam 37
  e) Black Sleep               [Un]   7   8   0% power 107
  f) Undead Resistance         [Un]   9  13   0% dur 21+1d21
  g) Horrify                   [Un]  11  12   0% power 107
  h) Enslave Undead            [Un]  12  14   0% power 107

     [Black Mass]            Profic Lvl  SP Fail Desc
  a) Orb of Entropy           ![Ma]  14  10   0% dam 3d6+66
  b) Nether Bolt               [Sk]  16  13   0% dam 20d8
  c) Cloud kill                [Be]  21  18   0% dam 86
  d) Genocide One              [Sk]  26  20   0% power 161
  e) Poison Branding           [Un]  33  86  94% 
  f) Vampiric Drain            [Be]  35  28  61% dam 1d107+107
  g) Animate dead              [Un]  41  48  94% unknown
  h) Genocide                  [Sk]  43  28  94% power 161

     [Black Channels]        Profic Lvl  SP Fail Desc
  a) Berserk                   [Un]  13  23   0% dur 26+1d26
  b) Invoke Spirits            [Un]  13  18   0% random
  c) Dark Bolt                ![Ma]  14  11   0% dam 16d8
  d) Battle Frenzy             [Ex]  33  25  49% dur 26+1d26
  e) Vampiric Branding         [Un]  36 113  94% untried
  f) Vampirism True           ![Ma]  38  24  48% dam 3*107
  g) Nether Wave               [Ex]  40  30  93% dam 1d161
  h) Darkness Storm           ![Ma]  44  30  92% dam 323

     [Necronomicon]          Profic Lvl  SP Fail Desc
  a) Death Ray                ![Ma]  25  17   0% 
  b) Raise the Dead            [Un]  30  86  94% 
  c) Esoteria                  [Ex]  35  34  93% 
  d) Polymorph Vampire         [Un]  37  59  94% dur 37+1d37
  e) Restore Life              [Be]  44  47  94% 
  f) Mass Genocide             [Sk]  47  57  94% power 161
  g) Nether Storm             ![Ma]  47  41  92% dam 807
  h) Wraithform                [Ex]  50  82  93% dur 26+1d26

Realm: Craft

     [Handbook for Pupils]   Profic Lvl  SP Fail Desc
  a) Minor Enchantment         [Un]   1   1   0% 
  b) Regeneration             ![Ex]   3   2   0% dur 86+1d86
  c) Satisfy Hunger            [Be]   4   4   0% 
  d) Resist Cold               [Un]   6   7   0% dur 21+1d21
  e) Resist Fire               [Un]   7   7   0% dur 21+1d21
  f) Heroism                  ![Ex]   9   5   0% dur 26+1d26
  g) Resist Lightning          [Un]  10   7   0% dur 21+1d21
  h) Resist Acid               [Un]  11   7   0% dur 21+1d21

     [Grade Holder's Book]   Profic Lvl  SP Fail Desc
  a) See Invisibility          [Un]  13  17   0% dur 25+1d25
  b) Elemental Cloak           [Sk]  15  11   0% dur 37+1d37
  c) Resist Poison             [Un]  18  18   0% dur 21+1d21
  d) Berserk                   [Un]  22  23  17% dur 26+1d26
  e) Self Knowledge            [Un]  23  24  35% 
  f) Protection from Evil      [Be]  26  20   0% dur 161+1d26
  g) Giant Strength            [Sk]  29  23  23% dur 10+1d10
  h) Mana Branding             [Un]  42  82  94% dur 25+1d25

     [Note of Acting Master] Profic Lvl  SP Fail Desc
  a) Telepathy                ![Ex]  14  11   0% dur 25+1d30
  b) Stone Skin                [Sk]  16  10   0% dur 30+1d20
  c) Resistance                [Be]  22  19   7% dur 21+1d21
  d) Haste Self               ![Ex]  27  13   0% dur 53+1d75
  e) Whirlwind Attack          [Un]  33  45  94% 
  f) Recharging                [Un]  36  56  94% power 161
  g) Weaponmastery             [Sk]  43  53  94% dur 8+1d8
  h) Magical armor             [Un]  46  64  94% dur 21+1d21

     [Spiritual Enlightenmen Profic Lvl  SP Fail Desc
  a) Remove All Curse          [Un]  15  18   0% 
  b) Walk through Wall         [Un]  33  67  94% dur 17+1d17
  c) Knowledge True            [Un]  38  59  94% 
  d) Enchantment               [Un]  40  88  94% 
  e) Brand Weapon              [Un]  40 117  94% 
  f) Living Trump              [Un]  45 127  94% 
  g) Immunity                  [Un]  48  68  94% dur 14+1d14


=================================== Dungeons ==================================

 Angband         : level 100
 Camelot         : level   5
!Orc cave        : level  23
 Dragon's lair   : level  72
!Volcano         : level  60
 Numenor         : level  74
 Castle          : level  20
 R'lyeh          : level  81
 Mountain        : level  49
 Mine            : level  77
 Anti-melee cave : level  43
 Glass castle    : level  42
!Icky cave       : level  35
!Mount Olympus   : level  99
 Arena           : level  50

 Now, you are exploring level 100 of Angband.


==================================== Quests ===================================
< Completed Quest >
  Thieves Hideout                          (Danger  level:   5) - level  3
  Warg problem                             (Danger  level:   5) - level 10
  Meng You, the Brother of Meng Huo        (Dungeon level:   6) - level 11
  Gorbag, the Orc Captain                  (Dungeon level:  12) - level 16
  Orc Camp                                 (Danger  level:  15) - level 17
  Doom Quest 1                             (Danger  level:  15) - level 22
  The Ultimate Dungeon Cleaner             (Dungeon level:  24) - level 27
  Tengu and Death Swords                   (Danger  level:  25) - level 27
  The Mimic's Treasure                     (Danger  level:  25) - level 27
  Old Man Willow Quest                     (Danger  level:  22) - level 28
  The Sewer                                (Danger  level:  15) - level 29
  Dark Elven Lords Quest                   (Danger  level:  25) - level 29
  Logrus Master                            (Danger  level:  25) - level 29
  The Vault                                (Danger  level:  30) - level 29
  Jasra, Brand's Mistress                  (Dungeon level:  38) - level 29
  The Barrow Downs                         (Danger  level:  35) - level 30
  The Old Castle                           (Danger  level:  50) - level 38
  Vapor Quest                              (Danger  level:  25) - level 39
  The Cloning Pits                         (Danger  level:  45) - level 41
  Petshop                                  (Dungeon level:  50) - level 46
  Brand, Mad Visionary of Amber            (Dungeon level:  56) - level 46
  Glaaki                                   (Dungeon level:  62) - level 46
  Pazuzu, Lord of Air                      (Dungeon level:  76) - level 46
  The Rise and Fall of Micro$oft           (Danger  level:  50) - level 49
  Doom Quest 2                             (Danger  level:  55) - level 49
  Yog-Sothoth, the All-in-One              (Dungeon level:  88) - level 49
  Oberon                                   (Danger  level:  99) - level 50
  Serpent of Chaos                         (Danger  level: 100) - level 50

< Failed Quest >
  Sleipnir, the Odin's Steed               (Dungeon level:  44) - level 32


 Arena: 20 Victories


============================== Defeated Monsters ==============================

You have defeated 8492 enemies including 252 unique monsters in total.

< Unique monsters top 20 >
  The Serpent of Chaos                     (level 100)
  Oberon, King of Amber                    (level  99)
  Sauron, the Sorcerer                     (level  98)
  Gothmog, the High Captain of Balrogs     (level  95)
  The Destroyer                            (level  94)
  Cerberus, Guardian of Hades              (level  94)
  Azathoth, Seething Nuclear Chaos         (level  93)
  Qlzqqlzuup, the Lord of Flesh            (level  92)
  Shub-Niggurath, Black Goat of the Woods  (level  91)
  Zeus, King of the Olympians              (level  90)
  Yog-Sothoth, the All-in-One              (level  90)
  Kaschei the Immortal                     (level  90)
  Fenris Wolf                              (level  90)
  Hera, Queen of the Gods                  (level  89)
  Oremorj the Cyberdemon Lord              (level  89)
  Raphael, the Messenger                   (level  89)
  Tulzscha, the Green Flame                (level  89)
  Hades, Ruler of the Underworld           (level  88)
  Poseidon, Lord of Seas and Storm         (level  88)
  Shuma-Gorath                             (level  88)


================================== Mutations ==================================

You can teleport at will.
You are a fast learner.
Your spells are more powerful.


============================= Character Inventory =============================

a) 3 Books of Death Magic [Black Mass] {@mb!k}
b) 3 Books of Death Magic [Black Channels] {@mc!k}
c) 3 Books of Death Magic [Necronomicon] {@md!k}
d) 3 Books of Craft Magic [Handbook for Pupils] {@me!k}
e) 3 Books of Craft Magic [Note of Acting Master] {@mg!k}
f) 45 Potions of Healing {!k!q}
g) 38 Potions of *Healing* {!k!q}
h) 8 Potions of Life {!k!q}
i) 44 Potions of Restore Mana
j) 95 Potions of Curing
k) 89 Scrolls of Phase Door
l) 98 Scrolls of Teleportation
m) 28 Scrolls of Destruction {!*}
n) 7 Rods of Recall {@zR}
o) 8 Rods of Detection {@zf}
p) 13 Wands of Teleport Other (144 charges)
q) 21 Wands of Stone to Mud (207 charges)
r) 11 Wands of Disintegrate (0 charges)
s) 8 Wands of Rockets (1 charge)
t) 8 Staffs of Destruction (8x 3 charges) {!*}
u) 2 Staffs of Mana Storm (2x 5 charges)
v) 2 Staffs of Mana Storm (2x 4 charges)


================================ Home Inventory ===============================

 ( page 1 )
a) 20 Books of Death Magic [Black Prayers] {@ma!k}
b) 7 Books of Death Magic [Black Mass] {@mb!k}
c) 22 Books of Death Magic [Black Channels] {@mc!k}
d) 3 Books of Death Magic [Necronomicon] {@md!k}
e) 21 Books of Craft Magic [Handbook for Pupils] {@me!k}
f) 6 Books of Craft Magic [Grade Holder's Book] {@mf!k}
g) 17 Books of Craft Magic [Note of Acting Master] {@mg!k}
h) 2 Books of Craft Magic [Spiritual Enlightenment] {@mh!k}
i) 11 Mushrooms of Restoring {!E}
j) 79 Potions of Speed {!k!q}
k) 88 Potions of Cure Critical Wounds
l) 5 Potions of Strength {!k}

 ( page 2 )
a) a Potion of Wisdom {!k}
b) a Potion of Constitution {!k}
c) 7 Potions of Enlightenment
d) a Potion of *Enlightenment*
e) 22 Potions of Resistance {!k!q}
f) 25 Potions of Curing
g) a Potion of Invulnerability
h) 6 Potions of New Life {!*!*}
i) 99 Potions of Clarity
j) 16 Potions of Clarity
k) 20 Potions of Great Clarity
l) 99 Scrolls of Phase Door

 ( page 3 )
a) 11 Scrolls of Phase Door
b) 99 Scrolls of Teleportation
c) 21 Scrolls of Teleportation
d) 63 Scrolls of Teleport Level
e) 6 Scrolls of *Identify*
f) 25 Scrolls of *Remove Curse*
g) 5 Scrolls of Recharging
h) 6 Scrolls of Mundanity
i) 9 Scrolls of Genocide {!*}
j) 5 Scrolls of Mass Genocide {!*}
k) 6 Scrolls of Wall of Stone
l) 2 Scrolls of Vengeance

 ( page 4 )
a) a Scroll of Artifact Creation {!*}
b) 5 Rods of Trap Location {@zu}
c) 5 Rods of Door/Stair Location {@zn}
d) 2 Rods of Perception
e) 2 Rods of Recall {@zR}
f) a Rod of Healing
g) a Rod of Restoration (charging)
h) 7 Rods of Teleport Other
i) a Rod of Havoc
j) 5 Rods of Stone to Mud
k) 4 Rods of Monster Location {@zl}
l) 6 Wands of Teleport Other (66 charges)

 ( page 5 )
a) a Wand of Striking (5 charges)
b) 11 Staffs of Healing (11x 4 charges) {!*}
c) a Staff of Genocide (3 charges)
d) a Ring of Levitation {Lv}
e) The Ring 'Great Treasure' [+6] (+4 to infravision) {If;CoSh;SiLv}
f) a Ring of Searching and Wizardry (+1) {Sr;Es}
g) a Ring of Damage (+17)
h) a Ring of Slaying (+11,+16)
i) a Ring of Slaying (+9,+14)
j) a Ring of Slaying and Ball Lightning (+9,+10)
k) a Ring of Slaying and Acid ball (+9,+10)
l) a Ring of Speed (+11) {Sp}

 ( page 6 )
a) 2 Rings of Speed (+8)
b) The Ring of Destruction (+4) {SpDxIf;AcBl}
c) The Ring 'Frakir' (+1) {SpStInWiDxCnChSlSr;Po;SiWr}
d) The Ring of Power (Narya) (+1) {SpStInWiDxCnCh;*Fi;FaSiSdRgWm|F(StDx}
e) a Ring of Light and Darkness Resistance
f) a Ring of Nether Resistance
g) a Ring of Disenchantment Resistance {Di}
h) a Ring of Lordly Protection [+20] {PoCfDi;FaHl}
i) a Ring of Might (+4) {StDxCn}
j) The Ring of the Ages [+20] (+4) {Cn;Ti;Hl(StInWiDxCnCh}
k) The Ring of Destruction [-50] (+4) {AgTyWm|AEFCoP}
l) a Ring of Weaponmastery (+2) {Wm}

 ( page 7 )
a) a Ring of Resistance
b) The Amulet of Carlammas (+2) {Cn;FiFe}
c) The Amulet of Ingwe (+3) {WiChIf;AcElCo;FaSi}
d) The Necklace of the Dwarves (+3) {StCnIf;Bl;FaSiRgLu}
e) an Amulet of Telepathy and Slow Digestion
f) The Amulet of Faramir (+12,+0) (+3) {Sl;Cf(Dx}
g) The Torque of Boromir (+0,+8) {Fe(St}
h) The Bead 'Yasaka-no-Magatama' (+3) {InChSr;ElFiCo;FaSi}
i) an Amulet of Wisdom (+5)
j) The Amulet 'Starburst' (+2) {InWi;DkCf;Hl}
k) The Amulet of The Pitch Dark Night [+5] (+4) {SlSr;Dk;SiLu}
l) The Amulet of Sacred Knights [+10] (+2) {StWi;CfCa;FaSiHlRgBs}

 ( page 8 )
a) The Collar Harness of the Hell (+15,+15) [-5] (-2) {SpInWiChSl;DkNt;SiAg~L}
b) The Charmed Pendant [+5] (+2) {InChSrIf;EsFaSiSdRgLuWr[FEC}
c) The Pendant of Gogo (+4) {InWiDx;SiLu}
d) The Goblet 'Holy Grail' (+3) {WiCh;Nt}
e) The Phial of Galadriel (+1 to searching)
f) The Star of Elendil (+1 to speed) {Sp;SiHl}
g) The Stone of Lore
h) The Palantir of Westernesse (+3) {WiCh~Tele}
i) The Levitation Stone of Laputa (+2 to speed) {SpInCh;HlLv}
j) The Sorcerer's Stone (+2) {In}
k) The Black Dragon Scale Mail of Zeus (+5,+15) [40,+18] (+2)
{Ch;AcElFiPoShBlDi}
l) Pseudo Dragon Scale Mail (-2) [40,+16] {LiDk}

 ( page 9 )
a) The Metal Scale Mail of Julian (-2) [15,+40] (+4) {StCh;AcElFiCoDkCfDi~Z}
b) The Chain Mail of Arvedui (-2) [14,+15] (+2) {StCh;AcElFiCoShNx}
c) Bar Chain Mail of Elvenkind (-2) [18,+14] (+3 to stealth) {Sl;AcElFiCoDk}
d) The Bar Chain Mail of Nevrast (-2) [18,+19] (+3) {Dx;LiCa;Rf}
e) The Metal Brigandine Armour of the Rohirrim [19,+15] (+2) {StDx;AcElFiCoCfSo}
f) The Metal Lamellar Armour of The Padre (+5,+5) [23,+17] (+2) {Ch;FiCa;RfLu}
g) The Full Plate Armour of Isildur [25,+25] (+2) {Cn;AcElFiCoCfSoNx}
h) The O-yoroi of the Bando Musha (+5,+5) [24,+20] (+2) {StCnCh;AcElCoBlCfDiFe}
i) The Hard Leather Armour of Himring [6,+15] {PoNtCa[C}
j) The Leather Scale Mail 'Thalkettoth' (-1) [11,+25] (+3) {Dx;AcSh}
k) The Leather Jacket of Shiva's Avatar (+3,+4) [12,+20] (+1 attack)
{At;AcElFiCoSh;HlSd(StInWiDxCnCh}
l) Black Clothes of Elvenkind [4,+30] (+3 to stealth) {Sl;AcElFiCoCf}

 ( page 10 )
a) The Cloak 'Colluin' [1,+15] {AcElFiCoPo}
b) The Cloak of Merry (+1,+1) [1,+7] (+1) {SpInSlSr;Cf}
c) The Cloak of Thorongil [1,+10] {Ac;FaSi}
d) a Pair of Dragon Wings [4,+24] {ShBl;Lv}
e) a Pair of Dragon Wings [4,+16] {So;Lv}
f) a Wizard Cloak of Stealth [4,+26] (+1 to stealth) {Sl;EsDm}
g) The Wizard Cloak 'Terminater' [4,+19] (+3) {StCn;NxFe;EsDmTe, .}
h) The Large Leather Shield of Celegorm [6,+20] {AcElFiCoLiDkFe}
i) a Dragon Shield [8,+17] {ShNtDi}
j) a Dragon Shield [8,+16] {AcLiSh}
k) a Dragon Shield [8,+20] {CaFe}
l) a Dragon Shield [8,+17] {LiFe}

 ( page 11 )
a) The Mirror 'Yata-no-Kagami' [0,+18] (+3) {InWiIf;RfSiHlLu~Tele}
b) The Jewel Encrusted Crown of Numenor [0,+15] (+3) {InDxCh;LiShSo;Lu}
c) The Hard Leather Cap of Indra [2,+18] (+5) {InWiCh;*El;Bl(InWiCh}
d) The Hard Leather Cap of Thranduil [2,+10] (+2) [+15%] {InWi;BlDi~Tele}
e) The Hard Leather Cap of Sam (+1,+1) [2,+7] (+1) {SpCn}
f) The Metal Cap of Thengel [3,+12] (+3) [+23%] {WiCh}
g) The Iron Helm 'Terror Mask' (+18,+18) [5,+10] (-1) {cursed,
InWiSr;AcCoPoDiFe;FaSiTeAgTy[M}
h) The Steel Helm of Hammerhand (+3,+4) [6,+20] (+3) {StDxCn;AcNx}
i) a Dragon Helm [8,+15] {AcFiPoLiSoFe}
j) The Set of Leather Gloves 'Cambeleg' (+8,+8) [1,+15] (+2) {StCn;Fa}
k) The Set of Leather Gloves 'Cammithrim' [1,+10] {Li;FaLu(Cn}
l) The Set of Leather Gloves of Pippin (+1,+1) [1,+7] (+1) {SpDxCh}

 ( page 12 )
a) a Set of Gauntlets of the Berserker (-21,+11) [2,-17] (+1 attack)
b) The Set of Gauntlets of Eden [2,+28] (+1) {Wi;DkFe(Wi}
c) The Set of Gauntlets 'Icy Princess' (+5,+7) [2,+9] {ElCo}
d) a Set of Dragon Gloves [4,+16] {PoSh}
e) a Set of Dragon Gloves [4,+13] {AcCoCa}
f) a Set of Dragon Gloves [4,+17] {CoSo}
g) The Set of Cesti 'Bear's Hand' [5,+11] (+1 to searching) {DxCnSr;ElNx;Fa}
h) The Set of Cesti of Fingolfin (+10,+10) [5,+20] (+4) {Dx;Ac;FaLu}
i) The Pair of Soft Leather Boots of Flora [2,+15] (+5) {DxCh;NtCa;Fa(CnCh}
j) The Pair of Soft Leather Boots of Frodo (+1,+1) [4,+7] (+2) {SpStSl;FaLv}
k) The Pair of Soft Leather Boots of Hermes [2,+7] (+7 to speed) {cursed,
SpDxSl;Ca;FaLv}
l) a Pair of Hard Leather Boots of Thievery [3,-1] (+2 to speed) {SpDxSl}

 ( page 13 )
a) a Pair of Dragon Boots [5,+10] {CoDkCfCaFe}
b) a Pair of Metal Shod Boots of Speed [6,+11] (+7) {Sp}
c) The Pair of Metal Shod Boots 'Red Belet' [6,+12] (+4) {Cn;ShNt;Fa}
d) The Pair of Metal Shod Boots 'Tetsu-geta of Flame' (-5,+10) [6,+20] (-1 to
speed) {SpInWiChSl;FiFe;Rg[F(StCn}
e) The Rapier of the Duelist (1d6) (+7,+17) [+17] (+4 to speed) {SpInDx;Fa|V}
f) The Small Sword 'Sting' (1d6) (+7,+8) (+2 attacks)
{AtStDxCn;LiNt;FaSiLu/*oL~oTP}
g) The Broad Sword 'Aranruth' (3d5) (+20,+12) (+4) {Dx;Co;FaSdLv/oU~oTPU}
h) The Long Sword of Falis (4d5) (+20,+15) (+5)
{St;AcElFiCo;FaSiLuBs|F/X*oTUL(St}
i) The Katana 'Kusanagi-no-tsurugi' (4d4) (+15,+15) (+3 to stealth)
{DxSl;AcElFiCoNtDi;SiRgLuBs/*DUZ}
j) The Bastard Sword 'Calris' (5d4) (-20,+20) (+5) {cursed, Cn;Di;Ag/XD/*pTU}
k) The Two-Handed Sword of Ymir (5d10) (+7,+17) {*Co|CoS}
l) The Two-Handed Sword 'Gurthang' (3d6) (+13,+17) (+2) {St;FaSdRgWr/XD/T}

 ( page 14 )
a) The No-dachi 'Taro Dachi' (9d4) (+0,+0) [-5] (+4) {St|S/poTP}
b) The Executioner's Sword 'Crisdurian' (4d5) (+23,+24) {Si|PS/*pDoTPL}
c) The Blade of Chaos 'Stormbringer' (6d6) (+16,+16) (+2) {cursed,
StCn;CfNtCa;FaHlAg|V/pA}
d) a Diamond Edge (7d5) {good}
e) a Poison Needle (1d1)
f) The Spear of Hagen (1d6) (+11,+13) (+3 to speed) {SpSlIf;CoDk;ThSi|Co/L}
g) The Trident of Ulmo (4d8) (+15,+19) (+4) {Dx;*Ac;Nt;FaSiHlSdRgBs/DZ}
h) The Broad Spear of Destiny (3d9) (+15,+15) (+4)
{InWiSrIf;FiLi;SiHlLvLuBs|F/*DPUL}
i) The Broad Spear 'Runespear' (3d9) (+15,+25) [+5] (+4)
{InWi;ElFiLi;FaSdLuBs|EF/oTP}
j) The Scythe 'Avavir' (5d3) (+8,+8) [+10] (+3) {DxCh;FiCoLi;FaSiLu|FCo}
k) The Great Axe of Durin (4d4) (+10,+20) [+15] (+3) {Cn;AcFiLiDkCa;Fa/XD/oTU}
l) The Trifurcate Spear of Wrath (3d9) (+16,+18) (+2) {StDx;LiDk;SiBs|Ca/*L}

 ( page 15 )
a) The Lochaber Axe of the Dwarves (3d8) (+12,+17) (+10 to searching)
{SrIfDg;AcElFiCo/*P}
b) The Whip of Dr. Jones (1d6) (+16,+13) (+1) {InWi;SiLv}
c) The Ball-and-Chain 'Iron ball' (25d4) (-30,+0) [+20] (-6) {cursed, SpWiSl|Q}
d) The Jo Staff of The Bonze Octopus (1d7) (+8,+8) [+8] (+2 attacks)
{AtStWiDg;AcElCf;FaRgBs|E}
e) a War Hammer (Armageddon) (5d4) (+6,+8) {|PQ}
f) The War Hammer 'Mjollnir' (5d3) (+3,+15) (+4) {StDx;*El;Th|E/P}
g) a Morning Star (Armageddon) (6d7) (+12,+12)
h) a Morning Star of Extra Attacks (2d6) (+6,+9) (+2 attacks) {At}
i) a Tetsubo (Blessed) (2d7) (+11,+6) (+3)
j) The Tetsubo 'Nyoi-bou' (7d7) (+5,+25) [+10] (+5) {St;Si/*}
k) The Two-Handed Flail of Damocles (3d6) (+18,+17) {/DoPZ}
l) a Mace of Disruption (5d8) (-8,-8) {cursed, /L}

 ( page 16 )
a) a Wizardstaff (1d2) (+5,+6)
b) a Wizardstaff (1d2) (+0,+0) {Dm}
c) a Wizardstaff (1d2) (-4,-1) {cursed}
d) a Wizardstaff (Crusade) (1d2) (+10,+14) [+3] (+3) {Wi;Fe;DmSiBs/*UL(St}
e) a Wizardstaff of Slay Evil (1d2) (+6,+6) {Dm/*}
f) The Mattock 'Advent' (4d9) (+18,+17) (+5) {InWiDg;Bs/TL}
g) The Mattock of Khazad-dum (4d8) (+12,+12) (+4 to infravision)
{StCnIfDg;BlDi;Rg/*}
h) The Mattock of Nain (3d8) (+12,+18) (+5 to searching)
{StSrIfDg;AcDkDi|A/DoTP}
i) The Sling 'Hurricane' (x2) (+12,+3) (+3 to infravision) {If;ElLiBlSo}
j) The Sling of Buckland (x3) (+19,+15) (+3 to speed) {Sp;BlCf;Xm}
k) The Short Bow of Robin Hood (x4) (+15,+17) (+2) {DxChSl;Dk;Xm}
l) The Long Bow of Yoichi (x4) (+40,+13) (+4) {Dx;SiXm}

 ( page 17 )
a) The Light Crossbow of Awe (x4) (+19,+12) (+3 to infravision)
{WiIf;Cf;XsBs~pUL}
b) The Light Crossbow of Brand (x5) (+10,+12) (+5 to speed) {Sp;Fi;SdXm|F}
c) The Light Crossbow of Hellfire (x4) (+10,+12) (+4) {StIf;Fi[F|F}
d) The Heavy Crossbow 'Orchast' (x5) (+15,+12) (+4) {Dx;Ac;Xm(StDx}
e) The Heavy Crossbow 'Cubragol' (x5) (+17,+16) [+14] {Xm}
f) The Gun 'Crimson' (+4 to speed) {SpSl;ShFe;Fa}
g) The Harp of Maglor (+4) {StInCh;DkBlNt;FaHl(StInCh}
h) The Corpse of The Queen Ant {Wanted!k!k!k}
i) The Corpse of The Mouth of Sauron {Wanted!k!k!k}


==================================== Museum ===================================

 ( page 1 )
a) The Do-maru 'Wooden Box' (-2) [20,-17] (-5) {cursed, St;Ag}
b) The Sling of Slay Mold (x3) (+20,+14) {Xm[T}
c) The Light Crossbow of Slay Mold (x4) (+15,+17) (+3 to infravision)
{If;Nx;SiXs}



=================================== Options ===================================

 Preserve Mode:      ON
 Small Levels:       ENABLED
 Arena Levels:       ENABLED

  [Check Sum: "46e6587a4b8d7cd8ec"]


Posted on 15.9.2013 03:08
Last updated on 21.9.2013 22:18

Download this dump

1364. on the Ladder (of 19090)
86. on the PosChengband Ladder (of 2395)
23. for this player (

Comments

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On 15.9.2013 03:10 clouded wrote:
Siding with death gets you all the luck it seems, with my early Necronomicon.

On 15.9.2013 23:25 clouded wrote:
These sorts of characters all get agonisingly slow around CL30 for me, don't have good enough melee (143 vs evil at CL34? ughh) and it takes so long to level up to get better spells (even with fast learner). I always get frustrated and start to play suicidally. Hopefully this game will turn around? I've just started to hang around the dragon's lair and I'm perhaps starting to gain a little steam, I found an amulet of telepathy which should make things a bit safer.

Any ideas on what the rate of success of death ray might be against a wyrm? I haven't used it enough to get a good idea for how it scales on monster levels.

On 16.9.2013 01:11 chris wrote:
CL34 vs ML54 = 6.7% (Ice Wyrm, Bile Wyrm)
CL34 vs ML40 = 25.7% (Ancient Red, etc)

CL40 vs ML54 = 19.4%
CL45 vs ML54 = 28.3%
CL50 vs ML54 = 35.5%

Based on that, I'd say to go to Anti-melee and kill DL40 monsters for a bit.

On 16.9.2013 22:30 clouded wrote:
Cool, thanks. Last 4 levels have been quite speedy, death ray is just awesome. Still trying to find an actual weapon... The crusade war hammer I was using since like CL12 got burnt up in my inventory, this crusade wizardstaff is okay enough to bash down weak stuff but seriously, a weapon please!

On 17.9.2013 18:17 clouded wrote:
Completed the cloning pits and old castle. The old castle went fine until I only had the Raal's room left, for which I thought "hey lets summon some undead to do it for me, that room kind of sucks." So I tried that and summoned a hostile Quachil. WTF????? I had no idea that could even happen. Let me tell you, trying to kill that guy with dark bolts is not fun. Once I had him down to one star left I just couldn't finish him off due to his healing, so I had to go in for some melee (stats highly drained at this point, of course) which just about worked.

I was hoping the reward would be a Crisdurian level blessed weapon but... the Palantir...? Bleh, that's useless for me! I did find Kusanagi-no-tsurugi inside though, so it worked out in the end.

On 17.9.2013 18:20 clouded wrote:
I like how I got my level drained so much in the Old Castle that it appears before the Cloning Pits in the dump!

On 17.9.2013 23:55 clouded wrote:
Spent CL41-46 at the bottom of Numenor, those kraken are oh so easy to take out with death ray and they are everywhere, and no horrible mind-blasting uniques unlike a certain other watery dungeon. I think I'll stay for another CL until nether storm and then go down in Angband.

What's the most effecient way to get better at spells? Lots of small things or go for big targets? Does only dealing the last hit with a spell work or is it number of casts which matters?

On 18.9.2013 01:40 chris wrote:
Spell proficiency only comes with practice. In other words, the number of times you successfully cast the spell is all that matters. But you need to be deep enough and you can't simply find a safe corner to spam spell casting to build skill.

Mage casters can relearn the same spell multiple times to speed the process, but priests don't have that luxury.

On 18.9.2013 01:44 chris wrote:
>Palantir...? Bleh, that's useless for me!

Well, at least it boosts Wis and makes it easier to hunt down uniques. The high tier reward is Aule for the priest, which is quite a bit better than Crisdurian, but you need some RNG lovin' for that to happen :)

On 18.9.2013 22:48 clouded wrote:
Grayswandir is pretty sweet. I'm torn between focusing on melee or magic, I guess in the end I chose the mighty personality for a reason...

On 19.9.2013 18:06 clouded wrote:
I'm a little surprised at how good nether storm is, I figured the halved damage on evil things would really limit it, but I guess almost 400 damage is still very good. My casting success is 23% even with two levels of Easy Spell though (charmed pendant and wizard cloak). Vampirism True is just amazing against the things it works on also.

On 19.9.2013 18:52 clouded wrote:
+17 con from my current gear. Now where are all these crazy con lowering spellpower boosting artefacts at?

On 20.9.2013 20:20 clouded wrote:
Some Olympians down, no spear from Athena sadly.

On 20.9.2013 20:41 clouded wrote:
Hera was kind of tough, she has a lot of good counters to wraithform. But well, wraithform...

She dropped her crown, I guess I have no choice but to wear it right?

On 20.9.2013 21:44 clouded wrote:
Oh so easy spell and decrease mana don't stack, for some reason I figured they did.

On 21.9.2013 01:34 clouded wrote:
Had a fun floor after Aphrodite summoned a host of uniques, including the Destroyer who I killed with darkness storms, took a while but between clear mind and Hera's crown no consumables were necessary.

The fight with Zeus was a little sad. He was stuck in a little corner of the map, behind rubble.

On 21.9.2013 01:35 clouded wrote:
Check out my 43 base speed!

On 21.9.2013 22:25 clouded wrote:
After getting Zeus' pendant I figured devices were the way to go for the Serpent, so after a bit of collecting I went for it and it went quite easily. 11 disintegrate wands and 8 rockets, though I spent maybe 2 of those rocket wands in a failed attempt in which I had to destruct the Serpent along with Morgoth.

I think I'll continue for a bit and kill at least the Unicorn and Morgy, I just wanted to get the Serpent down in case I died!

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