The Angband Ladder: Finya, Noldor Fingolfin no-class by Joona

  [Sil 1.1.1 Character Dump]

 Name   Finya         Age    4,642       Str   2
 Sex    Female        Height  5'10       Dex   4
 Race   Noldor        Weight   135       Con   5
 House  Fingolfin                        Gra   3

 Game Turn   10,016   Melee  (+12,3d8)   Melee       12 = 10  +4  -3  +1
 Exp Pool     1,310   Bows    (+5,2d7)   Archery      5 =  0  +4      +1
 Total Exp   20,410   Armor [+13,4-11]   Evasion     13 = 10  +4  -1
 Burden       119.6                      Stealth      2 =  0  +4  -2
 Max Burden   144.0   Health      0:49   Perception   4 =  1  +3
 Depth         450'   Voice      34:34   Will        10 =  5  +3  +1  +1
 Min Depth     450'                      Smithing     3 =  0  +3
 Light Radius     3                      Song         3 =  0  +3

 You are one of several children of a bard from the house of Fingolfin.
 You have light grey eyes, wavy black hair, and a fair complexion.






  [Last Messages]

> You have slain the Distended spider.
> You are no longer full.
> The Mountain troll misses you.
> The Warg misses you.
> You feel awkward for a moment, but it passes.
> You are full!
> You have no more Yellow Potions of Awkwardness (g).
> Low hitpoint warning!
> *** LOW HITPOINT WARNING! ***
> The Mountain troll hits you.
> *** LOW HITPOINT WARNING! ***
> The Warg bites you.
> *** LOW HITPOINT WARNING! ***
> The Warg bites you!
> You die.


  [Screenshot]

         
  ###### 
  oTCC...
  ##(@|..
  .'C.T#+
   #...# 
   #...  


  [Equipment]

a) a Greatsword of Doriath (-2,3d5) [+1] 6.5 lb
   It slays wolves and spiders.  It requires both hands to wield
   it properly.  
b) a Longbow of Radiance (+1,2d5) [-1] 2.8 lb
   It fires shining arrows.  It can shoot arrows 20 squares
   (with your current strength).
c) an Adamant Ring of Hunger
   It increases your hunger.  
d) a Golden Ring of Evasion [+1]
e) a Silver Amulet of Constitution <+0>
   It increases your constitution by 0.  It sustains your 
   constitution.  
f) a Brass Lantern (with 1041 turns of light)
g) The Leather Armour of Gorlim [+0,1d5]
   It causes you to panic in combat.  It cannot be harmed by the
   elements.  It grants you the ability: Exchange Places.  
h) a Cloak [+1]
i) (nothing)
j) a Great Helm of Defiance [-2,1d3] <+1>
   It improves your will by 1.  It provides resistance to fear.  
   
k) a Set of Gauntlets (-1) [+0,1d1]
l) a Pair of Greaves [-1,1d2]
m) 94 Arrows
   They can be shot 20 squares (with your current strength and bow).
n) 47 Arrows (Poisoned)
   They are branded with venom.  They can be shot 20 squares
   (with your current strength and bow).


  [Inventory]

a) a Mottled Herb of Weakness
b) a Fragment of Lembas
c) 4 Flasks of oil
d) 6 Murky Brown Potions of Orcish Liquor
e) a Brown Potion of Strength
f) a Sparkling Blue Potion of Dexterity
g) 2 Golden Potions of Grace
h) a Golden Trumpet of Terror
i) a Silver Staff of Light (4 charges)
j) an Ashen Staff of Sanctity (3 charges)
k) an Ashen Staff of Sanctity (3 charges)
l) a Birch Staff of Majesty (4 charges)
m) a Turquoise Ring of Perception <+2>
   It improves your perception by 2.  
n) a Jade Ring of Sustenance
   It reduces your need for food.  
o) a Golden Ring of Evasion [+1]
p) a Kite Shield (-2) [+0,1d6]
q) a Great Helm of Clarity [-2,1d3]
   It provides resistance to confusion, stunning, and 
   hallucination.  
r) a Longsword of Gondolin (+0,2d5) [+1] 3.4 lb
   It slays orcs and trolls.  
s) a Sceptre of Fire (-1,2d3) 2.8 lb
   It is branded with flame.  It lights the dungeon around you.  
   
t) a Shovel (-3,2d2) <+1> 4.6 lb
   It improves your tunneling by 1.  It requires both hands to
   wield it properly.  


  [Notes]

Finya of the Noldor
Entered Angband on 15 Sep 2013

    Turn     Depth    Note

     191     50 ft    (Dodging)
     191     50 ft    (Charge)
     622    100 ft    Found The Leather Armour of Gorlim
   1,636    200 ft    (Sprinting)
   2,549    200 ft    Encountered Gorgol, the Butcher
   2,711    200 ft    Slew Gorgol, the Butcher
   5,473    350 ft    (Flanking)
   5,473    350 ft    (Power)
   7,194    400 ft    (Eye for Detail)
   8,935    400 ft    (Clarity)
   8,935    400 ft    (Momentum)

  10,016    450 ft    Slain by a Warg.
  10,016    450 ft    Died on 15 September 2013.




  ['Score' 009089984]


Posted on 11.9.2013 16:47
Last updated on 15.9.2013 21:45

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1806. on the Sil Ladder (of 2253)

Comments

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On 11.9.2013 16:47 Joona wrote:
I was sick and skipped work yesterday so I decided to try Sil out. This was my best character yet. Everything went rather smoothly until I went into a tunnel. There were some wargs at the other end, I turned back and found out orcs had arrived on the other side...

I went with a build concentrating mostly on melee and evasion, though I had to get curse breaker after equipping some 'special' gloves with -STR.

On 11.9.2013 16:49 Joona wrote:
A problem might have been getting too fancy with abilitis and not concentrating on just adding to skill points.

On 11.9.2013 18:15 debo wrote:
Were they gloves of treachery? Those are actually quite good in the early game and worth keeping on until you can (hopefully) find _sanc to uncurse them. Opportunist is a really good ability.

I'd say you probably went crazy on the abilities too.

Note that if you find yourself getting into trouble with flanking, often the best solution is to run _into_ it rather than away from it, since you can still hit while getting your +3 to evasion. :)

On 11.9.2013 18:17 debo wrote:
Also forgot to say -- very well done!

On 11.9.2013 19:48 taptap wrote:
What debo said and ... I wouldn't combine finesse with charge, but power and charge (and use a weapon that lets me use the charge bonus to strength to full extent). I also would try lighter armour when I use flanking. Also, no cloak at all until 400 ft.?

On 13.9.2013 21:44 Joona wrote:
Thanks for the tips. Yeah, they were gloves of treachery, I just missed the Opportunist being on them as this was the first time I saw them. I've probably played too much Angband.

I've yet to wade through some of the combat mechanics and finer nuances of the game. Though Charge with a proper weapon did do a hefty amount of damage. In that sense the Greatsword would have done more damage to Wargs than the bastard sword and I should have had some kind of a lighter weapon for situations when I can't use charge.

But I have to admit that this is probably the best Roguelike I've played. It's rather fast to play, there isn't much point in running trough the same depths too often and the skill system and enemy AI are very nice.

On 15.9.2013 21:45 Joona wrote:
Some tries later... This one went better. I just managed to mess up the build a bit by going wild with abilities early. Aaand then I got caught in a web, managed to kill the distended spider, but some wargs and trolls got sight of me before that.

But it was a fun run and I learned a lot again.

On 15.9.2013 21:47 Joona wrote:
And now I also learned that the ladder overwrites an older character with the same dump txt filename.

On 15.9.2013 22:03 elliptic wrote:
You can prevent a dump from getting overwritten by future ones by clicking the thingy below the comments, under Dump Ops.

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