The Angband Ladder: Ignominious Iggy, Elf Ranger by murphy

  [NPPMoria 7.0.0 Character Dump]

 Name   Ignominious Iggy                  Self        EB   Best
 Sex    Male           Age     135 STR:  18/87        +0  18/87
 Race   Elf            Height   59 INT:  18/97        +2 18/100
 Class  Ranger         Weight   52 WIS:     16        +0     16
 Title  **WINNER**     Status   32 DEX:  18/62        +4 18/100
 HP     316/316                    CON:  18/75        +0  18/75
 SP     37/121         Level    32 CHR:     15        +0     15

 GameTurn      701485  Armor  [19,+164] Saving Throw        68%
 PlayerTurn     63828  Fight  (+41,+14) Stealth       Very Good
 Cur Exp       240039  Melee  (+63,+30) Fighting      Legendary
 Max Exp       240039  Shoot  (+63,+16) Shooting      Legendary
 Adv Exp        79961  Blows     4/turn Disarming           67%
 MaxDepth     2550 ft  Shots     1/turn Magic Device         70
 Gold           14426  Speed     Normal Perception      1 in 23
 Burden       128 lbs  Infra      60 ft Searching           37%
 % Burden         42%

 You are one of several children  of a Green-Elf  Ranger.   You
 have light grey eyes,  wavy  black hair, and a fair complexion.



  [Character Equipment Stat Modifiers, Sustains and Flags]

(+/-)   +      +  
      } =="~(()]]]               } =="~(()]]]
      abcdefghijkl@              abcdefghijkl@
 Str: .............        Str:  .............
 Int: .........2...        Int:  .........s...
 Wis: .............        Wis:  .............
 Dex: ..4..........        Dex:  ..s.........s
 Con: .............        Con:  .............
 Chr: .............        Chr:  .............
      abcdefghijkl@              abcdefghijkl@ 
rAcid ......+......        rBlnd ............. 
rElec ......+......                            
rFire ......+.+....                            
rCold ......+......                            
                                               
                                               
                                               
                                               
      abcdefghijkl@              abcdefghijkl@ 
S.Dig .............        Stea. ...........+.
Feath .............        Sear. ....+........
PLite .............        Infra .............
Regen .............        Aggr  .............
Telep .............        Speed .............
Invis ....+........        Blows .............
FrAct ....+.....+..        Shots .............
HLife .............        Might .............
      abcdefghijkl@              abcdefghijkl@
      }/=="~(()]]]               }/=="~(()]]] 

  [Character Equipment]

a) a Heavy Crossbow of Power (x4) (+22,+16)
   
b) a Broad Axe (Flame Tounge) (2d8) (+7,+18)
   It is branded with fire.  It provides resistance to fire.  It
   cannot be harmed by fire or cold.     It gives you 4 attacks
   per turn.  
   
c) a Yellow Gold Ring of Dexterity (+4)
   It increases your dexterity by 4.  It sustains your dexterity.
   
d) a Fluorite Ring of Slaying (+11,+10)
   It was lying on the floor at a depth of 1650 ft.
e) a Ruby Amulet of the Magi [+4] (+1)
   It increases your searching by 1.  It grants you immunity to
   paralysis and the ability to see invisible things.  
   It was lying on the floor at a depth of 1550 ft.
f) The Phial of Galadriel
   It lights the dungeon around you.  It activates for
   illumination every 10+d10 turns.  It cannot be harmed by the
   elements.  
   It was dropped by a Gelatinous Cube at a depth of 2350 ft.
g) Hard Studded Leather of Resistance (-1) [7,+17]
   It provides resistance to acid, lightning, fire, and cold.  
   It cannot be harmed by the elements.  
h) a Cloak [1,+4]
i) a Small Metal Shield of Resist Fire [3,+8]
   It provides resistance to fire.  It cannot be harmed by fire.
   
j) a Metal Cap of Intelligence [3,+18] (+2)
   It increases your intelligence by 2.  It sustains your 
   intelligence.  
k) a Set of Gauntlets of Free Action [2,+10]
   It grants you immunity to paralysis.  
l) a Pair of Hard Leather Boots of Stealth [3,+8] (+1)
   It increases your stealth by 1.  


  [Character Equipment -- Quiver]

n) a Bolt (1d5) (+7,+8)
   
o) 18 Bolts (1d5) (+6,+8)
   
p) 14 Bolts (1d5) (+4,+9)
   
q) 16 Bolts (1d5) (+7,+6)
   
r) 5 Bolts (1d5) (+5,+5)
   
s) 15 Arrows of Wounding (1d4) (+20,+14)
   
t) 8 Arrows of Slay Animal (1d4) (+14,+15) {10 pct off}
   It slays animals.  


  [Character Inventory]

a) a Book of Magic Spells [Beginners-Magick]
b) a Book of Magic Spells [Magick I]
c) a Book of Magic Spells [Magick II]
d) 2 Slimy Mushrooms of Restoration
e) 2 Sparkling Lemon Potions of Haste Self
f) 2 Purple Potions of Super Heroism
g) 5 Metallic Purple Potions of Healing
h) 3 Black Potions of Invulnerability
i) 3 Scrolls titled "Nedear Coron" of Phase Door
j) 2 Scrolls titled "Tholfmar" of Teleport Level
k) 2 Scrolls titled "Circor Armor" of Banishment
l) 4 Lead Wands of Teleport Away (23 charges)
m) a Mithril Wand of Frost Bolts
n) a Gold Covered Wand of Wall Building (1 charge)
o) 3 Cottonwood Staves of Speed (15 charges)
p) a Composite Bow (x4) (+4,+5)
   

[Your Home Is Empty]

Ignominious Iggy the Elf Ranger
Began the quest to kill The Balrog of Moria on 08/24/2013 at 05:23 PM
============================================================
                   CHAR.  
|   TURN  | DEPTH |LEVEL| EVENT
============================================================
|    22472|   150 |  5  | Reached level 5
|    68002|   500 | 10  | Reached level 10
|   134058|   850 | 15  | Reached level 15
|   224352|  1300 | 20  | Reached level 20
|   354281|  1650 | 25  | Reached level 25
|   542204|  2350 | 28  | Found The Phial of Galadriel
|   604875|  2450 | 29  | Killed Smeagol
|   611865|  2400 | 30  | Reached level 30
|   701480|  2550 | 32  | Destroyed The Balrog of Moria
============================================================
Ignominious Iggy slew The Balrog of Moria on 09/06/2013 at 05:14 PM.
Long live Ignominious Iggy!
Long live Ignominious Iggy!
============================================================
============================================================


  [Options]

GAME PLAY OPTIONS:

Auto-scum for good levels                    : no  (auto_scum)
Allow the generation of themed levels        : no  (allow_themed_levels)
Map remembers all perma-lit grids            : yes (view_perma_grids)
Map remembers all torch-lit grids            : no  (view_torch_grids)
Monsters exploit players weaknesses          : no  (smart_cheat)

BIRTH OPTIONS:

Adult: Items always sell for 0 gold          : no  (adult_no_selling)
Adult: Maximize effect of race/class bonuses : no  (adult_maximize)
Adult: Preserve artifacts when leaving level : yes (adult_preserve)
Adult: Restrict the use of stairs/recall     : no  (adult_ironman)
Adult: Restrict the use of stores/home       : no  (adult_no_stores)
Adult: Restrict creation of artifacts        : no  (adult_no_artifacts)
Adult: Randomize some of the artifacts       : no  (adult_rand_artifacts)
Adult: Never stack objects on the floor      : no  (adult_no_stacking)
Adult: Have notes to written to a file       : yes (adult_take_notes)
Adult: All levels generated small            : no  (adult_force_small_lev)
Adult: Generate connected stairs             : no  (adult_conected_stairs)
Adult: Disable quests                        : yes (adult_no_quests)
Adult: Disable player ghosts                 : yes (adult_no_player_ghosts)
Adult: Disable store services                : yes (adult_no_store_services)
Adult: Disable extra artifacts               : yes (adult_no_xtra_artifacts)
Adult: Start with more money and no equipment: no  (adult_birth_money)
Adult: Prevent unusual terrains or dungeons  : yes (adult_simple_dungeons)
Adult: Replace bow slot with swap weapon slot: yes (adult_swap_weapons)

CHEAT OPTIONS:

Score: Peek into object creation             : no  (score_peek)
Score: Peek into monster creation            : no  (score_hear)
Score: Peek into dungeon creation            : no  (score_room)
Score: Peek into something else              : no  (score_xtra)
Score: Know complete monster info            : no  (score_know)
Score: Allow player to avoid death           : no  (score_live)



Posted on 3.9.2013 21:19
Last updated on 6.9.2013 21:24

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1. on the Competition No.144 Ladder (of 14)

Comments

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On 3.9.2013 21:30 murphy wrote:
no ?recall in town but iggy was low on patience so just started diving. panic set in when lantern got below 1000 turns, finally found ?recall on the floor with 350 turns of light remaining!

large chest of potions at 1700' yielded two !invulerability!

On 4.9.2013 00:38 nppangband wrote:
That is one level of excitement that Moria offers that Angband doesn't.....bad luck can and will kill you. It is sometimes unfair, but rarely dull.

On 4.9.2013 06:01 murphy wrote:
i like how its shorter than the *bands, if you catch a bad break, its not so painful to start over!

On 5.9.2013 02:19 murphy wrote:
ran across his twin brother at 2500', but there was no exchange of pleasantries

On 5.9.2013 03:50 nppangband wrote:
As long as you are at 2500', you may as well drop to 3150'. At least that way, when you kill an ancient dragon the object generation depth will be beloe 2500', and rings of speed will be "in depth". The Balrog can teleport to, so you might be forced into battle. But with 8 potions of invulnerability you might even be able to kill it. Each potion would give you (10 + 1d10) turns of invulnerability. I would think you could pull it off.

On 5.9.2013 03:52 nppangband wrote:
Except....each breath from the healthy Balrog will hit you with 333 hp of damage unless you double-resist. So you need to make sure he does not get in an attack against you without it (or double fire resist). The Balrog can also summon as well.

On 5.9.2013 04:47 murphy wrote:
cool i appreciate the advice. i got into this predicament accidentally, from reading a ?teleportLevel at 2450' to escape a hairy situation. but i was also considering maybe i have enough firepower & invulnerability to tackle the balrog without any permanent speed.

guess thats the advantage of no home, everything ive been collecting is right in my pack!

On 6.9.2013 21:40 murphy wrote:
winner! never did find any permanent speed source. Town ran out of ?recall again, so I actually marched down 51 staircases to get to the Balrog.

The fight didnt seem to be going my way at first. I peppered him with my best bolts and then discovered even with invincibility he could still drain charges and heal. So I had to alternate between shooting and phase door to keep out of reach.

and I had to survive one scare, a fire breath right when invincibility expired took me down to 20hp. I think I spent 6 !invincibility and 3 !heal

On 6.9.2013 23:20 nppangband wrote:
Congratulations! That has to be a tricky fight with no speed items.

On 6.9.2013 23:23 nppangband wrote:
Wow, you never even had to came close to completing stat gain, either.

On 10.9.2013 05:34 Volrik wrote:
Well done, excellent takedown

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