The Angband Ladder: I'mbackbaby, Beastman Bard by Elliott

  [PosChengband 1.0.37 Character Dump]
              ***LOSER***

 Name       : I'mbackbaby                  ========== Stats ==========
 Sex        : Male                               STR! :    18/170
 Personality: Mighty                             INT! :    18/110
 Race       : Beastman                           WIS! :     18/90
 Subrace    : None                               Dex  :    18/166
 Class      : Bard                               CON! :    18/***
 Realm      : Music                              CHR  :    18/***

 Level      :       40                           HP   :   -59/671
 Cur Exp    :  2510506                           SP   :   287/339
 Max Exp    :  2510506                           AC   :       150
 Adv Exp    :  2625000                           Speed:    +11+10

                                           ========== Skills =========
 Gold       :   330728                     Melee      : Legendary[20]
 Kills      :     5555                     Ranged     : Legendary[10]
 Uniques    :       88                     SavingThrow: Superb
 Artifacts  :       54                     Stealth    : Very Bad
                                           Perception : Fair
 Game Day   :       17                     Searching  : Poor
 Game Time  :    16:52                     Disarming  : Excellent
 Play Time  :    25:15                     Device     : Superb


============================= Character Equipment =============================

a) The Morning Star of Rygar (6d9) (+12,+20) [+5] (+1)
c) The Harp 'Strummer's Might' [+15] (+4 to stealth) {InSl;PoBlDi}
d) The Ring 'Silver Chariot' (+0,+17) (+3) {In;ElPoCa;SiWm}
e) a Ring of Speed (+6)
f) The Amulet of Shining (+3) {WiCnCh;FiBl;Rf}
g) The Palantir of Westernesse (+3)
h) The Soft Studded Leather of Galactic Barrier [5,+28] (+3 to speed)
{SpIn;ElDkCfNtDi;Hl[E}
i) The Pair of Dragon Wings 'Hithlomir' (+7,+3) [4,+13] {CoDkBlCa}
j) The Steel Helm of Hammerhand (+3,+4) [6,+20] (+3)
k) The Set of Cesti of Fingolfin (+10,+10) [5,+20] (+4) {Wr}
l) The Pair of Soft Leather Boots of Frodo (+1,+1) [4,+9] (+2)


              \ }=="*((]]]                              \ }=="*((]]]
              abcdefghijkl@                             abcdefghijkl@
 Acid       : .........++..  65%           Speed      : ....+..+...+#
 Elec       : ...+...+.....  65%           Free Act   : +.........++.
 Fire       : .....+.......  50%           See Invis  : +..+.........
 Cold       : ........+....  50%           Warning    : ..........+..
 Poison     : ..++.........  65%           SlowDigest : .............
 Light      : .............   0%           Regenerate : .............
 Dark       : .......++....  65%           Levitation : ........+..+.
 Confusion  : .......+....+  65%           Perm Lite  : .............
 Nether     : .......+.....  50%           Reflection : .....+.......
 Nexus      : .........+...  50%           Hold Life  : .......+.....
 Sound      : ............+  65%           Sust Str   : .............
 Shards     : .............   0%           Sust Int   : .............
 Chaos      : ...+....+....  65%           Sust Wis   : .............
 Disenchant : ..+....+.....  65%           Sust Dex   : .............
 Time       : .............   0%           Sust Con   : .............
 Blindness  : ..+..+..+....  72%           Sust Chr   : .............
 Fear       : ............#                Dec Mana   : .............
 Aura Fire  : .............                Easy Spell : .............
 Aura Elec  : .......+..... 5d6+2          Anti Magic : .............
 Aura Cold  : .............                Telepathy  : ......+......


              \ }=="*((]]]                              \ }=="*((]]]
              abcdefghijkl@                             abcdefghijkl
 Slay Evil  : +............                Telepathy  : ......+......
 Slay Undead: .............                ESP Evil   : .............
 Slay Demon : .............                ESP Noliv. : .............
 Slay Dragon: +............                ESP Good   : .............
 Slay Human : +............                ESP Undead : .............
 Slay Animal: +............                ESP Demon  : .............
 Slay Orc   : .............                ESP Dragon : .............
 Slay Troll : .............                ESP Human  : .............
 Slay Giant : .............                ESP Animal : .............
 Slay Good  : .............                ESP Orc    : .............
 Acid Brand : .............                ESP Troll  : .............
 Elec Brand : .............                ESP Giant  : .............
 Fire Brand : .............                Device Pow : .............
 Cold Brand : .............                Spell Pow  : .............
 Pois Brand : .............                Spell Cap  : .............
 Mana Brand : .............                Magic Res  : .............
 Sharpness  : .............                Infravision: .............  30'
 Quake      : .............                Stealth    : ..+........+.
 Vampiric   : .............                Searching  : .............
 Chaotic    : .............                Cursed     : .............
 Add Blows  : +............                Rnd Tele   : .............
 Blessed    : .............                No Tele    : .............
 Riding     : .............                Drain Exp  : .............
 Tunnel     : .............                Aggravate  : .............
 Throw      : .............                TY Curse   : .............


              \ }=="*((]]]
              abcdefghijkl@   Base  R  C  P  E  Total
        STR!: 1........3.2.  18/90  2 -2  2  6 18/170
        INT!: ..43...3....4  18/80 -2  1 -2  6 18/110
        WIS!: .....33.....4  18/80 -1  2 -2  2  18/90
        Dex : 1........34.. 18/116 -1 -1  0  8 18/176  18/166
        CON!: .....3...3..4 18/120  2 -2  1 10 18/***
        CHR : ..4..33......  18/98  1  4  1 10 18/***


==================================== Melee ====================================

 Hand #1: The Morning Star of Rygar (6d9) (+12,+20) [+5] (+ Accuracy
 Weight : 15.0 lbs                                           AC Hit
 To Hit : 12 + 99 = 111                                      25 91%
 To Dam : 20 + 57 = 77                                       50 87%
 Blows  : 5.41                                               75 83%
 Damage                                                     100 79%
 Crits  : 1.21x + 1.64                                      125 75%
 Normal : 616 (459-773) [1.21x]                             150 71%
 Animals: 911 (519-1303) [3.02x]                            175 67%
 Evil   : 811 (497-1125) [2.42x]                            200 62%
 Human  : 911 (519-1303) [3.02x]
 Dragons: 1008 (535-1482) [3.63x]


 Attack : Your Trunk (1d4)                                  Accuracy
 Weight : 20.0 lbs                                           AC Hit
 To Hit : 0 + 66 = 66                                        25 89%
 To Dam : 0 + 48 = 48                                        50 83%
 Blows  : 1.00                                               75 77%
 Damage                                                     100 71%
 Crits  : 1.15x + 1.21                                      125 66%
 Normal : 51 (50-53)                                        150 60%
                                                            175 54%
                                                            200 48%


=================================== Shooting ==================================

 Shooting: The Harp 'Strummer's Might' [+15] (+4 to stealth)
 Range   : 140'
 Shots   : 1.00
 Mult    : 0.00x
 To Hit  : 0 + 66 = 66
 To Dam  : 0 (Multiplier Applies)
 Xtra Dam: 35 (Multiplier Does Not Apply)


=================================== Powers ====================================

                     Lvl Cost Fail Desc
Stop Singing           1    0   0% 
Spit Acid              9   17   1% dam 80
Vampiric Drain         2   14   0% dam 80
Smell Metal            3    2   2% 
Smell Monsters         5    4   2% 
Shriek                20   14   0% dam 40
Light Area             3    2   2% 
Polymorph             18   20   0% 
Weigh Magic            6    6   2% 
Sterility             12   23   0% 
Panic Hit             10   12   1% 


==================================== Spells ===================================

Realm: Music

     [Apprentice Handbook]   Profic Lvl  SP Fail Desc
  a) Song of Holding           [Be]   1   2   0% power 40
  b) Song of Blessing          [Be]   2   2   0% 
  c) Wrecking Note            ![Ma]   3   2   0% dam 11d4
  d) Stun Pattern              [Un]   4   4   0% power 4d2
  e) Flow of Life              [Sk]   5   3   0% heal 2d6
  f) Song of the Sun           [Un]   7   7   0% dam 2d20
  g) Song of Fear              [Un]   9   5   0% power 40
  h) Heroic Ballad             [Un]  10   4   0% 

     [Minstrel's Music]      Profic Lvl  SP Fail Desc
  a) Clairaudience            ![Ma]  12   3   0% rad 30
  b) Soul Shriek               [Un]  15  24   0% dam 1d60
  c) Song of Lore             ![Ma]  17  17   0% rad 1
  d) Hiding Tune               [Un]  18   4   0% 
  e) Illusion Pattern          [Un]  23  12   0% power 80
  f) Doomcall                 ![Ma]  28  28   0% dam 18d7
  g) Firiel's Song             [Un]  33  55   0% 
  h) Fellowship Chant          [Un]  38  55   8% power 12d6

     [Harps of Rivendell]    Profic Lvl  SP Fail Desc
  a) Sound of disintegration   [Un]  10   6   0% 
  b) Finrod's Resistance       [Un]  22   8   0% 
  c) Hobbit Melodies           [Un]  23   5   0% 
  d) World Contortion          [Un]  26  39   0% rad 3
  e) Dispelling chant          [Un]  32  58   0% dam 1d120+1d120
  f) The Voice of Saruman      [Un]  33  34   0% power 40
  g) Song of the Tempest       [Un]  37  55   0% dam 34d10
  h) Ambarkanta                [Un]  45  95   9% unknown


================================ Last Messages ================================

> The Monastic lich is more dazed.
> The Mummified orc is dazed.
> You stand your ground!
> *** LOW HITPOINT WARNING! *** Press Space to continue.
> The Eye druj casts a nether ball.
> The Headless ghost is immune.
> The Skeleton troll is immune.
> The Monastic lich is immune.
> The Mummified orc is immune.
> You keep hold of your life force!
> You stand your ground!
> *** LOW HITPOINT WARNING! ***
> The Skull druj gestures fluidly.
> You are engulfed in a whirlpool.
> The Headless ghost is more dazed.
> The Monastic lich is more dazed.
> You stand your ground!
> *** LOW HITPOINT WARNING! ***
> You have 18 Scrolls of Teleportation {25% off}.
> You are no longer gorged.
> The Dracolich picks up a Rage Spellbook [Northern Frights].
> The Eye druj casts a mana bolt.
> The attack bounces!
> The Eye druj is no longer ticked off!
> The Skull druj gestures fluidly.
> You are engulfed in a whirlpool.
> The Dracolich is dazed.
> Screen dump saved.
> Nothing is real but pain now.
> The Skull druj is no longer ticked off!
> Goodbye, I'mbackbaby!


=================================== Dungeons ==================================

 Angband         : level  65
!Camelot         : level  35
!Orc cave        : level  23
!Labyrinth       : level  28
!Forest          : level  32
 Castle          : level  20
 R'lyeh          : level  80
!Mountain        : level  50
!Chameleon cave  : level  45
!Icky cave       : level  35
!Lonely Mountain : level  40

 You were killed by a Skull druj in the quest 'The Royal Crypt'.

 Last Message: Nothing is real but pain now.



==================================== Quests ===================================
< Completed Quest >
  Thieves Hideout                          (Danger  level:   5) - level  5
  Warg problem                             (Danger  level:   5) - level 11
  The Sewer                                (Danger  level:  15) - level 19
  Orc Camp                                 (Danger  level:  15) - level 20
  Logrus Master                            (Danger  level:  25) - level 20
  Dailai Dongzhu, Captain of Southerings   (Dungeon level:   6) - level 21
  Shagrat, the Orc Captain                 (Dungeon level:  12) - level 21
  Doom Quest 1                             (Danger  level:  15) - level 21
  The Ultimate Dungeon Cleaner             (Dungeon level:  24) - level 23
  Old Man Willow Quest                     (Danger  level:  22) - level 25
  Tengu and Death Swords                   (Danger  level:  25) - level 25
  Dark Elven Lords Quest                   (Danger  level:  25) - level 25
  The Mimic's Treasure                     (Danger  level:  25) - level 25
  Vapor Quest                              (Danger  level:  25) - level 26
  The Vault                                (Danger  level:  30) - level 29
  The Barrow Downs                         (Danger  level:  35) - level 29
  Malekith the Accursed                    (Dungeon level:  38) - level 32
  Killing Fields                           (Danger  level:  50) - level 33
  The Cloning Pits                         (Danger  level:  45) - level 34
  The Rise and Fall of Micro$oft           (Danger  level:  50) - level 34
  The Old Castle                           (Danger  level:  50) - level 34
  Sleipnir, the Odin's Steed               (Dungeon level:  44) - level 35
  Doom Quest 2                             (Danger  level:  55) - level 35
  Eihort, the Thing in the Labyrinth       (Dungeon level:  50) - level 36
  Haunted House                            (Danger  level:  48) - level 37
  Brand, Mad Visionary of Amber            (Dungeon level:  56) - level 37
  Bleys, Master of Manipulation            (Dungeon level:  62) - level 39

< Failed Quest >
  Nothing.


 Arena: 36 Victories


============================== Defeated Monsters ==============================

You have defeated 5555 enemies including 88 unique monsters in total.

< Unique monsters top 20 >
  Iketa, the Brave                         (level  70)
  Glaaki                                   (level  67)
  Bleys, Master of Manipulation            (level  67)
  Brand, Mad Visionary of Amber            (level  60)
  Thorondor                                (level  55)
  Eihort, the Thing in the Labyrinth       (level  53)
  Santa Claus                              (level  52)
  Hoarmurath of Dir                        (level  52)
  Bull Gates                               (level  52)
  Ulik the Troll                           (level  51)
  Sleipnir, the Odin's Steed               (level  51)
  Charon, Boatman of the Styx              (level  47)
  Ghatanothoa                              (level  46)
  Yibb-Tstll the Patient One               (level  46)
  Smaug the Golden                         (level  45)
  Zoth-Ommog                               (level  45)
  The Stormbringer                         (level  45)
  Chameleon Lord                           (level  45)
  Judge Death                              (level  44)
  Ariel, Queen of Air                      (level  44)


================================== Mutations ==================================

You can spit acid (dam lvl*2).
You can drain life from a foe like a vampire.
You can smell nearby precious metal.
You can smell nearby monsters.
You can emit a horrible shriek.
You can emit bright light.
You can polymorph yourself at will.
You can feel the strength of the magics affecting you.
You can cause mass impotence.
You can run for your life after hitting something.
You sometimes feed off of the light around you.
You have an elephantine trunk.
You are moronic (-4 INT/WIS).
You are very resilient (+4 CON).
You have remarkable infravision (+3).
You are completely fearless.
There is a white aura surrounding you.


============================= Character Inventory =============================

a) 2 Song Books [Apprentice Handbook]
b) 2 Song Books [Minstrel's Music]
c) 2 Song Books [Harps of Rivendell]
d) 4 Rations of Food
e) 6 Pieces of Elvish Waybread
f) 4 Potions of Speed
g) 14 Potions of Heroism {50% off}
h) 36 Potions of Cure Critical Wounds {25% off}
i) 5 Potions of Restore Life Levels
j) 15 Potions of Curing {25% off}
k) 18 Scrolls of Teleportation {25% off}
l) 2 Scrolls of Word of Recall
m) 15 Scrolls of Holy Chant
n) 5 Scrolls of Rune of Protection
o) 4 Rods of Disarming
p) 3 Rods of Stone to Mud
q) The Ring 'Zantetsuken' (+3) {Sh;SiWm(Wi}
r) The Mirror Shield of Gil-Galad [10,+20] (+4)


================================ Home Inventory ===============================

 ( page 1 )
a) a Song Book [Apprentice Handbook]
b) 9 Song Books [Minstrel's Music]
c) 16 Mushrooms of Restore Strength
d) 6 Mushrooms of Restoring
e) 3 Potions of Boldness
f) 33 Potions of Speed
g) 9 Potions of Resist Heat
h) 20 Potions of Resist Cold
i) 27 Potions of Cure Critical Wounds {25% off}
j) 7 Potions of Healing
k) 9 Potions of *Healing*
l) 2 Potions of Life

 ( page 2 )
a) 6 Potions of Restore Mana
b) 8 Potions of Restore Life Levels
c) 4 Potions of Restore Strength
d) 3 Potions of Restore Intelligence
e) a Potion of Restore Wisdom
f) 10 Potions of Restore Dexterity
g) 4 Potions of Restore Constitution
h) 8 Potions of Restore Charisma
i) 4 Potions of Enlightenment
j) 2 Potions of Self Knowledge
k) 14 Potions of Resistance
l) 22 Potions of Curing {25% off}

 ( page 3 )
a) 3 Potions of New Life
b) 5 Potions of Great Clarity
c) 60 Scrolls of Teleportation {25% off}
d) 21 Scrolls of Word of Recall
e) 2 Scrolls of *Identify* {50% off}
f) 17 Scrolls of Remove Curse
g) 5 Scrolls of *Remove Curse* {25% off}
h) a Scroll of *Enchant Weapon*
i) 19 Scrolls of Recharging
j) 18 Scrolls of Holy Chant {50% off}
k) 18 Scrolls of Protection from Evil
l) 3 Scrolls of Rune of Protection

 ( page 4 )
a) 2 Scrolls of Destruction
b) a Scroll of Genocide
c) 5 Rods of Door/Stair Location
d) a Rod of Perception
e) a Rod of Recall
f) 4 Rods of Illumination
g) a Rod of Detection
h) a Rod of Teleport Other
i) 7 Rods of Disarming
j) a Rod of Light
k) a Rod of Drain Life
l) a Rod of Monster Location

 ( page 5 )
a) a Rod of Escaping
b) a Staff of Starlight (9 charges)
c) a Staff of Starlight (8 charges)
d) a Staff of Starlight (7 charges)
e) a Staff of Cure Wounds (9 charges)
f) a Staff of Speed (6 charges)
g) a Staff of Holiness (3 charges)
h) The Ring of Wishing (+1 to infravision) {If;SoDi;Si(St}
i) The Ring of Magic [+11] (+2) {In;Ac;FaSi}
j) a Ring of Ice and Wizardry [+8]
k) a Ring of Free Action
l) a Ring of See Invisible

 ( page 6 )
a) a Ring of Damage (+10)
b) a Ring of Slaying (+12,+6)
c) a Ring of Slaying (+9,+7)
d) a Ring of Fear Resistance
e) a Ring of Light and Darkness Resistance
f) a Ring of Nether Resistance
g) a Ring of Sound Resistance
h) a Ring of Confusion Resistance
i) a Ring of Shard Resistance
j) a Ring of Disenchantment Resistance
k) a Ring of Chaos Resistance and Light
l) a Ring of Extra Shots

 ( page 7 )
a) a Ring of Sustaining
b) a Ring of Might (+3)
c) a Ring of Resistance {Sh}
d) an Amulet of Anti-Teleportation
e) an Amulet of Resistance {Po}
f) The Amulet of Faramir (+12,+0) (+3)
g) The Collar Harness of the Hell (+15,+15) [-5] (-2)
h) The Pendant of Gogo (+4)
i) an Amulet of High Resistance and See Invisible {LiNtFe}
j) The Phial of Galadriel (+1 to searching)
k) The Star of Elendil (+1 to speed)
l) The Stone of Lore

 ( page 8 )
a) White Dragon Scale Mail (-2) [40,+14]
b) The Metal Scale Mail of Hyper Nature (-2) [13,+15] {AcLiBlSo(Cn}
c) The Chain Mail of Arvedui (-2) [14,+15] (+2) {Nt}
d) The Double Ring Mail 'Righteous Aura' (-2) [15,+13] (+2 to infravision)
{WiIf;AcElFiCo}
e) The Splint Mail 'Shield of Water' (-2) [19,+16] (+1) {DxCh;AcDk}
f) The Metal Lamellar Armour of The Padre (+5,+5) [23,+17] (+2)
g) The Haramakido of Yositsune [17,+28] (+2)
h) The Full Plate Armour 'One Million Volt' (-3) [25,+16] (+1) {Wi;ElNx[E}
i) The Full Plate Armour of Isildur [25,+25] (+2)
j) Mithril Plate Mail of Elvenkind (-3) [35,+10] (+3 to stealth) {Sh}
k) The T-shirt 'I killed the GHB and all I got was this lousy t-shirt!' [1,+0]
l) The Hard Leather Armour of Himring [6,+15]

 ( page 9 )
a) The Rhino Hide Armour 'Dasai' (-1) [8,+64] (-10)
b) The Leather Scale Mail 'Thalkettoth' (-1) [11,+25] (+3) {Bl}
c) The Cloak 'Guardian' [1,+3] {NxFe;Fa}
d) The Cloak of Merry (+1,+1) [1,+7] (+1)
e) The Cloak of Thorongil [1,+10]
f) an Elven Cloak [4,+4] (+4 to stealth)
g) an Elven Cloak of Thievery [4,+8] (+2 to speed)
h) an Ethereal Cloak of Protection [0,+20]
i) a Small Metal Shield of High Resistance [5,+10] {PoLiCf}
j) a Mirror Shield [10,+13]
k) The Metal Cap of Thengel [3,+12] (+3) [+23%]
l) The Iron Helm of Lungorthin [5,+5] {FiCa}

 ( page 10 )
a) The Set of Leather Gloves 'Cammithrim' [1,+10]
b) a Set of Gauntlets of Magic Mastery [2,-2] (+1) <+5%>
c) a Pair of Metal Shod Boots [6,+8]
d) a Pair of Metal Shod Boots of Speed [6,+6] (+2)
e) The Pair of Metal Shod Boots 'Tetsu-geta of Flame' (-5,+10) [6,+20] (-1 to
speed)
f) The Dagger 'Fury' (1d4) (+20,+21) (+1 attack) {At}
g) The Dagger 'Narthanc' (1d4) (+4,+6) (+1 to speed) {So}
h) The Dagger 'Dethanc' (1d4) (+4,+6) (+1 to speed) {Cf}
i) The Dagger 'Nimthanc' (1d4) (+4,+6) (+1 to speed) {Dk}
j) The Dagger 'Grimtooth' (1d4) (+5,+5) (+1 attack)
k) The Small Sword 'Edge of Miasma' (1d6) (+12,+8) (+3 to speed)
{SpSr;Sd|ACoV/pL}
l) The Small Sword 'Sting' (1d6) (+7,+8) (+2 attacks) {So}

 ( page 11 )
a) The Broad Sword 'Glamdring' (2d5) (+10,+15) (+1 to searching) {Po}
b) The Broad Sword 'Orcrist' (2d5) (+10,+15) (+3 to stealth) {Si}
c) The Broad Sword 'Chainsword' (7d5) (-30,+7) (-2)
d) The Long Sword 'Worpal Blade' (5d5) (+32,+32) (+2)
e) The Two-Handed Sword 'Gurthang' (3d6) (+13,+17) (+2) {Bl}
f) a Blade of Chaos (6d5) (+5,+7)
g) a Blade of Chaos (6d5) (+4,+6)
h) The Blade of Chaos 'Stormbringer' (6d6) (+16,+16) (+2) {cursed, Ag}
i) 2 Poison Needles (1d1) (+0,+0)
j) The Spear of Hagen (1d6) (+11,+13) (+3 to speed)
k) The Pike 'Til-i-arc' (2d5) (+10,+12) [+10] (+2)
l) The Scythe 'Avavir' (5d3) (+8,+8) [+10] (+3)

 ( page 12 )
a) The Trifurcate Spear of Wrath (3d9) (+16,+18) (+2)
b) The Lochaber Axe of the Dwarves (3d8) (+12,+17) (+10 to searching)
c) a Scythe of Slicing (8d4) (+6,+3)
d) The Whip of Bolshoi (2d6) (+6,+9) (+4)
e) The Whip of Dr. Jones (1d6) (+16,+13) (+1)
f) The Ball-and-Chain 'Iron ball' (25d4) (-30,+0) [+20] (-6) {cursed}
g) The Mattock of Kamikaze (1d8) (-17,-17) (-9) {cursed, Nt;AgTy|CoQ/Z}
h) The Mattock of Khazad-dum (4d8) (+12,+12) (+4 to infravision)
i) The Light Crossbow of Hellfire (x4) (+10,+12) (+4)
j) a Harp of Erebor (+2)
k) a Capture Ball (empty)



=================================== Options ===================================

 Preserve Mode:      OFF
 Small Levels:       ENABLED
 Arena Levels:       ENABLED

  [Check Sum: "462b587aa88dd3d8ec"]


Posted on 12.8.2013 16:42
Last updated on 23.8.2013 16:45

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Comments

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On 12.8.2013 16:42 Elliott wrote:
(clevel:29, dlevel:34) Beastman Bard with starting Chaos Patron. Feels like coming home.

Ok, technically this is the third guy like this I started. First one died embarassingly at level 1 to white mice that got out of control (which was a bad follow-up to my Elemental Competition guy), then I had a second guy die while trying to cash in the Arena ?Acquisition in Olympus (think I'm going to stick with R'leyh for that from now on).

But now I'm on this guy. Started a little slow but a trio of Augment rewards and a handful of regular stat rewards got his stats in order. A stat scramble dumped his lowest stats into STR and CHR just in time for Doomcall which was a drag, but his rolling now.

He got that morning star at level 22 and he wielded it for a bit with a pair of rings of damage, giving him almost 400 damage/round against Evil targets which was pretty astounding. On the downside, his resists are still a mess.

On 15.8.2013 20:03 Elliott wrote:
(clevel:37,dlevel:56) Killed Brand. Yea. No crossbow. Boo.

That having been said, used the Doom Quest II ?Artifact Creation on a Harp and it turned out pretty darn well. Resists are improving but remain a thorn in his side. Keeps finding nice items like that Galactic Barrier armor in his house (which he's had forever but recently shelved) with great armor, +speed, and a nice high resist or two. They seem great, and a kit made out of pieces like that seems like it would be amazing, but in fact you end up with potentially gaps like entirely missing a few resists or lacking See Invis or the like.

On 15.8.2013 20:05 Elliott wrote:
"potentially 'fatal' gaps", I meant to say.

On 15.8.2013 20:08 Elliott wrote:
Amusingly, the !polymorph off the Chameleon King simply removed 3 mutations rather than actually giving him any. Lost Limber (which was annoying but far less of a blow than losing it 5-10 levels earlier would have been), Spit Acid (which he promptly got back the next level via Beastman mutation gain) and Chaos Patron. Ah, poor Slaanesh, we hardly knew ye.

Decided not to go on a polymorph self-fest. I'm happy with Beastman and don't want to go messing with his stats at this point.

On 23.8.2013 15:05 Elliott wrote:
Found a Harp of Erebore. I'd seen a reference to it somewhere but had assumed it was an artifact. Next time I roll a Bard I'm totally waiting until I get one before artifacting anything.

On 23.8.2013 16:43 Elliott wrote:
YASD. Was feeling really confident and went after the Royal Crypt at way too low a level. My rogue just butchered that place and my Bard was steamrolling stuff so I figured he'd be fine, right? Well, the Rogue had great stealth and the Bard had terrible stealth.

Went bad almost immediately. Teleported straight to the druj to hopefully get them before they woke up which worked, but only managed to kill one before the others woke up and started bombing him with waterballs. I knew he was in trouble when his second healing potion put him to Gorged status (forgot that he'd eaten right before going in). Couldn't get away and couldn't recover.

On 23.8.2013 23:06 emulord101@comcast.net wrote:
I *always* savescum for fixed quests. I would feel bad about it, but *Hengband is hard enough already.

On 24.8.2013 02:56 HugoTheGreat2011 wrote:
I'd say *ANY* successor or variant to Hengband is tough and sometimes unforgiving. E.g., if a *smart* monster knows I have no Darkness Resistance, they won't forget. I lost too many melee powerhouses this way

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