The Angband Ladder: Antelya, Noldor Finarfin no-class by pac

  [Sil 1.1.1 Character Dump]

 Name   Antelya       Age    4,503       Str   8 =  3  +2      +3
 Sex    Female        Height  5'11       Dex  11 =  4  +2      +5
 Race   Noldor        Weight   140       Con   5 =  3  +2
 House  Finarfin                         Gra   7 =  3  +2      +2

 Game Turn   26,520   Melee  (+21,1d8)   Melee       21 =  1 +11  -2 +11
 Exp Pool     1,065   Bows  (+29,2d12)   Archery     29 = 21 +11  -1  -2
 Total Exp   93,165         (+29,2d12)   Evasion     17 =  7 +11  -1
 Burden       106.8   Armor [+17,7-23]   Stealth     17 = 11 +11  -5
 Max Burden   429.6                      Perception  18 = 10  +7      +1
 Depth           0'   Health     49:49   Will        16 =  9  +7
 Min Depth       0'   Voice      71:71   Smithing     7 =  0  +7
 Light Radius     7                      Song        17 = 10  +7

 You are one of two children of a bard from the house of Finarfin. You
 have light blue eyes, straight golden hair, and a fair complexion.






  [Last Messages]

> You feel yourself moving faster!
> You have 6 Azure Potions of Quickness (i).
> You have 3 Arrows (Poisoned) (n).
> The Arrow (Poisoned) hits Carcharoth, the Jaws of Thirst.
> The Arrow (Poisoned) breaks.
> You have 2 Arrows (Poisoned) (n).
> The Arrow (Poisoned) hits Carcharoth, the Jaws of Thirst!
> The Arrow (Poisoned) breaks.
> Carcharoth, the Jaws of Thirst flees in terror!
> You have an Arrow (Poisoned) (n).
> The Arrow (Poisoned) breaks.
> You have no more Arrows (Poisoned) (n).
> The Arrow (Poisoned) hits Carcharoth, the Jaws of Thirst!
> Carcharoth, the Jaws of Thirst dies.
> The Arrow (Poisoned) breaks.


  [Screenshot]

  .......
  ~...#..
  ~~.....
  .~.@...
  .~~...#
  ..~~...
  ...~...


  [Equipment]

a) a Broken Sword of the Feanorians (-1,1d6) <+1> 1.7 lb
   It increases your dexterity and grace by 1.  It makes you
   encounter more dangerous creatures (even when not worn).  
b) The Longbow of Antelya (+0,2d7) [-1] 5.0 lb
   It cannot be harmed by the elements.  It can shoot arrows 20
   squares (with your current strength).
c) an Emerald Ring of Dexterity <+1>
   It increases your dexterity by 1.  It sustains your dexterity.
   
d) a Golden Ring of Strength <+1>
   It increases your strength by 1.  It sustains your strength.  
   
e) The Necklace of the Dwarves <+1>
   It increases your constitution and grace by 1.  It cannot be
   harmed by the elements.  
f) a Silmaril
   It sustains your grace.  It grants you the ability to see
   invisible creatures.  It cannot be harmed by the elements.  
g) a Mail Corslet of Resilience [-3,2d5] <+1>
   It increases your constitution by 1.  It cannot be harmed by
   the elements.  
h) a Cloak [+2]
i) a Kite Shield (-1) [+0,1d6]
j) a Dwarf Mask [-2,1d3]
   It provides resistance to fire.  
k) a Set of Gauntlets of Strength [+0,1d1] <+1>
   It increases your strength by 1.  
l) The Pair of Boots of Finrod [+3,1d1]
   It grants you freedom of movement.  It cannot be harmed by
   the elements.  
m) 98 Arrows
   They can be shot 20 squares (with your current strength and bow).
n) (nothing)


  [Inventory]

a) 2 Pale Green Herbs of Healing
b) 3 Mottled Herbs of Restoration
c) 4 Fragments of Lembas
d) 3 Clear Potions of Miruvor
e) 2 Dark Green Potions of Clarity
f) 8 Black Potions of Healing
g) a Grey Potion of Voice
h) a Sky Blue Potion of True Sight
i) 6 Azure Potions of Quickness
j) 6 Shimmering Potions of Elemental Resistance
k) 2 Brilliant Blue Potions of Dexterity
l) 2 Yellow Potions of Constitution
m) an Elm Staff of Recharging (6 charges)
n) a Silmaril
   It sustains your grace.  It grants you the ability to see
   invisible creatures.  It cannot be harmed by the elements.  
o) a Shadow Cloak of Warmth [+4] <+2>
   It improves your stealth by 2.  It provides resistance to 
   cold.  It creates an unnatural darkness.  
p) The Dagger 'Angrist' (+0,1d5) 0.8 lb
   It cuts very easily through armour.  It can be thrown
   effectively (20 squares).  It cannot be harmed by the
   elements.  
q) a Mattock of Belegost (-5,5d3) <+3> 12.8 lb
   It improves your tunneling by 3.  It requires both hands to
   wield it properly.  
r) 10 Arrows (+3)
   They can be shot 20 squares (with your current strength and bow).
s) 18 Arrows
   They can be shot 20 squares (with your current strength and bow).


  [Notes]

Antelya of the Noldor
Entered Angband on 9 Jul 2013

    Turn     Depth    Note

       9     50 ft    (Versatility)
     425    100 ft    (Weaponsmith)
     893    100 ft    Made a Longbow (+0,2d5) [-1]  3.0 lb
     905    100 ft    Made 24 Arrows  2.4 lb
     915    100 ft    Made 24 Arrows  2.4 lb
     929    100 ft    (Keen Senses)
   2,437    250 ft    (Listen)
   3,754    350 ft    (Dexterity)
   4,820    400 ft    (Lore-Keeper)
   4,820    400 ft    (Lore-Master)
   4,911    400 ft    Found The Quarterstaff of Halmir
   4,940    400 ft    Encountered Uldor, the Accursed
   4,941    400 ft    (Flaming Arrows)
   4,995    400 ft    Slew Uldor, the Accursed
   5,437    400 ft    Found The Amulet of Tinfang Gelion
   5,848    400 ft    (Power)
   5,924    400 ft    (Dodging)
   5,924    400 ft    (Sprinting)
   6,341    450 ft    Made 24 Arrows  2.4 lb
   6,351    450 ft    Made 24 Arrows  2.4 lb
   6,361    450 ft    Made 24 Arrows  2.4 lb
   6,728    450 ft    Found The Pair of Boots of Finrod
   8,282    550 ft    Encountered Duruin, Least of the Balrogs
   8,310    550 ft    (Precision)
   8,310    550 ft    (Crippling Shot)
   8,386    550 ft    Found The Shortbow of Celegorm
   8,394    550 ft    Destroyed Duruin, Least of the Balrogs
   8,527    550 ft    Found The Kite Shield of the Swan
   9,682    650 ft    Found The Cloak of Maglor
  10,151    700 ft    (Song of Slaying)
  10,151    700 ft    (Song of Sharpness)
  10,353    700 ft    Encountered Belegwath, Balrog of Shadow
  10,375    700 ft    Destroyed Belegwath, Balrog of Shadow
  10,377    700 ft    Found The Pair of Greaves of the Helcaraxe
  10,675    750 ft    (Disguise)
  10,675    750 ft    (Exchange Places)
  10,754    700 ft    (Dexterity)
  11,137    700 ft    Encountered Delthaur, Balrog of Terror
  11,239    750 ft    Encountered Umuiyan, the Doorkeeper
  11,244    750 ft    Slew Umuiyan, the Doorkeeper
  11,801    750 ft    Encountered Tevildo, Prince of Cats
  11,801    750 ft    Encountered Oikeroi, Guard of Tevildo
  11,802    750 ft    Slew Tevildo, Prince of Cats
  11,805    750 ft    Slew Oikeroi, Guard of Tevildo
  12,119    750 ft    (Enchantment)
  12,155    750 ft    Made 24 Arrows  2.4 lb
  12,165    750 ft    Made 24 Arrows  2.4 lb
  12,836    850 ft    (Artifice)
  12,925    850 ft    (Grace)
  13,754    950 ft    (Hardiness)
  13,827    950 ft    (Grace)
  14,213    950 ft    Encountered Vallach, Balrog of Sudden Flame
  14,272    950 ft    (Vanish)
  15,850    950 ft    Made The War Hammer of Antelya (-2,4d1)  5.0 lb
  15,934    950 ft    Found The Bastard Sword 'Anguirel'
  16,648    900 ft    Found The Dagger 'Angrist'
  16,649    900 ft    Entered Hoard of the Worm of Greed
  16,675    900 ft    Encountered Glaurung, the Deceiver
  16,951    900 ft    Encountered Dagorhir, the Elfbane
  16,961    900 ft    Slew Dagorhir, the Elfbane
  17,348    900 ft    Encountered Maeglin, Betrayer of Gondolin
  17,355    900 ft    Slew Maeglin, Betrayer of Gondolin
  17,355    900 ft    Found The Galvorn Armour of Maeglin
  17,530    900 ft    Found The Necklace of the Dwarves
  17,788    950 ft    Destroyed Vallach, Balrog of Sudden Flame
  17,964    950 ft    (Armoursmith)
  18,101    950 ft    (Jeweller)
  18,284    950 ft    Made a Golden Ring of Strength <+1>  0.1 lb
  18,598    950 ft    Made The Longbow of Antelya (+0,2d7) [-1]  5.0 lb
  18,906    950 ft    Encountered Lungorthin, Lord of Balrogs
  18,922    950 ft    Destroyed Lungorthin, Lord of Balrogs
  18,981    950 ft    Encountered Thuringwethil, the Vampire Messenger
  18,985    950 ft    Slew Thuringwethil, the Vampire Messenger
  18,985    950 ft    Found The Bat-Fell of Thuringwethil
  19,008    950 ft    Encountered Ancalagon the Black
  19,192    950 ft    (Rapid Fire)
  19,240    950 ft    (Poison Resistance)
  20,993    950 ft    Slew Ancalagon the Black
  21,025    950 ft    Encountered Draugluin, Sire of Werewolves
  21,030    950 ft    Slew Draugluin, Sire of Werewolves
  21,064    950 ft    Found The Wolf-Hame of Draugluin
  21,537  1,000 ft    Entered Morgoth's throne room
  21,649  1,000 ft    Encountered Gorthaur, Servant of Morgoth
  21,649  1,000 ft    Encountered Morgoth, Lord of Darkness
  21,654  1,000 ft    Found The Massive Iron Crown of Morgoth
  21,830  1,000 ft    Slew Morgoth, Lord of Darkness
  21,830  1,000 ft    Found The Mighty Hammer 'Grond'
  21,832  1,000 ft    Slew Gorthaur, Servant of Morgoth
  21,910  1,000 ft    Cut a Silmaril from Morgoth's crown
  21,913  1,000 ft    Cut a Silmaril from Morgoth's crown
  23,801    650 ft    Found The Longsword 'Narsil'
  23,955    650 ft    (Song of Elbereth)
  24,742    550 ft    Encountered Gilim, the Giant of Eruman
  24,748    550 ft    Slew Gilim, the Giant of Eruman
  26,222    150 ft    Encountered Gorgol, the Butcher
  26,256    100 ft    (Inner Light)
  26,256    100 ft    (Majesty)
  26,456     Gates    Entered The Gates of Angband
  26,500     Gates    Encountered Carcharoth, the Jaws of Thirst
  26,505     Gates    Slew Carcharoth, the Jaws of Thirst

  26,519     Gates    You escaped the Iron Hells on 09 July 2013.
  26,519     Gates    You brought back two Silmarils from Morgoth's crown!




  ['Score' 141273480]


Posted on 9.7.2013 16:35

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255. on the Sil Ladder (of 2253)

Comments

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On 9.7.2013 16:35 pac wrote:
My first Sil win. High-level archery is just ...

On 9.7.2013 17:32 debo wrote:
Nice work. You basically forged a heavy version of belthronding :)

Did you try to kill everything, or did you sneak around a lot to conserve arrows?

I'd still like to see versatility moved to the melee tree and reversed (so that your archery score gets affected by melee and not the other way around). Make early archers suffer a bit :)

On 9.7.2013 17:54 HugoTheGreat2011 wrote:
Try beating Morgoth melee-style. It's more fun.

On 9.7.2013 17:54 HugoTheGreat2011 wrote:
Try beating Morgoth melee-style. It's more fun.

On 9.7.2013 19:36 pac wrote:
I didn't have enough arrows to kill everything in the throne room. First I snuck round the back and shot the crown off his head, but Morgoth's first earthquake closed the corridor off. Then I drew him, Gorthaur and a few of the troll guard into the side corridor, where I had enough space to kill them. Then I had the big mattock to get back to the throne, which nothing was anywhere near any longer.

On the way out, I was running really low on ammunition, so was relying on fear and exchange places to get around.

As for Versatility, I had a really nice (-1, 4d2 -> 4d8) Warhammer in the early game which made anything that got too close sorry. ;)


Most of the builds I've been making lately have been melee, this one just took off.

On 10.7.2013 14:20 Scatha wrote:
Congratulations! It's an impressive first win.

Yes, archery goes very high on raw power level, if not quite as high as in previous versions. That is at least somewhat balanced against the other challenges of a successful archer, such as positioning and ammunition, but it allows them to be very strong in single fights.

I'd also note that your character is just pretty strong overall. You would probably have found the endgame fine with a melee build with a similar amount of experience and gear (though killing V might have been out of reach).

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