The Angband Ladder: Bonecrusher, Dragon Monster by chris

  [PosChengband 1.0.37 Character Dump]


 Name       : Bonecrusher                  ========== Stats ==========
 Sex        : Male                               STR! :    18/***
 Personality: Ordinary                           INT  :     18/55
 Race       : Dragon                             WIS! :     18/50
 Subrace    : Steel Dragon                       DEX! :    18/110
 Class      : Monster                            CON! :    18/200
                                                 CHR  :    18/149

 Level      :       47                           HP   : 1278/1278
 Cur Exp    :  8275628                           SP   :       0/0
 Max Exp    :  8275628                           AC   :       194
 Adv Exp    :  8750000                           Speed:    +17+10

                                           ========== Skills =========
 Gold       :   513863                     Melee      : Legendary[55]
 Kills      :     8121                     Ranged     : Good
 Uniques    :      134                     SavingThrow: Superb
 Artifacts  :       87                     Stealth    : Very Bad
                                           Perception : Bad
 Game Day   :       25                     Searching  : Bad
 Game Time  :     9:26                     Disarming  : Superb
 Play Time  :    11:42                     Device     : Good


============================= Character Equipment =============================

a) a Ring of Damage EVISCERATOR (+22)
b) The Ring of Idaten (+1 attack) (charging) {cursed, At;NtFe;FaHl}
c) a Ring of Speed and Accuracy (+2,+0) (+9)
d) The Ring of Luck (+2) {DxSr;Nx;FaHl(StInWiDxCnCh, !*}
e) The Ring 'Ballista' (+6,+10) (+4 to speed) {Sp;SoDi}
f) The Ring of Isildur (+8,+5) {AcElFiCoPoDi;Fa}
g) The Amulet of Thranduil (+4 to infravision) {StIf;Cf;Fa~Tele}
h) The Stone of War (+6,+6) (charging)
i) The Fur Cloak of Mook [3,+19]
j) The Golden Crown of Dragonkind (+5,+5) [0,+15] (+2) {Dk}


               =     *                                   =     *
              abcdefghij@                               abcdefghij@
 Acid       : .....+..++.  72%             Speed      : ..+.+....+#
 Elec       : .....+...++  72%             Free Act   : .+.+.++...+
 Fire       : .....+...++  72%             See Invis  : ..........+
 Cold       : .....+..++.  72%             Warning    : ...........
 Poison     : .....+...++  72%             SlowDigest : ...........
 Light      : ...........   0%             Regenerate : .........+.
 Dark       : .........+.  50%             Levitation : ........+.+
 Confusion  : ......+...+  65%             Perm Lite  : ...........
 Nether     : .+.........  50%             Reflection : ...........
 Nexus      : ...+.......  50%             Hold Life  : .+.+.....+.
 Sound      : ....+......  50%             Sust Str   : ...+.......
 Shards     : ..........+  50%             Sust Int   : ...+.......
 Chaos      : ........+..  50%             Sust Wis   : ...+.......
 Disenchant : ....++.....  65%             Sust Dex   : ...+.......
 Time       : ...........   0%             Sust Con   : ...+.......
 Blindness  : ...........   0%             Sust Chr   : ...+.......
 Fear       : .+........#                  Dec Mana   : ...........
 Aura Fire  : ...........                  Easy Spell : ...........
 Aura Elec  : ..........+ 5d6+2            Anti Magic : ...........
 Aura Cold  : ...........                  Telepathy  : ......+....


               =     *                                   =     *
              abcdefghij@                               abcdefghij
 Slay Evil  : ...........                  Telepathy  : ......+....
 Slay Undead: ...........                  ESP Evil   : ...........
 Slay Demon : ...........                  ESP Noliv. : ...........
 Slay Dragon: ...........                  ESP Good   : ...........
 Slay Human : ...........                  ESP Undead : ...........
 Slay Animal: ...........                  ESP Demon  : ...........
 Slay Orc   : ...........                  ESP Dragon : ...........
 Slay Troll : ...........                  ESP Human  : ...........
 Slay Giant : ...........                  ESP Animal : ...........
 Slay Good  : ...........                  ESP Orc    : ...........
 Acid Brand : ...........                  ESP Troll  : ...........
 Elec Brand : ...........                  ESP Giant  : ...........
 Fire Brand : ...........                  Device Pow : ...........
 Cold Brand : ...........                  Spell Pow  : ...........
 Pois Brand : ...........                  Spell Cap  : ...........
 Mana Brand : ...........                  Magic Res  : ...........
 Sharpness  : ...........                  Infravision: ......+....  90'
 Quake      : ...........                  Stealth    : ...........
 Vampiric   : ...........                  Searching  : ...+.......
 Chaotic    : ...........                  Cursed     : .+.........
 Add Blows  : .+.........                  Rnd Tele   : ...........
 Blessed    : ...........                  No Tele    : ...........
 Riding     : ...........                  Drain Exp  : ...........
 Tunnel     : ...........                  Aggravate  : ...........
 Throw      : ...........                  TY Curse   : ...........


               =     *
              abcdefghij@   Base  R  C  P  E  Total
        STR!: ...s..4..2.  18/90  9  0  0  6 18/***
        INT : ...s.....2.  18/95 -6  0  0  2  18/55
        WIS!: ...s.....2.  18/90 -6  0  0  2  18/50
        DEX!: ...2.....2. 18/110 -4  0  0  4 18/110
        CON!: ...s.....2. 18/100  8  0  0  2 18/200
        CHR : ...s.....2.  18/89  4  0  0  2 18/149


==================================== Melee ====================================

 Attack : Your Claw (5d15)                                  Accuracy
 Weight : 28.3 lbs                                           AC Hit
 To Hit : 44 + 84 = 128                                      25 92%
 To Dam : 22 + 80 = 102                                      50 89%
 Blows  : 5.00                                               75 86%
 Damage                                                     100 83%
 Crits  : 1.29x + 2.38                                      125 80%
 Normal : 775 (550-1000)                                    150 77%
                                                            175 74%
                                                            200 71%


 Attack : Your Bite (7d24)                                  Accuracy
 Weight : 56.6 lbs                                           AC Hit
 To Hit : 44 + 84 = 128                                      25 92%
 To Dam : 22 + 80 = 102                                      50 89%
 Blows  : 2.00                                               75 86%
 Damage                                                     100 83%
 Crits  : 1.46x + 4.29                                      125 80%
 Normal : 467 (232-702)                                     150 77%
                                                            175 74%
                                                            200 71%




================================ Last Messages ================================

> You see a Great Bile Wyrm Corpse.
> Auto-destroying a Great Bile Wyrm Corpse.
> You see a Light Crossbow (x4) {good}.
> Auto-destroying a Light Crossbow (x4) {good}.
> You see Do-maru [20] {good}.
> Auto-destroying Do-maru [20] {good}.
> You see a Cloak [1] {good}.
> Auto-destroying a Cloak [1] {good}.
> You have a Two-Handed Sword (4d6) {excellent} (r).
> You see a Knight's Shield [10] {good}.
> Auto-destroying a Knight's Shield [10] {good}.
> You see a Crusade Spellbook [Exorcism and Dispelling].
> You see a Ninjato (1d9) {good}.
> Auto-destroying a Ninjato (1d9) {good}.
> You see a Dwarven Pick (1d4) {good}.
> Auto-destroying a Dwarven Pick (1d4) {good}.
> You see a Large Leather Shield [6] {good}.
> Auto-destroying a Large Leather Shield [6] {good}.
> You see a Set of Cesti [5] {excellent}.
> Auto-destroying a Set of Cesti [5] {excellent}.
> You see a Crusade Spellbook [Exorcism and Dispelling].
> You have a Crusade Spellbook [Exorcism and Dispelling] (b).
> You feel yourself moving much faster!
> How impatient!
> You have 7 charges remaining.
> You activate it...
> Your stone enrages you!
> You feel like a killing machine!
> Examining The Ring of Idaten (+1 attack) {cursed, At;NtFe;FaHl}...
> You activate it...
> You feel righteous!


=================================== Dungeons ==================================

 Angband         : level  24
!Camelot         : level  35
!Orc cave        : level  23
!Labyrinth       : level  28
!Dragon's lair   : level  72
 Anti-magic cave : level  40
 Lonely Mountain : level  39
 Arena           : level  62

 Now, you are exploring level 62 of Arena.


==================================== Quests ===================================
< Completed Quest >
  Thieves Hideout                          (Danger  level:   5) - level  3
  Warg problem                             (Danger  level:   5) - level 10
  Orc Camp                                 (Danger  level:  15) - level 18
  The Variant Maintainer                   (Dungeon level:   6) - level 22
  Wutugu, the Chief of Southerings         (Dungeon level:  12) - level 22
  Doom Quest 1                             (Danger  level:  15) - level 26
  The Hoard                                (Dungeon level:  24) - level 26
  Tengu and Death Swords                   (Danger  level:  25) - level 26
  The Mimic's Treasure                     (Danger  level:  25) - level 26
  Old Man Willow Quest                     (Danger  level:  22) - level 31
  Dark Elven Lords Quest                   (Danger  level:  25) - level 31
  Vapor Quest                              (Danger  level:  25) - level 32
  The Sewer                                (Danger  level:  15) - level 33
  Logrus Master                            (Danger  level:  25) - level 33
  The Vault                                (Danger  level:  30) - level 33
  The Barrow Downs                         (Danger  level:  35) - level 34
  The Cloning Pits                         (Danger  level:  45) - level 40
  The Old Castle                           (Danger  level:  50) - level 40

< Failed Quest >
  Nothing.


 Arena: 16 Victories


============================== Defeated Monsters ==============================

You have defeated 8121 enemies including 134 unique monsters in total.

< Unique monsters top 20 >
  Atlach-Nacha, the Spider God             (level  75)
  Ungoliant, the Unlight                   (level  75)
  Biketal of Fire                          (level  73)
  Tiamat, Celestial Dragon of Evil         (level  70)
  Iketa, the Brave                         (level  70)
  Tselakus, the Dreadlord                  (level  68)
  Glaaki                                   (level  67)
  Invisible Pink Unicorn                   (level  67)
  Bast, Goddess of Cats                    (level  62)
  Lems the Cyborg                          (level  61)
  Gandalf the Grey                         (level  60)
  Saruman of Many Colours                  (level  60)
  Mycen the Gold Dragon                    (level  60)
  Narse the Black Dragon                   (level  60)
  Eibra the Water Dragon                   (level  60)
  Bramd the Ice Dragon                     (level  60)
  Druaga                                   (level  59)
  Habu the Champion of Chaos               (level  59)
  The Defiler                              (level  58)
  Ancalagon the Black                      (level  58)


=================================== Virtues ===================================

Your alighnment : Evil

You are an enemy of Individualism.
You are a champion of Sacrifice.
You are the living embodiment of Harmony.
You are the polar opposite of Honour.
You are virtuous in Valour.
You are the polar opposite of Compassion.
You are an enemy of Patience.
You are very virtuous in Justice.


================================== Mutations ==================================

Electricity is running through your veins.


============================= Character Inventory =============================

a) a Rage Spellbook [The Sound and the Fury]
b) a Crusade Spellbook [Exorcism and Dispelling]
c) a Death Spellbook [Black Channels]
d) a Mushroom of Restoring {!E}
e) 14 Rations of Food
f) 3 Potions of Healing {!k!q}
g) 35 Potions of Curing
h) 36 Scrolls of Teleportation
i) a Rod of Perception {@z7!s!d!k!!}
j) 5 Rods of Recall {@zr!s!d!k}
k) 4 Rods of Detection (1 charging) {@z3!s!d!k}
l) 13 Wands of Teleport Other (156 charges) {@at!s!d!k}
m) 17 Wands of Stone to Mud (196 charges) {@am!s!d!k}
n) 2 Staffs of Enlightenment (2x 8 charges) {@um}
o) a Staff of Enlightenment (7 charges) {@um}
p) a Staff of Speed (7 charges) {@us}
q) The Levitation Stone of Laputa (+2 to speed)
r) The Dagger of Rilia (2d4) (+4,+3) (+1 to speed)
s) a Two-Handed Sword (4d6) {excellent}


================================ Home Inventory ===============================

 ( page 1 )
a) 2 Rage Spellbooks [The Sound and the Fury]
b) 6 Hex Spellbooks [Curse and Spelling]
c) 3 Books of Kendo [Gorinnosho]
d) 4 Song Books [Harps of Rivendell]
e) 5 Armageddon Spellbooks [Path of Destruction]
f) 3 Necromancy Spellbooks [Return of the Dead]
g) 3 Crusade Spellbooks [Exorcism and Dispelling]
h) 4 Daemon Spellbooks [Demonthoughts]
i) 5 Craft Spellbooks [Note of Acting Master]
j) 8 Trump Spellbooks [Trumps of Doom]
k) a Trump Spellbook [Five Aces]
l) 5 Death Spellbooks [Black Channels]

 ( page 2 )
a) 4 Chaos Spellbooks [Chaos Channels]
b) 5 Nature Spellbooks [Nature's Gifts]
c) 8 Sorcery Spellbooks [Pattern Sorcery]
d) 4 Life Spellbooks [Book of the Unicorn]
e) 29 Mushrooms of Restoring {!E}
f) 93 Rations of Food
g) 99 Potions of Speed {!k!q}
h) 38 Potions of Speed {!k!q}
i) 35 Potions of Resist Heat {!k!q}
j) 34 Potions of Resist Cold {!k!q}
k) 12 Potions of Heroism
l) 77 Potions of Cure Critical Wounds

 ( page 3 )
a) 32 Potions of Healing {!k!q}
b) 16 Potions of *Healing* {!k!q}
c) 5 Potions of Life {!k!q}
d) 6 Potions of Restore Life Levels
e) a Potion of Strength {!k}
f) 2 Potions of Wisdom {!k}
g) 8 Potions of Dexterity {!k}
h) 7 Potions of Constitution {!k}
i) 23 Potions of Enlightenment
j) 46 Potions of Resistance {!k!q}
k) 92 Potions of Curing
l) 9 Potions of Stone Skin

 ( page 4 )
a) 15 Scrolls of Phase Door
b) 99 Scrolls of Teleportation
c) 21 Scrolls of Teleportation
d) 44 Scrolls of Identify {@r1}
e) 21 Scrolls of *Identify*
f) 7 Scrolls of Remove Curse
g) 4 Scrolls of *Remove Curse*
h) 9 Scrolls of Mundanity
i) 24 Scrolls of Protection from Evil
j) 15 Scrolls of Rune of Protection
k) 14 Scrolls of Destruction {!*}
l) 8 Scrolls of Genocide {!*}

 ( page 5 )
a) 3 Scrolls of Mass Genocide {!*}
b) 9 Scrolls of Forest Creation
c) 13 Rods of Trap Location {@z1!s!d!k}
d) 3 Rods of Door/Stair Location {@z2!s!d!k}
e) 8 Rods of Illumination {@z5!s!d!k}
f) 2 Rods of Enlightenment
g) 2 Rods of Restoration
h) 7 Rods of Teleport Other
i) 6 Rods of Stone to Mud
j) 4 Rods of Monster Location {@z4!s!d!k!!}
k) 12 Wands of Stone to Mud (136 charges) {@am!s!d!k}
l) a Staff of Perception (16 charges)

 ( page 6 )
a) a Staff of Perception (12 charges) {@u1}
b) 2 Staffs of Enlightenment (2x 11 charges) {@um}
c) 2 Staffs of Enlightenment (2x 9 charges) {@um}
d) 4 Staffs of Enlightenment (4x 8 charges) {@um}
e) 2 Staffs of Curing (2x 8 charges)
f) 2 Staffs of Curing (2x 7 charges)
g) 3 Staffs of Curing (3x 5 charges)
h) 4 Staffs of Healing (4x 4 charges) {@uh}
i) 2 Staffs of Speed (2x 8 charges) {@us}
j) 5 Staffs of Speed (5x 7 charges) {@us}
k) 8 Staffs of Speed (8x 6 charges) {@us}
l) 5 Staffs of Speed (5x 5 charges) {@us}

 ( page 7 )
a) 6 Staffs of Destruction (6x 5 charges)
b) 4 Staffs of Destruction (4x 4 charges)
c) 3 Staffs of Destruction (3x 3 charges)
d) The Ring 'Great Treasure' (+4 to stealth) {Sl;PoSoFe;Si(Wi}
e) a Ring of Ice [+16] {!*}
f) 2 Rings of Ice [+14]
g) a Ring of Lightning [+14]
h) a Ring of Constitution and Acid ball (+6)
i) a Ring of Damage (+15) {!*}
j) a Ring of Damage (+14)
k) a Ring of Damage (+12)
l) a Ring of Slaying (+7,+14)

 ( page 8 )
a) a Ring of Slaying (+10,+12)
b) a Ring of Slaying (+7,+12)
c) a Ring of Slaying (+12,+8)
d) a Ring of Slaying (+10,+8)
e) a Ring of Slaying (+9,+8)
f) a Ring of Slaying (+8,+7)
g) a Ring of Slaying (+6,+3)
h) The Ring of Wishing (+9,+5) (+3 to speed) {SpSr;FaSi}
i) a Ring of Speed (+9)
j) a Ring of Speed (+7)
k) a Ring of Speed (+6)
l) a Ring of Speed and Random Teleportation (+8)

 ( page 9 )
a) The Ring 'Frakir' (+1)
b) a Ring of Nether Resistance
c) a Ring of Sound Resistance
d) 2 Rings of Shard Resistance
e) a Ring of Chaos Resistance
f) a Ring of Might (+5,+2) (+3)
g) a Ring of Might (+3)
h) a Ring of Might (+5,+2) (+2)
i) a Ring of Might (+2)
j) a Ring of Might and Light (+3)
k) 2 Rings of Resistance {Po}
l) 5 Rings of Resistance

 ( page 10 )
a) a Ring of Resistance and Frost bolt
b) 2 Rings of High Resistance {Sh}
c) an Amulet of Reflection
d) The Amulet of Carlammas (+2)
e) The Amulet of Ingwe (+3)
f) 3 Amulets of Anti-Magic
g) an Amulet of Resistance
h) 8 Amulets of Resistance
i) an Amulet of Resistance and Infravision (+1 to infravision) {Po}
j) an Amulet of Resistance and Levitation
k) The Torque of Boromir (+0,+8)
l) The Inro of Mito Koumon (+2)

 ( page 11 )
a) 3 Amulets of Magic Device Mastery (+2) <+10%>
b) The Amulet of Destiny (+4) <+20%> {WiMd;*Co;Fa(Dx}
c) The Amulet of The Pitch Dark Night [+5] (+4)
d) The Amulet of Sacred Knights [+10] (+2)
e) The Collar Harness of the Hell (+15,+15) [-5] (-2)
f) The Charmed Pendant [+5] (+2)
g) The Pendant of Gogo (+4)
h) an Amulet of High Resistance {PoDiFe}
i) an Amulet of High Resistance {So}
j) an Amulet of High Resistance {Dk}
k) The Dog Collar of Fang (+2,+3) (+1)
l) The Dog Collar of Wolf [+7] (+1)

 ( page 12 )
a) The Dog Collar of Grip (+1)
b) The Incandescent Light of Yeduson (+3 to infravision)
c) The Phial 'Pathfinder' (+1 to searching) {StSrIf}
d) The Phial of Galadriel (+1 to searching)
e) The Star of Elendil (+1 to speed)
f) The Stone of Lore
g) The Stone of Life (+3)
h) The Sorcerer's Stone (+2)
i) The Stone of Death
j) The Crusader's Stone (+2)
k) The Armageddon Stone
l) Blue Dragon Scale Mail (-2) [40,+13]

 ( page 13 )
a) The White Dragon Scale Mail of Merlin's Pattern (-2) [40,+5] (+3)
{In;AcElFiLiNx}
b) The Chain Mail of Arvedui (-2) [14,+15] (+2)
c) The Augmented Chain Mail of Caspanion (-2) [16,+20] (+3)
d) The Metal Brigandine Armour of the Rohirrim [19,+15] (+2)
e) The Metal Lamellar Armour of The Padre (+5,+5) [23,+17] (+2)
f) The Haramakido of Yositsune [17,+28] (+2)
g) The Hard Leather Armour of Asklepios (-1) [6,+30] (+4) {St;PoSoDi}
h) The Cloak 'Mercury' [1,+20] (+2 to stealth) {Sl;BlSoCa}
i) The Cloak 'Colluin' [1,+15]
j) The Cloak of Thorongil [1,+10]
k) an Elven Cloak [4,+10] (+4 to stealth)
l) an Elven Cloak [4,+5] (+4 to stealth)

 ( page 14 )
a) an Elven Cloak [4,+7] (+3 to stealth)
b) an Elven Cloak [4,+7] (+2 to stealth)
c) a Fur Cloak of Thievery [3,+10] (+2 to speed)
d) The Fur Cloak of the Dark Tiger [3,+19] (+4 to stealth) {SlIf;Nt}
e) The Ethereal Cloak of the Heavenly Maiden [0,+20] (+4)
f) a Shadow Cloak [6,+11]
g) a Pair of Dragon Wings [4,+15] {Di}
h) a Pair of Dragon Wings [4,+18] {Fe}
i) a Pair of Dragon Wings of Protection [4,+27] {ShNtNx}
j) The Pair of Dragon Wings of Daybreak [4,+23] (+3) {St;ElPoDk}
k) The Small Leather Shield of Aqua Regia [3,+30] (+2 to searching)
l) a Large Metal Shield of Elvenkind [8,+17] (+1 to stealth)

 ( page 15 )
a) The Large Metal Shield of Cinderella (+6,+9) [8,+19] (+3 to infravision)
{StChIf;BlNtCa(Ch}
b) The Large Metal Shield 'Gong' [15,+15] (+4)
c) The Knight's Shield of Earendil [10,+20]
d) an Iron Crown of Might [0,+11] (+2) {Li}
e) The Iron Crown of Aqua Regia [0,+18] {AcCoNxDi}
f) The Jewel Encrusted Crown of Numenor [0,+15] (+3)
g) The Hard Leather Cap of Collapsium [2,+18] (+3 to speed)
{SpIn;FiCoCfCaDi;RfSi}
h) The Iron Helm 'Terror Mask' (+18,+18) [5,+10] (-1) {cursed, AgTy}
i) The Steel Helm of Hammerhand (+3,+4) [6,+20] (+3) {!s!d}
j) a Dragon Helm [8,+14] {AcDkShDi}
k) a Dragon Helm [8,+16] {ShNt}
l) a Dragon Helm [8,+15] {AcSoNx}

 ( page 16 )
a) a Dragon Helm [8,+18] {Po}
b) a Dragon Helm [8,+21] {Ac}
c) a Dragon Helm [8,+15] {Ca}
d) a Dragon Helm of Intelligence [8,+24] (+1) {CoCfSo}
e) The Set of Leather Gloves 'Cammithrim' [1,+10]
f) a Set of Dragon Gloves of Free Action [4,+20] {AcPoBl}
g) The Rapier of the Duelist (1d6) (+7,+17) [+17] (+4 to speed)
h) The Long Sword 'Lightbringer' (2d5) (+20,+19) (+1 attack) {At;Hl|F/*UL(In}
i) The Long Sword of the Dawn (3d5) (+20,+20) (+3 to infravision) {1.5Mgp}
j) The Executioner's Sword 'Crisdurian' (4d5) (+23,+24)
k) The Blade of Chaos 'Soulcrusher' (6d6) (+20,+15) (+4) {cursed}
l) The Beaked Axe of Theoden (2d6) (+8,+10) (+3)

 ( page 17 )
a) The Broad Axe of Ritual (2d6) (+10,+20) [+9] (+4)
b) The Heavy Lance of Umbar (5d9) (+20,+18) (+1) {DxCh;Si|E/XU, 2.95Mgp}
c) The Ball-and-Chain 'Iron ball' (25d4) (-30,+0) [+20] (-6) {cursed}
d) The War Hammer of Aule (9d3) (+19,+21) [+5] (+4) {4.72 Mgp}
e) The Morning Star 'Firestar' (2d6) (+5,+7) [+2]
f) The Sling of Buckland (x3) (+19,+15) (+3 to speed) {Ca}
g) The Long Bow 'Belthronding' (x3) (+20,+22) (+3)
h) The Light Crossbow of Hellfire (x4) (+10,+12) (+4)
i) The Gun 'Crimson' (+4 to speed)
j) The Corpse of Walken {Wanted!k!k!k}



=================================== Options ===================================

 Preserve Mode:      ON
 Small Levels:       OFF
 Arena Levels:       OFF

  [Check Sum: "462b587aa88dd3d8ec"]


Posted on 4.7.2013 18:56
Last updated on 31.7.2013 04:51

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6328. on the Ladder (of 18973)
471. on the PosChengband Ladder (of 2395)
197. for this player (

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Comments

Jump to latest

On 4.7.2013 18:56 chris wrote:
[CL19:DL23] 00:57
Scroll of *Acquirement* on DL23 gives (once properly read) both Merry and Thranduil!!!

Sometimes I really, really love this game :)


On 4.7.2013 20:03 chris wrote:
More crazy luck: Ring of Damage +15 (had to sell Thalkettoth to get it) and now, a Ring of Luck just laying on the ground. I've been fighting Dex all game, boosting it to gain an attack only to lose it as I stiffen later on. But at least for the time being, I now have all 4 attacks with insane early game damage.

On 4.7.2013 21:24 chris wrote:
Grrrr ... Disenchanted 2x on the same level (Hagen and then Mime). Much later, a stupid lemure blasted thru my 113 AC and hit me with permanent con drain. Grrrr ...

On the plus side, I scored all three puppy artifacts (1 in 1000!), but then Nar dropped an amulet of resistance which I prefer. And Sir Gareth dropped Hammerhand which is a nice swap helmet. But I really better leave those Camelot Knights alone as I'm not quite powerful enough yet. At only +1 speed I can die rather quickly!

On 4.7.2013 22:40 chris wrote:
Mmmm ... Nothing hits the spot like a Pendragon sandwich! Yum. And, of course, he drops a super duper artifact shield. Bummer, except these days I can reforge it :)

I found a !Con for a double boost, and picked Con for my Camelot reward for another double boost. +4 Con just about evens out that -1 permanent Con drain!

BTW, Destiny will cost 2Mgp to reforge, and my mirror shield 1Mgp. Can I wait that long?

On 5.7.2013 01:19 chris wrote:
I'm so impatient ... Well, you see how it goes. 500+kGp and Thranduil nets +4 Str on my newfound 83k amulet of telepathy. That's quite a monetary investment, but other than telepathy, Thranduil is crap while Hammerhand is pure sweetness and light.

Now, back to crushing bones!

On 6.7.2013 23:23 chris wrote:
Glaurung is such a pushover ... Not! He snuck in an early breath while I was near full hp and took me down in the 200's. I really thought 65% fire res would do better than that! So, panic teleport (~7% fail), quaff curing as I walk back, spam my _Speed (66.6% fail) out of his detection range, then lure him into ASC for the finish.

I feel better about transmogrifying Thranduil now. For awhile, I was lamenting my lack of magical device mastery ...

On 6.7.2013 23:41 chris wrote:
Oh, that smarts ... +1 attack ring after a reforge *and* *I* *can't* *benefit*!

Grrrr ... I'm sorely tempted to allow monsters to get extra attacks now ... Any thoughts? All I need is a slight bit of encouragement :D

On 6.7.2013 23:52 Arjen wrote:
Aren't Rings of Extra Attack like yesterdays news? You replaced those with weaponmastery. I don't want to burst your bubble, but you thought they were too overpowered in Chengband. ;)

And I'm jealous, lvl 35 and 'already' an amulet of ESP, I'm at clvl 40 still waiting for my first one.

On 7.7.2013 00:03 chris wrote:
Oh, I left extra attacks in there for random artifact rings, it is just really, really, really rare, and always capped at +1 attack.

I think I will add support for this ... The rules will be that melee weapons get the blow if available, otherwise the first type of innate attack gets the blow. So, for me, I will get 5 claw attacks (or about +80 damage per round). This is roughly equivalent to a +16 ring of damage which is powerful, but not too bad.

But elemental branding is still out. That would blow up with the dragon's high damage dice.

BTW, I did make weaponmastery work for elemental attacks a while back so I don't feel too bad about this ;)

On 7.7.2013 00:05 chris wrote:
Here's the quick fix, because I am just too weak in melee without this change!

On 7.7.2013 02:15 chris wrote:
*Steel*

Still no speed ... One issue is that dragons really need to find rings of speed due to their equipment limitations. But all the other dragons get +5 speed by this point, so poor Steel dragons need to endure. Fortunately, they melee better than Death himself :)

On 7.7.2013 02:46 chris wrote:
OK, +4 speed from Ballista. At 1Mgp per pop, these artifact reforgings are proving worthwhile. But I still have a couple of big guns with Destiny and now Aule. Destiny is 2Mgp and Aule is about 4Mgp, so I really need to develop a sense of patience. Also, at this point in the game, it is unclear where these artifacts will be best applied.

On 7.7.2013 23:26 kingvictory2003 wrote:
Chris...does Fearless personality still grant rFear? It was supposed to become my new favorite personality, but I don't see the character sheet showing rFear under the player.

On 8.7.2013 02:26 HugoTheGreat2011 wrote:
Fearless personality trait does NOT grant rFear, as of 1.0.28. I don't know if rFear was ever a part of the Fearless personality.

On 10.7.2013 01:46 chris wrote:
Sadly, Fearless now boosts charisma instead. Similarly, Snotlings are no longer especially vulnerable to fear, but gain a *huge* penalty to charisma instead.

If you lobby hard enough, I could see my way to bring back RFear for the Fearless personality, though. I don't think it was too OP ...

On 10.7.2013 02:12 chris wrote:
2.2 Mgp and Destiny equals -90% fail rate with my staff of healing. Oh, and cold immunity to boot :)

With that, I took down Tiamat though the first two times I had to bail as she spawned in lure mode. Armed with an armada of Chaos Wyrms, let me tell you, that is not something you want to mess around with. Finally she spawned in normal seek mode, and her posse was vastly diminished as she spawned in a corridor as well. Still, even with *Co, she required 7 healing to take down despite my insane melee prowess and rather impressive resistance.

Magic Mastery is essential, I guess, so I now am on the lookout for the Palantir.

On 10.7.2013 05:34 HugoTheGreat2011 wrote:
What's the difference between Tiamat's 'lure mode' vs 'normal seek mode'? Another other monsters who have this?

On 10.7.2013 15:58 chris wrote:
It refers to the fact that monster packs can adopt a variety of strategies for killing the player. In one strategy, the monsters attempt to lure the player out into the open. This is quite deadly when the monsters are "big breathers" as you really don't want to be in line of sight of more than one at a time. Other strategies include the classic mindless death march towards the player, which is easy for the player to manage with ASC. Also, there is a strategy where the entire pack holds its formation, waiting for the player to enter line sight so they may shoot @ down! Quite deadly, especially when employed by a pack of Dark Elven Warlocks!

I'm surprised you have not noticed this ...

On 10.7.2013 21:47 chris wrote:
Never too much damage, right?

I nearly died right after finding my uber damage ring +22, as a steel chest exploded in a flurry of birds! 4 Lords of Change and a couple of Fenghuang, and The Phoenix to boot. Instant permanent blindness, and a quickly built army of Solars thanks to the battle of the birds, but my 3rd and final !Healing stuck and I managed to teleport away with around 400hp. Four of the Lords of Change followed, however, but I managed to teleport 2 away (while blinded again and *out* of healing) and discovered the other 2 were on the other side of a granite wall once I quaffed !Curing.

That was freakin' close! So ... no more chests for me :)

On 10.7.2013 22:21 Arjen wrote:
Carry a source of disarm?

On 31.7.2013 04:51 chris wrote:
Rarrgh! Heroism, Blessed and Berserk! Extra Attacks and Damage! War!!!!

But a little stealth might be nice. I mean, I can't sneak up on a single monster, not even a sleepy Bile Wyrm, etc. With no distance attack, this is going to hurt sooner or later!

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