The Angband Ladder: Bindi II, Half-Troll Barbarian by Antoine

  [Quickband 2.0.6 Character Dump]

 Name   Bindi II                          Self RB CB  EB   Best
 Sex    Male           Age      28 STR:     17 +4 +3  +0  18/60
 Race   Half-Troll     Height   81 INT:     10 -4 -3  +0      3
 Class  Barbarian      Weight  232 WIS:     10 -2 -1  +0      7
 Title  Chieftain      Status    1 Dex:     18 -4 +2  +0     16    15
 HP     -5/237                     CON:     14 +3 +2  +0  18/10
 RAGE   2              Level    22 CHR:     10 -6 -3  +0      3

 GameTurn      111389  Armor   [14,-20] Saving Throw        26%
 PlayerTurn     12543  Fight   (+34,+1) Stealth            Poor
 Cur Exp         6261  Melee   (+39,+6) Fighting      Legendary
 Max Exp         6261  Shoot   (+34,+0) Shooting      Legendary
 Adv Exp          354  Blows     3/turn Disarming            3%
 MaxDepth      300 ft  Shots     1/turn Magic Device          7
 Gold           13275  Speed         +2 Perception      1 in 37
 Burden       135 lbs  Infra      50 ft Searching           13%
 % Burden         45%

 Your mother was a Cave-Troll Warrior. You have slime-green
 eyes, mangy sea-weed green hair, and blue ulcerous skin.



  [Last Messages]

> The Creeping adamantite coins bashes you.
> You have been given a graze.
> The Creeping adamantite coins misses you.
> The Creeping adamantite coins touches you!
> You are more poisoned!
> The Creeping adamantite coins bashes you!
> The Creeping adamantite coins hits you!
> You feel much better.
> You feel like a killing machine!
> You rage!
> You have 3 Violet Speckled Potions of Berserk Strength (f).
> The Creeping adamantite coins bites you!
> You are more poisoned!
> The Creeping adamantite coins touches you!
> You die.

Killed by a Creeping adamantite coins.

  [Character Equipment Stat Modifiers, Sustains and Flags]

(+/-)             
      /}=="~( )]]                /}=="~( )]] 
      abcdefghijkl@              abcdefghijkl@
 Str: .............        Str:  ............s
 Int: .............        Int:  .............
 Wis: .............        Wis:  .............
 Dex: .............        Dex:  .............
 Con: .............        Con:  .............
 Chr: .............        Chr:  .............
      abcdefghijkl@              abcdefghijkl@ 
 Acid:.............        Blind:............. 
 Elec:....+........        Confu:............. 
 Fire:.............        Sound:............. 
 Cold:.............        Shard:............. 
 Pois:.............        Nexus:............. 
 Fear:.............        Nethr:............. 
 Lite:.............        Chaos:............. 
 Dark:.............        Disen:............. 
      abcdefghijkl@              abcdefghijkl@ 
S.Dig:.............        Stea.:.............
Feath:.............        Sear.:.............
PLite:.............        Infra:.............
Regen:............+        Aggr.:.............
Telep:.............        Speed:.............
Invis:.............        Blows:.............
FrAct:...+.........        Shots:.............
HLife:.............        Might:.............
      abcdefghijkl@              abcdefghijkl@
      /}=="~( )]]                /}=="~( )]]  

  [Character Equipment]

a) a Glaive (2d6) (+5,+5)
   It gives you 3 attacks per turn.  
   
   It was dropped by Mughash the Kobold Lord at a depth of 300 ft.
b) a Long Bow (x3) (+0,+0)
c) an Azurite Ring of Protection [-14] {cursed}
   It is cursed.  
d) a Calcite Ring of Free Action
   It grants you immunity to paralysis.  
   It was lying on the floor at a depth of 300 ft.
e) a Dragon Tooth Amulet of Resist Lightning {RElec}
   It provides resistance to lightning.  It cannot be harmed by 
   electricity.  
f) a Brass Lantern (11319 turns)
   It cannot be harmed by fire.  
g) Hard Studded Leather (-1) [7,+0]
h) (nothing)
i) a Large Leather Shield [4,+0]
j) a Hard Leather Cap [2,+0]
k) a Set of Leather Gloves [1,+1]
   It was dropped by Lagduf, the Snaga at a depth of 300 ft.
l) (nothing)


  [Character Equipment -- Quiver]

n) 21 Arrows (1d4) (+0,+0)


  [Character Inventory]

a) 2 Talismans [Barbarian Fetish]
   It cannot be harmed by the elements.  
b) a Talisman [Ancestral Totem]
   It cannot be harmed by the elements.  
c) 4 Rations of Food
d) 2 Silver Speckled Potions of Boldness
e) a Smoky Potion of Resist Cold
   It cannot be harmed by cold.  
f) 3 Violet Speckled Potions of Berserk Strength
g) 2 Vermilion Potions of Cure Light Wounds
h) a Purple Speckled Potion of Resist Heat {RFire}
i) 2 Steel Rods of Trap Location
j) a Walnut Staff of Light (13 charges)
k) a Walnut Staff of Light (10 charges)
l) an Elm Staff of Object Location (3 charges)
m) an Aspen Staff of Cure Light Wounds (8 charges)
n) an Aspen Staff of Cure Light Wounds (7 charges)
o) a Ruby Amulet of Resist Acid
   It provides resistance to acid.  It cannot be harmed by acid.
   
p) a Rapier (1d6) (+3,+1)
   It gives you 3 attacks per turn.  
   
q) a Glaive (2d6) (+2,+3)
   It gives you 3 attacks per turn.  
   
   It was lying on the floor at a depth of 300 ft.
r) a War Hammer (3d3) (+6,+5)
   It gives you 3 attacks per turn.  
   

[Your Home Is Empty]

Bindi II the Half-Troll Barbarian
Began the quest to kill Saruman on 06/23/2013 at 08:10 PM
============================================================
                   CHAR.  
|   TURN  | DEPTH |LEVEL| EVENT
============================================================
|     1662|   150 |  5  | Reached level 5
|     3794|   150 | 10  | Reached level 10
|     9186|   200 | 12  | Killed Orfax, Son of Boldor
|    17354|   200 | 15  | Reached level 15
|    47729|   200 | 16  | Killed Brodda, the Easterling
|    63618|   300 | 20  | Reached level 20
|    63661|   300 | 20  | Killed Mughash the Kobold Lord
|    73676|  Town | 20  | Killed Lotho Pimple
|    77727|   150 | 20  | Killed Grip, Farmer Maggot's dog
|   100633|   300 | 20  | Killed Lagduf, the Snaga
============================================================
|   111389|   300 | 22  | Killed by a Creeping adamantite coins.
|   111389|   300 | 22  | Killed on 06/26/2013 at 10:34 PM.
============================================================
============================================================


  [Options]

GAME PLAY OPTIONS:

Auto-scum for good levels                    : no  (auto_scum)
Allow the generation of themed levels        : yes (allow_themed_levels)
Map remembers all perma-lit grids            : yes (view_perma_grids)
Map remembers all torch-lit grids            : no  (view_torch_grids)
Monsters exploit players weaknesses          : no  (smart_cheat)

BIRTH OPTIONS:

Adult: Allow purchase of stats using points  : no  (adult_point_based)
Adult: Allow specification of minimal stats  : no  (adult_auto_roller)
Adult: Maximize effect of race/class bonuses : yes (adult_maximize)
Adult: Preserve artifacts when leaving level : yes (adult_preserve)
Adult: Restrict the use of stairs/recall     : no  (adult_ironman)
Adult: Restrict the use of stores/home       : no  (adult_no_stores)
Adult: Restrict creation of artifacts        : no  (adult_no_artifacts)
Adult: Randomize some of the artifacts       : no  (adult_rand_artifacts)
Adult: Never stack objects on the floor      : no  (adult_no_stacking)
Adult: Have notes to written to a file       : yes (adult_take_notes)
Adult: All levels generated small            : no  (adult_force_small_lev)
Adult: Retain squelch settings               : no  (adult_retain_squelch)
Adult: Disable store services                : no  (adult_no_store_services)

CHEAT OPTIONS:

Score: Peek into object creation             : no  (score_peek)
Score: Peek into monster creation            : no  (score_hear)
Score: Peek into dungeon creation            : no  (score_room)
Score: Peek into something else              : no  (score_xtra)
Score: Know complete monster info            : no  (score_know)
Score: Allow player to avoid death           : no  (score_live)



Posted on 26.6.2013 12:35

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12. on the Competition No.141 Ladder (of 17)

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On 26.6.2013 12:35 Antoine wrote:
Rats! Things were going well, I had a bunch of money and a source of Free Action and some base resists... but... it turns out that Creeping Adamantite Coins are a lot tougher than Creeping Mithril Coins... who'd a thunk it...

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