The Angband Ladder: Galahad, the Knight Defender, Man of Gondor Paladin by <galahad@yopmail.com>

  [Unangband 0.6.4 Character Dump]

 Name   Galahad, the Knight Defender             Self  SB  EB  TB   Best   Curr
 Sex    Male               Age       20  STR!   18/80  +0  +5  +0 18/130
 Race   Man of Gondor      Height  6' 6  INT:      11  +0  +8  +0  18/10
 Class  Paladin            Status     1  WIS!   18/80  +0  +6  +0 18/140
 Style  Shield & weapon                  DEX!   18/84  +0 +11  +0 18/194
 Title  ***WINNER***                     CON:   18/56  +0  +9  +0 18/146
 Home   your home in Angband             CHR:      16  +0  +1  +0     17
 Target the West                         AGI!   18/80  +0 +11  +0 18/190
                                         SIZ:   18/77  +0  +5  +0 18/127
 Level           50  HP      1381/1381  Fight    (+21,+9)  Fighting   Legendary
 Curr Exp  21327697  SP     166/260+32  WShld   (+32,+39)  Shooting   Excellent
 Max Exp   21327697  Hit die        28  Bash      [8,+13]  Throwing   Excellent
 Adv Exp   ********  Armor   [52,+145]  Blows  7/turn(x1)  Stealth         Iffy
 Curr Danger Benign  Infravis    40 ft  Bow     (+33,+15)  Save Throw Legendary
 Max Dungeon Lev 60  Gold     11280334  Shots  2/turn(x3)  Disarming     Superb
 Game Turn  6103688  Burden    138 lbs  Throw    (+21,+0)  Devices       Superb
 Plr Turn    392558  % Burden      46%  Hurls  4/turn(x1)  Searching     Superb
 Act Turn    392558  Speed         +20  Weight    217 lbs  Digging       Superb

 You are one of several children of a Serf.  You are the black sheep of the
family.  You have brown eyes, straight blond hair, and a very fair complexion
.
 This is 54th Tuile of the 2890th year of the third age.
 You are in the West.

  [Last Messages]

> You realize you will face the unforeseen dangers with a half-empty stomach!
> You get lost in the wilderness!
> You are dying from hunger!
> You are dying from hunger!
> You feel very stupid for a moment, but the feeling passes.
> You are still starving.
> You feel very ugly for a moment, but the feeling passes.
> You are still hungry.
> You feel very weak for a moment, but the feeling passes.
> You are still hungry.
> You have entered the West.
> You are full!
> Entire inventory is shown.
> That command does not work in stores.
> That command does not work in stores.

  [Character Equipment Stat Modifiers, Sustains and Flags]

(+/-)  ++++    ++++
       ��=�"�[(����               ��=�"�[(����
       abcdefghijkl@              abcdefghijkl@
   Str:..14.........         sStr:.......ss.s..
   Int:.11......222.         sInt:....s........
   Wis:.11......22..         sWis:....s........
   Dex:3114.......2.         sDex:s......ss....
   Con:..14....4....         sCon:.......s.....
   Chr:..1..........         sChr:..........s..
   Agi:3114.......2.         sAgi:s......ss....
   Siz:..14.........         sSiz:.......ss.s..
  Acid:..........1..        Disea:............. 
  Elec:.1....1......        Blind:.........+... 
  Fire:.1......1....        Confu:.........+... 
  Cold:.1......1....        Sound:............. 
  Pois:..1..........        Shard:...........+. 
  Fear:...+.........        Nexus:......+...... 
  Lite:.....+.+.....        Nethr:............. 
  Dark:..+..+.......        Chaos:...........+. 
 Water:.............        Disen:.......+..... 
       abcdefghijkl@              abcdefghijkl@ 
  Food:.+...........         Save:..14.........
 Feath:...........+.        Devic:..1..........
  Glow:.............        Steal:..1..........
 Regen:..........+..         Sear:....5....2...
 Telep:.............        Infra:........4....
 Invis:....++...+...         Tunn:.............
 FrAct:....+...+..+.        Speed:3.....3...2..
 HLife:.....+.+.....        Blows:.............
 Activ:...+.++..+...        Shots:.1...........
 Throw:.............        Might:.1...........
 Undea:.............        Healt:..........2.. 
 Demon:.............         Mana:............. 
   Orc:.............        Exper:............. 
 Troll:.............        Telep:............. 
 Giant:.............        Spell:............. 
 Dragn:......+......         Evil:............. 
   Man:............+              abcdefghijkl@ 
 Dwarf:.............               �= "�[(���   
   Elf:.............                            
 Natur:.............                            
       abcdefghijkl@                            
        �= "�[(���                              

  [Character Equipment]

a) The Katana 'Aglarang' (8d4) (+11,+30) (+3)
b) The Short Bow of Amras (x2) (+12,+15) (+1)
c) The Ring of Barahir (+1)
d) The Ring of Tulkas (+4)
e) a Shrunken Head Amulet of the Magi [+7] (+5) <4 Wheels>
f) The Arkenstone of Thrain
g) Copper Dragon Scale Mail of Speed (-2) [30,+27] (+3) (charging)
h) a Tabard of Preservation [3,+16]
i) The Tower Shield 'Sulkaia' (+2) [8,+13] (+4)
j) The Iron Helm 'Holhenneth' [5,+10] (+2)
k) The Set of Gauntlets 'Nionte' [3,+8] (+2)
l) The Pair of Iron Shod Boots of Giomelen [3,+8] (+2)

  [Character inventory]

a) a Prayer Book of Holy Wrath
b) 3 Prayer Books of Castigation
c) 3 Prayer Books of Inquisition
d) 3 Prayer Books of Exorcism
e) 3 Prayer Books of Mandos
f) a Magic Bag of Serums
 with b) a Blue Potion of Strength and Size
      d) 15 Syrupy Potions of Speed
      e) 2 Grey Speckled Potions of *Cure All Wounds*
g) 4 Pieces of Elvish Waybread
h) 7 Fuzzy Mushrooms of Restoring
i) 5 Muddy Potions of Healing
j) 4 Scrolls titled "vivapp ulk ti" of Word of Recall
k) 26 Scrolls titled "klibat uwerg" of Identify
l) 4 Scrolls titled "fu rorog" of Holy Prayer
m) 3 Iridescent Wands of Stone to Mud (6 charges)
n) The Massive Iron Crown of Morgoth [0,+0] (+125) {cursed}

  [Home inventory]

a) a Magic Bag of Hedge Magics
b) a Magic Bag of Maps
 with a) a Map titled 'There and Back Again'
      b) 2 Maps to the citadel of Isengard
      c) 2 Maps to the door to Moria
      d) 2 Maps to the mountain Caradhras
      e) 2 Maps to the Paths of the Dead
      f) 3 Maps to Shelob's Lair
      h) 2 Maps to the sunken city of Numenor
      i) 2 Maps to the temple of Elemental Evil
      j) 8 Maps to the Crystal Castle
      k) 2 Maps to the ruins of Angmar
c) a Prayer Book of the Way of God
d) a Prayer Book of Divine Insights
e) 2 Prayer Books of Laying of Hands
f) a Prayer Book of Most Holy Relics
g) a Prayer Book of the Dead
h) a Prayer Book of Abjurations
i) a Prayer Book of Accursed Ways
j) 8 Prayer Books of Exorcism
k) an Azurite Ring of Protection [+17]
l) The Amulet of Ingwe (+3)
m) The Jewel 'Evenstar'
n) a Dragon Tooth Amulet of the Serpents (+2)
o) The Phial of Galadriel
p) The Star of Elendil
q) The Mithril Plate Armour 'Gungir' (-1) [35,+23] (+4)
r) The Leather Scale Mail 'Thalkettoth' (-1) [11,+16] (+3)
s) The Cloak 'Colannon' [1,+6] (+3)
t) The Round Shield of Thorin [3,+8] (+2)
u) a Tower Shield of the Khazad [8,+12] (+2)
v) a Jewel Encrusted Crown of Lordliness [0,+22] (+1)
w) The Set of Gauntlets of Elmand (+2) [3,+8] (+4)
x) a Long Sword of Numenor (2d5) (+12,+10) [+5] (+1)

  [House of Elrond inventory]

a) a Brass Lantern of Speed (with 1092 turns of light) (+1)
b) a Harp of Health (+1)
c) a Harp of Spell Resistance (+3)
d) a Harp of Intelligence (+1)
e) a Flute of Dexterity and Agility (+1)

  [House of Beorn inventory]

a) 2 Rations of Food

  [Storeroom inventory]

a) 2 Rations of Food
b) a Bolt (Acid proof) (1d7) (+1,+9)

  [the Mirror of Galadriel inventory]

a) a Song Book of Dirges
b) a Song Book of Discordance
c) a Prayer Book of Abjurations
d) a Heavy Crossbow (x4) (+1,+7)

  [the branches of an Ent inventory]

a) a Magic Bag of Greater Runes
b) Soft Studded Leather of Sense Demons [5,+12]
c) a Set of Gauntlets of Slay Nature [3,+9]
d) a Pair of Steel Shod Boots of Resist Electricity [6,+11]

  [the branches of an Ent inventory]

a) a Corroded Wand of Magic Arrows (6 charges)
b) The Battle Axe of Mendir (3d8) (+18,+18) (+2)
c) a Morning Star of Health Regeneration (6d3) (+6,+2) (+1)
d) 27 Grappling Arrows of Slay Demon (1d6) (+12,+3)

  [the branches of an Ent inventory]

a) a Magic Bag of Helpful Mushrooms
b) 3 Mirkwood Staffs of Speed (1d6) (+4,+4) (7 charges) (+2)
c) a Round Shield of Sense Undead [4,+10]

  [the branches of an Ent inventory]

a) a Gnarled Staff of the Magi (2d6) (+12,+11) (6 charges)
b) a Set of Gauntlets [3,+7]
c) a Set of Alchemist's Gloves of Poison [0,+8]
d) a Spiked Club of Resist Sound (1d7) (+4,+6)

  [the branches of an Ent inventory]

a) a Set of Gauntlets of Might [3,+7] (+1)
b) a Short Bow (x2) (+3,+4)
c) a Long Bow of Slay Man (x3) (+3,+3)

  [Ranger's cache inventory]

a) 28 Bolts of Slay Dragon (1d7) (+2,+4)

  [vault of the city of Erebor inventory]

a) a Throwing Hammer of Searching (2d4) (+6,+4) (+5)
b) a Short Bow (x2) (+11,+5)

  [vault of the city of Erebor inventory]

a) a Widdershins Staff of Cure Mortal Wounds (1d6) (+2,+4) (11 charges) (+4)
b) a Robe of Resist Acid [2,+5]
c) a Heavy Crossbow of Health Regeneration (x4) (+5,+6) (+1)

  [vault of the city of Erebor inventory]

a) Full Plate Armour (-3) [25,+9]
b) 15 Steel Bolts (2d7) (+6,+3)
c) 22 Steel-tipped Arrows of Slay Troll (2d6) (+1,+5)
d) 35 Grappling Arrows of Poison (1d6) (+4,+6)

  [vault of the city of Erebor inventory]

a) a Willow Wand of Dragon's Breath (7 charges)
b) a Willow Staff of Perception (1d6) (+2,+3) (10 charges)
c) Hard Studded Leather (-1) [7,+9]

  [vault of the city of Erebor inventory]

a) Double Chain Mail of Resistance (-2) [16,+15]
b) Soft Studded Leather of Sustain Wisdom [5,+11]
c) a Cloak [1,+6]
d) a Bastard Sword of Slay Undead (3d4) (+5,+6)

  [vault of the city of Erebor inventory]

a) White Dragon Scale Mail of Sustain Intelligence (-2) [30,+21]
b) Soft Studded Leather of Feather Falling [5,+11]
c) Leather Scale Mail (-1) [10,+11]
d) The Set of Alchemist's Gloves 'Huinarya' [0,+5] (+1)
e) a Pair of Iron Shod Boots [3,+8]

  [newly erected statue in your honor inventory]

a) a Prayer Book of Retribution
b) an Ivory Staff of *Destruction* (1d8) (+6,+7) (3 charges)
c) a Set of Mithril Gauntlets of Sense Giants [5,+11]

  [Storeroom inventory]

a) a Ration of Food
b) a Wooden Torch (with 2500 turns of light)
c) a Brass Lantern of Intelligence (with 7500 turns of light) (+2)

  [Storeroom inventory]

a) a Hard Biscuit

  [Storeroom inventory]

a) 4 handfuls of Berries
b) 2 Wooden Torches (with 2500 turns of light)

  [Storeroom inventory]

a) a Scroll titled "sneplu shumi" of Remove Curse
b) a Brass Lantern (with 7500 turns of light)
c) an Arrow of Execute Demon (1d6) (+3,+6)

  [the White Tree inventory]

a) Law Dragon Scale Mail (-2) [30,+20]
b) a Mithril Shield of Resist Fire [10,+15]
c) 22 Grappling Bolts of Slay Orc (1d7) (+7,+7)
d) 31 Grappling Arrows of Fire (1d6) (+5,+4)

  [pavilion of the Army of the West inventory]

a) a Dagger of Resist Sound (1d4) (+7,+5)
b) a Beaked Axe (3d6) (+6,+6)
c) 24 Arrows (1d6) (+6,+2)

  [pavilion of the Army of the West inventory]

a) a Mahogany Staff of Wondrous Magics (1d6) (+2,+7) (6 charges)
b) Double Chain Mail (-2) [16,+10]
c) an Iron Helm of Resist Water [5,+9]
d) a Dagger of Sustain Charisma (1d4) (+12,+9)
e) a Heavy Crossbow of Device Mastery (x4) (+4,+6) (+1)

  [pavilion of the Army of the West inventory]

a) a Gnarled Staff of the Magi (2d6) (+9,+9) (3 charges)
b) a Long Bow (x3) (+11,+5)
c) 32 Arrows of Poison (1d6) (+12,+4)
d) 24 Seeker Arrows (4d6) (+6,+7)

  [pavilion of the Army of the West inventory]

a) a Magic Bag of Divination
b) Metal Scale Mail of the Quendi (-3) [15,+19] (+1)
c) 25 Grappling Bolts of Poison (1d7) (+2,+4)
d) 24 Arrows of Slay Man (1d6) (+12,+4)

  [the White Tree inventory]

a) a Gnarled Staff of the Magi (2d6) (+12,+6) (3 charges)
b) a Pair of Leather Sandals of Slay Nature [1,+6]
c) a Two-Handed Mace of Slay Troll (4d4) (+3,+9)
d) 19 Arrows of Slay Orc (2d6) (+12,+5)

  [Dungeons Explored]

You cleared the passage through Hobbiton in ruins (59).
You emerged victorious from Barrow-downs (4-17).
You emerged victorious from the dump outside Bree (0-4).
You fought through to the other side of the Troll Cave in Trollshaws Forest
 (4-6).
You emerged victorious from the Midgewater Marshes (10-17).
You fought through to the other side of the crown of Weathertop (17-30).
You emerged victorious from the Big Cavern under Misty Mountains (5-13).
You cleared the passage through the house of Beorn (15).
You emerged victorious from the Woodmen Village (10-13).
You fought through to the other side of the Great Hall under Mirkwood the Great
 (13-26).
You emerged victorious from the Bottommost Hall under Lonely Mountain (26-36).
You cleared the passage through the Battle of Five Armies (30).
You fought through to the other side of Dol Guldur (36-48).
You emerged victorious from Dunland in war rage (22-37).
You emerged victorious from Isengard (3-33).
You emerged victorious from Isengard war-ready (21-40).
You emerged victorious from emptied Isengard (30-45).
You cleared the passage through the Fangorn Forest (20).
You cleared the passage through Fangorn aflame (27).
You cleared the passage through the Ent Moot (21).
You cleared the passage through the Siege of Hornburg (22-40).
You emerged victorious from west Moria entrance (6-24).
You emerged victorious from west gates of Moria (33-36).
You emerged victorious from the mines of Moria (22-30).
You emerged victorious from east Moria entrance (13-24).
You emerged victorious from Khazad-Dum (30-40).
You emerged victorious from Ogre Camp beneath Redhorn pass (7-33).
You emerged victorious from the peak of Caradhras (20-40).
You fought through to the other side of Parth Galen (20-40).
You fought through to the other side of the Paths of the Dead (48-53).
You emerged victorious from Minas Tirith (0-48).
You cleared the passage through the Battle of Pelennor Fields (43).
You emerged victorious from Ithilien (20-21).
You emerged victorious from Minas Morgul (42-57).
You fought through to the other side of Cirith Ungol (42-48).
You emerged victorious from Morannon (40-53).
You fought through to the other side of Udun (54-58).
You emerged victorious from beneath the Plains of Gorgoroth (48-54).
You emerged victorious from Orodruin (54-59).
You emerged victorious from Barad-dur (48-59).
You fought through to the other side of Numenor (35-48).
You fought through to the other side of bottom of the Temple of Elemental Evil
 (21-40).
You fought through to the other side of the Crystal Castle (30-45).
You cleared the passage through the Battle of Black-Gate (45).
You emerged victorious from the ruins of Angmar (30-51).
You cleared the passage through the siege of Osgiliath (40).
You emerged victorious from the Seat of Morgoth in Angband (0-60).
You have visited the town of Hobbiton.
You have visited Hobbiton rebuilt.
You have visited the East Road.
You have visited the Ford to Rivendell.
You have visited the stronghold of Rivendell.
You have visited Lake-town.
You have visited that marketplace of the Dale.
You have visited the vaults of Erebor.
You have visited Dunland.
You have visited the door to Moria.
You have visited Lothlorien.
You have visited southern slopes of Mount Mindolluin.
You have visited Dead Marshes.
You have visited Isenmouthe.
You have visited Army of the West.
You have visited the West.

  [Self-Knowledge]

You suffer from no afflictions.  You can learn some spells/prayers.  

  [Game Statistics]

Total monsters killed: 13554
Total uniques killed: 70
Deepest unique killed: Morgoth, Lord of Darkness (normally at 60)
Total uniques left alive: 66
Top 5 monsters killed (by depth, excluding uniques and townsfolk):
 a Tarrasque
 a Great Power Serpent
 5 Great Wyrm of Elementss
 2 Horned Reapers
 4 Great Aether Wyrms
Top 5 monsters killed (by number, excluding uniques):
 335 Werewolves
 311 Uruks
 300 Mountain orcs
 263 Mummified ogres
 259 Ogres

  [Spells Learnt]

Benediction              Call Light               Detect Doors/Stairs
Cure Light Wounds        Guided Blow              Portal
Mighty Blow              Resist Heat and Cold     Cure Moderate Wounds
Satisfy Hunger           Find Traps               Slow Poison
Neutralize Poison        Scare Monster            Sanctuary
Bless                    Chant                    Remove Curse
Detect Evil              Malediction              Striking
Holy Water               Flame Strike             Resist Poison
Sense Invisible          Sense Surroundings       Cure Critical Wounds
Earthquake               Cure Minor Disease       Cure Mortal Wounds
Orb of Draining          Protection from Evil     Smite Demon
Turn Undead              Smite Undead             Heal
Dispel Undead            Cure Disease             Prayer
Deadly Blow              Holy Blow                Smite Dragon
Dispel Evil              Rain of Blows            Glyph of Warding
Holy Word                *Dispel Undead*          *Dispel Evil*
Banish Evil              Annihilation             

  [Options]

Randomize all of the artifacts, even fixed   : no  (adult_randarts)
Restrict the use of stairs/recall            : no  (adult_ironman)
Restrict the use of stores/home              : no  (adult_no_stores)
Restrict creation of artifacts               : no  (adult_no_artifacts)
Don't stack objects on the floor             : no  (adult_no_stacking)
Don't generate connected stairs              : no  (adult_no_stairs)
Play in Lord of the Rings campaign           : yes (adult_campaign)
Haggle in stores                             : no  (adult_haggle)
Start the game with almost no birth choices  : no  (adult_beginner)
Reduce the number of birth choices           : yes (adult_intermediate)
Ask all birth setup question at start        : no  (adult_first_time)
Reseed random artifacts on death             : yes (adult_reseed_artifacts)
Score: Peek into object creation             : no  (score_peek)
Score: Peek into monster creation            : no  (score_hear)
Score: Peek into dungeon creation            : no  (score_room)
Score: Peek into something else              : no  (score_xtra)
Score: Know complete monster info            : no  (score_know)
Score: Allow player to avoid death           : no  (score_live)
Score: Know complete artifact/ego info       : no  (score_lore)
Score: Auto-inscribe items as if known       : no  (score_auto)
Score: Show false colours for walls          : no  (score_wall)



Posted on 20.6.2013 22:27

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1681. on the Ladder (of 19090)
8. on the Unangband Ladder (of 189)

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