The Angband Ladder: R2, Android Berserker by Roch

  [PosChengband 1.0.21 Character Dump]

 Name       : R2                           ========== Stats ==========
 Sex        : Male                               STR  :    18/***
 Personality: Combat                             INT  :         3
 Race       : Android                            WIS  :         3
 Subrace    : None                               DEX  :    18/176
 Class      : Berserker                          CON! :    18/190
                                                 CHR  :         3

 Level      :       46                           HP   : 1810/1810
 Cur Exp    :  6463736                           SP   :       0/0
 Max Exp    :      N/A                           AC   :       200
 Adv Exp    :  6600000                           Speed:       +23

                                           ========== Skills =========
 Gold       :   695860                     Melee      : Legendary[62]
 Kills      :     7749                     Ranged     : Very Bad
 Uniques    :      147                     SavingThrow: Very Bad
 Artifacts  :       78                     Stealth    : Very Bad
                                           Perception : Very Bad
 Game Day   :       15                     Searching  : Very Bad
 Game Time  :     6:25                     Disarming  : Very Bad
 Play Time  :    64:46                     Device     : Very Bad

============================= Character Equipment =============================

a) The Glaive of Pain (9d6) (+15,+30)
b) The Large Metal Shield of Anarion [8,+18] {AcElFiCoDi(StInWiDxCnCh}
c) The Light Crossbow of Brand (x5) (+10,+12) (+5 to speed) {Sp;FiPo;Xm|F}
d) a Ring of Slaying (+5,+12)
e) a Ring of Speed and Blizzard (+8) {Sp}
f) an Amulet of Anti-Teleportation {[T}
g) The Eye of the Hydra (+3 to speed) {Sp;Po;Rg(StCn}
h) The Metal Scale Mail of Julian (-2) [15,+40] (+4) {StCh;AcElFiCoDkNtDi~Z}
i) The Cloak 'Defender' [1,+10] {LiBlCfFe}
j) The Hard Leather Cap of Thranduil [2,+12] (+2) [+15%] {InWi;BlCa~Tele}
k) a Set of Dragon Gloves [4,+13] {Ca}
l) The Pair of Soft Leather Boots of Frodo (+1,+1) [4,+10] (+2) {SpStSl;FaLv}


              /)}=="*[(]]]                              /)}=="*[(]]]
              abcdefghijkl@                             abcdefghijkl@
 Acid       : .+.....+.....  65%           Speed      : ..+.+.+....++
 Elec       : .+.....+.....  50%           Free Act   : ...........++
 Fire       : .++....+.....  72%           See Invis  : .............
 Cold       : .+.....+.....  65%           Warning    : .............
 Poison     : ..+...+.....+  72%           SlowDigest : ............+
 Light      : ........+....  50%           Regenerate : ......+.....+
 Dark       : .......+.....  50%           Levitation : ...........+.
 Confusion  : ........+....  50%           Perm Lite  : .............
 Nether     : .......+.....  50%           Reflection : ............+
 Nexus      : .............   0%           Hold Life  : ............+
 Sound      : .............   0%           Sust Str   : .+....+.....+
 Shards     : .............   0%           Sust Int   : .+...........
 Chaos      : .........++..  65%           Sust Wis   : .+...........
 Disenchant : .+.....+.....  65%           Sust Dex   : .+..........+
 Time       : .............   0%           Sust Con   : .+....+.....+
 Blindness  : ........++...  65%           Sust Chr   : .+...........
 Fear       : ........+...*                Dec Mana   : .............
 Aura Fire  : .............                Easy Spell : .............
 Aura Elec  : .............                Anti Magic : .............
 Aura Cold  : .............                Telepathy  : .........+...

              /)}=="*[(]]]                              /)}=="*[(]]]
              abcdefghijkl@                             abcdefghijkl
 Slay Evil  : .............                Telepathy  : .........+...
 Slay Undead: .............                ESP Evil   : .............
 Slay Demon : .............                ESP Noliv. : .............
 Slay Dragon: .............                ESP Good   : .............
 Slay Human : .............                ESP Undead : .............
 Slay Animal: .............                ESP Demon  : .............
 Slay Orc   : .............                ESP Dragon : .............
 Slay Troll : .............                ESP Human  : .............
 Slay Giant : .............                ESP Animal : .......+.....
 Acid Brand : .............                ESP Orc    : .............
 Elec Brand : .............                ESP Troll  : .............
 Fire Brand : ..+..........                ESP Giant  : .............
 Cold Brand : .............                Device Pow : .............
 Pois Brand : .............                Spell Pow  : .............
 Mana Brand : .............                Spell Cap  : .........+... +15%
 Sharpness  : .............                Infravision: .............
 Quake      : .............                Stealth    : ...........+.
 Vampiric   : .............                Searching  : .............
 Chaotic    : .............                Cursed     : .............
 Add Blows  : .............                Rnd Tele   : .............
 Blessed    : .............                No Tele    : .....+.......
 Riding     : +............                Drain Exp  : .............

              /)}=="*[(]]]
              abcdefghijkl@   Base  R  C  P  E  Total
        STR : .s....s4...2s  18/79  3  8  1  6 18/***
        INT : .s.......2...     17 -1-20 -1  8      3
        WIS : .s.......2...  18/76 -5-20 -1  3      3
        DEX : .s..........s 18/116  1  4  1  0 18/176
        CON!: .s....s.....s 18/120  3  4  0  0 18/190
        CHR : .s.....4.....     17  0-20  0  6      3

==================================== Melee ====================================

 Hand #1: The Glaive of Pain (9d6) (+15,+30)                Accuracy
 Weight : 19.0 lbs                                           AC Hit
 To Hit : 15 + 79 = 94                                       25 92%
 To Dam : 30 + 52 = 82                                       50 90%
 Blows  : 8                                                  75 87%
 Damage                                                     100 84%
 Crits  : 1.15x + 1.18                                      125 82%
 Normal : 952 (744-1160) [1.15x]                            150 79%
                                                            175 76%
                                                            200 74%


=================================== Shooting ==================================

 Shooting: The Light Crossbow of Brand (x5) (+10,+12) (+5 to speed)
 Range   : 100'
 Shots   : 0.83
 Mult    : 6.00x
 To Hit  : 10 + 20 = 30
 To Dam  : 12 (Multiplier Applies)
 Xtra Dam: 13 (Multiplier Does Not Apply)

 Ammo #1 : 31 Seeker Bolts (6d5) (+5,+5) (223/185)                 AC Hit
 Weight  : 0.3 lbs                                                 50  0%
 To Hit  : 5 + 30 = 35                                            100  0%
 To Dam  : 5 + 12 = 17 (Multiplier Applies)                       150  0%
 Damage                                                           175  0%
 Crits   : 1.03x                                                  200  0%
 Normal  : 189 (128-251) [6.18x]
 Fire    : 314 (210-419) [10.50x]


=================================== Powers ====================================

                     Lvl Cost Fail Desc
Ray Gun                1    7   0% dam 28
Blaster               10   13   0% dam 51
Bazooka               25   26   0% dam 117
Beam Cannon           35   40   0% dam 163
Rocket Launcher       45   60  10% dam 322
Recall                10   10   1% 


================================ Last Messages ================================

> You quickly agree upon the price.
> Taken!
> The shopkeeper whispers something into your ear:
> Wands of Heal Monster are useful! Hint: ball spell, @....moo(o)ooo
> You sold an Iron Helm of Infravision [5,+15] (+1) for 3759 gold.
> You have no more Iron Helms of Infravision [5,+15] (+1).
> Selling an Elven Cloak of Stealth [4,+14] (+6 to stealth) (l).
> You instantly agree upon the price.
> Done!
> You sold an Elven Cloak of Stealth [4,+14] (+6 to stealth) for 10000 gold.
> You have no more Elven Cloaks of Stealth [4,+14] (+6 to stealth).
> Selling a Nature Spellbook [Nature's Wrath] (a).
> You instantly agree upon the price.
> Fine.
> You sold a Nature Spellbook [Nature's Wrath] for 30000 gold.
> You have no more Nature Spellbooks [Nature's Wrath].
> Selling a Wand of Dragon's Breath (3 charges) (j).
> You quickly agree upon the price.
> Done!
> You sold a Wand of Dragon's Breath (3 charges) for 1404 gold.
> You have no more Wands of Dragon's Breath (3 charges).
> You drop a Potion of Enlightenment (h).
> You have no more Potions of Enlightenment.
> You drop a Potion of *Healing* {!k!q} (g).
> You have no more Potions of *Healing* {!k!q}.
> Buying 5 Pieces of Elvish Waybread (b).
> You quickly agree upon the price.
> Okay.
> You bought 5 Pieces of Elvish Waybread for 240 gold.
> You have 5 Pieces of Elvish Waybread (a).
> The air about you becomes charged...


=================================== Dungeons ==================================

 Angband         : level  51
!Camelot         : level  35
!Orc cave        : level  23
!Labyrinth       : level  28
!Forest          : level  32
 Castle          : level  45
!Anti-magic cave : level  50
!Icky cave       : level  35
!Lonely Mountain : level  40
 Arena           : level  71

 Now, you are in Telmora.


==================================== Quests ===================================
< Completed Quest >
  Warg problem                             (Danger  level:   5) - level 10
  Thieves Hideout                          (Danger  level:   5) - level 10
  Meng You, the Brother of Meng Huo        (Dungeon level:   6) - level 15
  Orc Camp                                 (Danger  level:  15) - level 15
  Doom Quest 1                             (Danger  level:  15) - level 21
  The Sewer                                (Danger  level:  15) - level 21
  Old Man Willow Quest                     (Danger  level:  22) - level 21
  Logrus Master                            (Danger  level:  25) - level 21
  Tengu and Death Swords                   (Danger  level:  25) - level 21
  The Mimic's Treasure                     (Danger  level:  25) - level 25
  The Variant Maintainer                   (Dungeon level:  12) - level 31
  Jaian, the Boss of the Kids              (Dungeon level:  24) - level 31
  The Vault                                (Danger  level:  30) - level 31
  The Barrow Downs                         (Danger  level:  35) - level 32
  Vapor Quest                              (Danger  level:  25) - level 33
  Dark Elven Lords Quest                   (Danger  level:  25) - level 33
  The Cloning Pits                         (Danger  level:  45) - level 38
  Haunted House                            (Danger  level:  48) - level 40
  Beld, Ruler of Marmo                     (Dungeon level:  44) - level 44
  Dworkin Barimen                          (Dungeon level:  50) - level 49
  The Old Castle                           (Danger  level:  50) - level 50

< Failed Quest >
  Chaugnar Faugn, Horror from the Hills    (Dungeon level:  38) - level 33


 Arena: 36 Victories


============================== Defeated Monsters ==============================

You have defeated 7749 enemies including 147 unique monsters in total.

< Unique monsters top 20 >
  Y'golonac                                (level  75)
  Gerard, Strongman of Amber               (level  74)
  Biketal of Fire                          (level  73)
  Banor=Rupart                             (level  71)
  Rupart the General                       (level  71)
  Banor the Prince Regent                  (level  71)
  Iketa, the Brave                         (level  70)
  Fiona the Sorceress                      (level  68)
  Glaaki                                   (level  67)
  Hypnos, Lord of Sleep                    (level  67)
  Invisible Pink Unicorn                   (level  67)
  Jisisl of Ice                            (level  67)
  Locke, the Superman                      (level  65)
  The Yamata-no-Orochi                     (level  63)
  Kenshirou the Fist of the North Star     (level  62)
  Bast, Goddess of Cats                    (level  62)
  Raou the Conqueror                       (level  62)
  Brand, Mad Visionary of Amber            (level  60)
  Saruman of Many Colours                  (level  60)
  Habu the Champion of Chaos               (level  59)


=================================== Virtues ===================================

Your alighnment : Lawful

You are a champion of Valour.
You are an enemy of Individualism.
You are very virtuous in Diligence.
You are somewhat virtuous in Sacrifice.
You are the living embodiment of Harmony.
You are very virtuous in Justice.
You are an arch-enemy of Honour.
You are the living embodiment of Temperance.


============================= Character Inventory =============================

a) 5 Pieces of Elvish Waybread
b) 3 Potions of Speed {!k!q}
c) 2 Potions of Resist Heat {!k!q}
d) 2 Potions of Resist Cold {!k!q}
e) 15 Potions of Heroism {25% off}
f) 16 Potions of Cure Critical Wounds {75% off}
g) 2 Potions of Healing {!k!q}
h) 15 Potions of Curing
i) 31 Seeker Bolts (6d5) (+5,+5) (223/185)


================================ Home Inventory ===============================

 ( page 1 )
a) 2 Mushrooms of Restoring {25% off, !E}
b) 17 Pieces of Elvish Waybread
c) 25 Potions of Speed {!k!q}
d) 22 Potions of Resist Heat {!k!q}
e) 17 Potions of Resist Cold {!k!q}
f) 16 Potions of Heroism
g) 36 Potions of Cure Critical Wounds {75% off}
h) 6 Potions of Healing {!k!q}
i) 8 Potions of *Healing* {!k!q}
j) 7 Potions of Enlightenment
k) 15 Potions of Resistance {25% off, !k!q}
l) 28 Potions of Curing

 ( page 2 )
a) a Rod of Mana Balls
b) a Ring of Levitation
c) a Ring of Resist Fire
d) a Ring of Resist Cold
e) The Ring of Luck (+3 to infravision) {If;PoSo;FaSi(Dx}
f) a Ring of Acid [+14]
g) a Ring of Flames [+10]
h) a Ring of Ice [+15]
i) a Ring of Poison Resistance
j) a Ring of See Invisible
k) a Ring of Constitution (+5)
l) a Ring of Speed (+8) {Sp}

 ( page 3 )
a) The Ring 'Frakir' (+1) {StInWiDxCnChSlSr;Po;SiWr}
b) a Ring of Light and Darkness Resistance
c) a Ring of Nether Resistance
d) a Ring of Nexus Resistance
e) a Ring of Sound Resistance
f) a Ring of Confusion Resistance
g) a Ring of Shard Resistance and Damage (+0,+4)
h) a Ring of Blindness Resistance
i) a Ring of Resistance {AcElFiCo}
j) an Amulet of Resist Acid
k) The Amulet of Carlammas (+2) {Cn;FiFe}
l) an Amulet of Anti-Magic

 ( page 4 )
a) an Amulet of Resistance {AcElFiCoDi}
b) The Amulet of Faramir (+12,+0) (+3) {Sl;Cf(Dx}
c) The Torque of Boromir (+0,+8) {Fe(St}
d) The Inro of Mito Koumon (+2) {InWiChSrIf;Si}
e) The Amulet of The Pitch Dark Night [+5] (+4) {SlSr;Dk;SiLu}
f) The Collar Harness of the Hell (+15,+15) [-5] (-2) {SpInWiChSl;DkNt;SiAg~L}
g) an Amulet of Resist Fire
h) an Amulet of Resist Cold
i) an Amulet of Resist Lightning
j) The Dog Collar of Fang (+2,+3) (+1) {St;Fe}
k) The Dog Collar of Grip (+1)
l) a Feanorian Lamp of Immolation

 ( page 5 )
a) a Feanorian Lamp of Extra Light
b) The Incandescent Light of Yeduson (+3 to infravision) {If[FE}
c) The Phial of Mordenkainen (+1 to stealth) {DxSl}
d) The Phial of Galadriel (+1 to searching) {Sr}
e) The Star of Elendil (+1 to speed) {Sp;SiHl}
f) The Stone of Lore
g) The Levitation Stone of Laputa (+2 to speed) {SpInCh;HlLv}
h) The Sorcerer's Stone (+2) {In}
i) The Stone of Death {Nt}
j) The Brimstone
k) The Crusader's Stone (+2) {Wi}
l) Green Dragon Scale Mail (-2) [40,+10]

 ( page 6 )
a) The Chain Mail of Arvedui (-2) [14,+15] (+2) {StCh;AcElFiCoDkShNx}
b) Double Ring Mail of Resistance (-2) [15,+14]
c) The Double Ring Mail of Arcane (-2) [15,+16] (+1 to stealth) {InSl;Cf}
d) The Augmented Chain Mail of Caspanion (-2) [16,+20] (+3) {InWiCn;AcPoCfNt}
e) The Metal Brigandine Armour 'Undertaker' (-3) [19,+18] (+3 to infravision)
{If;PoDkNtCa;Hl[F}
f) The Metal Brigandine Armour of the Rohirrim [19,+15] (+2)
{StDx;AcElFiCoCfSoNt}
g) The Full Plate Armour of Nimue (-3) [25,+12] (+4) {Ch;ElSh}
h) The Full Plate Armour of Isildur [25,+25] (+2) {Cn;AcElFiCoCfSoNx}
i) The Mithril Chain Mail of Bilbo (+1,+1) [28,+10] (+1 to speed)
{SpInWiDxChSl;AcElFiCoPoDkDi;Si}
j) a Robe of Permanence [2,+15] {AcElFiCoLi;Hl(StInWiDxCnCh}
k) The Robe of Incanus [2,+20] (+3) [+23%] {InWiSr;AcElFiCo;DmFaSiLv(InWi}
l) The Robe of the Kamikaze Warrior (+10,+10) [2,-50] (+2)
{SpStDx;FiPoCfSoNtFe;HlLvWm[M(StDx}

 ( page 7 )
a) The Rhino Hide Armour 'Dasai' (-1) [8,+64] (-10)
b) The Cord Armour 'Sumo Wrestler's Loincloth' [4,+0] (+4) {StCn;Fa(StCn}
c) The Leather Scale Mail 'Thalkettoth' (-1) [11,+25] (+3) {Dx;AcPoSh}
d) The Leather Jacket 'Snow White' (-1) [12,+30] (+1) {WiCnCh;NxCa}
e) The Leather Jacket of Rite (-1) [12,+18] (+1) {Wi;El}
f) The Black Clothes of Kevlar [4,+21] (+4 to stealth) {Sl;AcElFiCo}
g) The Cloak of Merry (+1,+1) [1,+7] (+1) {SpInSlSr;Cf}
h) The Cloak of Thorongil [1,+10] {Ac;FaSi}
i) a Shadow Cloak [6,+4]
j) a Pair of Dragon Wings [4,+15] {Sh;Lv}
k) a Small Metal Shield of Elvenkind [5,+8] (+1 to stealth) {Sl;AcElFiCoDk}
l) The Large Leather Shield of Celegorm [6,+20] {AcElFiCoLiDk}

 ( page 8 )
a) The Large Metal Shield 'Gong' [15,+15] (+4) {StWi;RfHl}
b) a Dragon Shield [8,+18] {Bl}
c) a Mirror Shield [10,+14] {Rf}
d) The Mirror 'Yata-no-Kagami' [0,+18] (+3) {InWiIf;RfSiHlLu~Tele}
e) a Golden Crown of the Magi [0,+10] (+2) {In;AcElFiCoDi;Wr(In}
f) a Jewel Encrusted Crown of the Magi [0,+11] (+1) {In;AcElFiCoCf;Fa(In}
g) The Jewel Encrusted Crown of Idaten [0,+30] (+1 to infravision)
{StDxIf;ElFiDiFe;FaSiHlLv}
h) The Hard Leather Cap of Sam (+1,+1) [2,+7] (+1) {SpCn}
i) The Metal Cap of Thengel [3,+12] (+3) [+23%] {WiCh}
j) The Steel Helm of Hammerhand [6,+20] (+3) {StDxCn;AcNx}
k) a Set of Leather Gloves of the Sniper (+2,+2) [1,+4] (+5) {Sl}
l) The Set of Leather Gloves 'Cammithrim' [1,+10] {Li;FaLu(Cn}

 ( page 9 )
a) The Set of Leather Gloves of Pippin (+1,+1) [1,+7] (+1) {SpDxCh}
b) a Set of Dragon Gloves [4,+17] {Co}
c) a Set of Cesti of Power (+5,+3) [5,+12] (+4) {St;Cf}
d) a Set of Cesti of Magic Mastery [5,+10] (+2) <+10%>
e) a Pair of Dragon Boots [5,+16] {ShFe}
f) The Dagger 'Advent' (1d4) (+13,+19) (+1 to speed) {AtSpWiCn;Bs/XU}
g) The Dagger of Fiona (3d4) (+12,+12) (+1) {AtSpDx;Co;ThSiSdRg|CoP}
h) The Dagger 'Narthanc' (1d4) (+4,+6) {FiSh;ThLu|F}
i) The Dagger of Rilia (2d4) (+4,+3) {PoDi;Th|P/o}
j) The Dagger 'Dethanc' (1d4) (+4,+6) {ElSo;Th|E}
k) The Dagger 'Nimthanc' (1d4) (+4,+6) {CoNx;Th|Co}
l) The Main Gauche 'Littlethorn' (1d5) (+18,+6) (+3) {InCh;Nx;FaSiRg/*}

 ( page 10 )
a) The Rapier 'Silver Chariot' (3d6) (+17,+12) (+1 to speed)
{AtSpDx;DkDi;FaSi/*oUL}
b) The Small Sword 'Sting' (1d6) (+11,+12) (+2 attacks)
{AtStDxCn;LiCa;FaSiLu/*oL~oTP}
c) The Small Sword 'Excalibur Jr.' (2d6) (+3,+5) (+1 attack) {At;Fi;SdBs/DLZ}
d) The Short Sword of Merlin (1d7) (+3,+7) (+2 attacks) {At;Di;SiSdRg/Z}
e) The Sabre 'Careth Asdriag' (1d7) (+6,+8) (+1 attack) {At/pDoTPZ}
f) The Wakizashi of Musashi (2d4) (+28,+17) (+3) {Dx(Dx}
g) The Broad Sword 'Orcrist' (2d5) (+10,+15) (+3 to stealth)
{Sl;CoDi;SdLu|Co/Xo/*~oTP}
h) The Long Sword 'Worpal Blade' (5d5) (+32,+32) (+2) {If;AgTy[MT}
i) The Scimitar 'Lunatic' (2d5) (+13,+8) (+2) {Dx;Te|CoPCa/Z(In}
j) The Katana of Jack of Shadows (3d4) (+11,+7) (+4 to speed) {SpStSlSr|P}
k) The Katana of Musashi (3d4) (+28,+17) (+3) {Dx(Dx}
l) The Two-Handed Sword 'Hrunting' (4d6) (+13,+21) (+4) {St;FaLvLu|S/XP/D}

 ( page 11 )
a) a Flamberge (Death) (3d7) (+7,+8)
b) The Blade of Chaos 'Stormbringer' (6d6) (+16,+16) (+2)
{StCn;CfNtCa;FaHlAg|V/p}
c) a Poison Needle (1d1) (+0,+0)
d) The Spear of Hagen (1d6) (+11,+13) (+3 to speed) {SpSlIf;CoDk;ThSi|Co/L}
e) The Sickle of Maggot (2d3) (+7,+9) (+1)
f) The Broad Spear of Osric (1d9) (+12,+12) (+1) {InCnCh;Nx;RgLv/XU/oTL(Ch}
g) The Broad Spear 'Runespear' (3d9) (+15,+25) [+5] (+4)
{InWi;ElFiLi;FaSdLuBs|EF/oTP}
h) The Pike 'Til-i-arc' (2d5) (+10,+12) [+10] (+2) {In;FiCo;SdLu|FCo/TPU(In}
i) a Beaked Axe (Crusade) (4d6) (+11,+10) [+4] (+1 attack)
j) The Glaive of Death (6d7) (+14,+14) {|V/*}
k) The Glaive of Crushing (2d6) (+16,+9) (+1) {DxCn|P/Z}
l) a Halberd (Trump) (3d5) (+8,+9) (+2 to searching)

 ( page 12 )
a) a Halberd (Death) (3d5) (+9,+11)
b) a Scythe (Armageddon) (6d5) (+13,+8)
c) The Fishingpole of Taikobo (1d1) (+0,+0)
d) The Mace 'Taratol' (3d4) (+12,+12) {*El|E/XD}
e) The Ball-and-Chain 'Iron ball' (25d4) (-24,+6) [+20] (-6) {SpWiSl|Q}
f) The Ball-and-Chain of Fundin Bluecloak (4d4) (+13,+17) [+10] (+4)
{SpStWi;ElFiNt;HlLu/*L}
g) The Morning Star 'Firestar' (2d6) (+5,+7) [+2] {Fi;Lu|F}
h) The Flail 'Totila' (3d6) (+6,+8) (+2 to stealth) {Sl;FiCf;Lu|F/*}
i) a Tetsubo (Crusade) (2d7) (+11,+11) [+3] (+1)
j) The Two-Handed Flail 'Hell Blade' (3d6) (+7,+18) (+4 to speed) {SpSr|PV/XD}
k) The Two-Handed Flail 'Thunderfist' (3d6) (+5,+18) (+4) {St;ElFiDk;Lu|EF/oTZ}
l) The Mattock of Dara (1d8) (+13,+12) (+3 to searching) {DxSrDg|Ca/p}

 ( page 13 )
a) The Mattock of Nain (3d8) (+12,+18) (+5 to searching)
{StSrIfDg;AcDkDi|A/DoTP}
b) The Long Bow 'Belthronding' (x3) (+20,+22) (+3) {DxSl;Di;Xs}
c) a Heavy Crossbow of Accuracy (x4) (+15,+14)
d) 26 Bolts of Prism (1d5) (+7,+8) (151/125)
e) 22 Steel Bolts of Hurt Dragon (3d5) (+8,+8) (187/155)
f) The Steel Bolt of Wilhelm Tell (6d5) (+20,+16) (289/240) {/Xp}
g) 29 Seeker Bolts (6d5) (+3,+3) (211/175)
h) 28 Seeker Bolts of Wounding (6d5) (+8,+8) (241/200)
i) 19 Seeker Bolts of Wounding (6d5) (+7,+11) (259/215)
j) 28 Sheaf Arrows of Prism (2d4) (+4,+4)
k) 24 Sheaf Arrows of Holy Might (2d4) (+8,+9)
l) 32 Arrows of Prism (1d4) (+10,+7) {|EFCo}

 ( page 14 )
a) 28 Sheaf Arrows of Prism (3d4) (+7,+13)
b) 19 Arrows of Wounding (1d4) (+9,+13)
c) The Arrow 'Cupid's Arrow' (1d4) (+0,+0)
d) 58 Seeker Arrows (6d4) (+0,+0)
e) The Black Arrow of Bard (8d4) (+30,+19) {/XD}
f) a Magical Figurine of an Uruk



=================================== Options ===================================

 Preserve Mode:      ON
 Small Levels:       ENABLED
 Arena Levels:       ENABLED

  [Check Sum: "094f93c75c00d3d8ec"]


Posted on 4.5.2013 16:05
Last updated on 5.5.2013 06:58

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6939. on the Ladder (of 19090)
497. on the PosChengband Ladder (of 2395)
56. for this player (

Comments

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On 4.5.2013 16:05 Roch wrote:
Fun character. Right now working the top Arena levels and trying to figure out if the Old Castle is doable without teleport.

On 4.5.2013 18:51 Roch wrote:
Bilbo bumped me up to cl50, with a cool 1000 avg. damage/rnd and almost 200 AC. Still dropping through the Arena.

On 4.5.2013 20:53 Roch wrote:
Old Castle went fine -- was mostly worried about wall monsters getting out of control but I had the speed to track them all down. And the reward is pretty sweet. Here is an (unrealistic) dual glaive pose.

On 4.5.2013 22:31 chris wrote:
Pain *and* Death! What is so unrealistic about that? :)

On 5.5.2013 02:13 Roch wrote:
Realistically, it will be *my* pain and *my* death with those accuracy numbers -- come on Genji!!!

On 5.5.2013 06:58 Roch wrote:
Back to cl46 after almost buying the farm during a fight with a shambler in the arena. In my haste to add equipment to gain levels I inadvertently left myself without resElec. I needed 3 precious !healing to survive the fight.

On 5.5.2013 16:21 chris wrote:
>Realistically, it will be *my* pain and *my* death with those accuracy numbers -- come on Genji!!!

That's part of why I asked. Berserkers *should* be able to dual wield. They *should* prefer to dual wield. Can it be that you need to train your dual wielding skill a bit more? Or is it that I broke things for the berserker and they need some tweaking? Off the top of my head, I would like mastery with dual wielding to give at least 60% accuracy vs AC 175, even with heavy weapons.

I haven't played a berserker in a long time.

As for !Healing, don't sweat consuming those as needed (though cover up Elec resistance as best you can, obviously). Late in the game, they are worthless as you will be taking more than 300hp every round in some battles (Destroyer, Unicorn, Serpent) so need *Healing* and Life instead.

On 5.5.2013 17:23 Roch wrote:
I appear to have some improvement available from practicing dual wielding (currently "expert"), and from glaive mastery (also currently "expert"). Skill level from the ~ "w" screen when wielding two glaives is 36% for each hand, with about 46-47% to hit AC 175.

On 5.5.2013 19:57 chris wrote:
OK, a small change is in order. I'll push an update later today once I work through my backlog of outstanding issues :)

In the meantime, dual wielding seems to be pretty useful except that the extra resistances from Anarion are probably more important to you. Keep in mind that 46% accuracy with 16 attacks is better than 76% accuracy with 8 attacks (by about 20%). If you max out your skill and dex, you can do even better. But at the moment, the dual wielding code is strongly encouraging you to wield lighter weapons which doesn't make much sense for a berserker. And don't even try dual wielding a pair of maces of disruption! But in 1.0.22, these concerns should be addressed.

On 5.5.2013 21:51 Roch wrote:
Many thanks.

On 6.5.2013 04:14 Roch wrote:
FYI, in 1.0.22, with no intervening gameplay, the skill level when dual wielding my glaives is now 41.1%, and 48-49% to hit AC 175.



On 6.5.2013 05:05 Roch wrote:
Died after killing Julian in the Arena and getting hit with a blood curse, which summoned Carcaroth, Emperor Q, Spider God, cyberdemon, and others. After a few turns of additional summons, R2 bought his farm on Tatooine.

I guess berzerkers should kill the amberites in an ASC as a precaution.

I had recently found Excalibur and was using it with Anarion to develop long sword skill.

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