The Angband Ladder: Bar 9, Noldor Feanor no-class by HallucinationMushroom

  [Sil 1.1.1 Character Dump]

 Name   Bar 9         Age    2,926       Str   9 =  2  +2      +5
 Sex    Female        Height   5'8       Dex   9 =  5  +1      +3
 Race   Noldor        Weight   150       Con   8 =  4  +1      +3
 House  Feanor                           Gra   8 =  3          +5

 Game Turn   22,892   Melee (+33,3d13)   Melee       33 =  9  +9  -1 +16
 Exp Pool     5,994   Bows   (+23,1d8)   Archery     23 =  0  +9  -2 +16
 Total Exp   68,794   Armor [+21,7-29]   Evasion     21 =  9  +9  +3
 Burden        85.1                      Stealth      7 =  9  +9  +1 -12
 Max Burden   515.5   Health     -4:85   Perception  17 =  9  +8
 Depth         1000'  Voice    171:171   Will        19 =  9  +8  +2
 Min Depth     1000'  Song     Slaying   Smithing    16 =  7  +8      +1
 Light Radius     2                      Song        17 =  9  +8

 Max skill investment at '9' challenge.







  [Last Messages]

> You are enveloped in flames!
> You have freed a Silmaril!
> You have a Silmaril (n).
> You hear a door burst open!
> Morgoth, Lord of Darkness hits you.
> Smaug the Golden claws you!
> Low hitpoint warning!
> *** LOW HITPOINT WARNING! ***
> Gorthaur, Servant of Morgoth claws you...
> *** LOW HITPOINT WARNING! ***
> Smaug the Golden claws you.
> *** LOW HITPOINT WARNING! ***
> Ancalagon the Black bites you!
> You are enveloped in flames!
> You die.


  [Screenshot]

  ..#.C.#
  ..TTT..
  ..VdCC.
  .CT@T# 
  ..TdH# 
  ...T..C
  .......


  [Equipment]

a) The Bastard Sword 'Anglachel' (+1,3d3) [+1] 5.0 lb
   It cuts easily through armour.  It makes you encounter more
   dangerous creatures (even when not worn).  It cannot be
   harmed by the elements.  It does extra damage when wielded
   with both hands.  
b) a Shortbow (+0,1d7) 1.2 lb
   It can shoot arrows 12 squares (with your current strength).
c) an Onyx Ring of Dexterity <+1>
   It increases your dexterity by 1.  It sustains your dexterity.
   
d) an Amethyst Ring of Strength <+1>
   It increases your strength by 1.  It sustains your strength.  
   
e) a Golden Amulet of Constitution <+1>
   It increases your constitution by 1.  It sustains your 
   constitution.  
f) a Brass Lantern of Brightness (with 6015 turns of light)
   It burns brightly, increasing your light radius by an
   additional square.  
g) Galvorn Armour of Protection [-1,1d9]
   It cannot be harmed by the elements.  
h) The Shadow Cloak of Luthien [+4] <+4>
   It improves your stealth by 4.  It sustains your grace.  It 
   creates an unnatural darkness.  It cannot be harmed by the
   elements.  It grants you the ability: Song of Lorien.  
i) a Kite Shield (-1) [+1,1d7]
j) The Dwarf Mask of the Dwarrowdelf [-2,1d3] <+2>
   It improves your will by 2.  It provides resistance to fire.  
   It cannot be harmed by the elements.  It grants you the
   ability: Strength in Adversity.  
k) a Set of Gauntlets of Strength (-1) [+0,1d2] <+1>
   It increases your strength by 1.  
l) a Pair of Greaves [+0,1d3]
m) 6 Arrows of Piercing
   They cut easily through armour.  They can be shot 12 squares
   (with your current strength and bow).
n) (nothing)


  [Inventory]

a) a Wrinkled Herb of Sustenance
b) 2 Pale Green Herbs of Healing
c) 2 Pieces of Dark Bread
d) 2 Milky White Potions of Clarity
e) a Yellow Potion of Voice
f) 4 Green Potions of Slow Poison
g) a Brown Potion of Strength
h) an Ashen Staff of Freedom (5 charges)
i) an Ivory Staff of Sanctity (2 charges)
j) an Aspen Staff of Understanding (2 charges)
k) a Maple Staff of Treasures (0 charges)
l) a Gnarled Staff of Recharging (3 charges)
m) 2 Chalcedony Rings of Protection [+0,1d2]
n) a Silmaril
   It sustains your grace.  It grants you the ability to see
   invisible creatures.  It cannot be harmed by the elements.  
o) a Battle Axe of Nargothrond (-3,3d4) 4.1 lb
   It slays dragons and raukar.  It does extra damage when
   wielded with both hands.  
p) a Shovel (-3,2d2) <+1> 5.5 lb
   It improves your tunneling by 1.  It requires both hands to
   wield it properly.  


  [Notes]

Bar 9 of the Noldor
Entered Angband on 26 Apr 2013

    Turn     Depth    Note

       1     50 ft    Challenge: Disconnected stairs
       1     50 ft    Challenge: Straight down (no up stairs until endgame)
       2     50 ft    Oh yeah, also, IRONMAN.
   1,128    100 ft    (Armoursmith)
   1,128    100 ft    (Artistry)
   1,248    100 ft    Made Studded Leather [-1,1d7]  14.2 lb
   1,361    100 ft    Made a Round Shield [+1,1d4]  5.4 lb
   1,462    100 ft    Made a Helm [+0,1d3]  5.4 lb
   5,263    300 ft    Made a Pair of Boots [+1,1d2]  2.1 lb
   5,364    300 ft    Made a Cloak [+2]  2.7 lb
   5,465    300 ft    Made a Set of Gauntlets [+0,1d1]  4.1 lb
   5,495    300 ft    (Jeweller)
   5,595    300 ft    Made a Chalcedony Ring of Protection [+0,1d1]  0.1 lb
   6,580    400 ft    (Blocking)
   6,580    400 ft    (Heavy Armour Use)
   6,582    400 ft    Okay, even with damaged helm -1, 1d3... +17, 7-20
   6,582    400 ft    Evasion and damage reduction prioritized
   6,582    400 ft    Now for more accuracy.
   6,631    400 ft    1d2 protection ring makes +17, 8-22
   7,290    450 ft    Okay, melee/evasion 9/9, or, +15,2d7 +17/8-22
   7,290    450 ft    Not bad
   7,599    450 ft    Encountered Othrod, the Orc Lord
   7,660    450 ft    Slew Othrod, the Orc Lord
   7,677    450 ft    (Focused attack)
   7,793    450 ft    (Concentration)
   8,504    500 ft    (Crowd Fighting)
   8,627    500 ft    (Power)
   9,317    500 ft    (Song of Slaying)
  10,422    550 ft    (Keen Senses)
  10,653    550 ft    Made a Dwarf Mask [-1,1d2]  8.7 lb
  10,691    550 ft    Encountered Gilim, the Giant of Eruman
  10,747    550 ft    Slew Gilim, the Giant of Eruman
  10,891    550 ft    Encountered Ulfang the Black
  11,287    550 ft    Slew Ulfang the Black
  11,759    550 ft    (Hardiness)
  11,893    600 ft    Hanging tough!
  12,022    600 ft    (Follow-Through)
  12,275    600 ft    (Inner Light)
  12,564    600 ft    (Momentum)
  12,763    650 ft    Had to flee 600, need more damage!
  13,290    650 ft    (Poison Resistance)
  13,823    700 ft    Finally, got Con restored... been 300 feet or so
  13,867    700 ft    Cool long sword!!!!!
  14,062    700 ft    (Unwavering Voice)
  14,364    700 ft    Okay, things have been going fair enough for a while
  14,572    700 ft    Made a Golden Amulet of Constitution <+1>  0.3 lb
  14,740    700 ft    Made a Dwarf Mask [-1,1d3]  9.5 lb
  15,535    750 ft    OUCH. Stuck between a creeping horror and an 
                      oathwraith 
  15,612    750 ft    (Mind Over Body)
  15,741    750 ft    Encountered Turkano, Balrog of the Hosts
  15,743    750 ft    Oh no. Not Turkano!
  15,750    750 ft    BUFFFFFFF!!!!!!!!!!
  15,767    750 ft    (Critical Resistance)
  15,770    750 ft    Destroyed Turkano, Balrog of the Hosts
  15,852    750 ft    Found The Shadow Cloak of Luthien
  15,933    750 ft    Encountered Umuiyan, the Doorkeeper
  16,338    750 ft    Slew Umuiyan, the Doorkeeper
  16,742    750 ft    Awesome, a staff of treasures
  16,869    800 ft    YES! There is a BLACK BLADE on this level.
  16,869    800 ft    Must GET IT
  16,977    800 ft    (Exchange Places)
  17,022    800 ft    Found The Bastard Sword 'Anglachel'
  17,059    800 ft    ACHIEVEMENT GET. ANGLACHEL IS MINE!!!
  17,541    800 ft    Found The Dwarf Mask of the Dwarrowdelf
  17,541    800 ft    Badass helm of bad assedness
  17,955    800 ft    (Listen)
  18,149    800 ft    THIS IS THE PERFECT HELM
  19,125    800 ft    Found The Longsword 'Orcrist'
  19,300    850 ft    (Master Hunter)
  19,555    850 ft    Made a Pair of Greaves [+0,1d3]  11.1 lb
  19,727    850 ft    Made a Kite Shield (-1) [+1,1d7]  8.7 lb
  19,891    850 ft    Made a Set of Gauntlets [+0,1d2]  4.4 lb
  19,898    850 ft    Highly questionable smithing at enchanted forge.
  19,899    850 ft    Still have one use for maybe protection cloak, or 
                      feanor if mithril 
  20,169    850 ft    (Dodging)
  20,746    900 ft    Encountered Dagorhir, the Elfbane
  20,785    900 ft    Encountered The Deathblade 'Delmereth'
  20,808    900 ft    (Sprinting)
  20,846    900 ft    Encountered Vallach, Balrog of Sudden Flame
  20,857    900 ft    I can see the allure of stealth now, with listen
  20,857    900 ft    I wish I had a trumpet of blasting, to depart this 
                      level NOW 
  21,196    900 ft    (Song of the Trees)
  21,211    900 ft    Encountered Scatha the Worm
  21,263    900 ft    Entered Ungoliant's lair
  21,303    900 ft    Wow I'm actually SNEAKING
  21,398    900 ft    Come ON Stairs... where are you this level is INSANE
  21,501    900 ft    (Disguise)
  22,370    950 ft    Okay, I've traded BIG PROTECTION, for lower penalties
  22,370    950 ft    +15, 3d8 / +18, 7-28
  22,441    950 ft    (Assassination)
  22,535    950 ft    Encountered Lungorthin, Lord of Balrogs
  22,852  1,000 ft    Entered Morgoth's throne room
  22,858  1,000 ft    Encountered Ancalagon the Black
  22,858  1,000 ft    Encountered Morgoth, Lord of Darkness
  22,870  1,000 ft    Encountered Thuringwethil, the Vampire Messenger
  22,875  1,000 ft    Encountered Ungoliant, the Gloomweaver
  22,882  1,000 ft    Encountered Gorthaur, Servant of Morgoth
  22,882  1,000 ft    Encountered Smaug the Golden
  22,885  1,000 ft    Found The Massive Iron Crown of Morgoth
  22,891  1,000 ft    Cut a Silmaril from Morgoth's crown

  22,892  1,000 ft    Slain by Ancalagon the Black.
  22,892  1,000 ft    Died on 27 April 2013.


  [Challenges]

Disconnected stairs                          
Straight down (no up stairs until endgame)   


  ['Score' 020177108]


Posted on 26.4.2013 17:59
Last updated on 27.4.2013 16:33

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609. on the Sil Ladder (of 2253)

Related screenshots:
Turkano Brawl
omg i am sneakin lol
A spectacular death

Comments

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On 26.4.2013 17:59 HallucinationMushroom wrote:
Having a crack at Bron's max skill point investment challenge. I decided to try '9'. So far, it hasn't been too bad at all, even though I also tacked on ironman to the challenge. While I think this guy probably isn't going to make it, I feel like I learned from this experience that '9' is likely enough. If I live long enough, I'd like to purchase crit resistance, song of trees, dodging, sprinting, master hunter... not necessarily in that order. Of all things, I'm actually worried about starving to death. I might take mind over matter first, which would really irk me.

On 26.4.2013 18:01 HallucinationMushroom wrote:
Currently debating which is better, +16, 9-26 or +15, 10-28. The dex ring also puts my melee at +14 instead of +13.

On 26.4.2013 18:41 clouded wrote:
I'd go with the +1 dex. You don't have any right now, but you'll want to make use of stealth and archery at some point, which it obviously helps with too.

There's is an interesting and notable difference in difficulty comparing 9/10/11 caps. With 11, you get two points of dex from stealth and archery, with 10 you get sharpness, but with 9 you get neither.

On 26.4.2013 18:52 debo wrote:
You should have called her '9 iron'. It's not too late.

On 26.4.2013 19:02 HallucinationMushroom wrote:
Dammit Debo, that's perfect.

I just hate archery, but I think a 3,800 or so investment in stealth to get exchange places would increase my chance of surviving a-billionty fold. Before I nabbed archery points, I'd want to explore more abilities like listen, flanking, and bane perhaps, if it stacks with master hunter.

On 26.4.2013 19:17 HallucinationMushroom wrote:
I was stuck between an oathwraih and a creeping horror earlier, which wrecked a few of my things. But, the biggest update is that I killed Turkano, who is no pushover. Not a bad lithmus test to check the power level of a 'skill 9' character. I did need 1 major heal, and I buffed up pretty hard for the fight... but I buff up for Turkano even when not ironman or other bizarre challenge.

On 26.4.2013 19:41 HallucinationMushroom wrote:
Dang, I hate to leave this guy hanging for a few days, but I doubt I'm going to get a chance to play him again till Monday or so. This is fun, you guys should get in on it. Create a hole in the space-time fabric Debo to get around your new year's masochistic no gaming challenge and play!

On 26.4.2013 20:12 debo wrote:
Sorry dude :) Will have to live vicariously through you on this one. My initial intention was to quit visiting gaming websites too, but clearly that one didn't work out

On 27.4.2013 00:09 HallucinationMushroom wrote:
Couldn't resist playing a little more. Anglachel! Exchange places! No consumables!

On 27.4.2013 14:30 HallucinationMushroom wrote:
Haven't had a chance to play, but wanted to say that I adore this helmet. I love strength in adversity... it's awesome to imagine a character who's hurting to crank up their power level, and then on the edge of death finding even more extra strength and grace. It's great to utilize, but even more fun to roleplay, and absolutely perfect for this character, who has seen many death scrapes in the last 2000 turns since she found it. It saved my life on two occasions by cranking up my damage from 3d7 to 3d9, allowing me to strike the deathblows to nasty trolls and kemraukar. I've taked strength in adversity a few times before, but it's a shame that it gets put on a shelf since other, usually more necessary will abilities are taken, and it gets prohibitively expensive.

After thinking a bit about this challenge, I think the '9' is doable since I can still take heavy armor mastery. The biggest hurdle, for me, is that I can't put my native melee bonus higher, since I rely on getting out of fights quickly at this depth. I don't really have the time to push my melee ability higher with song and focus and concentration... I need a quick strike that ends the fight and I'm not finding that. The glyph of warding staff saved me a few times but I fear it's out now.

I consider exchange places a crutch ability. It's really too good. I needed it for my first few Sil victories, and couldn't imagine winning without it, but now I consider it too op... but op is what I need right now! For example, to get Anglachel, I had to wave through a SEA of pretty heavy hitting trolls, and all I did was exchange places over and over and over until I got to where I needed to be... essentially the corner of a vault. I never used cruel blow or crippling shot, but understand they got a nerf. Exchange places probably needs some nerfing... but until then I'm-a-using-it!

Okay, end wall of text.

On 27.4.2013 15:36 HallucinationMushroom wrote:
Found an enchanted forge! Made weird things! I am *actually* sneaking. I nabbed a photo for prosperity. WHERE ARE THE STAIRS?

On 27.4.2013 16:32 HallucinationMushroom wrote:
I died with style! Check out Morgoth, Ancalagon, Ungoliant, Drauglin, Gorthaur and Glaurung. There might be more. I was wanting to pull Morgoth to the top, but I got surrounded by darkness, agh!!! I was forced to get the crown as fast as possible, and perished. I think if I had pulled Morgoth up, I could've cut the jewel out and made it out alive. A fun character. I made a save, so I'll try again and I'll post if I get a win. Anyway, a '9' is certainly doable. 8 is out of the question for me since I couldn't take heavy armor use.

On 27.4.2013 16:35 debo wrote:
And this is why danger is a bad idea... lol

You forgot Smaug, he was in there too :)

On 27.4.2013 16:36 debo wrote:
I'm impressed you got so far with a light radius of 2 :/

On 27.4.2013 16:41 HallucinationMushroom wrote:
Listen mitigated the problems for the most part, but it just so happened that it decided not to work so well at the stairs of the throne room. Naturally!

On 27.4.2013 16:43 HallucinationMushroom wrote:
Oh, my bad. That wasn't Glaurung that was Smaug, but there is also Thuringwethil. A whole happy family giving me such a warm and snuggy group hug. Awww, snuggles.

On 27.4.2013 16:49 HallucinationMushroom wrote:
On my second try I got the silmaril out and up the stairs... with 5 hp. But still. :) I sang song of the trees on that one, which kept me up top.

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