The Angband Ladder: Talismancer, Draconian Devicemaster by clouded
[PosChengband 1.0.18 Character Dump] ***LOSER*** Name : Talismancer ========== Stats ========== Sex : Female STR : 18/95 Personality: Combat INT : 18/30 Race : Draconian WIS : 12 Subrace : None DEX : 18 Class : Devicemaster Con : 18/07 Subclass : Wands CHR : 18/10 Level : 29 HP : -42/327 Cur Exp : 180315 SP : 0/0 Max Exp : 180315 AC : 80 Adv Exp : 189750 Speed: +0 ========== Skills ========= Gold : 60823 Melee : Superb Kills : 2410 Ranged : Superb Uniques : 25 SavingThrow: Superb Artifacts : 8 Stealth : Excellent Perception : Excellent Game Day : 12 Searching : Good Game Time : 2:48 Disarming : Very Good Play Time : 11:39 Device : Legendary[2] ============================= Character Equipment ============================= a) The Halberd 'Osondir' (3d5) (+6,+9) (+3) {Ch;FiSo;SiLvLu|F/PL} b) a Small Metal Shield [5,+2] c) The Heavy Crossbow 'Ballista' (x5) (+10,+12) (+3) {St;Cf;Xm} d) a Ring of Damage (+11) e) a Ring of Strength (+4) f) The Torque of Boromir (+0,+8) g) The Phial of Galadriel (+1 to searching) {Sr} h) Double Ring Mail of Elvenkind (-2) [15,+20] (+3 to stealth) {Sl;AcElFiCoCf} i) an Elven Cloak [4,+6] (+2 to stealth) j) The Hard Leather Cap of Thranduil [2,+10] (+2) [+15%] {InWi;LiBl~Tele} k) The Set of Leather Gloves 'Cammithrim' [1,+10] {Li;FaLu(Cn} l) a Pair of Metal Shod Boots [6,-3] /)}=="![(]]] /)}=="![(]]] abcdefghijkl@ abcdefghijkl@ Acid : .......+....+ 65% Speed : ............. Elec : .......+....+ 65% Free Act : ..........+.. Fire : +......+....+ 72% See Invis : +............ Cold : .......+....+ 65% Warning : ............. Poison : ............. 0% SlowDigest : ............. Light : .........++.. 65% Regenerate : ............. Dark : ............. 0% Levitation : +...........+ Confusion : ..+....+..... 65% Perm Lite : +.........+.. Nether : ............. 0% Reflection : ............. Nexus : ............. 0% Hold Life : ............. Sound : +............ 50% Sust Str : ............. Shards : ............. 0% Sust Int : ............. Chaos : ............. 0% Sust Wis : ............. Disenchant : ............. 0% Sust Dex : ............. Time : ............. 0% Sust Con : ..........+.. Blindness : .........+... 50% Sust Chr : ............. Fear : ............. Dec Mana : ............. Aura Fire : ............. Easy Spell : ............. Aura Elec : ............. Anti Magic : ............. Aura Cold : ............. Telepathy : .........+... /)}=="![(]]] /)}=="![(]]] abcdefghijkl@ abcdefghijkl Slay Evil : ............. Telepathy : .........+... Slay Undead: +............ ESP Evil : ............. Slay Demon : ............. ESP Noliv. : ............. Slay Dragon: ............. ESP Good : ............. Slay Human : ............. ESP Undead : ............. Slay Animal: ............. ESP Demon : ............. Slay Orc : ............. ESP Dragon : ............. Slay Troll : ............. ESP Human : ............. Slay Giant : +............ ESP Animal : ............. Acid Brand : ............. ESP Orc : ............. Elec Brand : ............. ESP Troll : ............. Fire Brand : +............ ESP Giant : ............. Cold Brand : ............. Device Pow : ............. Pois Brand : ............. Spell Pow : ............. Mana Brand : ............. Spell Cap : .........+... +15% Sharpness : ............. Infravision: ............. 20' Quake : ............. Stealth : .......++.... Vampiric : ............. Searching : ......+.+.... Chaotic : ............. Cursed : ............. Add Blows : ............. Rnd Tele : ............. Blessed : ............. No Tele : ............. Riding : ............. Drain Exp : ............. /)}=="![(]]] abcdefghijkl@ Base R C P E Total STR : ..3.4........ 18/15 1 -1 1 7 18/95 INT : .........2... 18 0 2 -1 2 18/30 WIS : .........2... 11 0 0 -1 2 12 DEX : ............. 17 0 0 1 0 18 Con : ..........s.. 18/16 1 -1 0 0 18/16 18/07 CHR : 3............ 16 1 -1 0 3 18/10 ==================================== Melee ==================================== Hand #1: The Halberd 'Osondir' (3d5) (+6,+9) (+3) Accuracy Weight : 19.0 lbs AC Hit To Hit : 6 + 5 = 11 25 82% To Dam : 9 + 24 = 33 50 68% Blows : 1 75 54% Damage 100 40% Crits : 1.08x + 0.64 125 27% Normal : 42 (36-49) [1.08x] 150 13% Undead : 61 (42-81) [3.24x] 175 5% Giants : 61 (42-81) [3.24x] 200 5% Fire : 57 (41-73) [2.70x] With 18/90 STR and 18/10 DEX you will get 2 blows. With 18/110 STR and 18 DEX you will get 2 blows. =================================== Shooting ================================== Shooting: The Heavy Crossbow 'Ballista' (x5) (+10,+12) (+3) Range : 150' Shots : 0.75 Mult : 5.25x To Hit : 10 + 5 = 15 To Dam : 12 (Multiplier Applies) Xtra Dam: 19 (Multiplier Does Not Apply) =================================== Powers ==================================== Lvl Cost Fail Desc Draconian Breath 1 10 6% dam 58 ================================== Abilities ================================== * You gain +10% power when using Wands. * You use Wands more quickly. * You have a 29% chance of not consuming a charge when using Wands. * You may use Wands even when frightened. * You are resistant to charge draining (Power=29). ================================ Last Messages ================================ > The Cave troll hits you. > The Cave troll misses you. <x2> > The Cave troll hits you. <x4> > The Cave troll misses you. > The Cave troll screams in pain. > The Cave troll flees in terror! > The Cave troll cries out feebly. > The Cave troll dies. > You see a Large iron chest. > You have discovered a trap on the chest! > You see a Large iron chest (Summoning Runes). > You have a Large iron chest (Summoning Runes) (t). > You drop a Large iron chest (Summoning Runes) (t). > You have no more Large iron chests (Summoning Runes). > You sense the presence of traps! > You sense the presence of doors! > You sense the presence of stairs! > You sense the presence of objects! > You have 5 charges remaining. > The Great Ice Wyrm is ticked off! > The Great Ice Wyrm ignores the attack. > You have 13 charges remaining. > The Great Ice Wyrm ignores the attack. > You have 12 charges remaining. > The Great Ice Wyrm ignores the attack. > You have 11 charges remaining. > The Great Ice Wyrm breathes frost. > You feel scared. > You die. > The Great Ice Wyrm is no longer ticked off! > Goodbye, Talismancer! =================================== Dungeons ================================== Angband : level 6 Camelot : level 5 !Orc cave : level 23 Dragon's lair : level 60 Anti-magic cave : level 40 Anti-melee cave : level 40 Glass castle : level 40 Lonely Mountain : level 39 You were killed by a Great Ice Wyrm on level 60 of Dragon's lair. ==================================== Quests =================================== < Completed Quest > Thieves Hideout (Danger level: 5) - level 3 Warg problem (Danger level: 5) - level 10 Lagduf, the Snaga (Dungeon level: 6) - level 11 Orc Camp (Danger level: 15) - level 23 The Sewer (Danger level: 15) - level 23 Doom Quest 1 (Danger level: 15) - level 24 < Failed Quest > Nothing. Arena: 0 Victory ============================== Defeated Monsters ============================== You have defeated 2410 enemies including 25 unique monsters in total. < Unique monsters top 20 > Jaian, the Boss of the Kids (level 29) Mime, the Nibelung (level 24) Azog, King of the Uruk-Hai (level 23) Lugdush, the Uruk (level 21) Ugluk, the Uruk (level 20) Gorbag, the Orc Captain (level 18) Wutugu, the Chief of Southerings (level 17) King Mulu, the Chief of Southerings (level 16) The Variant Maintainer (level 14) Ufthak of Cirith Ungol (level 14) Lady Zhurong, the Avatar of Flame Spirit (level 14) Golfimbul, the Hill Orc Chief (level 12) Meng You, the Brother of Meng Huo (level 12) Grishnakh, the Hill Orc (level 10) Dailai Dongzhu, Captain of Southerings (level 10) Hobbes the Tiger (level 10) The Borshin (level 10) Brodda, the Easterling (level 9) The Wounded Bear (level 9) Robin Hood, the Outlaw (level 8) ============================= Character Inventory ============================= a) 13 Pieces of Elvish Waybread b) 22 Potions of Cure Critical Wounds c) 13 Scrolls of Phase Door d) 8 Scrolls of Teleportation e) 7 Scrolls of Word of Recall f) a Rod of Trap Location {@zu} g) 2 Rods of Door/Stair Location (1 charging) {@zn} h) 2 Rods of Illumination {@zh} i) 4 Rods of Lightning Balls (1 charging) {@zm} j) a Rod of Monster Location {@zo} k) a Wand of Teleport Other (12 charges) {@at} l) a Wand of Stone to Mud (8 charges) m) 2 Wands of Drain Life (14 charges) n) 3 Wands of Acid Balls (24 charges) o) a Wand of Lightning Balls (8 charges) p) 2 Wands of Fire Balls (11 charges) q) a Staff of Perception (17 charges) {@uZ} r) a Staff of Object Location (5 charges) s) a Staff of Dispel Evil (2 charges) ================================ Home Inventory =============================== ( page 1 ) a) 2 Mushrooms of Restoring {!E} b) 3 Pieces of Elvish Waybread c) 4 Flasks of oil d) 2 Potions of Detect Invisible e) 8 Potions of Speed {!k!q} f) 4 Potions of Heroism g) 16 Potions of Cure Light Wounds h) 9 Potions of Cure Serious Wounds i) 23 Potions of Cure Critical Wounds j) 7 Potions of Healing {!k!q} k) a Potion of Life {!k!q} l) a Potion of Enlightenment ( page 2 ) a) a Potion of Self Knowledge {!k} b) 16 Potions of Curing c) 4 Scrolls of Teleport Level d) 6 Scrolls of *Identify* e) 12 Scrolls of Monster Confusion f) a Scroll of Spell g) a Rod of Curing h) a Rod of Pesticide {@zE} i) a Rod of Teleport Other j) a Rod of Disarming k) 3 Rods of Light {@zl} l) a Rod of Slow Monster ( page 3 ) a) a Rod of Polymorph b) 7 Rods of Acid Bolts {@zk} c) 5 Rods of Lightning Bolts {@zi} d) a Rod of Fire Bolts e) 2 Rods of Frost Bolts {@zd} f) a Rod of Acid Balls g) a Rod of Fire Balls {@ze} h) a Wand of Teleport Other (8 charges) i) a Wand of Disarming (6 charges) j) a Wand of Stone to Mud (10 charges) k) 5 Wands of Light (51 charges) l) a Wand of Slow Monster (11 charges) ( page 4 ) a) a Wand of Polymorph (12 charges) b) a Wand of Stinking Cloud (5 charges) c) 2 Wands of Magic Missile (1 charge) d) 2 Wands of Acid Bolts (3 charges) e) 2 Wands of Fire Bolts (11 charges) f) 3 Wands of Frost Bolts (3 charges) g) a Staff of Teleportation (6 charges) {!u} h) a Staff of Curing (8 charges) i) a Staff of Slow Monsters (9 charges) j) a Staff of Animate Dead (5 charges) k) a Ring of Flames [+8] l) a Ring of Ice [+11] ( page 5 ) a) a Ring of Free Action b) a Ring of See Invisible c) a Ring of Dexterity (+3) d) a Ring of Damage (+9) e) a Ring of Fear Resistance f) a Ring of Sound Resistance g) a Ring of Warning h) a Metal Cap of Seeing [3,+3] (+1 to searching) i) The Set of Gauntlets 'Paurnimmen' [2,+7] {Co|Co} j) a Long Sword (2d5) (+3,+4) k) a Scimitar of Sharpness (3d5) (+1,+2) (+4) {Dg|S} l) The Bastard Sword 'Calris' (5d4) (-20,+20) (+5) {cursed, Cn;Di;Ag/XD/*pTU} ( page 6 ) a) a Halberd (Crusade) (3d5) (+12,+6) [+1] (+4) {Wi;Fe;SiBs/*UL(Dx} b) a Mace (2d4) (-1,-5) {cursed} c) a Flail (2d6) (+5,+4) d) The Great Hammer of Crushing (4d6) (+13,+15) (+3) e) a Harp of Erebor (+1) {Ch;BlFe(StCnCh} f) 30 Bolts (1d5) (+0,+0) (97/72) g) The Corpse of Meng You, the Brother of Meng Huo {Wanted!k!k!k} h) The Corpse of Mime, the Nibelung {Wanted!k!k!k} =================================== Options =================================== Preserve Mode: ON Small Levels: ENABLED Arena Levels: ENABLED [Check Sum: "095593c75c00d3d8ec"] |
Posted on 8.4.2013 22:25
12393. on the Ladder (of 19092)
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