The Angband Ladder: Bagadburk, Naugrim Nogrod no-class by manchu

  [Sil 1.1.1 Character Dump]

 Name   Bagadburk     Age      159       Str   4 =  3          +1
 Sex    Male          Height   4'6       Dex   3 =  2          +1
 Race   Naugrim       Weight   180       Con   6 =  4  +2
 House  Nogrod                           Gra   3

 Game Turn   34,762   Melee  (+26,6d7)   Melee       26 = 24  +3  -1
 Exp Pool     1,223   Bows    (+5,1d8)   Archery      5 =  0  +3  +3  -1
 Total Exp   92,523   Armor [+23,8-21]   Evasion     23 = 21  +3  -1
 Burden       130.9                      Stealth      8 =  8  +3  -3
 Max Burden   207.3   Health     59:59   Perception  13 =  8  +3  +2
 Depth           0'   Voice      34:34   Will        11 =  8  +3
 Min Depth       0'                      Smithing    13 =  8  +3      +2
 Light Radius     8                      Song         3 =  0  +3

 You are the only child of a Dwarven Smith. You are the black sheep of
 the family. You have dark brown eyes, straight black hair, a one foot
 beard, and a dark complexion.





  [Last Messages]

> You can feel the poison weakening.
> You have 2 Bright Orange Potions of Slow Poison (f).
> *** LOW HITPOINT WARNING! ***
> You feel very good.
> You have 2 Emerald Potions of Healing (e).
> You see a Brilliant Blue Potion of Clarity.
> You have 6 Brilliant Blue Potions of Clarity (d).
> You recover from the poisoning.
> You see a Greatsword (-2,3d5) [+1].
> You see 2 Emerald Potions of Healing.
> You have 4 Emerald Potions of Healing (e).
> You see a Greatsword (-2,3d5) [+1].
> You have found a trap.
> Your dexterity returns to normal.
> There is a pile of rubble in the way! <2x>


  [Screenshot]

  .......
  ~...#..
  ~~.....
  .~.@...
  .~~...#
  ..~~...
  ...~...


  [Equipment]

a) The Mattock 'Burkfelek' (-4,6d2) <+3> 11.0 lb
   It improves your tunneling by 3.  It cannot be harmed by the
   elements.  It requires both hands to wield it properly.  
b) a Shortbow of Nargothrond (+0,1d7) 1.4 lb
   It slays dragons and raukar.  It can shoot arrows 12 squares
   (with your current strength).
c) a Garnet Ring of Accuracy (+2)
d) a Garnet Ring of Accuracy (+3)
e) an Obsidian Amulet of Constitution <+1>
   It increases your constitution by 1.  It sustains your 
   constitution.  
f) a Silmaril
   It sustains your grace.  It grants you the ability to see
   invisible creatures.  It cannot be harmed by the elements.  
g) a Hauberk of Resilience (-2) [-4,2d6] <+1>
   It increases your constitution by 1.  It cannot be harmed by
   the elements.  
h) a Cloak of Protection [+2,1d1]
   It cannot be harmed by the elements.  
i) (nothing)
j) a Helm of Brilliance [-1,1d2]
   It lights the dungeon around you.  
k) a Set of Mithril Gauntlets [+1,1d1]
   It cannot be harmed by the elements.  
l) The Pair of Boots of Taur-nu-Fuin [+1,1d1] <+2>
   It improves your stealth and perception by 2.  It cannot be
   harmed by the elements.  It grants you the ability: Master
   Hunter.  
m) 24 Arrows (Poisoned)
   They are branded with venom.  They can be shot 12 squares
   (with your current strength and bow).
n) The Arrow 'Dailir' (+11)
   It cannot be harmed by the elements.  It can be shot 12
   squares (with your current strength and bow).


  [Inventory]

a) 3 Black Herbs of Healing
b) 3 Pieces of Dark Bread
c) 8 Murky Brown Potions of Orcish Liquor
d) 6 Brilliant Blue Potions of Clarity
e) 4 Emerald Potions of Healing
f) 2 Bright Orange Potions of Slow Poison
g) 6 Dark Potions of Quickness
h) 3 Azure Potions of Strength
i) 2 Sparkling Potions of Dexterity
j) 3 Dark Blue Potions of Constitution
k) 7 Black Potions of Grace
l) a Garnet Ring of Accuracy (+2)
m) The Kite Shield of Hador (-1) [+0,1d6]
   It provides resistance to cold and fire.  It cannot be harmed
   by the elements.  
n) a Great Helm of Clarity [-1,1d4]
   It provides resistance to confusion, stunning, and 
   hallucination.  
o) a Set of Gauntlets of the Forge (-1) [+0,1d2] <+2>
   It improves your smithing by 2.  
p) a Pair of Greaves of Free Action [+0,1d2]
   It grants you freedom of movement.  
q) The Dagger of Nargil (+5,1d5) 0.5 lb
   It cuts easily through armour.  It can be thrown effectively
   (16 squares).  It cannot be harmed by the elements.  
r) The Great Spear of Ogbar (+1,1d13) [+1] {shrp spiders} 6.0 lb
   It slays spiders.  It cuts easily through armour.  It cannot
   be harmed by the elements.  It requires both hands to wield
   it properly.  It counts as a type of polearm.  
s) The Battle Axe 'Dramborleg' (-2,3d5) 5.0 lb
   It slays orcs, trolls, and raukar.  It cannot be harmed by
   the elements.  It does extra damage when wielded with both
   hands.  
t) The War Hammer 'Maker' (-2,4d1) <+3> 5.0 lb
   It improves your smithing by 3.  It cannot be harmed by the
   elements.  It does extra damage when wielded with both hands.
   


  [Notes]

Bagadburk of the Naugrim
Entered Angband on 13 Mar 2013

    Turn     Depth    Note

     823    100 ft    (Armoursmith)
     823    100 ft    (Artistry)
     942    100 ft    Made Studded Leather [-1,1d7]  10.1 lb
   1,063    100 ft    Made a Helm [+0,1d3]  3.9 lb
   1,184    100 ft    Made a Round Shield [+1,1d4]  3.9 lb
   1,560    150 ft    (Charge)
   4,845    300 ft    Made a Cloak [+2]  1.4 lb
   4,968    300 ft    Made a Set of Gauntlets [+0,1d2]  2.8 lb
   4,973    300 ft    (Jeweller)
   5,115    300 ft    Made a Garnet Ring of Accuracy (+1)  0.1 lb
   6,409    350 ft    Fell through a false floor.
   7,617    400 ft    Encountered Boldog, the Merciless
   7,695    400 ft    Slew Boldog, the Merciless
   8,451    400 ft    (Power)
   8,451    400 ft    (Momentum)
   8,451    400 ft    (Dodging)
  10,013    400 ft    Fell through a false floor.
  10,767    450 ft    Encountered Othrod, the Orc Lord
  10,806    450 ft    Slew Othrod, the Orc Lord
  12,349    450 ft    Found The Battle Axe 'Dramborleg'
  13,108    500 ft    Found The Spear of Boldog (from 400 ft)
  13,987    500 ft    Encountered Orcobal, Champion of the Orcs
  14,019    500 ft    Slew Orcobal, Champion of the Orcs
  14,506    550 ft    Encountered Ulfang the Black
  14,600    550 ft    Slew Ulfang the Black
  15,023    550 ft    Found The Shortsword of Amrod
  15,072    550 ft    Encountered Gilim, the Giant of Eruman
  15,133    550 ft    Slew Gilim, the Giant of Eruman
  15,483    550 ft    Made a Garnet Ring of Accuracy (+2)  0.1 lb
  15,622    550 ft    Made a Garnet Ring of Accuracy (+2)  0.1 lb
  15,756    550 ft    Made a Beryl Ring of Evasion [+2]  0.1 lb
  15,886    600 ft    Found The Kite Shield of Hador (from 550 ft)
  15,990    600 ft    (Blocking)
  17,335    600 ft    (Curse Breaking)
  17,338    600 ft    (Heavy Armour Use)
  18,388    700 ft    Made a Pair of Greaves [+0,1d3]  11.1 lb
  18,574    700 ft    Made a Feanorian Lamp  1.0 lb
  18,738    700 ft    Made a Set of Mithril Gauntlets [+1,1d1]  1.1 lb
  19,325    700 ft    Found The Dagger of Nargil
  19,440    700 ft    (Lore-Keeper)
  19,440    700 ft    (Lore-Master)
  19,440    700 ft    Found The Great Spear of Ogbar (from 600 ft)
  19,545    700 ft    Found The Arrow 'Dailir'
  20,616    750 ft    Encountered Tevildo, Prince of Cats
  20,617    750 ft    Encountered Oikeroi, Guard of Tevildo
  20,664    750 ft    Slew Tevildo, Prince of Cats
  20,684    750 ft    Slew Oikeroi, Guard of Tevildo
  20,695    750 ft    holy F!!
  21,713    800 ft    (Hardiness)
  21,713    800 ft    (Poison Resistance)
  22,860    850 ft    (Sprinting)
  23,669    850 ft    Encountered Dagorhir, the Elfbane
  23,688    850 ft    Slew Dagorhir, the Elfbane
  23,903    850 ft    (Artifice)
  23,903    850 ft    (Weaponsmith)
  24,072    850 ft    Made The War Hammer 'Maker' (-2,4d1) <+3>  5.0 lb
  24,715    850 ft    Encountered Belegwath, Balrog of Shadow
  24,731    850 ft    Destroyed Belegwath, Balrog of Shadow
  24,963    850 ft    Found The Mattock 'Burkfelek'
  26,070    900 ft    Found The Hauberk of Amon Rudh
  26,126    900 ft    crit resist vs con
  26,126    900 ft    keeping the con
  26,497    900 ft    Found The Dagger 'Angrist'
  26,499    900 ft    Nargil is better
  27,133    950 ft    never been deeper!!
  27,133    950 ft    (Strength)
  28,310    950 ft    (Dexterity)
  28,310    950 ft    (Clarity)
  28,787    950 ft    Found The Shortsword 'Dagmor'
  28,885    950 ft    Encountered Turkano, Balrog of the Hosts
  29,095    950 ft    Destroyed Turkano, Balrog of the Hosts
  29,747  1,000 ft    Entered Morgoth's throne room
  29,779  1,000 ft    Encountered Gothmog, High Captain of Balrogs
  29,902  1,000 ft    Destroyed Gothmog, High Captain of Balrogs
  29,935  1,000 ft    Encountered Thuringwethil, the Vampire Messenger
  29,936  1,000 ft    Slew Thuringwethil, the Vampire Messenger
  30,049  1,000 ft    Encountered Morgoth, Lord of Darkness
  30,067  1,000 ft    (Disguise)
  30,067  1,000 ft    (Exchange Places)
  30,073  1,000 ft    Found The Massive Iron Crown of Morgoth
  30,077  1,000 ft    Cut a Silmaril from Morgoth's crown
  30,574    850 ft    Encountered Vallach, Balrog of Sudden Flame
  30,608    850 ft    Destroyed Vallach, Balrog of Sudden Flame
  30,608    850 ft    Found The Pair of Boots of Taur-nu-Fuin
  31,505    700 ft    Found The Mail Corslet of Durin
  32,150    500 ft    Found The Pearl 'Nimphelos'
  34,100     Gates    Entered The Gates of Angband
  34,301     Gates    Encountered Draugluin, Sire of Werewolves
  34,307     Gates    Slew Draugluin, Sire of Werewolves
  34,307     Gates    Found The Wolf-Hame of Draugluin
  34,691     Gates    Encountered Carcharoth, the Jaws of Thirst
  34,703     Gates    Slew Carcharoth, the Jaws of Thirst

  34,761     Gates    You escaped the Iron Hells on 21 March 2013.
  34,761     Gates    You brought back a Silmaril from Morgoth's crown!




  ['Score' 041165238]


Posted on 14.3.2013 10:29
Last updated on 21.3.2013 09:00

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540. on the Sil Ladder (of 2253)

Comments

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On 14.3.2013 10:29 manchu wrote:
Blood Axe. I don't like posting live ones...but never been this far. Have no idea what to expect. Found a nice axe and a few other nice items. Would like to take the smithing further but I think I need a bit more melee/evasion first. Not sure where to go with abilities. Suggestions??

On 14.3.2013 16:10 HugoTheGreat2011 wrote:
I'd go for these, especially if you're going non-Stealth route, imo:
Sprinting - for quick escapes or hit-and-run tactics
Critical Resistance - To decrease chance of monster criticals
Crowd Fighting - Makes Crowds less problematic
Majesty - Makes monsters 'less aggressive' and more likely to get away from you as this lowers their morale
Heavy Armour Use - Will give you more effective protection, particularly Hauberks

On 21.3.2013 09:00 manchu wrote:
Didn't expect to make it out my first time at 1000'. But there it is. The hauberk was a nice find half way through as was the artifact axe. Once he got enough light he mowed his way down pretty nicely. Not sure how anyone ever finishes the big guy, whacked away at him for a while but got low on healing so ran away. Very satisfying, now I need to do a Noldor...

On 21.3.2013 09:04 manchu wrote:
I did grab Sprinting, made the race out a lot easier. Should probably gotten crowd fighting but never did. The boots I found are nice, Master Hunter comes in handy. Oh, and the mattock was just a wrecking machine...

On 21.3.2013 10:31 Psi wrote:
Congrats!

Had a look through your notes and had a couple of comments...

1. Your only use of artifice appears to be to make the hammer that you never actually use? Was that just a lack of forges?

2. You say that Nargil is better than Angrist... Angrist completely ignores protection so is a fantastic find. Even with big damage builds I would often swap in Angrist against serpents and of course Grotesques. That is not to mention the fact you cannot fail to get a Silmaril out with Angrist.

On 21.3.2013 13:22 HallucinationMushroom wrote:
Burkfelek! Awww, snuggies. I would leave my wife for Burkfelek. Nice run. I think winning on your first throne room visit is an amazing accomplishment.

On 21.3.2013 16:55 debo wrote:
Awesome work! That didn't take _that_ many tries, now, did it?

I've haven't found Burkfelek since all the other mattocks were nerfed in 1.01 or whatever :( WANT



On 22.3.2013 00:16 manchu wrote:
I had hoped to play around with making artifacts. But found I needed a lot more smithing to make anything. So was planning to make several items to boost smithing and/or grace. Never found enough forges after making the hammer... Didn't know that about angrist or would have used it. The mattock seemed to do a good deal of damage.

On 22.3.2013 13:15 Psi wrote:
Nargil "cuts easily through armour" giving 50% reduction to protection. Angrist "cuts very easily through armour" giving 100% reduction to protection. It is the only item with that flag and neither can you forge one.

On 22.3.2013 20:14 manchu wrote:
I totally missed that :(

On 23.3.2013 18:46 HugoTheGreat2011 wrote:
Me too.. That's the first time I ever noticed the "cuts VERY easily through armour" part.

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