The Angband Ladder: Serendel, Grey-Elf Warrior by HugoTheGreat2011

  [FAangband 1.3.1 Character Dump]

 Name    : Serendel        Age                   348 STR     18/130
 Sex     : Female          Height                 75 INT          7
 Race    : Grey-Elf        Weight                196 WIS          8
 Class   : Warrior         Social Class           67 DEX      18/30
                                                     CON      18/30
                                                     CHR         17

 Max Hit Points      343   Level                26   Max SP (Mana)         0
 Cur Hit Points      -13   Experience        45071   Cur SP (Mana)         0
                           Max Exp           45071
        (Fighting)         Exp to Adv.       48500          (Shooting)
 Blows/Round           3   Gold                795   Shots/Round         1.0
 + to Skill           17   Score             11562   + to Skill           22
 Deadliness (%)      119   Base AC/+ To AC  31/ 35   Deadliness (%)      112
                           Game Turn        438710

 Fighting   :Excellent(91) Stealth    :Fair(4)       Disarming  :Good(47)
 Bows/Throw :Excellent(95) Perception :Poor(17)      MagicDevice:Fair(35)
 SavingThrow:Very Good(50) Searching  :Mediocre(18)  Infravision:20 feet

                            (Character Background)
          You are from the Forest of Neldoreth.  You are one of
          several children of a Warrior.  You have light grey eyes,
          wavy blond hair, and a fair complexion.


  [Recent locations]

 Current Location : Talath Dirnen Level 26
 Previous Location: Talath Dirnen Level 23
 Recall Point 1   : Belegost Level 0
 Recall Point 2   : Himlad Level 24
 Recall Point 3   : Talath Dirnen Level 23
 Recall Point 4   : Amon R�dh Level 30

  [Resistances, Powers and Bonuses]

      abcdefghijkl@            abcdefghijkl@
 Acid:+............  40% Confu:.............   0%
 Elec:+.......+....  55% Sound:.............   0%
 Fire:+............  40% Shard:.............   0%
 Cold:+............  40% Nexus:...........+.  41%
 Pois:....+........  45% Nethr:.............   0%
 Lght:....+.......+  55% Chaos:.............   0%
 Dark:.............   0% Disen:....+........  60%

      abcdefghijkl@            abcdefghijkl@
S.Dig:.............      M-Mas:.............
Feath:+............      Stea.:1............
PLght:....+.+......      Sear.:.............
Regen:+............      Infra:.............
Telep:.............      Tunn.:.............
Invis:+............      Speed:...2.........
FrAct:+.....+......      Shots:.............
HLife:.............      Might:.............
Blind:.............
NFear:...+.........


  [Specialty Abilities]

Athletics 
Fast Attacking 
Fury 


  [Stat Breakdown]

Stat Intrnl Rce Cls Oth Actual Currnt     abcdefghijkl
Str:     18   1   5   7 18/130            ..3.1....14.
Int:     12   0  -2  -3      7            ..1.1....1..
Wis:     12   2  -2  -4      8            ....1....3..
Dex:     16   2   2   1  18/30            ....1.......
Con:     17   0   2   2  18/30            ....1....1..
Chr:     18   3  -1  -3     17            s.2.1.......

  [Last Messages]

> You have 9 charges remaining.
> It hits you.
> *** LOW HITPOINT WARNING! ***
> You miss it.
> It hits you.
> *** LOW HITPOINT WARNING! ***
> It hits you.
> *** LOW HITPOINT WARNING! ***
> You hit something.
> You miss it.
> You hit something.
> It hits you.
> You die.
> Dump type [(t)ext; (h)tml; (f)orum embedded html]:
> HTML screen dump saved.


  [Character Equipment]

a) a Long Sword of Doriath (2d5) (+9,+9) [+4] <+1 to stealth>
     An inheritance from your family.
     1 stealth. 
     Provides resistance to acid(40%), electricity(40%), fire(40%),
     frost(40%). Sustains charisma. 
     Powers:  Makes you fall lightly. Speeds regeneration. Prevents
     paralysis. Grants the ability to see invisible things. 
     Cannot be harmed by acid, electricity, fire, cold. 3 blows av. dam.
     17 against all monsters.  + 17 to skill. 
     Clears rubble in 2.6 turns, magma veins in 6.1 turns, quartz veins in
     15 turns, and granite in 46 turns.

b) a Sling of Accuracy (x2) (+14,+6)
     Dropped by Ulwarth, son of Ulfang in Amon RRdh Level 18.

c) a Steel Ring of Hindrance <+3, -1, -2>
     Found lying on the ground in West Beleriand Level 14.
     3 strength, -1 intelligence, -2 charisma. 

     Curses:  Sticks to you if wielded. 
     When aimed, it strongly attempts to confuse a monster.
     Takes 450 turns to recharge at your current speed.
     Your chance of success is 93.3%

d) a Steel Ring of Combat (+0,+10) <+2 to speed>
     Dropped by a Black orc in West Beleriand Level 19.
     2 speed. 

     Powers:  Renders you fearless. 

     Curses:  Aggravates nearby creatures. 

e) a Malachite Amulet of Doom <-1>
     Bought from a store in %s Level %d.
     -1 strength, -1 intelligence, -1 wisdom, -1 dexterity, -1
     constitution, -1 charisma. 
     Provides resistance to poison(45%), light(25%), disenchantment(60%). 
     Powers:  Provides permanent light. 

     Curses:  Sticks to you if wielded. 
     Radius 1 light.

f) The Lamp of Gwindor
     Dropped by Brodda, the Easterling in East Beleriand Level 13.
     Cannot be harmed by acid, electricity, fire, cold. When activated, it
     illuminates the surrounding area, dealing 2d15 damage to
     light-sensitive monsters.
     Takes 19 to 36 turns to recharge at your current speed.
     Your chance of success is 94.1%
     Radius 3 light forever.

g) Double Chain Mail (Dwarven) (-2) [21,+9]
     Bought from a store in %s Level %d.

     Powers:  Provides permanent light. Prevents paralysis. 
     Cannot be harmed by acid, electricity, fire, cold. Radius 1 light.

h) a Cloak [1,+2] {25% off}
     Bought from a store in %s %s.

i) a Small Leather Shield of Resistance [3,+12]
     Found lying on the ground in Doriath Level 20.
     Provides resistance to electricity(24%). Cannot be harmed by acid,

j) a Hard Leather Cap of Trollkind [2,+2] <+1, -1, -3>
     Bought from a store in %s Level %d.
     1 strength, -1 intelligence, -3 wisdom, 1 constitution. 

k) a Set of Leather Gloves of Power (+6,+4) [1,+3] <+4> {50% off}
     Bought from a store in %s Level %d.
     4 strength. 

l) a Pair of Hard Leather Boots of Stability [3,+1]
     Found lying on the ground in Underworld Town.



  [Character Inventory]

a) a Tome of Necromancy [Dark Initiation]
     Dropped by an unknown monster in Talath Dirnen Level 26.

b) 5 Dark Green Mushrooms of Cure Poison
     Nourishes for around 450 turns.

c) 3 White Spotted Mushrooms of Cure Confusion
     Nourishes for around 450 turns.

d) 15 Rations of Food
     Nourishes for around 4500 turns.

e) 9 Purple Potions of Slow Poison
f) 8 Pink Potions of Neutralize Poison {25% off}
g) 2 Ivory White Potions of Speed
h) 7 Azure Potions of Heroism {25% off}
i) a Viscous Pink Potion of Restore Dexterity
     Dropped by an unknown monster in Talath Dirnen Level 26.

j) 4 Scrolls titled "mum sicum" of Phase Door
k) 7 Scrolls titled "tulto veho co" of Teleport Level
l) 4 Scrolls titled "explater mon" of Word of Recall {25% off}
m) 4 Copper Rods of Trap Location
n) 2 Cast Iron Rods of Door/Stair Location
o) 7 Chromium Rods of Illumination
p) a Bronze Wand of Door Destruction (18 charges)
     Dropped by an Animist in Talath Dirnen Level 26.

q) a Poplar Staff of Perception (74 charges)
r) 2 Mallorn Staves of Light (57 charges)
s) a Cherry Staff of Dungeon Mapping (30 charges)
t) a Yew Staff of Slow Monsters (9 charges)
     Found lying on the ground in Talath Dirnen Level 23.

u) a Chalcedony Amulet of Doom <+1, -1, +2>
     Found in a vault in Talath Dirnen Level 26.
     1 strength, -1 intelligence, -1 dexterity, -1 constitution, -1
     charisma. 
     2 stealth. 
     Provides resistance to confusion(40%). Makes you vulnerable to
     light(20%). 
     Powers:  Provides resistance to blindness. 

     Curses:  Sticks to you if wielded. 
     When activated, it dispels undead for 100 damage.
     Takes 540 turns to recharge at your current speed.
     Your chance of success is 93.3%

v) a Quarterstaff (1d7) (+5,+3) [8,+0]
     Dropped by an unknown monster in Talath Dirnen Level 26.
     3 blows av. dam. 13 against all monsters.  + 13 to skill. 
     Clears rubble in 2.5 turns, magma veins in 5.7 turns, quartz veins in
     13 turns, and granite in 40 turns.



  [Home Inventory]

a) 6 Black Mushrooms of Cure Paranoia
     Nourishes for around 450 turns.

b) a Cake of the Beornings
     Dropped by a Green naga in East Beleriand Level 17.
     Nourishes for around 6750 turns.

c) a Viscous Pink Potion of Restore Dexterity
d) a Scroll titled "elecus wizzy" of Identify
     Found lying on the ground in Amon RRdh Level 30.

e) a Scroll titled "trum recum" of Remove Curse {25% off}
     Bought from a store in %s %s.

f) 3 Teak Staves of Object Location (81 charges)
g) a Steel Ring of Basic Resistance
     Dropped by a Half-orc in West Beleriand Level 19.
     Provides resistance to fire(40%), frost(40%). Cannot be harmed by

h) a Chalcedony Amulet of Insight <+1 to infravision>
     Found lying on the ground in Amon RRdh Level 18.
     1 infravision. 

i) a Chalcedony Amulet of Insight <+2, +3>
     Found lying on the ground in East Beleriand Level 13.
     2 strength. 
     3 infravision. 

j) a Malachite Amulet of Insight <+3>
     Bought from a store in %s Level %d.
     3 constitution. 
     Makes you vulnerable to light(20%). Sustains constitution. 
     Powers:  Grants the ability to see invisible things. 
     When aimed, it fires a poison dart for (3 + level / 10)d8 damage.
     Takes 41 to 79 turns to recharge at your current speed.
     Your chance of success is 90.0%

k) a Malachite Amulet of Mental Strength <+1> {50% off}
     Bought from a store in %s Level %d.
     1 intelligence. 
     Provides resistance to confusion(25%). Makes you vulnerable to

l) a Hard Leather Cap of Trollkind [2,+4] <+2, -4, -3, +3>
     Bought from a store in %s Level %d.
     2 strength, -4 intelligence, -3 wisdom, 3 constitution. 

m) a Cutlass of Angband (1d9) (-109,+14) <-1, -2, -3>
     Dropped by a Black worm in Doriath Level 20.
     -1 dexterity, -2 constitution. 
     -3 stealth. 
     Branded with cold and poison. 
     Provides resistance to frost(18%), poison(20%), nether(55%). Makes
     you vulnerable to fire(30%), light(15%). 
     Powers:  Sustains your life force. Grants the ability to see
     invisible things. 
     Cannot be harmed by cold. 
     Curses:  Makes you afraid. 
     3 blows av. dam. 20 against non cold resistant creatures, 20 against
     non poison resistant creatures, 8 against other monsters.  + -101 to
     skill. 
     Clears rubble in 2.8 turns, magma veins in 6.5 turns, quartz veins in
     16 turns, and granite in 52 turns.



Serendel the Grey-Elf Warrior

============================================================
                                  CHAR.
|   TURN  |      LOCATION        |LEVEL| EVENT
============================================================
         1        Menegroth Town    4    Gained the Athletics specialty.
         1        Menegroth Town    4    Gained the Fast Attacking 
   continued...                          specialty. 
      1602        Menegroth Town    4    Killed The Complainer
      6374          Doriath  18     5    Reached level 5
      6384          Doriath  18     8    One quasit down = FOUR level gains! 
      9976          Doriath  18    10    Reached level 10
     13318   East Beleriand  13    10    East Beleriand 13, woohoo!
     20670   East Beleriand  10    12    Killed Lug, the Hill Orc
     28402   East Beleriand  13    12    Killed Brodda, the Easterling
     28433   East Beleriand  13    12    Found The Lamp of Gwindor
     35620   East Beleriand  13    14    Killed Ulfast, son of Ulfang
     57653   East Beleriand  13    15    Reached level 15
    105044   East Beleriand  13    17    Killed Boldor, King of the Yeeks
    109210   East Beleriand  13    17    Killed Balcmeg, the Cave Orc
    134219          Doriath  18    18    Killed Orfax, Son of Boldor
    170992          Doriath  20    19    Very good feeling?
    177476          Doriath  20    19    Orcobal's son is as ruthless as his 
   continued...                          father! 
    179406          Doriath  20    20    Reached level 20
    179406          Doriath  20    20    Killed Orcogar, Son of Orcobal
    227905   East Beleriand  13    20    Killed Mugh�sh the Kobold Lord
    240653         Belegost Town   20    'There is a big bang and flash!'
    240653         Belegost Town   20    Hell yeah!
    246311   West Beleriand  17    20    Destroyed Warriormeister, the 
   continued...                          Zombie 
    334507         Belegost Town   23    Selling Falchion of Nogrod for big 
   continued...                          cash, so I can get a source of 
    334507         Belegost Town   23    Resist Disenchantment
    349068   West Beleriand  19    24    Destroyed Hugo from Sil, the Spirit 
    357666   West Beleriand  19    24    Killed The Ickiness
    361177       Amon R�dh  15    24     Killed Othrod, Lord of the Orcs
    375621       Amon R�dh  18    24     Killed Ulwarth, son of Ulfang
    388329       Amon R�dh  24    25     Reached level 25
    390617       Amon R�dh  28    25     Ibun can't touch me, HAHA!
    391167       Amon R�dh  28    25     Killed Ibun, Son of M�m
    392871       Amon R�dh  28    25     Killed Kh�m, Son of M�m
    407443       Amon R�dh  30    25     Mim, I have FOUND you!
    408563       Amon R�dh  30    25     Killed M�m, Betrayer of Turin
    408571       Amon R�dh  30    25     Mim is down. *Rejoices*
    410256       Amon R�dh  30    26     Gained the Fury specialty.
    424418    Talath Dirnen  20    26    Killed Pongo the Devious
============================================================
    438710    Talath Dirnen  26    26    Killed by an Easterling champion.
    438710    Talath Dirnen  26    26    Killed on 03/13/2013 at 05:02 PM.
============================================================
============================================================

  [Options]

Adult: No selling to stores                      : no  (adult_no_sell)
Adult: Never return to less danger               : no  (adult_ironman)
Adult: Start as a thrall at the gate of Angband  : no  (adult_thrall)
Adult: View and spell distances halved           : no  (adult_small_device)
Adult: Play with no wilderness                   : no  (adult_dungeon)
Adult: Restrict creation of artifacts            : no  (adult_no_artifacts)
Adult: Generate levels with disconnected stairs  : no  (adult_no_stairs)
Adult: Monsters exploit players weaknesses       : no  (adult_ai_cheat)
Adult: Auto-scum for good levels                 : no  (adult_auto_scum)
Adult: Use smaller wilderness map                : yes (adult_compressed)
Score: Peek into object creation                 : no  (score_peek)
Score: Peek into monster creation                : no  (score_hear)
Score: Peek into dungeon creation                : no  (score_room)
Score: Peek into something else                  : no  (score_xtra)
Score: Know complete monster info                : no  (score_know)
Score: Allow player to avoid death               : no  (score_live)

Posted on 9.3.2013 05:42
Last updated on 13.3.2013 22:04

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14141. on the Ladder (of 18973)
323. on the FAangband Ladder (of 497)
369. for this player (

Comments

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On 9.3.2013 05:42 HugoTheGreat2011 wrote:
I'm starting to like FAAngband Grey-elves, like this chick.

On 9.3.2013 06:38 HugoTheGreat2011 wrote:
Still going strong. Man, when am I going to start seeing Stat potions?

On 9.3.2013 07:17 HugoTheGreat2011 wrote:
A few more EXP before I hit char lvl 23. By the way, I read this Scroll of Teleport Level in West Beleriand 17. And then, I ended up in a *Town Underworld*, with all stores closed. Nick, if you're reading this, the *Town Underworld* is not a bug, right?

On 9.3.2013 07:22 Nick wrote:
Yes, it's bug - in fact, a variant of the famous Nowhere Town bug. I recommend recalling away from it.

On 9.3.2013 07:24 HugoTheGreat2011 wrote:
Uh oh. I didn't know the *Underworld Town* was a bug.

On 9.3.2013 07:24 HugoTheGreat2011 wrote:
What was the *Nowhere Town* bug about?

On 9.3.2013 07:33 Nick wrote:
There is technically a level called Nowhere, which is used for things like the recall point menu. If I mess up and allow the player to get to it, it appears as a town but doesn't have proper shops or any paths or stairs. Underworld Town looks like it's similar - I'll have to work out how it happened. Actually, how did it happen? And could you send me a savefile? Address on the title screen.

On 9.3.2013 07:59 HugoTheGreat2011 wrote:
This is the first time I ever encountered the Underworld Town. I'm not sure of its triggers.

Before this bug, I was about to get chewed up by 3 large Hound packs while in Beleriand West 17. I just read a Scroll of Teleport Level, and then end up (randomly?) in *Underworld Town,* not realizing it's a *bug.* Also, I recently recalled into West Beleriand 17 from Menegroth, my hometown from the start. Not sure if the previous town has something to do with this.

Nick, can you please PM me your email? I'll send you the savefile of me in the Underworld Town. I don't have any backups of me just before I read the Scroll of Teleport Level that took me from Beleriand West 17 to Underworld Town.

Another bug:
When I press 'M' (when not in this Underworld Town!!), multiple regions near Amon Rudh are labeled as Dungeon. What's up with that?

Once you have you have my savefile, you're going to have fun because this is one hell of a Grey-elven warrior. Talk about sheer damage.

On 9.3.2013 08:06 Nick wrote:
Thanks - email is on the title screen. Don't know what the multiple dungeon label thing is; it's probably related.

On 9.3.2013 08:07 HugoTheGreat2011 wrote:
Found the email. And it's sent from Yahoo!. Enjoy!

On 9.3.2013 08:14 HugoTheGreat2011 wrote:
Keep us posted with this Underworld Town bug.

On 9.3.2013 08:19 HugoTheGreat2011 wrote:
My only concern is that I would *hate* to lose this character because of this bug. I'm afraid to go on, fearing this Underworld Town could crash the game or corrupt the savefile.

On 9.3.2013 09:46 Nick wrote:
Fix sent. No idea what happened.

On 11.3.2013 04:37 HugoTheGreat2011 wrote:
Loaded fixed savefile, and moved on. Nothing new so far, except that blindness is *very* annoying.

On 11.3.2013 04:42 HugoTheGreat2011 wrote:
For the record, I re-tested the Scroll of Teleport Level in West Beleriand and it [correctly] took me to Underworld 18 as it should. :) My map is no longer glitched as well. Yay!

On 11.3.2013 04:49 HugoTheGreat2011 wrote:
i.e., West Beleriand 17

On 13.3.2013 21:30 HugoTheGreat2011 wrote:
I traded-off STR for more resistances. A good move. ResistDisenchantment made the Mim fight a lot easier to handle. Moving onto the next dungeon...Me wonders who is the next boss?

The next problem:
Water Hounds and Blindness-abusing spellcasters! *Really* annoying!

Upon entering Talath Dirnen 26, I get another "Proud warlords struggle in this land; there are no neutrals."
What does this mean?

Another bug: Destruction of Staves by elements (especially *acid*) causes charges to stay on remaining staff(s). [Not sure if voluntary destruction via 'k' command does the same.]

Example: 2 Staves of Perception (40 Charges).

After 1 of 2 Staves gets destroyed, I get a Staff of Percepton (40 Charges).

Is this a bug or feature of FAAngband? Whatever this is, I like it. That's why I have a single Staff of Perception with over 70 charges.

On 13.3.2013 21:33 HugoTheGreat2011 wrote:
*destroyed by acid

On 13.3.2013 21:46 clouded wrote:
The message about warlords means you have gotten a special level; a full level sized encompass vault. You probably also get a message saying "Are you sure you want to leave?" on exiting too, because they only appear once. The wilderness special levels are really hard to clear in my experience, I just never have anywhere near enough consumables on me to do it.

Personally I don't really care much about disenchantment and acid... You get equipment upgrades all the time and AC is something I never pay attention to.

On 13.3.2013 22:04 HugoTheGreat2011 wrote:
Took on the 'special' warlords quest, and it was way too hard for me to handle, specially without ResistBlindess. Nhruglings were *extremely* annoying. I should have heeded the warning about low consumables vs. 'special' warlords quest.

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