The Angband Ladder: Anelir, Noldor Feanor no-class by meneldil

  [Sil 1.1.1 Character Dump]

 Name   Anelir        Age    2,870       Str   4 =  2  +2
 Sex    Female        Height   5'8       Dex   6 =  5  +1
 Race   Noldor        Weight   158       Con   7 =  4  +2      +1
 House  Feanor                           Gra   5 =  3  +1      +1

 Game Turn   28,510   Melee (+23,3d10)   Melee       23 = 20  +6  -3
 Exp Pool    10,050   Bows    (+8,1d8)   Archery      8 =  0  +6  +1  +1
 Total Exp   84,150   Armor [+12,11-30]  Evasion     12 = 11  +6  -5
 Burden       154.3                      Stealth      7 =  6  +6  -5
 Max Burden   207.3   Health     71:71   Perception  14 =  9  +5
 Depth         950'   Voice      49:49   Will        17 = 12  +5
 Min Depth     1000'                     Smithing    17 = 11  +5      +1
 Light Radius     3                      Song        15 = 10  +5

 You are one of two children of a bard from the house of Feanor. You
 have light grey eyes, straight black hair, and a fair complexion.






  [Equipment]

a) a Battle Axe of Hador's House (-3,3d6) 4.8 lb
   It grants you the ability: Follow-Through.  It does extra
   damage when wielded with both hands.  
b) The Shortbow 'Death's Sting' (+1,1d7) 1.0 lb
   It cannot be harmed by the elements.  It grants you the
   ability: Crippling Shot.  It can shoot arrows 12 squares
   (with your current strength).
c) a Beryl Ring of Protection [+0,1d3]
d) a Bronze Ring of Accuracy (+3)
e) The Amulet of Anelir <+1>
   It increases your constitution by 1.  It grants you the
   ability to see invisible creatures.  It cannot be harmed by
   the elements.  
f) The Feanorian Lamp of Anelir <+1>
   It increases your grace by 1.  It provides resistance to fear.
   It lights the dungeon around you.  It cannot be harmed by the
   elements.  
g) The Mail Corslet of Durin (-1) [-3,3d3]
   It provides resistance to cold and fire.  It speeds your
   regeneration (which also increases your hunger).  It cannot
   be harmed by the elements.  
h) The Cloak of Fortitude [+1,1d1] <+1>
   It increases your constitution by 1.  It cannot be harmed by
   the elements.  
i) The Kite Shield of Hador (-1) [+0,1d6]
   It provides resistance to cold and fire.  It cannot be harmed
   by the elements.  
j) The Great Helm of Indomitability [-2,1d3] <+1>
   It increases your strength by 1.  It cannot be harmed by the
   elements.  It grants you the ability: Critical Resistance.  
k) The Set of Gauntlets of Martial Prowess (-1) [+0,1d1] <+1>
   It increases your strength by 1.  It cannot be harmed by the
   elements.  It grants you the ability: Flanking.  
l) The Pair of Greaves of Orodreth [-1,1d2] <+1>
   It increases your dexterity by 1.  It provides resistance to 
   fire.  It cannot be harmed by the elements.  
m) 67 Arrows
   They can be shot 12 squares (with your current strength and bow).
n) (nothing)


  [Inventory]

a) 11 Thorny Herbs of Rage
b) 7 Pale Herbs of Healing
c) a Mottled Herb of Restoration
d) 3 Fragments of Lembas
e) 13 Clear Potions of Miruvor
f) 15 Green Potions of Healing
g) 8 Bright Orange Potions of Slow Poison
h) 9 Copper Speckled Potions of Quickness
i) a Dark Blue Potion of Strength
j) 3 Grey Potions of Dexterity
k) 3 Violet Potions of Constitution
l) 4 Black Potions of Grace
m) a Runed Staff of Recharging (2 charges)
n) a Pearl Ring of Free Action
   It grants you freedom of movement.  
o) a Chalcedony Ring of Damage <+1>
   It improves your damage sides by 1.  
p) a Ruby Amulet of the Blessed Realm <+1>
   It increases your grace by 1.  It sustains your grace.  It 
   lights the dungeon around you.  
q) a Feanorian Lamp of True Sight
   It provides resistance to blindness and hallucination.  It
   grants you the ability to see invisible creatures.  
r) a Mail Corslet of Protection [-3,2d6]
   It cannot be harmed by the elements.  
s) a Set of Gauntlets of the Forge [+0,1d2] <+3>
   It improves your smithing by 3.  
t) a Deathblade (+2,1d9) [+1] 2.2 lb
   It cannot be harmed by the elements.  
u) a Longsword (+0,2d6) [+1] 2.0 lb
v) a Spear of the Vanyar (-1,1d9) <+1> 3.0 lb
   It increases your grace by 1.  It can be thrown effectively
   (8 squares) and lights the dungeon around you.  It does extra
   damage when wielded with both hands.  It counts as a type of
   polearm.  
w) a Mattock (-5,5d2) <+2> 12.1 lb
   It improves your tunneling by 2.  It requires both hands to
   wield it properly.  


  [Notes]

Anelir of the Noldor
Entered Angband on 24 Dec 2012

    Turn     Depth    Note

       8     50 ft    Found The Pair of Greaves of Orodreth
      12     50 ft    (Finesse)
      12     50 ft    (Follow-Through)
   1,010    100 ft    (Jeweller)
   1,103    100 ft    Made a Bronze Ring of Accuracy (+1)  0.1 lb
   1,182    100 ft    Made an Amethyst Ring of Evasion [+1]  0.1 lb
   1,193    100 ft    Made a Bronze Amulet of Adornment  0.3 lb
   3,309    250 ft    Fell through a false floor.
   3,318    300 ft    Encountered Gorgol, the Butcher
   3,394    300 ft    Encountered Boldog, the Merciless
   3,413    300 ft    Slew Boldog, the Merciless
   4,048    300 ft    (Blocking)
   5,109    350 ft    Made a Golden Amulet of Haunted Dreams  0.3 lb
   5,143    350 ft    Made a Sapphire Ring of Hunger  0.1 lb
   5,197    350 ft    Made a Turquoise Ring of Sustenance  0.1 lb
   6,608    450 ft    Found The Spear of Boldog (from 300 ft)
   6,608    450 ft    Found The Crown of Dark Secrets
   6,894    450 ft    Encountered Othrod, the Orc Lord
   6,923    450 ft    Slew Othrod, the Orc Lord
   7,042    450 ft    (Heavy Armour Use)
   7,423    500 ft    Found The Dagger of Azaghal
   7,449    500 ft    Encountered Orcobal, Champion of the Orcs
   7,467    500 ft    Slew Orcobal, Champion of the Orcs
   8,009    500 ft    Encountered Gilim, the Giant of Eruman
   8,012    500 ft    (Zone of Control)
   8,012    500 ft    (Hardiness)
   8,036    500 ft    Encountered Ulfang the Black
   8,063    500 ft    Slew Ulfang the Black
   8,071    500 ft    Slew Gilim, the Giant of Eruman
   8,090    500 ft    Found The Longsword 'Orcrist'
   8,316    500 ft    Encountered Duruin, Least of the Balrogs
   8,415    500 ft    Destroyed Duruin, Least of the Balrogs
   8,628    550 ft    (Opportunist)
   9,834    550 ft    Made a Sea Shell Amulet of Constitution <+1>  0.3 lb
   9,974    550 ft    Made a Bronze Ring of Accuracy (+2)  0.1 lb
  10,358    600 ft    (Poison Resistance)
  10,995    600 ft    Found The Kite Shield of Hador
  11,084    600 ft    Found The Shortbow 'Death's Sting'
  11,368    650 ft    (Crowd Fighting)
  12,161    650 ft    Found The Longbow 'Belthronding'
  12,555    650 ft    (Whirlwind Attack)
  13,652    700 ft    (Artifice)
  13,869    700 ft    Made The Amulet of Anelir <+1>  0.3 lb
  14,052    700 ft    Made a Jet Ring of Strength <+1>  0.1 lb
  15,533    800 ft    (Constitution)
  16,323    850 ft    Encountered Turkano, Balrog of the Hosts
  16,368    850 ft    Destroyed Turkano, Balrog of the Hosts
  16,397    850 ft    Used Rage + Potions to kill Turkano \o/
  16,678    850 ft    Encountered Belegwath, Balrog of Shadow
  16,680    850 ft    uh-oh, another Balrog
  16,680    850 ft    (And an ancient Ruby Serpent)
  16,788    850 ft    Destroyed Belegwath, Balrog of Shadow
  16,797    850 ft    Orcrist lost from disarming + Kemenrauko :(
  16,822    850 ft    Found The Shortsword of Amrod
  16,926    850 ft    Found The Robe of Aredhel
  17,067    850 ft    (Song of Aule)
  17,087    850 ft    Second enchanted forge, so time for a second artifact
  17,294    850 ft    Encountered Oikeroi, Guard of Tevildo
  17,301    850 ft    Encountered Tevildo, Prince of Cats
  17,317    850 ft    Slew Tevildo, Prince of Cats
  17,331    850 ft    Slew Oikeroi, Guard of Tevildo
  18,131    850 ft    Second 3-use forge on this level. Will def invest in 
                      some smithing. 
  18,136    850 ft    (Armoursmith)
  18,339    850 ft    Entered Cat Fortress
  18,512    850 ft    Encountered Dagorhir, the Elfbane
  18,612    850 ft    Slew Dagorhir, the Elfbane
  19,119    850 ft    Made The Great Helm of Indomitability [-2,1d3] <+1>  
                      8.7 lb 
  19,592    850 ft    Made The Cloak of Fortitude [+1,1d1] <+1>  2.1 lb
  19,835    850 ft    Omg, third forge (on this level).  4 uses.  Epic.
  20,391    850 ft    Made The Feanorian Lamp of Anelir <+1>  1.0 lb
  20,761    850 ft    Made a Beryl Ring of Protection [+0,1d3]  0.1 lb
  21,050    900 ft    (Momentum)
  21,424    900 ft    Encountered Ancalagon the Black
  21,785    900 ft    Encountered Draugluin, Sire of Werewolves
  21,799    900 ft    Slew Draugluin, Sire of Werewolves
  21,803    900 ft    Found The Wolf-Hame of Draugluin
  21,907    900 ft    (Song of Sharpness)
  21,925    900 ft    (Keen Senses)
  22,567    900 ft    (Grace)
  22,708    900 ft    Forge! \o/
  23,144    900 ft    Made The Set of Gauntlets of Martial Prowess (-1) 
                      [+0,1d1] <+1>  3.5 lb 
  23,239    900 ft    Made a Pearl Ring of Free Action  0.1 lb
  23,434    900 ft    Slew Ancalagon the Black
  23,443    900 ft    Found The Mail Corslet of Durin
  25,110    950 ft    Finally discarding the Crown of Dark Secrets
  25,703    900 ft    Encountered Scatha the Worm
  25,714    900 ft    Slew Scatha the Worm
  26,181    900 ft    Entered Ungoliant's lair
  26,533    900 ft    Encountered Smaug the Golden
  26,544    900 ft    Slew Smaug the Golden
  26,548    900 ft    I, Dragon-Slayer.
  27,373    950 ft    Another forge.  Shame I dropped the Crown of Darkness 
                      earlier. 



  ['Score' 019071490]


Posted on 8.1.2013 08:42
Last updated on 8.1.2013 15:23

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834. on the Sil Ladder (of 2253)

Comments

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On 8.1.2013 08:42 meneldil wrote:
This guy has been pretty fun - Boots of Orodreth as a Christmas present, have been going for reasonably high prot. Might boost my evasion a bit soon anyway. (Need to get Momentum too, and probably song of Sharpness).

The Crown of Dark Secrets has been pretty amazing. I'll drop it before going down to the throne room, but until then I'll hold onto it.

On 8.1.2013 09:14 meneldil wrote:
Ok, Cat Fortress done, forges used, time for 900ft.

On 8.1.2013 11:58 meneldil wrote:
So the question is: should I attempt to kill ancalagon?

(Also: what should I forge with my newly found forge?)

On 8.1.2013 12:36 Scatha wrote:
You seem to be reasonably well situated to take on Ancalagon, so I might try it. Con 7 with double fire resistance, enough quickness potions you can afford to take one before the fight, high Will, enough healing to spare.

My biggest worries are a lack of free action (so you might get entranced) and that he'd be bad for your potion stash.

If you're paranoid you could use the potion of Con as well, but as you've only got one it's unclear this is a good plan.

If you go smithing I think Free Action would be fairly high up my list of priorities too, to let you go dragon-hunting properly.

On 8.1.2013 13:18 meneldil wrote:
Ok, going to try to hit Ancalagon. With my new gauntlets and big axe. (I'll quaff strength and quickness for it). Wish me luck.

On 8.1.2013 13:25 meneldil wrote:
That ended up being straightforward. :)

Time to go down!

On 8.1.2013 15:13 meneldil wrote:
Found another forge (4 uses), not even sure what to do with it. Shame I'd have to take enchantment to get masterpiece (otherwise a ring of speed would be within reach). Any suggestions?

On 8.1.2013 15:23 meneldil wrote:
(Also, 10k unspent experience - suggestions welcome. Am considering exchange places).

On 8.1.2013 21:53 debo wrote:
If you aren't going to try to kill V and would like to make the throne room / ascent simpler, exchange places is indeed quite helpful for low-stealth characters. You can basically just sit on the stairs in the throne room and lash out wildly until the crown falls or you die :)

It's also much easier just to swap places with V when he gets in your way on the ascent, rather than trying to move around him. The less time he spends earthquaking in your immediate vicinity, the better :)



On 8.1.2013 22:25 WildKhaine wrote:
Pretty nice character. Definitely have a decent chance at killing V. Good luck

On 9.1.2013 09:11 meneldil wrote:
(Last night I stole a silmaril and made my escape. I possibly should have tried to kill V, but didn't, preferring to ensure the return of the Light to Middle Earth. I'll put the final character dump up soon.)

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