The Angband Ladder: Valdan, Noldor Feanor no-class by WildKhaine

  [Sil 1.1.0 Character Dump]

 Name   Valdan        Age       16       Str   4 =  3          +1
 Sex    Female        Height   6'8       Dex   6 =  5  +1
 Race   Noldor        Weight   125       Con   3
 House  Feanor                           Gra   4 =  2  +2

 Game Turn   14,195   Melee (+27,2d14)   Melee       27 = 20  +6      +1
 Exp Pool     6,714   Bows   (+6,1d11)   Archery      6 =  0  +6  -1  +1
 Total Exp   72,114   Armor [+24,7-23]   Evasion     24 = 20  +6  -2
 Burden       174.7                      Stealth     -1 =  6  +6  -5  -8
 Max Burden   207.3   Health      0:34   Perception  11 =  7  +4
 Depth         950'   Voice      39:41   Will         4 =  0  +4
 Min Depth     550'   Song   Sharpness   Smithing     7 =  0  +4  +2  +1
 Light Radius     6                      Song        14 = 10  +4

 Yep







  [Last Messages]

> The Ancient ruby serpent misses you.
> You hit the Ancient ruby serpent...
> The Ancient ruby serpent bites you.
> You are enveloped in flames!
> You hit the Ancient ruby serpent...
> You hear grinding noises.
> The Ancient ruby serpent breathes fire.
> You hit the Ancient ruby serpent!
> You have slain the Ancient ruby serpent.
> There is a wall in the way!
> You begin a whetting song about things that cut deep and true.
> You hit Lungorthin, Lord of Balrogs!
> Lungorthin, Lord of Balrogs hits you!
> You are enveloped in flames!
> You die.


  [Screenshot]

  "...#  
   ...#  
  # <.#  
  ###@#  
    NR#  
   H###  
  .  S   


  [Equipment]

a) a Longsword of Hador's House (+1,2d7) [+1] 4.0 lb
   It grants you the ability: Follow-Through.  
b) a Shortbow (+0,1d8) 1.5 lb
   It can shoot arrows 16 squares (with your current strength).
c) a Ruby Ring of Damage <+1>
   It improves your damage sides by 1.  
d) a Ruby Ring of Damage <+1>
   It improves your damage sides by 1.  
e) a Ruby Amulet of the Blessed Realm <+1>
   It increases your grace by 1.  It sustains your grace.  It 
   lights the dungeon around you.  
f) a Feanorian Lamp
g) The Mail Corslet of Durin (-1) [-3,3d3]
   It provides resistance to cold and fire.  It speeds your
   regeneration (which also increases your hunger).  It cannot
   be harmed by the elements.  
h) a Cloak of Warmth [+2]
   It provides resistance to cold.  
i) The Mithril Shield of Valinor [+1,1d6] <+1>
   It increases your grace by 1.  It lights the dungeon around
   you.  It cannot be harmed by the elements.  
j) a Great Helm of Brilliance [-2,1d4]
   It lights the dungeon around you.  
k) a Set of Gauntlets of the Forge [+0,1d2] <+2>
   It improves your smithing by 2.  
l) The Pair of Greaves of Orodreth [-1,1d2] <+1>
   It increases your dexterity by 1.  It provides resistance to 
   fire.  It cannot be harmed by the elements.  
m) 99 Arrows (+3)
   They can be shot 16 squares (with your current strength and bow).
n) 42 Arrows (Poisoned)
   They are branded with venom.  They can be shot 16 squares
   (with your current strength and bow).


  [Inventory]

a) 6 Thorny Herbs of Rage
b) 5 Fragments of Lembas
c) 6 Clear Potions of Miruvor
d) 12 Murky Brown Potions of Orcish Liquor
e) 4 Cloudy Potions of Clarity
f) 7 Bright Orange Potions of Healing
g) 5 Black Potions of Voice
h) 13 Azure Potions of Quickness
i) 8 Milky White Potions of Strength
j) 3 Crimson Potions of Dexterity
k) 4 Golden Potions of Constitution
l) 7 Sparkling Potions of Grace
m) a Golden Staff of Revelations (9 charges)
n) a Gnarled Staff of Treasures (4 charges)
o) a Moonstone Ring of Perception <+5>
   It improves your perception by 5.  
p) a Crystal Amulet of Constitution <+1>
   It increases your constitution by 1.  It sustains your 
   constitution.  
q) The Mail Corslet of Fingon [-3,2d4] <+1>
   It increases your constitution and grace by 1.  It provides
   resistance to fear.  It cannot be harmed by the elements.  
r) Galvorn Armour of Venom's End [+0,2d4]
   It provides resistance to poison.  It cannot be harmed by the
   elements.  
s) a Pair of Boots of Speed [+0,1d2]
   It grants you the ability: Sprinting.  
t) The Dagger 'Angrist' (+0,1d5) 0.8 lb
   It cuts very easily through armour.  It can be thrown
   effectively (14 squares).  It cannot be harmed by the
   elements.  
u) a Greatsword (-2,3d6) [+1] 7.6 lb
   It requires both hands to wield it properly.  
v) The Great Spear of Ogbar (+1,1d13) [+1] 6.0 lb
   It cuts easily through armour.  It cannot be harmed by the
   elements.  It requires both hands to wield it properly.  It
   counts as a type of polearm.  
w) a Mattock (-5,5d2) <+2> 13.5 lb
   It improves your tunneling by 2.  It requires both hands to
   wield it properly.  


  [Notes]

Valdan of the Noldor
Entered Angband on 2 Jan 2013

    Turn     Depth    Note

       1     50 ft    Challenge: Disconnected stairs
       4     50 ft    (Power)
       4     50 ft    (Follow-Through)
     866    150 ft    (Opportunist)
   1,428    200 ft    Slew Gorgol, the Butcher
   3,228    300 ft    Found The Longbow 'Belthronding'
   3,236    350 ft    (Lore-Keeper)
   3,236    350 ft    (Lore-Master)
   4,788    400 ft    Found The Shortsword of Amrod
   5,113    450 ft    (Crowd Fighting)
   6,168    500 ft    Slew Gilim, the Giant of Eruman
   6,438    500 ft    Slew Orcobal, Champion of the Orcs
   7,379    550 ft    Found The Dagger 'Angrist'
   8,099    600 ft    Found The Great Spear of Ogbar
   8,676    600 ft    (Whirlwind Attack)
   9,157    650 ft    (Eye for Detail)
  10,563    750 ft    Slew Umuiyan, the Doorkeeper
  10,664    750 ft    Found The Mithril Shield of Valinor
  11,099    750 ft    (Song of Slaying)
  11,099    750 ft    (Song of Sharpness)
  11,114    750 ft    Destroyed Belegwath, Balrog of Shadow
  12,192    800 ft    Slew Scatha the Worm
  12,599    850 ft    Found The Mail Corslet of Durin
  12,754    850 ft    (Stun)
  12,754    850 ft    (Strength)
  13,207    850 ft    Destroyed Turkano, Balrog of the Hosts
  13,525    900 ft    Slew Tevildo, Prince of Cats
  13,526    900 ft    Slew Oikeroi, Guard of Tevildo
  13,586    900 ft    Found The Mail Corslet of Fingon
  13,842    900 ft    Found The Pair of Greaves of Orodreth
  13,989    900 ft    Slew Dagorhir, the Elfbane

  14,195    950 ft    Slain by Lungorthin, Lord of Balrogs.
  14,195    950 ft    Died on 03 January 2013.


  [Challenges]

Disconnected stairs                          


  ['Score' 019085805]


Posted on 2.1.2013 14:57
Last updated on 3.1.2013 17:11

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727. on the Sil Ladder (of 2253)

Comments

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On 2.1.2013 14:57 WildKhaine wrote:
First new character of the new year. No more presents :( Taking it a bit slow this game, haven't been diving quite as fast as I normally do.

On 3.1.2013 02:12 WildKhaine wrote:
Still need to find some better gear but a pretty solid run so far. Everything seems to be coming together rather nicely.

On 3.1.2013 02:40 WildKhaine wrote:
Now that I got my Melee and Evasion up with decent protection think I'll be getting rid of the sword + shield and going two-handed. She's doing some nice dmg now.

On 3.1.2013 02:44 WildKhaine wrote:
Ran into a couple vaults, had to take Eye for Detail. Found a couple decent items and made some good xp so guess it was worth it.

On 3.1.2013 02:48 WildKhaine wrote:
Figure I'll grab Stun, Strength, maybe Rapid Attack from Melee. Then at some point put some xp into song and get Slaying, Sharpness, Woven Themes, and Unwavering Voice. If I get my evasion high enough, might take Riposte but not sure. Other than that it'll just be putting xp into Melee and Evasion I think.

On 3.1.2013 05:13 WildKhaine wrote:
Where's Nan when ya need him? Really would like Glend this game or guess even Calris might be alright.

On 3.1.2013 05:27 HugoTheGreat2011 wrote:
He's native to 550-600ft. Ascend a few levels. He's the bright green 'G' guy. Unmistakable. But, he has good accuracy for a giant.

On 3.1.2013 05:57 WildKhaine wrote:
Yeah, don't think I want to go up that far. Found a nice longsword to use with my pretty shield. Need to find a better greatsword for a swap but otherwise things are looking good.

On 3.1.2013 06:03 WildKhaine wrote:
Sometimes I really wish the inventory was bigger. Gets to be a real pain trying to decide what to keep/drop. So much good stuff to lug around, so little space :(

On 3.1.2013 06:10 WildKhaine wrote:
Pretty sure I'm good on consumables, some more !Healing or !Miruvor would of course be nice. So, think once I finish clearing 900'-950' I should be ready to hit the throne room. She should have a decent chance at Morgy I think.

On 3.1.2013 12:35 Scatha wrote:
That is really a great sword and shield. Would have to be a fantastic greatsword to compete.

On 3.1.2013 16:21 WildKhaine wrote:
Yeah, really like that shield. The longsword is pretty sweet. Had to use a 4lbish Curved Sword (+0,2d6) [+1] for most of the game. Found a couple nice swords throughout the game but everything was just too light. Now just need to find a fantastic greatsword :)

On 3.1.2013 17:11 WildKhaine wrote:
Oh well, that sucked.

On 3.1.2013 17:44 debo wrote:
Lungorthin wants you to play Sil 1.1.1.

On 3.1.2013 17:45 WildKhaine wrote:
Seems that way. Already killed off a few Edain Hador in 1.1.1. Lots of fun :)

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