The Angband Ladder: Very Naughty, Noldor Feanor no-class by HallucinationMushroom

  [Sil 1.1.0 Character Dump]

 Name   Very Naughty  Age    2,521       Str   3 =  2          +1
 Sex    Female        Height  5'10       Dex   6 =  5  +1
 Race   Noldor        Weight   150       Con   4
 House  Feanor                           Gra   3

 Game Turn   23,106   Melee (+23,4d10)   Melee       23 = 23  +6  -6
 Exp Pool     2,795   Bows    (+6,1d8)   Archery      6 =  0  +6  -1  +1
 Total Exp   58,995   Armor [+10,9-27]   Evasion     10 =  9  +6  -5
 Burden       149.0                      Stealth      1 =  0  +6  -5
 Max Burden   172.8   Health     -1:41   Perception  11 =  8  +3
 Depth         850'   Voice      34:34   Will        12 =  9  +3
 Min Depth     850'                      Smithing     5 =  0  +3  +1  +1
 Light Radius     3                      Song         3 =  0  +3

 Very naughty.







  [Last Messages]

> Low hitpoint warning!
> *** LOW HITPOINT WARNING! ***
> You miss the Young fire-drake.
> The Young fire-drake claws you...
> *** LOW HITPOINT WARNING! ***
> You hit the Young fire-drake!
> You have slain the Young fire-drake.
> The door bursts open!
> You hit the Ururauko.
> You have destroyed the Ururauko.
> You hit the Lesser vampire.
> You miss Turkano, Balrog of the Hosts.
> Turkano, Balrog of the Hosts hits you!
> You are enveloped in flames!
> You die.


  [Screenshot]

    #.. #
    #'###
    #.#  
    %@#  
    %R#  
      |  
         


  [Equipment]

a) a Great Axe of Fury (-4,4d6) {cursed} 10.9 lb
   It enrages nearby creatures and is cursed.  It grants you the
   ability: Whirlwind Attack.  It requires both hands to wield
   it properly.  
b) a Shortbow of Radiance (+1,1d7) 1.3 lb
   It fires shining arrows.  It can shoot arrows 12 squares
   (with your current strength).
c) a Bloodstone Ring of Dexterity <+1>
   It increases your dexterity by 1.  It sustains your dexterity.
   
d) a Turquoise Ring of Protection [+0,1d1]
e) (nothing)
f) a Brass Lantern of Brightness (with 5861 turns of light)
   It burns brightly, increasing your light radius by an
   additional square.  
g) The Long Corslet of Maedhros (-2) [-3,2d6]
   It provides resistance to fire and poison.  It cannot be
   harmed by the elements.  
h) a Cloak of Protection [+1,1d1]
   It cannot be harmed by the elements.  
i) (nothing)
j) a Great Helm of Clarity [-2,1d3]
   It provides resistance to confusion, stunning, and 
   hallucination.  
k) a Set of Gauntlets of the Forge [+0,1d2] <+1>
   It improves your smithing by 1.  
l) a Pair of Greaves of Free Action [-1,1d3]
   It grants you freedom of movement.  
m) (nothing)
n) (nothing)


  [Inventory]

a) 5 Thorny Herbs of Rage
b) a Pale Green Herb of Sustenance
c) 2 Wrinkled Herbs of Healing
d) a Pale Herb of Restoration
e) 2 Pieces of Dark Bread
f) a Clear Potion of Miruvor
g) 6 Violet Potions of Healing
h) 2 Sky Blue Potions of True Sight
i) 2 Black Potions of Quickness
j) 4 Milky White Potions of Strength
k) a Shimmering Potion of Dexterity
l) a Yellow Potion of Constitution
m) a Willow Staff of Freedom (4 charges)
n) a Twisted Staff of Revelations (4 charges)
o) an Elm Staff of Treasures (3 charges)
p) an Ivory Staff of Foes (3 charges)
q) 3 Brass Lanterns (with 3000 turns of light)
r) The Kite Shield of Hador (-1) [+0,1d6]
   It provides resistance to cold and fire.  It cannot be harmed
   by the elements.  
s) a Great Helm of True Sight [-2,1d3]
   It provides resistance to blindness and hallucination.  It
   grants you the ability to see invisible creatures.  
t) The Pair of Greaves of Orodreth [-1,1d2] <+1>
   It increases your dexterity by 1.  It provides resistance to 
   fire.  It cannot be harmed by the elements.  
u) a Longsword of Nargothrond (+0,2d5) [+1] 2.6 lb
   It slays dragons and raukar.  
v) a Battle Axe (-3,3d5) 3.9 lb
   It does extra damage when wielded with both hands.  
w) a Mattock (-5,5d2) <+2> 12.2 lb
   It improves your tunneling by 2.  It requires both hands to
   wield it properly.  


  [Notes]

Very Naughty of the Noldor
Entered Angband on 22 Dec 2012

    Turn     Depth    Note

   1,320    150 ft    (Crowd Fighting)
   1,320    150 ft    (Power)
   1,332    150 ft    Slew Gorgol, the Butcher
   3,551    350 ft    (Blocking)
   3,551    350 ft    (Heavy Armour Use)
   3,948    350 ft    Slew Boldog, the Merciless
   4,599    450 ft    (Keen Senses)
   6,237    450 ft    (Focused attack)
   6,326    450 ft    Slew Uldor, the Accursed
   7,132    450 ft    (Concentration)
   8,776    500 ft    Found The Spear of Boldog (from 350 ft)
   8,853    500 ft    (Inner Light)
   9,560    500 ft    Found The Shortbow of Celegorm
   9,739    500 ft    Slew Othrod, the Orc Lord
   9,782    500 ft    Found The Round Shield of Glorfindel
   9,905    500 ft    (Hardiness)
  10,230    500 ft    (Poison Resistance)
  10,241    500 ft    Slew Ulfang the Black
  10,568    550 ft    Slew Gilim, the Giant of Eruman
  11,321    550 ft    Found The Kite Shield of Hador (from 500 ft)
  13,693    600 ft    (Listen)
  14,375    650 ft    Destroyed Duruin, Least of the Balrogs
  14,491    600 ft    Found The Cloak of Maglor
  16,177    700 ft    Worse on time than before
  16,363    700 ft    (Critical Resistance)
  16,613    700 ft    Slew Umuiyan, the Doorkeeper
  17,751    750 ft    (Knock Back)
  18,040    700 ft    Whew, this is tough going.
  18,733    750 ft    Found The Pair of Greaves of Orodreth (from 700 ft)
  19,359    750 ft    Well, I am right with the clock.
  19,359    750 ft    750/750
  19,359    750 ft    Damn Oathwraiths... I might need Hunger Control... 
                      dammit 
  19,448    750 ft    (Strength)
  19,797    750 ft    Found The Long Corslet of Maedhros
  21,220    800 ft    Okay, with the clock again... 800/800
  21,220    800 ft    This -4, 4d6 (cursed) great axe of fury is dying for 
                      me to die w/ it 
  21,814    800 ft    Destroyed Belegwath, Balrog of Shadow

  23,106    850 ft    Slain by Turkano, Balrog of the Hosts.
  23,106    850 ft    Died on 22 December 2012.




  ['Score' 017076894]


Posted on 23.12.2012 00:36
Last updated on 23.12.2012 03:31

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980. on the Sil Ladder (of 2253)

Comments

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On 23.12.2012 00:36 HallucinationMushroom wrote:
I played the challenge again today, and more in spirit. Read, no present scumming... This is my 3rd of the day, and a really nice shield! Just trimming the fat from my previous character. So far, so good.

On 23.12.2012 00:38 HallucinationMushroom wrote:
I should mention I opened about 300 presents yesterday.

On 23.12.2012 02:01 HallucinationMushroom wrote:
Hanging tough. Better potion drops this game, worse item drops. I've got a cool keyring of slays though.

On 23.12.2012 03:16 HallucinationMushroom wrote:
A very satisfying axe. Might not be the smartest move, but it would piss me off all holidays not to die with it. It just scratches that itch I have just right.

On 23.12.2012 03:31 HallucinationMushroom wrote:
That's a bit frustrating. I walked right into Turkano. I would've loved to have buffed up and fought him. This present challenge is fun, but very hard. I'm finding that heavy protection ( I had something like 10-34 regular w/shield) is a safe bet to stay alive since the protection rolls seem to average out okay. Doggone sexy axe... :) The 9-27 wasn't cutting it. Suddenly, things started to hurt me.

On 23.12.2012 11:41 half wrote:
Good thinking re protection, but it is even better than that: it is only skill rolls (the 1d10s and 1d20s) that are rolled twice.

On 23.12.2012 14:31 HM@Yahoo.egg wrote:
Ah! Good to know. I shoulda looked at my rolls... I guess that means my damage rolls are safe too. I was already dreading having to buy sharpness, but if I dont have to take min dmg of two rolls then I might be able to dodge it.

A different, or additional challenge, would be if monsters got the best of two rolls.

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