The Angband Ladder: Carsia, Noldor Feanor no-class by Thraalbeast

  [Sil 1.1.0 Character Dump]

 Name   Carsia        Age    2,922       Str   3 =  2  +1
 Sex    Female        Height  5'10       Dex   7 =  5  +2
 Race   Noldor        Weight   169       Con   5 =  4  +1
 House  Feanor                           Gra   3

 Game Turn   22,845   Melee  (+21,2d8)   Melee       21 = 14  +7  -1  +1
 Exp Pool     2,796   Bows    (+5,1d8)   Archery      5 =  0  +7  -3  +1
 Total Exp   50,196   Armor [+17,6-20]   Evasion     17 =  9  +7  +1
 Burden        92.2                      Stealth     24 = 11  +7  +1  +5
 Max Burden   172.8   Health     49:49   Perception  12 =  7  +3  +2
 Depth         800'   Voice      35:69   Will        12 =  9  +3
 Min Depth     850'                      Smithing     8 =  4  +3      +1
 Light Radius     3                      Song        10 =  5  +3  +2

 You are the only child of a bard from the house of Feanor. You have
 light grey eyes, straight black hair, and a fair complexion.






  [Equipment]

a) The Longsword 'Orcrist' (+2,2d5) [+2] <+2> 3.3 lb
   It improves your perception by 2.  It slays orcs and trolls.  
   It cannot be harmed by the elements.  
b) a Shortbow (+0,1d7) 1.7 lb
   It can shoot arrows 12 squares (with your current strength).
c) a Marble Ring of Dexterity <+1>
   It increases your dexterity by 1.  It sustains your dexterity.
   
d) a Marble Ring of Dexterity <+1>
   It increases your dexterity by 1.  It sustains your dexterity.
   
e) a Bronze Amulet of Constitution <+0>
   It increases your constitution by 0.  It sustains your 
   constitution.  
f) a Feanorian Lamp
g) Leather Armour of Protection [-1,1d5]
   It cannot be harmed by the elements.  
h) The Cloak of Maglor [+1] <+2>
   It improves your song by 2.  It cannot be harmed by the
   elements.  It grants you the ability: Unwavering Voice.  
i) The Kite Shield of Fingolfin (-2) [+0,1d8] <+1>
   It increases your constitution by 1.  It provides resistance
   to fear.  It sustains your constitution.  It cannot be harmed
   by the elements.  
j) a Great Helm of Clarity [-1,1d3]
   It provides resistance to confusion, stunning, and 
   hallucination.  
k) a Set of Gauntlets of Strength (-1) [+0,1d1] <+1>
   It increases your strength by 1.  
l) a Pair of Boots of Softest Tread [+0,1d1] <+3>
   It improves your stealth by 3.  
m) 21 Arrows (Poisoned)
   They are branded with venom.  They can be shot 12 squares
   (with your current strength and bow).
n) 11 Arrows of Piercing
   They cut easily through armour.  They can be shot 12 squares
   (with your current strength and bow).


  [Inventory]

a) 5 Russet Herbs of Rage
b) 4 Yellow Herbs of Sustenance
c) 2 Pale Herbs of Healing
d) a Fragment of Lembas
e) 3 Clear Potions of Miruvor
f) 3 Murky Brown Potions of Orcish Liquor
g) 9 Azure Potions of Healing
h) 2 Dark Blue Potions of Slow Poison
i) 6 Cloudy Potions of Quickness
j) a Golden Potion of Elemental Resistance
k) 7 Copper Speckled Potions of Strength
l) 4 Sparkling Blue Potions of Dexterity
m) 5 Black Potions of Constitution
n) a Bronze Trumpet of Blasting
o) a Yew Staff of Light (6 charges)
p) a Garnet Ring of Frost
   It provides resistance to fire.  
q) an Onyx Ring of Venom's End
   It provides resistance to poison.  
r) a Sea Shell Amulet of Regeneration
   It speeds your regeneration (which also increases your hunger).
   
s) a Helm of True Sight [-1,1d2]
   It provides resistance to blindness and hallucination.  It
   grants you the ability to see invisible creatures.  
t) The Pair of Greaves of the Helcaraxe [-1,1d3]
   It provides resistance to cold.  It sustains all your stats.  
   It cannot be harmed by the elements.  
u) The Dagger of Nargil (+5,1d5) 0.5 lb
   It cuts easily through armour.  It can be thrown effectively
   (13 squares).  It cannot be harmed by the elements.  
v) a Battle Axe of Final Rest (-3,3d5) 4.0 lb
   It slays undead.  It grants you freedom of movement.  It does
   extra damage when wielded with both hands.  
w) a Shovel (-3,2d2) <+1> 6.3 lb
   It improves your tunneling by 1.  It requires both hands to
   wield it properly.  


  [Notes]

Carsia of the Noldor
Entered Angband on 15 Dec 2012

    Turn     Depth    Note

       0     50 ft    (Disguise)
   1,455    250 ft    (Vanish)
   1,760    350 ft    (Exchange Places)
   2,717    400 ft    Found The Kite Shield of Fingolfin
   2,725    400 ft    Nice with chests sometimes!
   3,025    400 ft    Found The Cloak of Maglor
   3,485    350 ft    (Dodging)
   3,698    350 ft    Found The Longsword 'Orcrist'
   5,401    250 ft    (Song of the Trees)
   8,513    400 ft    (Keen Senses)
   8,926    400 ft    Slew Boldog, the Merciless
  10,232    450 ft    (Sprinting)
  10,232    450 ft    (Finesse)
  12,061    500 ft    Found The Dagger of Nargil
  12,631    500 ft    Lol, use-id ring of frost by wearing it and attacking 
                      a fire drake 
  12,631    500 ft    it worked out!
  12,774    500 ft    Brave brave Orcobal, bravely ran away. upstairs
  13,018    500 ft    Lol, pillar dancing Giant!
  13,164    500 ft    (Lore-Keeper)
  13,164    500 ft    (Lore-Master)
  13,444    500 ft    (Jeweller)
  13,513    500 ft    Made a Feanorian Lamp  1.0 lb
  13,618    500 ft    Made an Onyx Ring of Venom's End  0.1 lb
  13,629    500 ft    Enchanted forge is nice. Werewolves were too tough 
                      without rPoison 
  17,404    650 ft    (Assassination)
  17,446    650 ft    Found The Round Shield of Angrod
  18,103    700 ft    Slew Gilim, the Giant of Eruman
  18,193    700 ft    (Cruel Blow)
  19,435    700 ft    (Zone of Control)
  19,802    750 ft    Assasination, Cruel Blow + Nargil is useful!
  20,198    750 ft    (Blocking)
  20,236    750 ft    (Hardiness)
  20,482    750 ft    Found The Pair of Greaves of the Helcaraxe



  ['Score' 016077155]


Posted on 15.12.2012 18:48
Last updated on 15.12.2012 19:15

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1071. on the Sil Ladder (of 2253)

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On 15.12.2012 18:48 Thraalbeast wrote:
Having a bad cold today so more time to play than usual. Only surprise is I'm doing fairly well even without specializing that much. Started with stealth only and went down as fast as I could, no fighting but picking up stuff. Once loaded with goodies I climbed back up and started killing things.

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