The Angband Ladder: Nagios, Noldor Feanor no-class by debo

  [Sil 1.1.0 Character Dump]

 Name   Nagios        Age      898       Str   5 =  2  +1      +2
 Sex    Male          Height  6'10       Dex   5
 Race   Noldor        Weight   156       Con   8 =  4  +2      +2
 House  Feanor                           Gra   2 =  3          -1

 Game Turn   31,814   Melee (+34,3d10)   Melee       34 = 23  +5  -2  +8
 Exp Pool     3,781   Bows   (+15,1d8)   Archery     15 =  0  +5  +1  +9
 Total Exp   96,781   Armor [+32,9-23]   Evasion     32 = 23  +5  +4
 Burden       133.4                      Stealth     -9 =  0  +5  -2 -12
 Max Burden   248.7   Health     50:85   Perception   9 =  7  +2
 Depth           0'   Voice      32:57   Will        15 = 12  +2  +1
 Min Depth       0'   Song     Slaying   Smithing     9 =  6  +2      +1
 Light Radius     6                      Song         8 =  6  +2

 You are the only child of a bard from the house of Feanor. You have
 light grey eyes, straight black hair, and a fair complexion.






  [Last Messages]

> You hit the Vampire!!
> You have slain the Vampire.
> The Orc champion flees in terror! <7x>
> The Orc champion panics.
> You hit the Orc champion!!!
> You have slain the Orc champion.
> You recover from the poisoning.
> You hit the Vampire.
> The Vampire flees in terror!
> The Vampire panics.
> The Vampire turns to fight!
> The Vampire claws you...
> You hit the Vampire!!
> You have slain the Vampire.
> The Orc champion is no longer stunned. <2x>


  [Screenshot]

  .......
  ~...#..
  ~~.....
  .~.@...
  .~~...#
  ..~~...
  ...~...


  [Equipment]

a) The Battle Axe of Hurin (-3,3d5) <+1> 4.5 lb
   It increases your constitution by 1.  It improves your will
   by 1.  It slays trolls.  It provides resistance to fear.  It
   cannot be harmed by the elements.  It grants you the ability: 
   Song of Slaying.  It does extra damage when wielded with both
   hands.  
b) a Shortbow (+0,1d7) 1.7 lb
   It can shoot arrows 12 squares (with your current strength).
c) a Moonstone Ring of Accuracy (+3)
d) a Jet Ring of Warmth
   It provides resistance to cold.  
e) The Jewel 'Elessar' <+1>
   It increases your constitution by 1.  It speeds your
   regeneration (which also increases your hunger).  It cannot
   be harmed by the elements.  It grants you the ability: 
   Strength in Adversity.  
f) a Silmaril
   It sustains your grace.  It grants you the ability to see
   invisible creatures.  It cannot be harmed by the elements.  
g) The Mail Corslet of Durin (-1) [-3,3d3]
   It provides resistance to cold and fire.  It speeds your
   regeneration (which also increases your hunger).  It cannot
   be harmed by the elements.  
h) a Shadow Cloak of Protection [+4,1d1] <+2>
   It improves your stealth by 2.  It creates an unnatural
   darkness.  It cannot be harmed by the elements.  
i) a Mithril Shield of Frost [+0,1d6]
   It provides resistance to fire.  It cannot be harmed by the
   elements.  
j) a Helm [+0,1d3]
k) a Set of Gauntlets of Strength (-1) [+0,1d1] <+1>
   It increases your strength by 1.  
l) The Pair of Boots of Finrod [+3,1d1]
   It grants you freedom of movement.  It cannot be harmed by
   the elements.  
m) 88 Arrows
   They can be shot 12 squares (with your current strength and bow).
n) 49 Arrows (+3)
   They can be shot 12 squares (with your current strength and bow).


  [Inventory]

a) 4 Pale Herbs of Rage
b) 3 Dark Green Herbs of Restoration
c) a Fragment of Lembas
d) 5 Clear Potions of Miruvor
e) 3 Murky Brown Potions of Orcish Liquor
f) 4 Shimmering Potions of Healing
g) 7 Brown Potions of Slow Poison
h) a Pale Green Potion of Quickness
i) a Black Potion of Strength
j) 2 Yellow Potions of Dexterity
k) 5 Crimson Potions of Constitution
l) 2 Violet Potions of Grace
m) a Golden Trumpet of Blasting
n) a Silver Staff of Revelations (1 charge)
o) a Golden Staff of Foes (4 charges)
p) The Leather Armour of Gorlim [+0,1d5]
   It causes you to panic in combat.  It cannot be harmed by the
   elements.  It grants you the ability: Exchange Places.  
q) a Longsword of Nargothrond (+0,2d6) [+1] 3.0 lb
   It slays dragons and raukar.  
r) The Spear 'Aeglos' (+1,1d9) {@t1} 3.0 lb
   It is branded with frost.  It can be thrown effectively (9
   squares).  It cannot be harmed by the elements.  It does
   extra damage when wielded with both hands.  It counts as a
   type of polearm.  
s) 3 Throwing Axes (+1,2d4) {@t0} 4.5 lb
   It can be thrown effectively (14 squares).  
t) a Great Axe (-3,4d5) 10.5 lb
   It requires both hands to wield it properly.  
u) a Mattock of Belegost (-5,5d2) <+3> 12.9 lb
   It improves your tunneling by 3.  It requires both hands to
   wield it properly.  


  [Notes]

Nagios of the Noldor
Entered Angband on 7 Dec 2012

    Turn     Depth    Note

       5     50 ft    (Armoursmith)
       5     50 ft    (Artistry)
     923    100 ft    Made Leather Armour [+0,1d5]  5.9 lb
   1,024    100 ft    Made a Helm [+0,1d3]  4.6 lb
   1,125    100 ft    Made a Round Shield [+1,1d4]  5.0 lb
   1,780    150 ft    Worms forced me to abandon the floor
   2,453    200 ft    (Finesse)
   2,467    200 ft    Slew Gorgol, the Butcher
   4,959    300 ft    Throwing axes are like opportunist for the lazy
   5,418    350 ft    forge plz
   5,518    350 ft    Awesome. 2 orc captains, 2 champs, and boldog
   5,518    350 ft    And I just lost con
   5,586    350 ft    Slew Boldog, the Merciless
   5,947    350 ft    OMGOMGOMGOMG 4 use enchanted forge!!!!!!!!!!!!!!!!!
   5,947    350 ft    Except... easterling archers :/
   6,006    350 ft    (Blocking)
   6,026    350 ft    blocking so good against archers
   6,247    350 ft    Made a Pair of Greaves [+0,1d3]  8.0 lb
   6,430    350 ft    Made a Set of Gauntlets [+1,1d1]  3.0 lb
   6,564    350 ft    Made a Mail Corslet [-2,2d4]  22.6 lb
   6,637    350 ft    Made a Cloak [+2]  2.0 lb
   7,338    400 ft    Found The Great Spear of Melkor (from 200 ft)
   7,338    400 ft    Hey this melkor thing is pretty neat
   7,415    400 ft    Wait
   7,415    400 ft    1d14 + venom???? Why did I drop that?
   7,565    400 ft    THIS THING IS PRETTY GOOD!!!
   7,566    400 ft    This will be my greatsword replacement
   7,567    400 ft    Although if I was a God of evil, I'd have used 
                      something 
   7,567    400 ft    better than this
   7,776    400 ft    Found The Spear of Boldog (from 350 ft)
   8,293    450 ft    Silent watcher. Hmmn
   8,293    450 ft    Whoa where did all my turns go???
   8,529    450 ft    (Lore-Keeper)
   8,529    450 ft    (Lore-Master)
   8,620    450 ft    I just hit a mountain troll for 41 :)
   9,260    450 ft    (Inner Light)
  10,051    500 ft    FUCK YEAH OTHROD
  10,053    500 ft    COME AT ME BRO
  10,080    500 ft    Slew Othrod, the Orc Lord
  10,081    500 ft    OHKO
  10,130    500 ft    Of all things, a fucking sulrauko almost ended me
  10,135    500 ft    Found The Leather Armour of Gorlim
  10,142    500 ft    hahaha i keep finding !conf and !slow on the floor and 
                      throwing them 
  10,142    500 ft    at orcs :D
  10,142    500 ft    That would be awesome against morgoth!!!
  10,182    500 ft    Hmmmn. This Gorlim thing seems neat
  10,274    500 ft    fuck. I've been wearing this haunted dreams amu since 
                      that sulrauko 
  10,595    600 ft    FUCKING SULRAUKO
  10,691    600 ft    I think I lost my battle axe of doriath :(
  10,691    600 ft    Right as a werewolf appears :(
  10,691    600 ft    god damn it
  10,691    600 ft    OK I'm gonna take a break
  10,805    600 ft    Found The Shortsword 'Dagmor'
  10,922    650 ft    FalseFloor
  11,184    650 ft    No fire resistance is getting interesting
  11,255    650 ft    4.0lb longsword?!?!
  11,773    650 ft    Melkor = OHKO creeping horror :)
  11,773    650 ft    There was a creeping horror, a shadow spider, and 2 
                      shadow bats :( 
  11,773    650 ft    Went into a bright room and fired off a staff of light 
  11,773    650 ft    and dropped my lesser jewel :D
  11,773    650 ft    Now they are splattered all over the walls
  11,843    650 ft    This 'draws wraiths to your level' thing is my fav Sil 
                      1.1 feature! 
  12,889    700 ft    Emerald serpents = no fun
  12,975    700 ft    Found The Battle Axe of Hurin
  12,981    700 ft    OK, I just found my Melkor backup
  13,094    700 ft    Does Con resist that hunger drain???
  13,411    700 ft    Ack.
  13,412    700 ft    Oy, I just saw the (-3) on this axe :(
  13,690    750 ft    Narrow escape. Fell asleep in front of a vaulty thing, 
                      secret door  
  13,690    750 ft    opened, 3 troll guards and 3 greater wolves poured out 
  13,690    750 ft    and 2 emerald serpents were chasing
  14,187    700 ft    o hi gilim
  14,287    700 ft    FUCK
  14,287    700 ft    I brought Gilim down to 1 star with throwing axes
  14,287    700 ft    And then he found a secret door and bolted :(
  14,287    700 ft    GIANTS SHOULDNT FLEE lol
  14,354    700 ft    Weird I thought cold drakes were territorial
  15,390    750 ft    Melkor is outliving its usefulness now
  15,705    750 ft    byebye Melkor
  15,861    750 ft    -3 4d5 great axe mwahahahahaa
  15,969    750 ft    All my deathblades are +0 :(
  15,969    750 ft    4 in a row now
  16,017    750 ft    still not a single !healing or !miruvor
  16,225    750 ft    Rake vault
  16,254    750 ft    3 spears of the vanyar!!!
  16,334    750 ft    That was the shittiest vault of ever
  17,174    800 ft    Found a 3.0lb version of my longsword :)
  17,266    800 ft    'It fires an arrow' is a horrible sign at this depth 
                      :) 
  17,456    800 ft    HAHAHAHA
  17,456    800 ft    Ancient sapphire serpent just instakilled 3 troll 
                      guards 
  17,456    800 ft    and 3 ururauko
  17,456    800 ft    except I'm next :(
  17,493    800 ft    GOT HIM
  17,662    800 ft    6 greater werewolves 5 ururauko 3 cave trolls 2 cat 
                      assassins 
  17,662    800 ft    and an ancient sapphire serpent
  17,662    800 ft    (fuck you, partridge)
  17,707    800 ft    ARGH
  17,707    800 ft    MAP ERASER MIST
  17,753    800 ft    Found The Mail Corslet of Durin
  18,116    800 ft    A silent watcher just chain knocked me out for 1200 
                      turns 
  18,118    800 ft    thefuck.jpg
  18,148    800 ft    oops, 400 turns
  18,148    800 ft    still, wtf
  18,478    800 ft    Found The Spear 'Aeglos'
  18,584    800 ft    stairs plz
  18,615    800 ft    Aeglos is the best throwing weapon of life
  18,660    800 ft    OMG I CANT FIND DOWNSTAIRS
  18,787    800 ft    Destroyed Belegwath, Balrog of Shadow
  18,788    800 ft    lol
  18,788    800 ft    get outta my house
  18,795    800 ft    Even my monster list window can't believe I killed him 
                      in 2 hits 
  18,795    800 ft    He's still on there
  18,881    850 ft    FalseFloor
  18,881    850 ft    Not quite a downstairs, but i'll take what i can get
  18,890    850 ft    Oh sure why not
  18,906    950 ft    I lost my staff of treasures :(
  18,906    950 ft    Why does this keep happening?
  18,983    950 ft    Slew Draugluin, Sire of Werewolves
  18,983    950 ft    Found The Wolf-Hame of Draugluin
  18,994    950 ft    I killed a great cold-drake while fighting drauglin
  18,994    950 ft    No biggie
  19,096    950 ft    Found The Pair of Boots of Finrod
  19,100    950 ft    FUCK YEAHHHHHHHHHH
  19,101    950 ft    (Hardiness)
  19,151    950 ft    Slew Dagorhir, the Elfbane
  19,152    950 ft    LOL I didn't even see that was Dagorhir!!!
  19,219    950 ft    Wait, how did I get to 950???
  19,335    950 ft    Destroyed Vallach, Balrog of Sudden Flame
  19,407    950 ft    Using a staff of foes is always so depressing
  19,815    850 ft    Lost my lesser jewel :
  19,815    850 ft    (Constitution)
  19,818    950 ft    Had to flee from +inf gwathrauko
  19,819    950 ft    Reminder -- possible vault S of here
  19,819    950 ft    But no uniques on this floor
  20,455    850 ft    Slew Tevildo, Prince of Cats
  20,455    850 ft    Found The Jewel 'Elessar'
  20,506    850 ft    Slew Oikeroi, Guard of Tevildo
  20,892    850 ft    (Song of the Trees)
  20,927    850 ft    Had to take that or I was going to die
  20,927    850 ft    fuck.
  21,008    850 ft    Turkano has 12 rauko with him
  21,036    850 ft    Destroyed Turkano, Balrog of the Hosts
  21,042    850 ft    They all fled from Nargothrond though lol
  21,206    950 ft    Found The Robe of Aredhel
  21,282    950 ft    (Dexterity)
  21,282    950 ft    (Power)
  21,443    950 ft    Shadow cloak of protection [+4, 1d1] <+2>
  21,449    950 ft    I need a feanorian lamp like it's going out of style
  21,662    950 ft    hahahahahahaah
  21,662    950 ft    Ancient emerald serpents in a corridor is HILARIOUS
  22,258    950 ft    Holy crap warhammers are good
  22,460    950 ft    (Stun)
  22,460    950 ft    (Strength)
  22,621    950 ft    MYWAHAHAHAHAHAHAHAHA
  22,621    950 ft    Great axe vs silent watcher
  22,621    950 ft    GUESS WHO WINS
  22,733    950 ft    Holy crap Nameless Ones take a long time to kill 
                      without stealth 
  22,901    950 ft    Found The Cloak of Maglor
  22,998    950 ft    HM, I'm running around 950' splatting things with a 
                      Great Axe 
  22,998    950 ft    This one's for you
  23,045    950 ft    ROFL
  23,045    950 ft    Just threw Aeglos for 40dmg vs a cat assassin
  23,161    950 ft    Found The Great Spear of Ogbar
  23,194    950 ft    Hmmmn.
  23,194    950 ft    I don't think I'll need this for Sil extraction
  23,331    950 ft    That's cool. I just found a bunch of cool treaures 
                      with _treasure, 
  23,331    950 ft    and FalseFloor
  23,847    950 ft    OK, I'm not sad I took Trees anymore.
  23,855    950 ft    It's like singing a Silmaril
  24,645    950 ft    FUCK
  24,698    950 ft    (Poison Resistance)
  24,699    950 ft    _recharging got torched
  24,809    950 ft    Subdued The Deathblade 'Delmereth'
  24,809    950 ft    Found The Deathblade 'Delmereth'
  24,989    950 ft    First forge I've seen since the last time I made 
                      stuff!!! 
  26,133    950 ft    (Mind Over Body)
  26,695    950 ft    Remember: Shelob in bottom right
  27,576    950 ft    Holy fuck galvorn armor of protection
  27,576    950 ft    oh wells
  27,651    950 ft    Is it weird that I feel sorry for great cold drakes 
                      now? 
  27,727    950 ft    Whoa where did maeglin come from?
  27,727    950 ft    Well, I know where he's going...
  27,747    950 ft    Slew Maeglin, Betrayer of Gondolin
  27,747    950 ft    Found The Galvorn Armour of Maeglin
  28,032    950 ft    Slew Shelob, Spider of Darkness
  28,248  1,000 ft    Entered Morgoth's throne room
  28,248  1,000 ft    (Crowd Fighting)
  28,248  1,000 ft    Think I'm gonna need that lol
  28,251  1,000 ft    Fuck. Gorthaur.
  28,251  1,000 ft    Welp, here goes.
  28,296  1,000 ft    hahahah Morgoth just gibbed like 1/4 of his army
  28,299  1,000 ft    Found The Massive Iron Crown of Morgoth
  28,316  1,000 ft    Cut a Silmaril from Morgoth's crown
  28,325    950 ft    Well, Gorlim finally came in handy.
  28,382    950 ft    Entered Gothmog's hall
  28,426    950 ft    Slew Thuringwethil, the Vampire Messenger
  28,426    950 ft    Found The Bat-Fell of Thuringwethil
  28,435    950 ft    Destroyed Lungorthin, Lord of Balrogs
  28,445    950 ft    Destroyed Gothmog, High Captain of Balrogs
  28,446    950 ft    Ok, I think I just killed every unique that was left 
                      in one fight. 
  28,480    950 ft    (Eye for Detail)
  28,847    800 ft    Found The Longsword 'Glamdring'
  29,033    800 ft    Dear morgoth: You really need to chill out.
  29,145    750 ft    Ok. I'm getting bored lol
  29,272    650 ft    (Knock Back)
  29,482    650 ft    I just knocked Morgoth out of the way so that I could 
                      eat a piece of 
  29,482    650 ft    bread
  29,580    600 ft    Slew Gilim, the Giant of Eruman
  29,585    600 ft    HAHAHA got ya in the end buddy!
  29,771    600 ft    Destroyed Duruin, Least of the Balrogs
  29,906    600 ft    lol what a noob
  29,906    600 ft    morgoth trapped himself in a granite cube
  30,865    250 ft    Had to burn a _Revelations charge :(
  31,568    150 ft    I love how V still uses the door
  31,599    100 ft    I guess the Valar still have manners
  31,670     Gates    Entered The Gates of Angband
  31,673     Gates    (Unwavering Voice)
  31,798     Gates    Slew Carcharoth, the Jaws of Thirst

  31,813     Gates    You escaped the Iron Hells on 10 December 2012.
  31,813     Gates    You brought back a Silmaril from Morgoth's crown!




  ['Score' 041168186]


Posted on 8.12.2012 05:44
Last updated on 10.12.2012 14:52

Download this dump

480. on the Sil Ladder (of 2253)

Related screenshots:
To the victor go the spoils
But I don't wanna go!
But I don't wanna go! (really this time)

Comments

Jump to latest

On 8.12.2012 05:44 debo wrote:
Another no-brainer artistry character. Melkor is SIIIICK, although somewhat hairy to use b/c there is almost always at least one monster around who can poison you.

On 8.12.2012 05:48 HugoTheGreat2011 wrote:
"It makes you more vulnerable to poison."

Gotta watch out for that.

On 9.12.2012 03:14 debo wrote:
Sulrauko are quickly becoming my least favorite enemy :)

Melkor has made this game lots of fun. With the advent of werewolves, I feel like that this is about to change. Unfortunately, I seem to have misplaced my Battle Axe of Doriath. Gonna have to start using the nodrop inscriptions on things so that I notice :)

On 9.12.2012 03:21 debo wrote:
I suddenly want to make a great spear that is branded with fire and frost :D 3d14 base anyone??? :D I bet I could get good crits out of a forged one too...

On 9.12.2012 03:23 HugoTheGreat2011 wrote:
Seeing that you already have points on Perception, go for Keen Senses now! It will make life easier.

On 9.12.2012 03:27 debo wrote:
Seeing them isn't the problem -- I have haunted dreams. They are hard to hit, and they have high protection, and they hit to stun. They always seem to appear right when 3 other nasty monsters show up! :)

On 9.12.2012 03:28 HugoTheGreat2011 wrote:
I wouldn't underestimate the Armor of Gorlim. It has two things:
1) Exchange Places
2) If get hit hard, occasionally Fear+Haster will activate, giving you a chance to run from Danger.

#1 is great.
#2 is funny, but can work in some cases.

I realized you were already using Haunted Dreams. Just watch for the Oathwraiths.

On 9.12.2012 15:36 HallucinationMushroom wrote:
Wait, 3d14? Does elemental damage stack like that? I thought it would choose the best element, like in V, for 2d14, or am I missing something? Do you mean 3d14 against vulnerable monsters? If they combine like that, that's good to know.

On 9.12.2012 16:06 debo wrote:
So, I'm trying something different this time. Instead of swapping my evasion equipment for more protection, I'm keeping my evasion as high as possible. I'm also investing only into melee and evasion, beyond the point where I'd usually buy into cute abilities to e.g. get extra attacks. So far, I'm killing things that I normally flee from, but I am slowly eating through consumables (I still haven't found any healing except booze).

Hurin would make a great backup for Melkor if the melee penalty wasn't so bad :( The Con bonus makes up for it a little, I guess.

Great fun so far!

On 9.12.2012 16:07 debo wrote:
HM: Yeah, it stacks like that. You get an extra die for every brand you have on the weapon. (Unless a monster resists that brand, in which case you'd lose that die. A fire-resistant monster, for example, would only take 2d14.)

On 9.12.2012 16:31 debo wrote:
Took a bit longer to grind around 700-750 and things are getting better now. Really sad I lost Gilim, but whatcha gonna do. He always drops shit for me anyways :)

On 9.12.2012 16:37 debo wrote:
btw throwing axes + high melee = AMAZIIIIIING

On 9.12.2012 16:41 WildKhaine wrote:
Sucks about Gilim. Always such a pain when they turn tail and run.

How you like Melkor? Working out well for you so far?

On 9.12.2012 17:44 HugoTheGreat2011 wrote:
You wouldn't want Nan running away either! :)

On 9.12.2012 22:02 debo wrote:
I'm holding my own down here. My strategy of "drop lesser jewel" when confronted by darkness was stomped on by a pack of gwathrauko. Dunno what I'm going to do now.

Hugo: I almost never meet Nan :(

On 9.12.2012 22:04 debo wrote:
OMG I DIDNT KNOW HURIN HAD SONG OF SLAYING!!!!!!!!!!!

LRN 2 RD KTHX

On 9.12.2012 23:49 debo wrote:
Well, I'm unimpressed that I needed to take Trees to survive, and I'm further annoyed that it's not very good for the investment, but I was surrounded by Gorgoroth spiders and an ancient serpents, and even with 71HP I was getting taken down to the single digits with frightening regularity. At least if I use Hurin in the throne room, the extra song points will help with Slaying.

I'm open to suggestions for what to do next. I'm thinking Power, Stun, and maybe Knockback, since I've never really used those before. Do they work on every target when you're raged?

The other thing I could do is just press on with Song and sort of work towards Sharpness.

I intend to escape with only 1 Silmaril and no Morgoth-kill, if that matters.

On 10.12.2012 02:47 debo wrote:
Welp, I'm pretty bored of scumming 950'. Time to go pay Morgoth a vist.

On 10.12.2012 03:08 debo wrote:
Throne room wasn't too bad. At 950', though, I inadvertently stumbled into Gothmog's hall and was forced to cuisinart pretty much every unique that was left in the game lol

Now I'm stumbling my way to the top and I'm getting bored of Morgoth bumbling after me and smacking shit around. I have Gorlim, which makes things a lot simpler (glad I hung onto that), so I think with careful play I'll make it. Tomorrow :)

On 10.12.2012 03:08 debo wrote:
Also: First time I ever survived throne room with a 0 stealth character! *round of applause* lol

On 10.12.2012 03:10 debo wrote:
Oh shit. I found Glamdring and left it. Didn't even see it! :(

On 10.12.2012 03:13 debo wrote:
Request: Can we fix how Silent Watchers work? A few times now I've been stuck in an empty room where they knock me out and just keep screaming. I have to sit there and jam 'esc' for literally 3 minutes before I finally save against stunning. I get the point -- they're supposed to disable you -- but putting the player in a quasi-infinite loop doesn't exactly seem fun :)

It would be nice if I got a chance to act each time I regained consciousness.

On 10.12.2012 03:14 debo wrote:
PS to HallucinationMushroom: I was going to use Hurin in the throne room with Slaying, but I used the Great Axe instead just for you.

On 10.12.2012 03:51 HugoTheGreat2011 wrote:
Given 0 Stealth points, it looks like you managed to get through the Throne Room Hugo-style. Good show!

About the Silent Watchers, it's best to avoid them altogether or wear something that provides 'Stun Resistance' before facing them.

On 10.12.2012 03:53 HugoTheGreat2011 wrote:
Ditch the non-Belegost Mattock. You'd need the inventory space for goodies.

On 10.12.2012 04:02 HugoTheGreat2011 wrote:
The only unique you haven't faced was Nan...

On 10.12.2012 04:12 debo wrote:
A few more than that, I think :) Duruin comes to mind. Umui and Gilim escaped. Gorthaur and Glaurung survived the throne room. And I haven't faced any of the other unique wyrms or dragons (smaug, scatha, and ancalagon). Not that I'm complaining...

On 10.12.2012 14:19 debo wrote:
OMFG this is taking forever lol

It would have been easier just to have killed V probably

On 10.12.2012 14:20 debo wrote:
Oh, no wonder that Ururauko took so much punishment at 600'! That was actually Duruin haha. Poor lil guy

On 10.12.2012 14:52 debo wrote:
That's a wrap.

On 10.12.2012 14:56 HallucinationMushroom wrote:
Hold on Morgy, I've got a hungry tummy... WHAP. Nom nom nom.

On 10.12.2012 15:00 debo wrote:
Surprising and fun things about this run:

a) Throwing axes (and later Aeglos) were hugely useful throughout. I fired less than 10 arrows. Throwing weapons really are like a cheap version of opportunist, if you don't want to waste the XP on stealth. I did this mainly for purist reasons, as all my previous winners had been stealth based, and I wanted to win with 0 stealth :)

b) Melkor is badass in the beginning. Use that shit :)

c) Focusing on fundamentals (evasion and melee) is a lot better for me with 0 stealth builds than taking cute multi-attack abilities.

d) Song of Trees is actually really good. If I could do this again, I would avoid Inner Light altogether and just take Trees. That would save XP on the will tree that could be used in Song instead. The difference with Trees is that it scales with skill, whereas inner light does not.

e) I refused to take Sharpness this game out of moral principle (another ability that I always take) and I'm glad I did. It made things more interesting -- especially the throne room.

f) I think we could 'fix' archery by encouraging melee characters to throw more. bron just killed V with a 14 archery Dwarf, so yeah haha. I know archery is fun for everyone involved, but if we maybe made bows 1d4 or something instead of making it like shooting a shortsword with better crits, that would still let archery specialists own things. I dunno, I just found throwing to be really fun and I don't know how many other people like it as much as me.

g) Killing things fast enables you to avoid a lot of the "defensive" abilities. I avoided poison resistance for a long time and never took crit resistance, because if something got too hard, I was able to kill it in 2-3 rounds with the Great Axe.

h) Have we ever considered making every up staircase on the ascent into a shaft? I think 10 floors of ascent is enough to be challenging, and after that it just sort of gets grindy. The danger of stairs collapsing is always there, too. I was getting really bored by the end.

i) The ascent was made even easier for me because of Gorlim. Without it, I would have had a much harder time.

Melee characters are fun! Next time I'll give V a run.

On 10.12.2012 15:13 WildKhaine wrote:
I find throwing to be pretty useful, at least in the early game and some mid-game. Until my inventory gets so stuffed I have to start ditching stuff. Throwing items are usually the first to go, might keep one or two good ones around just in case.

Good to know Song of Trees is actually fairly useful. I'll have to try that sometime instead of taking Inner Light.

Congrats on the win.

On 11.12.2012 08:25 Thraalbeast wrote:
Nice run!

I just found four poisoned daggers and tried throwing them on giants, it worked much better than I'd expected. I'll definitely try more throwing!


On 11.12.2012 12:31 debo wrote:
Giants and trolls are sort of a best-case scenario for throwing (especially daggers) -- but it even works well against things like cats, serpents, and fleeing monsters -- i.e. things with <20HP who you'd rather deal with from a distance.

I've killed many a serpent (even Ancient versions) from afar by hucking a throwing axe in its direction. If you're already shooting for high melee, it's a great option.

I think throwing weapons get a strength bonus of 1 extra side per 0.5lbs of weight, so I might toy with forging some 1.0lb throwing axes next game. Would be nice if I could forge them in batches...

On 13.12.2012 16:53 half wrote:
I enjoyed the comments! Something like Hengband should algorithmically generate comments like OHKO! and ROFL and 'Why does this keep happening?' and automatically add them to your log file! I'll deal with your substantive questions in the thread.

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