The Angband Ladder: clouded, Adan Necromancer by clouded

  [FAangband 1.3.1 Character Dump]

 Name    : clouded         Age                    67 STR         17
 Sex     : Female          Height                 83 INT      18/50
 Race    : Adan            Weight                180 WIS         12
 Class   : Necromancer     Social Class           84 Dex         11       13
                                                     CON      18/40
                                                     CHR         18

 Max Hit Points      201   Level                25   Max SP (Mana)        51
 Cur Hit Points      -11   Experience        36299   Cur SP (Mana)        22
                           Max Exp           36299
        (Fighting)         Exp to Adv.       36500          (Shooting)
 Blows/Round           2   Gold              81578   Shots/Round         1.0
 + to Skill            4   Score              9278   + to Skill            4
 Deadliness (%)       22   Base AC/+ To AC  13/ 25   Deadliness (%)       30
                           Game Turn        772814

 Fighting   :Mediocre(35)  Stealth    :Excellent(9)  Disarming  :Fair(39)
 Bows/Throw :Mediocre(34)  Perception :Fair(24)      MagicDevice:Excellent(67)
 SavingThrow:Very Good(46) Searching  :Mediocre(22)  Infravision:0 feet

                            (Character Background)
          You are one of several children of a guard of Handir of
          Brethil.  You are a credit to the family.  You have brown
          eyes, wavy brown hair, and a fair complexion.


  [Recent locations]

 Current Location : Amon R�dh Level 16
 Recall Point 1   : Ephel Brandir Level 0
 Recall Point 2   : Amon R�dh Level 16
 Recall Point 3   : Thargelion Level 11
 Recall Point 4   : East Beleriand Level 13

  [Resistances, Powers and Bonuses]

      abcdefghijkl@            abcdefghijkl@
 Acid:.............   0% Confu:.............   0%
 Elec:.............   0% Sound:.............   0%
 Fire:..+..........  35% Shard:...+.........  40%
 Cold:..+..........  30% Nexus:.............   0%
 Pois:.............   0% Nethr:.............   0%
 Lght:.............   0% Chaos:.............   0%
 Dark:.............   0% Disen:..+..........  55%

      abcdefghijkl@            abcdefghijkl@
S.Dig:.............      M-Mas:.............
Feath:.............      Stea.:..3....2.....
PLght:.............      Sear.:.........1...
Regen:.............      Infra:.............
Telep:.............      Tunn.:.............
Invis:+........+...      Speed:.............
FrAct:+..........+.      Shots:.............
HLife:.............      Might:.............
Blind:.........+...
NFear:.............


  [Specialty Abilities]

Soul Siphon 


  [Stat Breakdown]

Stat Intrnl Rce Cls Oth Actual Currnt     abcdefghijkl
Str:     16   1  -2   2     17            1..1........
Int:     18   1   3   1  18/50            ....1.......
Wis:     10   3  -2   1     12            ....1.......
Dex:     10   1   1   1     13     11     1...........
Con:     18   3   0   1  18/40            1...........
Chr:     18   1  -2   1     18            ....1.......

  [Last Messages]

> You have found 54 gold pieces worth of garnets.
> A line of blue shimmering light appears.
> The Elven thrall warrior screams in agony.
> The Elven thrall warrior dies.
> You gain mana.
> You detect evil creatures (2 offscreen).
> You see a Lance (?,?).
> Breda, the Vampire fires a seeker arrow.
> You have been wounded.
> You have been given a bad cut.
> You feel much better.
> You are no longer bleeding.
> You have 10 Potions of Cure Critical Wounds (e).
> Breda, the Vampire fires a seeker arrow.
> You die.


  [Character Equipment]

a) a Whip of the Noldor (1d5) (+4,+3) <+1> {@w0}
     An inheritance from your family.
     1 strength, 1 dexterity, 1 constitution. 
     It slays orcs, trolls and giants. 

     Powers:  Prevents paralysis. Grants the ability to see invisible
     things. 
     2 blows av. dam. 19 against orcs, 19 against trolls, 19 against
     giants, 4 against other monsters.  + 4 to skill. 
     Clears rubble in 18 turns, magma veins in 400 turns, and doesn't
     affect quartz veins.

b) a Short Bow (x2) (+4,+5)
     Found in a vault in East Beleriand Level 13.

c) a Ring of Basic Resistance <+3 to stealth>
     Found in a chest from Sirion Vale Level 28.
     3 stealth. 
     Provides resistance to fire(35%), frost(30%), disenchantment(55%).

d) a Ring of Physical Prowess <+1>
     Found in a chest from Sirion Vale Level 28.
     1 strength. 

e) an Amulet of Mental Strength <+1>
     Bought from a store in %s Level %d.
     1 intelligence, 1 wisdom, 1 charisma. 
     Sustains intelligence, wisdom, charisma. When activated, it confuses
     monsters.
     Takes 300 turns to recharge.
     Your chance of success is 96.1%

f) The Lamp of Gwindor
     Dropped by a Vampire in West Beleriand Level 17.
     Cannot be harmed by acid, electricity, fire, cold. When activated, it
     illuminates the surrounding area, dealing 2d15 damage to
     light-sensitive monsters.
     Takes 11 to 20 turns to recharge.
     Your chance of success is 96.9%
     Radius 3 light forever.

g) Soft Studded Leather [5,+6]
     Found lying on the ground in Thargelion Level 11.

h) a Cloak of Stealth [1,+3] <+2 to stealth>
     Found in a vault in East Beleriand Level 13.
     2 stealth. 

i) a Wicker Shield [2,+2]
     Dropped by Orcogar, Son of Orcobal in Sirion Vale Level 28.

j) a Hard Leather Cap of Seeing [2,+7] <+1 to searching>
     Dropped by a Half-orc in East Beleriand Level 13.
     1 searching. 

     Powers:  Provides resistance to blindness. Grants the ability to see
     invisible things. 

l) a Pair of Hard Leather Boots of Free Action [3,+7]
     Found lying on the ground in Thargelion Level 11.

     Powers:  Prevents paralysis. 


         [Quiver]
n) 34 Arrows (2d4) (+0,+0)
     Found lying on the ground in Sirion Vale Level 28.
     Av shooting dam. 13 against all monsters. 



  [Character Inventory]

a) 2 Tomes of Necromancy [Beginner's Curses]
b) 2 Tomes of Necromancy [Dark Initiation]
c) 4 Rations of Food
     Nourishes for around 2500 turns.

d) 10 Potions of Cure Serious Wounds
     Nourishes for around 50 turns.

e) 10 Potions of Cure Critical Wounds
     Nourishes for around 50 turns.

f) 12 Scrolls of Phase Door
g) 7 Scrolls of Teleportation
h) 7 Scrolls of Teleport Level
i) 7 Scrolls of Word of Recall {25% off}
j) 8 Scrolls of Identify
     Bought from a store in %s Level %d.

k) 2 Rods of Trap Location
l) 2 Rods of Door/Stair Location
m) 3 Rods of Light (1 charging)
n) 3 Wands of Stone to Mud (13 charges)
o) a Wand of Stinking Cloud (9 charges)
     Bought from a store in %s Level %d.

p) a Staff of Teleportation (10 charges) {!*}
     Bought from a store in %s Level %d.

q) a Staff of Dungeon Mapping (16 charges)
     Bought from a store in %s Level %d.

r) a Staff of Object Location (19 charges)
     Bought from a store in %s Level %d.



  [Home Inventory]

a) a Tome of Necromancy [Blood Novitiate]
     Bought from a store in %s Level %d.

b) a Tome of Necromancy [Frightful Realms]
c) 5 Potions of Speed
d) a Potion of Restore Charisma
     Found lying on the ground in Sirion Vale Level 28.

e) 2 Scrolls of Remove Curse
f) 4 Scrolls of Enchant Weapon (Skill)
g) 3 Scrolls of Enchant Weapon (Deadliness)
h) a Staff of Perception (7 charges)
i) a Ring of Combat (+0,+15) <+1 to stealth>
     Found in a chest from Sirion Vale Level 28.
     1 stealth. 

     Powers:  Renders you fearless. 

j) an Amulet of Mental Strength <+1>
     Dropped by a Novice priest in Amon dh Level 16.
     1 wisdom, 1 charisma. 
     Sustains wisdom. When activated, it grant heroism.
     Takes 200 turns to recharge.
     Your chance of success is 96.7%

k) a Long Sword of Melting (3d5) (+9,+8)
     Found in a vault in Sirion Vale Level 28.
     Branded with acid. 
     Provides resistance to acid(36%). Cannot be harmed by acid. 2 blows
     av. dam. 29 against non acid resistant creatures, 13 against other
     monsters.  + 9 to skill. 
     Clears rubble in 10 turns, magma veins in 40 turns, and doesn't
     affect quartz veins.

l) a Trident of *Slay* Evil (1d7) (+8,+12) [4,+0] <+2>
     Found in a vault in Thargelion Level 11.
     2 wisdom. 
     Great bane of evil creatures

     Powers:  Blessed by the gods. 
     2 blows av. dam. 20 against evil creatures, 7 against other monsters. 
      + 8 to skill. 
     Clears rubble in 13 turns, magma veins in 80 turns, and doesn't
     affect quartz veins.

m) a Light Crossbow of Velocity (x3) (+7,+14)
     Found in a vault in East Beleriand Level 13.



clouded the Adan Necromancer

============================================================
                                  CHAR.
|   TURN  |      LOCATION        |LEVEL| EVENT
============================================================
        21    Ephel Brandir Town    4    Gained the Soul Siphon specialty.
      2201   West Beleriand  19     5    Reached level 5
     23033   West Beleriand  19    10    Reached level 10
     24823   West Beleriand  19    11    Found The Metal Cap Edhramaet
     71366    Ephel Brandir Town   14    Killed The Complainer
     88312   West Beleriand  19    15    Reached level 15
    102843         Gondolin Town   15    Moved house to Gondolin.
    190136   West Beleriand  17    19    Destroyed Psiren, the Zombie
    190156   West Beleriand  17    19    Found The Lamp of Gwindor
    212507       Amon R�dh  15    19     Killed Orfax, Son of Boldor
    249688       Amon R�dh  15    20     Reached level 20
    280896   West Beleriand  14    20    Killed Balcmeg, the Cave Orc
    285452   East Beleriand  13    20    Destroyed Breda, the Zombie
    321096       Thargelion  11    20    Killed Mugh�sh the Kobold Lord
    332312       Thargelion  11    20    Killed The Thief of the Mountains
    376946       Amon R�dh  16    20     Destroyed Courtney Campb, the 
   continued...                          Zombie 
    391274       Amon R�dh  16    21     Killed Boldor, King of the Yeeks
    463189   East Beleriand  13    21    Killed Brodda, the Easterling
    580430       Thargelion  11    22    Killed Lug, the Hill Orc
    600748   East Beleriand  13    22    Killed Ulfast, son of Ulfang
    647950      Sirion Vale  28    23    Destroyed Clouded, the Mummy
    705793      Sirion Vale  28    25    Reached level 25
    709083      Sirion Vale  28    25    Killed Othrod, Lord of the Orcs
    720597      Sirion Vale  28    25    Killed Ulwarth, son of Ulfang
    726610      Sirion Vale  28    25    Killed Kh�m, Son of M�m
    741685      Sirion Vale  28    25    Killed Orcogar, Son of Orcobal
============================================================
    772814       Amon R�dh  16    25     Killed by Breda, the Vampire.
    772814       Amon R�dh  16    25     Killed on 12/04/2012 at 11:57 PM.
============================================================
============================================================

  [Options]

Adult: No selling to stores                      : no  (adult_no_sell)
Adult: Never return to less danger               : no  (adult_ironman)
Adult: Start as a thrall at the gate of Angband  : no  (adult_thrall)
Adult: View and spell distances halved           : no  (adult_small_device)
Adult: Play with no wilderness                   : no  (adult_dungeon)
Adult: Restrict creation of artifacts            : no  (adult_no_artifacts)
Adult: Generate levels with disconnected stairs  : yes (adult_no_stairs)
Adult: Monsters exploit players weaknesses       : no  (adult_ai_cheat)
Adult: Auto-scum for good levels                 : no  (adult_auto_scum)
Adult: Use smaller wilderness map                : yes (adult_compressed)
Score: Peek into object creation                 : no  (score_peek)
Score: Peek into monster creation                : no  (score_hear)
Score: Peek into dungeon creation                : no  (score_room)
Score: Peek into something else                  : no  (score_xtra)
Score: Know complete monster info                : no  (score_know)
Score: Allow player to avoid death               : no  (score_live)

Posted on 4.12.2012 17:28
Last updated on 5.12.2012 00:58

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14601. on the Ladder (of 18973)
340. on the FAangband Ladder (of 497)
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Comments

Jump to latest

On 4.12.2012 17:28 clouded wrote:
Have only just started this character, still hanging around and scavenging, but I've learnt it's always worth to check out throwing weapons, even dubious. 4 darts of dread, each selling for 23,000 gold!

On 4.12.2012 22:35 clouded wrote:
Been a bit tricky to start, with no infravision, limited detection and resistable spells. Necromancer seem like a fun playstyle anyway, lots of fun aoe spells.

On 5.12.2012 00:59 clouded wrote:
Ouch. Ranged damage does seem disproportionally dangerous compared to anything else early on.

On 5.12.2012 02:52 debo wrote:
lol -- 2 arrows into death. Nice.

On 5.12.2012 07:43 Nick wrote:
Ranged monster combat is very nasty, and you have to be especially careful with player ghosts, which tend to have higher-level attacks than other similar depth monsters.

My best competition entry died basically exactly like this.

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