The Angband Ladder: Tumar, Sindar Falathrim no-class by Thraalbeast

  [Sil 1.1.0 Character Dump]

 Name   Tumar         Age    2,997       Str   2 =  1  +1
 Sex    Female        Height   5'8       Dex   7 =  5          +2
 Race   Sindar        Weight   157       Con   5 =  4  +1
 House  Falathrim                        Gra   3 =  2  +1

 Game Turn   39,009   Melee (+16,1d13)   Melee       16 =  3  +7  -2  +8
 Exp Pool     1,969   Bows   (+24,2d8)   Archery     24 = 20  +7  -2  -1
 Total Exp   84,169          (+24,2d8)   Evasion     16 =  7  +7  +2
 Burden       142.8   Armor [+16,6-22]   Stealth     11 = 13  +7  -1  -8
 Max Burden   144.0                      Perception  11 =  8  +3
 Depth          50'   Health    -17:49   Will        14 =  9  +3  +2
 Min Depth       0'   Voice      64:69   Smithing     9 =  6  +3
 Light Radius     7   Song   Sharpness   Song        13 = 10  +3

 You are the only child of a Sindar bard. You have light grey eyes,
 straight golden hair, and a fair complexion.






  [Last Messages]

> The Arrow (Poisoned) pierces Morgoth, Lord of Darkness!
> The Arrow (Poisoned) breaks.
> You provoke attacks of opportunity from adjacent enemies!
> Morgoth, Lord of Darkness just misses you.
> You leap aside as his great hammer slams into the floor.
> The ground shakes violently with the force of the blow!
> You are pummeled with debris!
> You exchange places with Morgoth, Lord of Darkness.
> It attacks you as you slip past.
> Morgoth, Lord of Darkness hits you.
> You fall into a pit!
> Low hitpoint warning!
> *** LOW HITPOINT WARNING! ***
> Morgoth, Lord of Darkness hits you.
> You die.


  [Screenshot]

         
         
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    .@V# 
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  [Equipment]

a) a Spear of the Vanyar (+0,1d10) <+1> 3.0 lb
   It increases your grace by 1.  It can be thrown effectively
   (5 squares) and lights the dungeon around you.  It does extra
   damage when wielded with both hands.  It counts as a type of
   polearm.  
b) a Dragon-horn Longbow of Doriath (+0,2d8) [-1] 6.0 lb
   It slays wolves and spiders.  It can shoot arrows 20 squares
   (with your current strength).
c) a Garnet Ring of Venom's End
   It provides resistance to poison.  
d) a Beryl Ring of Damage <+1>
   It improves your damage sides by 1.  
e) a Ruby Amulet of Regeneration
   It speeds your regeneration (which also increases your hunger).
   
f) a Silmaril
   It sustains your grace.  It grants you the ability to see
   invisible creatures.  It cannot be harmed by the elements.  
g) a Mail Corslet of Resilience (-1) [-2,2d5] <+1>
   It increases your constitution by 1.  It cannot be harmed by
   the elements.  
h) a Shadow Cloak of Stealth [+2] <+3>
   It improves your stealth by 3.  It creates an unnatural
   darkness.  
i) The Kite Shield of Hador (-1) [+0,1d6]
   It provides resistance to cold and fire.  It cannot be harmed
   by the elements.  
j) a Mithril Helm of Defiance [+0,1d4] <+2>
   It improves your will by 2.  It provides resistance to fear.  
   It cannot be harmed by the elements.  
k) a Set of Gauntlets of Strength [+0,1d1] <+1>
   It increases your strength by 1.  
l) The Pair of Boots of Finrod [+3,1d1]
   It grants you freedom of movement.  It cannot be harmed by
   the elements.  
m) 99 Arrows
   They can be shot 20 squares (with your current strength and bow).
n) 35 Arrows (Poisoned)
   They are branded with venom.  They can be shot 20 squares
   (with your current strength and bow).


  [Inventory]

a) 12 Russet Herbs of Rage
b) 2 Thorny Herbs of Healing
c) a Fragment of Lembas
d) 2 Clear Potions of Miruvor
e) 5 Murky Brown Potions of Orcish Liquor
f) 3 Brown Potions of Healing
g) 4 Dark Blue Potions of Slow Poison
h) 4 Milky White Potions of Elemental Resistance
i) 3 Grey Potions of Strength
j) 4 Copper Speckled Potions of Dexterity
k) 2 Crimson Potions of Constitution
l) a Brass Trumpet of Thunder
m) a Golden Trumpet of Blasting
n) a Maple Staff of Freedom (3 charges)
o) a Mahogany Staff of Revelations (2 charges)
p) a Gnarled Staff of Foes (3 charges)
q) a Rosewood Staff of Warding (2 charges)
r) a Turquoise Ring of Frost
   It provides resistance to fire.  
s) a Mithril Longsword of Hador's House (+1,2d7) [+1] 2.3 lb
   It cannot be harmed by the elements.  It grants you the
   ability: Follow-Through.  
t) a Mattock of Belegost (-5,5d2) <+3> 12.6 lb
   It improves your tunneling by 3.  It requires both hands to
   wield it properly.  
u) 80 Arrows (+3)
   They can be shot 20 squares (with your current strength and bow).
v) 16 Arrows
   They can be shot 20 squares (with your current strength and bow).


  [Notes]

Tumar of the Sindar
Entered Angband on 2 Dec 2012

    Turn     Depth    Note

       0     50 ft    (Weaponsmith)
       0     50 ft    (Versatility)
       0     50 ft    (Precision)
       0     50 ft    (Crippling Shot)
     465     50 ft    Made a Longbow (+0,1d9) [-1]  3.0 lb
     475     50 ft    Made 24 Arrows  2.4 lb
     487     50 ft    Made 24 Arrows  2.4 lb
   1,835    150 ft    (Flaming Arrows)
   2,367    150 ft    Slew Gorgol, the Butcher
   4,970    200 ft    Made 24 Arrows  2.4 lb
   4,980    200 ft    Made 24 Arrows  2.4 lb
   4,990    200 ft    Made 24 Arrows  2.4 lb
   7,171    300 ft    Made 24 Arrows  2.4 lb
   7,181    300 ft    Made 24 Arrows  2.4 lb
   7,194    300 ft    Made 24 Arrows  2.4 lb
   7,746    350 ft    (Dodging)
   7,746    350 ft    (Sprinting)
   7,941    350 ft    Had to buy evasion and get sprint to escape
   7,941    350 ft    was blinded and gettig posion damage as well as melee
   7,941    350 ft    close but a bunch of !liquor and helm of clarity 
                      helped 
   9,182    350 ft    (Lore-Keeper)
   9,182    350 ft    (Lore-Master)
   9,609    400 ft    Loads of Orcs and Orc champions, probably a boss too?
   9,610    400 ft    Well I've got a longbow of Gondolin as well as a 
                      Longsword of Gondoli 
   9,610    400 ft    so come on!
  10,618    400 ft    Yay! Three !CON in 1 minute
  10,856    450 ft    (Song of Slaying)
  12,415    450 ft    (Song of Sharpness)
  12,421    450 ft    Lol. Song of sharpness + Flaming Arrows + Gondolin --> 
                      Snow Troll 
  12,421    450 ft    means dead troll. Both of them
  12,703    500 ft    Slew Ulfang the Black
  13,478    500 ft    (Crowd Fighting)
  13,479    500 ft    trapped in room with Giant+Sulrauko+2xMountainTrolls
  13,479    500 ft    30hp. Chuggin !con and sharpness song
  13,511    500 ft    oops, the fire-drake woke up
  13,511    500 ft    con is still up though. but song is out
  13,543    500 ft    turned out ok, but I had to spend one !con
  13,636    500 ft    first Lurking Horror killed ever. Nice
  13,688    500 ft    second too
  14,226    550 ft    This is no country for old men. Running out of ammo if 
                      I have 
  14,226    550 ft    to keep up like this. But xp gain is fast :-)
  14,226    550 ft    (Keen Senses)
  14,349    550 ft    first piercing arrows found ever. nice
  14,663    550 ft    Slew Gilim, the Giant of Eruman
  15,268    550 ft    (Unwavering Voice)
  15,526    550 ft    Four Barrow Wights guarding a chest and some useless 
                      stuff 
  15,526    550 ft    tempted to give them a go. Bash.
  15,862    550 ft    Found Gaunts of swordplay and of strength, not bad
  16,039    550 ft    Ooops, been too slow. Have to drop two floors this 
                      time. 
  16,040    650 ft    (Disguise)
  16,569    650 ft    Found some ammo and oil. thanks!
  16,898    650 ft    Don't like shadow spiders
  16,990    650 ft    (Exchange Places)
  17,504    650 ft    (Dexterity)
  17,591    650 ft    2 spears of the Vanyar. Never saw those before
  17,771    650 ft    Vanyar is nice! +1 light and +1 Grace
  17,841    650 ft    Made 24 Arrows  2.4 lb
  17,851    650 ft    Made 24 Arrows  2.4 lb
  17,858    650 ft    More ammo. Sweet
  18,126    750 ft    2x Greater Werewolves in melee is dangerous. Chugged a 
                      !Miruvor 
  18,133    750 ft    Greatful for sharpness and flaming arrow. They hurt a 
                      lot! 
  18,257    750 ft    Ouch, fighting creeping horror blocking one direction 
                      and 
  18,257    750 ft    got jumped by three cat warriors. That was close. 
  18,257    750 ft    Horror dead and back in corridor with just one cat at 
                      the time 
  18,410    750 ft    First Kemenrauko that I'll probably have to fight. 
  18,410    750 ft    Always avoid them otherwise.
  18,423    750 ft    lol, trying to outrun it just to get 3x Troll Guards 
                      from the other 
  18,423    750 ft    direction in the corridor
  18,433    750 ft    Lol, running through the Troll Guards with "X", hurts
  18,433    750 ft    and depletes ! supply
  18,497    750 ft    ouch! Ringrauko stopped me running and now trapped in 
                      earthquake with 
  18,497    750 ft    the Kemenrauko side-by-side.
  18,498    750 ft    lol! the Rauko fled when I wielded the shovel. LMAO
  18,520    700 ft    Survived. Really funny about the shovel part!
  18,520    700 ft    10 hp at next level. Had to descent due to the T 
                      Guards 
  18,528    700 ft    Only at 13 hp when Duruin descents the stair. Oh no... 
  18,528    700 ft    Heal or wear fire prot? Or back? One square between us 
                      only 
  18,533    700 ft    Hmm, he did not see me! But here enters more bad guys
  18,533    700 ft    Good time to boost stealth
  18,602    700 ft    _Revelations, thanks!
  18,603    700 ft    No smithy, I'd be happier with more ammo
  19,007    700 ft    Here I go, attacking a Balrog for the first time.
  19,007    700 ft    Don't have to but it seems "safe" :-)
  19,007    700 ft    And I need to learn just how tough they are.
  19,007    700 ft    Piercing is powerful
  19,015    700 ft    Ok, maybe not so safe ...
  19,030    700 ft    Destroyed Duruin, Least of the Balrogs
  19,031    700 ft    oh no, the coral amulet disappears. Flaming arrows has 
                      one advantage 
  19,031    700 ft    even versus Balrogs it seems.
  19,031    700 ft    Still, I did survive, he only disarmed my melee weapon 
  19,031    700 ft    and rather that than actual damage.
  19,037    700 ft    and a +1,2d7 Hador's mithril sword is nice too.
  19,037    700 ft    can always turn it into a nice lamp. Kidding. Already 
                      got mitrhil 
  19,037    700 ft    enough for a Feanorian lamp.
  19,037    700 ft    Spent one !dex, it may have been necessary, hard to 
                      tell. My archery  
  19,037    700 ft    is still rather low unbuffed. 20 with buffs
  19,756    800 ft    Belegwath in range. attack or not? Good drop but 
                      dangerous. Very  
  19,756    800 ft    near an upstair though
  19,763    800 ft    (Vanish)
  19,775    800 ft    Destroyed Belegwath, Balrog of Shadow
  19,792    800 ft    crap loot but some xp
  19,837    800 ft    Found The Pair of Greaves of the Helcaraxe
  19,843    800 ft    Helcaraxe! Never saw those before. 
  19,843    800 ft    Considering we have -12 centigrades and 10 cm snow 
                      since three days 
  19,843    800 ft    outside it is fitting.
  19,864    800 ft    Oikeroi + Tevildo.
  19,865    800 ft    Slew Tevildo, Prince of Cats
  19,868    800 ft    Slew Oikeroi, Guard of Tevildo
  20,143    800 ft    Oooooops, ran into Spider of Gorgoroth. Not good. 
                      Hurtssss 
  20,143    800 ft    (Focused attack)
  20,150    800 ft    Cost of not being careful was one !healing and a few 
                      piercing arrows 
  20,150    800 ft    could have been much worse. 
  20,191    800 ft    First darting horror attacking me, scared. 
  20,191    800 ft    But grotesques in the other direction. Cant shoot 
                      though 
  20,191    800 ft    Longbow of Nargothrond and 25 poison arrows behind the 
                      H. I want them 
  20,192    800 ft    Rage time!
  20,193    800 ft    Ooo, it is very fast.
  20,195    800 ft    But brittle :-)
  20,201    800 ft    Oh no, not another Kemenrauko too. RIght next to me
  20,206    800 ft    YES! Slayed first Kemenrauko.
  20,206    800 ft    The rubble of it's body also let's me rest for a while 
  20,206    800 ft    excellent!
  20,221    800 ft    Considering I have vanish, it may be cool again out 
                      there? 
  20,221    800 ft    But clearing the rubble is going to sound a lot of 
                      course 
  20,221    800 ft    Can't afford song of silence. Pity.
  20,328    800 ft    Aha, it was Scatha's lair or similar. Lot's of loot 
                      but also heaps of 
  20,328    800 ft    monsters. Unwary again though.
  20,335    800 ft    Not good. Can't pass thru Grotesque and scathas lair 
                      in other dir 
  20,340    800 ft    Killed vampire from Scatha's and placed a glyph on the 
                      floor. 
  20,340    800 ft    Now have to kill the big H
  20,351    800 ft    Oooh, this is where the bow is useless but the shiny
  20,351    800 ft    mithril sword plus sharpness song is useful
  20,376    800 ft    Glyph is holding vampires and multiple Greater 
                      werewolves back 
  20,385    800 ft    Second glyph broke, but I'm through the Grotesque and 
                      cat  
  20,385    800 ft    warriors. Stop singing, start running!
  20,459    800 ft    Singing sharpness really is bad for your stealth 
                      score! 
  20,459    800 ft    But you gain xp if you survive:-)
  20,459    800 ft    (Concentration)
  20,579    800 ft    Stole Scatha's arrows and bow! He still lives though.
  20,880    750 ft    Kemenrauko and cats. Escape to new floor
  21,270    750 ft    _Foes! Thank you
  22,164    850 ft    (Jeweller)
  22,233    850 ft    Made a Feanorian Lamp  1.0 lb
  22,456    850 ft    Made a Marble Ring of Free Action  0.1 lb
  22,469    850 ft    Made 24 Arrows  2.4 lb
  22,660    850 ft    Lol, spent 2x!Grace and 1 smithy use on feanorian lamp 
  22,660    850 ft    and dragged that mitril for ages. And here is 
                      anotherone  
  22,660    850 ft    with true sight!
  22,878    850 ft    Ururaoko surprised me (woke by a alarm trap) and 
                      burned Nargothrond  
  22,878    850 ft    bow. Took 60% of my hp in one hit. 
  23,178    850 ft    Made 24 Arrows  2.4 lb
  23,194    850 ft    Made 24 Arrows  2.4 lb
  23,204    850 ft    Made 24 Arrows  2.4 lb
  23,214    850 ft    Made 24 Arrows  2.4 lb
  23,215    850 ft    More ammo! Yay!
  23,362    850 ft    (Song of Silence)
  23,554    850 ft    Troll guards are tough!
  23,594    850 ft    Poisoned 34 ... ancient spiders are very tough
  24,947    850 ft    Turkano, don't need that fight
  25,736    900 ft    ?Blasting is nice
  25,783    950 ft    Trap door. Did not want that
  25,793    950 ft    But this level has serious amounts of loot.
  25,793    950 ft    +3,d1 artefact boots looks interesting. But Helcaraxe 
                      are good too 
  25,845    950 ft    Found The Pair of Boots of Finrod
  25,848    950 ft    Boots of Finrod.
  26,201    950 ft    (Clarity)
  26,537    950 ft    getting hit a lot, 13 hp, and cant see enemy. baaad
  26,597    950 ft    Had to heal twice, no more heal now. Thats bad. 
  27,050    950 ft    upstair, finally an exit
  27,233    950 ft    Scatha's lair. Too close to great hoard of monsters to 
                      fight 
  28,080    950 ft    Entered Gothmog's hall
  28,084    950 ft    Burglaring vault with two chests. ?blasting is useful
  28,202    950 ft    six pairs of boots! I've already got two pair of 
                      artifact boots 
  28,369    950 ft    Looking at a Shadow Cloak of Stealth [+4] <+5> but it
  28,369    950 ft    is sooo well guarded. large red D, Drauglin, Ancient M 
                      and plenty mor 
  28,375    950 ft    Restarting 950' to get !
  28,676    950 ft    Found The Shortsword of Amrod
  28,676    950 ft    Ancalagon sitting on Amrod.
  28,767    950 ft    Slew Dagorhir, the Elfbane
  28,979    950 ft    (Inner Light)
  29,895  1,000 ft    Entered Morgoth's throne room
  30,096  1,000 ft    (Listen)
  30,308  1,000 ft    lol, can't find the bloody secret door to the left 
                      corridor! 
  30,315  1,000 ft    Have to ?blasting
  30,521  1,000 ft    Wish I had Eye for Detail
  30,639  1,000 ft    Found The Dagger 'Angrist'
  31,347  1,000 ft    Oh no, not again. Gorthaur attacking in melee.
  31,347  1,000 ft    But at least this time I have a plan. Glyphs on the 
                      floor.  
  31,347  1,000 ft    9 steps south
  31,359  1,000 ft    As if he cares :-)
  31,366  1,000 ft    Slew Gorthaur, Servant of Morgoth
  31,367  1,000 ft    Wow. He died. Only lost one !healing but I had only 
                      one 
  31,654  1,000 ft    (Rapid Fire)
  31,751  1,000 ft    Killed a Silent Watcher! Easy-peasy. ?blasting x3
  32,620  1,000 ft    Large jewelled chest. 3x _Understanding, 1x _Slumber
  32,620  1,000 ft    I'd rather 4x _Revelations (? Mapping)
  32,771  1,000 ft    Stole !healing and [ from the big D
  33,046  1,000 ft    Unrelenting horror. Arrows not the best recipe, but 
                      safer 
  33,343  1,000 ft    Ok, Greater C and Morgoth lured into the sw corridor
  33,343  1,000 ft    Here goes...
  33,346  1,000 ft    (Dexterity)
  33,353  1,000 ft    Found The Massive Iron Crown of Morgoth
  33,425  1,000 ft    So the crown is on the floor, but killing Morgoth 
                      seems 
  33,425  1,000 ft    out of the question. Too little damage and need arrows 
                      going up too 
  33,560  1,000 ft    Found The Cloak of Thingol
  33,748  1,000 ft    Cut a Silmaril from Morgoth's crown
  33,794  1,000 ft    Ok, let's get out of here real quick now
  34,001  1,000 ft    Slew Glaurung, the Deceiver
  34,117  1,000 ft    Wow, didn't think I'd ever dare to attack Glaurung. 
                      Felt I had to 
  34,117  1,000 ft    did not want him in my back fighting for the stairs
  34,117  1,000 ft    Here is what I did. 1) Plant feanorian lamp in the 
                      room 
  34,117  1,000 ft    2) Step max shooting distance away
  34,117  1,000 ft    3) !quickness and start shooting (singing sharpness)
  34,117  1,000 ft    Must remember to pick upp the feanorian lamp. 
  34,117  1,000 ft    It can be thrown quite a distance so is very useful
  34,525  1,000 ft    Found The Set of Gloves of Brethil
  34,583  1,000 ft    Found The Dagger of Azaghal
  34,990    950 ft    Made 24 Arrows  2.4 lb
  35,000    950 ft    Made 24 Arrows  2.4 lb
  35,010    950 ft    Made 24 Arrows  2.4 lb
  35,039    950 ft    Made 24 Arrows  2.4 lb
  35,049    950 ft    Made 24 Arrows  2.4 lb
  35,221    950 ft    (Majesty)
  35,577    900 ft    Morgoth coming. 
  36,340    700 ft    Still not able to kill Morgoth. He heals to fast
  36,523    700 ft    Found The Kite Shield of Hador
  36,879    650 ft    Slew Maeglin, Betrayer of Gondolin
  36,879    650 ft    Found The Galvorn Armour of Maeglin
  37,125    550 ft    There is a dragon horn bow in this floor! Want that
  39,002     50 ft    Morgoth at upstair at 50ft. Trapped me. THis is bad

  39,009     50 ft    Slain by Morgoth, Lord of Darkness.
  39,009     50 ft    Died on 07 December 2012.




  ['Score' 039160991]


Posted on 3.12.2012 21:18
Last updated on 7.12.2012 15:39

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569. on the Sil Ladder (of 2253)

Comments

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On 3.12.2012 21:18 Thraalbeast wrote:
Another archery run. A few situations which I barely escaped but mostly rather smooth. Archery + Flaming arrows and later Song of Sharpness is a very very effective attack.

Most amusing situation was when I got trapped in a corridor between a Kemenrauko and three Troll Guards. Tried to kill the Rauko but was not making much progress in comparison to the rauko and troll bashing me each round, so I ran straight through the line of three troll guards with "X" taking much damage in the process. Had to spend some !'s but managed to get a head start on them and get a few shots backwards while fleeing towards the downstair.
Unfortunately I was stopped by a Ringrauko and had to fight it, I realize now I should have X'ed instead.
Anyway, the Kemenrauko pushed the trolls aside and got to me again. Don't know how much damage it had taken in the pursuit but I can't have been that much. It produces an Earthquake, and I'm trapped with rubble between me and the exit and having the Kemenrauko immediately to my left.
So what do I do? I did not think I could kill it fast enough so I pulled my shovel - not a bad ass version, just the plain dirt pushing type of shovel, mind you - and lmao when I see the Kemenrauko turn his tails and run away! I know it's vulnerable to shattering, but a shovel? Thats funny.
Then I dig through the rubble, take some more damage from one of the trolls, reach the downstair and flee to next level. I move two steps to the left. Ooops, there is a Balrog coming down the stair and I'm badly wounded ... Another story but in the end the Balrog went down later on the same level.


On 3.12.2012 21:38 debo wrote:
OK, so a) that Kemen thing is both hilarious and weird, and b) WTF MITHRIL LONGSWORDS?!?! That Hador's House one is especially *drool*y!

On 3.12.2012 21:40 debo wrote:
Would be great if you could find a ring of strength / some other source of +1 str to get you to +3, as you're not maxing out the damage from your longbow yet.

On 3.12.2012 23:31 HugoTheGreat2011 wrote:
Very funny story you got there. Tevildo and his sidekick down already? Nice!

On 5.12.2012 22:09 Thraalbeast wrote:
Good progress. A few close calls. Worst was possibly a vampire lord that I never even saw (it was so dark around it) nearly killed me twice. Fast and hits hard. Have had to spend nearly all my !healing and !con but have plenty of ammo.

On 6.12.2012 02:27 HugoTheGreat2011 wrote:
Even worse is the unique lady Vampire, the one whose name starts with a T. She is VERY nasty if you get caught off-guard.

On 6.12.2012 19:40 HallucinationMushroom wrote:
It's not a tumar.

On 6.12.2012 22:36 Thraalbeast wrote:
Revenge is mine!

Even with _foes and Listen, the big C (Gorthaur) managed to find me and engage in melee this time too. Last time it was fatal but this time I was better prepared - two glyphs in the corridor just 9 steps south, song of sharpness, concentration.
I quaffed !Quickness and ran downwards. Not really surprised that he just went right through the glyhps as if they weren't there. I just started singing Sharpness and made sure the arrows were flaming before I started shooting. Had to quaff my last !Healing, but he went down before me!

I realize that it will be quite a while before I'll be on my way upwards again, fighting 1-by-1 is doable with this build but with so little healing I can't just rage them all.

On 6.12.2012 22:46 Thraalbeast wrote:
Forgot to say I stunned Gorthaur with the trumpet first. Probably helped too

On 6.12.2012 23:20 debo wrote:
I feel like glyphs need a bit of rethinking, as you generally only want them against very dangerous monsters, and those are exactly the ones who plow right through them as if they were a similar volume of air.

I don't know exactly how the math works, but I'm guessing it's a will check -- whether against the player's will, or just some arbitrary value, I'm not sure. It might be nice to have a guaranteed margin of safety (say 3 turns) before the monster is allowed a chance to break the ward. As it stands, I always throw those staves away now.

Good work with Gorthaur, nonetheless. I think just knowing that he might be there -- and how dangerous he is -- is really half the battle.

Best of luck with the rest of the throne room!

On 6.12.2012 23:22 debo wrote:
And smart move with the trumpet!! I only ever hang onto Blasting, I should use the Thunder one more often. I wonder if the monster gets any chance to save against it -- given that it worked against Gorthaur, I'm guessing the answer is no.

On 7.12.2012 15:39 Thraalbeast wrote:
Gotta love this game!

At 50ft the big V is waiting right by the stairs and I back into a corridor. Mistake, dead end with Morgoth blocking the way. He hits me and I back off and heal. What do I do? I try exchange places, and it might have worked if not for the hole in the ground I fell into.
Did not expect that but should have known better. Could have buffed with !CON first but he would have gotten a free hit.
Better probably, I should have tried ?Blasting > instead.

Still very good progress. Next time...

On 7.12.2012 15:44 debo wrote:
The Dragon Horn bow was also not a great idea for this particular case. A lighter bow would have been more likely to multicritical into Crippling Shot, which may have given you more turns to escape.

I dunno what the map looked like when you fled, but generally backing into a dark/unexplored tunnel is not a great idea if you have other options :)

Good run! So close!!! And I love your notes :)

On 7.12.2012 15:45 debo wrote:
Oh yeah -- *throwing* a feanorian lamp is a freaking great idea for an archer!! I never thought of that!

On 7.12.2012 16:10 Thraalbeast wrote:
Thanks! It's more fun when you can share the experience. Also I learn a lot.

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