The Angband Ladder: Astir, Noldor Fingolfin no-class by Thraalbeast

  [Sil 1.1.0 Character Dump]

 Name   Astir         Age    2,343       Str   2
 Sex    Female        Height   6'1       Dex   4
 Race   Noldor        Weight   156       Con   5
 House  Fingolfin                        Gra   3

 Game Turn   13,339   Melee  (+15,2d7)   Melee       15 = 12  +4  -2  +1
 Exp Pool     8,625   Bows    (+6,1d8)   Archery      6 =  2  +4  -1  +1
 Total Exp   26,125   Armor [+15,5-19]   Evasion     15 = 10  +4  +1
 Burden       119.5                      Stealth      1 =  0  +4  -3
 Max Burden   144.0   Health     49:49   Perception   6 =  3  +3
 Depth         550'   Voice      34:34   Will         9 =  5  +3      +1
 Min Depth     550'                      Smithing     3 =  0  +3
 Light Radius     1                      Song         5 =  2  +3

 You are the only child of a smith from the house of Fingolfin. You
 have light green eyes, straight black hair, and a fair complexion.






  [Equipment]

a) a Longsword of Gondolin (+0,2d5) [+1] {orc+troll} 2.8 lb
   It slays orcs and trolls.  
b) a Shortbow (+1,1d7) 1.5 lb
   It can shoot arrows 12 squares (with your current strength).
c) a Marble Ring of Evasion [+1]
d) a Moonstone Ring {sustain}
e) an Amber Amulet of Constitution <+0>
   It increases your constitution by 0.  It sustains your 
   constitution.  
f) a Wooden Torch (with 364 turns of light)
g) Studded Leather of Protection [-2,1d7]
   It cannot be harmed by the elements.  
h) a Cloak [+2]
i) a Kite Shield (-1) [+0,1d6] {rCold+rFire! nice, special}
j) a Helm [-1,1d3]
k) a Set of Gauntlets (-1) [+0,1d2]
l) a Pair of Boots [+0,1d1]
m) 92 Arrows
   They can be shot 12 squares (with your current strength and bow).
n) 44 Arrows {special}
   They can be shot 12 squares (with your current strength and bow).


  [Inventory]

a) 5 Black Herbs of Rage
b) 2 Fragments of Lembas
c) 2 Dark Green Herbs
d) a Flask of oil
e) 4 Murky Brown Potions of Orcish Liquor
f) an Azure Potion of True Sight
g) 4 Dark Blue Potions of Slow Poison
h) 5 Crimson Potions of Quickness
i) 2 Golden Potions of Strength
j) a Copper Speckled Potion of Dexterity
k) a Golden Trumpet of Terror
l) a Willow Staff of Light
m) a Willow Staff of Light
n) a Birch Staff of Self Knowledge
o) a Maple Staff of Recharging (used 1 time)
p) a Marble Ring of Evasion [+1]
q) an Amethyst Ring {dex+0 sust dex}
r) a Dragon Tooth Amulet of Haunted Dreams
   It grants you the ability to see invisible creatures, but it
   also draws wraiths to your level.  
s) 5 Wooden Torches (with 2000 turns of light)
t) a Jewelled Crown of Grace <+1>
   It increases your grace by 1.  It cannot be harmed by the
   elements.  
u) a Bastard Sword (-2,3d3) [+1] {raukar+dragon, special} 4.2 lb
   It does extra damage when wielded with both hands.  
v) a Greatsword (-1,3d5) [+1] {undead, special} 9.2 lb
   It requires both hands to wield it properly.  


  [Notes]

Astir of the Noldor
Entered Angband on 20 Nov 2012

    Turn     Depth    Note

   2,040    150 ft    (Crowd Fighting)
   2,537    200 ft    Slew Gorgol, the Butcher
   4,609    300 ft    (Finesse)
   6,992    500 ft    (Inner Light)
   6,992    500 ft    (Keen Senses)
   7,396    450 ft    rage is so cool
   7,396    450 ft    gwathrauko + w's + thureingwetil
   7,396    450 ft    thought i was dead but no! thanks to rage
  11,305    500 ft    sigh, red smithy, 4750xp and a falsefloor next to the 
                      anvil... 
  11,434    500 ft    Slew Ulfang the Black
  11,500    500 ft    mega fight, ulfang and hoards of Easterlings and Wargs 
  11,786    500 ft    Slew Orcobal, Champion of the Orcs



  ['Score' 011086661]


Posted on 20.11.2012 20:02

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1569. on the Sil Ladder (of 2253)

Comments

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On 20.11.2012 20:02 Thraalbeast wrote:
Hmm, Aling was very promising but met a frosty death, frightened and cold, under a dragon.

So I started anew based on the recommedations I got for Aling.
This time boosting fighting skills first with plan to later (perhaps time now) build stealth. Only problem is that this character feels rather powerful, that tends to be dangerous in this game. But I am impressed by her ability to survive tough fights including a fight in the spot where a corridor opens to a room with Thuringwetil from one direction and Gwathrauko from the other plus hoards of minor foes. Herbs of rage are handy in such moments. Thought I killed the little v, but she seems to be alive so I guess she just fled. Left level in an upstair shortly after.
Biggest difference is light level, had 4 for most of last game and 5 in the last few levels! Now only 1 entire game.

What now? More fighting skills or stealth?

Songs I will probably get later, would like sharpness.

On 20.11.2012 20:17 debo wrote:
Wait, what? How the heck did Thuringwethil appear at 450'?!?! That seems... not right. I'm also confused about the Gwathrauko, those should have roflstomped you at 450'. Were you carrying like 4 sources of Danger???

LOL @ that XP pool

Darkness and poison are going to be a huge problem for you very soon unless you go stealth. If I were you, I might dump everything into stealth now and take Disguise (that's it). Crowd fighting was sort of a weird choice for evasion, but no biggy. Dodging and sprinting will be nice in the near future.

This character is strong for 550' but will get curbstomped at 750'+, so be careful. Don't forget you have Stealth Mode -- use it as necessary. Stay close to walls and corners as well.

I might actually have taken a bit less evasion if I was going stealth, but that ends up being very glass-cannony lol

Have fun!



On 20.11.2012 21:06 Thraalbeast wrote:
I was two levels deeper. Backed up since then. But yes, I did have a source of danger, a shield I picked up very early.
Best upgrade in the game when I replaced it with the current with both rFire and rCold.

But I'm thinking now I must have been seeing visions, because it still does not make sense. There were several monsters I did not care too much about, I guess some of them made me see visions.

On 21.11.2012 01:04 HugoTheGreat2011 wrote:
In my opinion, Crowd Fighting is ALWAYS good to have, whether you need it or not. At least, your life will be a little easier if you get surrounded by Wargs or Cat warriors.

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