The Angband Ladder: Dervish, Noldor Finarfin no-class by Psi

  [Sil 1.1.0 Character Dump]

 Name   Dervish       Age    4,568       Str   5 =  2  +1      +2
 Sex    Male          Height   7'1       Dex   4
 Race   Noldor        Weight   157       Con   5 =  4          +1
 House  Finarfin                         Gra   7 =  4          +3

 Game Turn   31,973   Melee  (+35,3d8)   Melee       35 = 22  +4  +1  +8
 Exp Pool     1,676          (+35,3d8)   Archery     16 =  0  +4  +1 +11
 Total Exp  115,776         (+35,2d11)   Evasion     40 = 27  +4  +9
 Burden        96.1   Bows  (+16,1d10)   Stealth      0 =  6  +4     -10
 Max Burden   248.7   Armor  [+40,4-6]   Perception  18 = 10  +7      +1
 Depth           0'                      Will        14 =  7  +7
 Min Depth       0'   Health     49:49   Smithing     7 =  0  +7
 Light Radius     8   Voice      15:71   Song        20 = 11  +7  +2
                      Song   Sharpness
 You are the only child of a prince from the house of Finarfin. You
 have light grey eyes, straight golden hair, and a fair complexion.






  [Last Messages]

> You hit the Troll guard!!!
> You have slain the Troll guard.
> You strike out at everything around you!
> You hit the Troll guard!!!! <2x>
> You have slain the Troll guard.
> Your strength returns to normal.
> You feel less weak.
> The Troll guard misses you.
> You riposte!
> You hit the Troll guard!!!
> You have slain the Troll guard.
> You see a Cloudy Potion of Confusion.
> Your constitution returns to normal.
> You feel less sickly.
> Your dexterity returns to normal.


  [Screenshot]

  .......
  ~...#..
  ~~.....
  .~.@...
  .~~...#
  ..~~...
  ...~...


  [Equipment]

a) The Bastard Sword 'Anglachel' (+1,3d3) [+1] 5.0 lb
   It cuts easily through armour.  It makes you encounter more
   dangerous creatures (even when not worn).  It cannot be
   harmed by the elements.  It does extra damage when wielded
   with both hands.  
b) a Shortbow of Radiance (+1,1d7) 1.2 lb
   It fires shining arrows.  It can shoot arrows 15 squares
   (with your current strength).
c) a Turquoise Ring of Damage <+1>
   It improves your damage sides by 1.  
d) a Turquoise Ring of Damage <+1>
   It improves your damage sides by 1.  
e) The Amulet of Tinfang Gelion <+2>
   It improves your song by 2.  It cannot be harmed by the
   elements.  It grants you the ability: Woven Themes.  
f) a Silmaril
   It sustains your grace.  It grants you the ability to see
   invisible creatures.  It cannot be harmed by the elements.  
g) The Filthy Rag of Dungalef [+1] <+1>
   It improves your stealth by 1.  It cannot be harmed by the
   elements.  It grants you the abilities: Disguise and Vanish.  
   
h) The Cloak of Thingol [+2]
   It provides resistance to cold and fire.  It grants you 
   freedom of movement.  It cannot be harmed by the elements.  
i) The Longsword 'Narsil' (+0,2d6) [+1] 2.5 lb
   It provides resistance to cold and fire.  It lights the
   dungeon around you.  It cannot be harmed by the elements.  
j) a Jewelled Crown of Clarity [+0,1d1]
   It provides resistance to confusion, stunning, and 
   hallucination.  It cannot be harmed by the elements.  
k) a Set of Gauntlets of Strength [+0,1d2] <+1>
   It increases your strength by 1.  
l) The Pair of Boots of Finrod [+3,1d1]
   It grants you freedom of movement.  It cannot be harmed by
   the elements.  
m) 80 Arrows (Poisoned)
   They are branded with venom.  They can be shot 15 squares
   (with your current strength and bow).
n) 45 Arrows (+3)
   They can be shot 15 squares (with your current strength and bow).


  [Inventory]

a) 4 Black Herbs of Rage
b) 5 Fragments of Lembas
c) 5 Clear Potions of Miruvor
d) 2 Murky Brown Potions of Orcish Liquor
e) 8 Bright Orange Potions of Clarity
f) 18 Sparkling Blue Potions of Healing
g) 6 Shimmering Potions of Voice
h) 5 Golden Potions of Slow Poison
i) 16 Smoky Potions of Quickness
j) 4 Dark Potions of Elemental Resistance
k) 4 Milky White Potions of Strength
l) 8 Crimson Potions of Dexterity
m) 8 Green Potions of Constitution
n) 10 Azure Potions of Grace
o) a Golden Trumpet of Blasting
p) a Willow Staff of Revelations (0 charges)
q) a Yew Staff of Treasures (0 charges)
r) an Amber Amulet of the Blessed Realm <+1>
   It increases your grace by 1.  It sustains your grace.  It 
   lights the dungeon around you.  
s) 2 Silmarils
   It sustains your grace.  It grants you the ability to see
   invisible creatures.  It cannot be harmed by the elements.  
t) The Shortsword of Galadriel (+0,1d8) [+3] 2.0 lb
   It sustains your grace.  It cannot be harmed by the elements.
   It grants you the ability: Riposte.  
u) The Longsword 'Aranruth' (+3,2d6) [+1] <+3> 4.0 lb
   It improves your will by 3.  It provides resistance to fear.  
   It makes you encounter more dangerous creatures (even when
   not worn).  It cannot be harmed by the elements.  


  [Notes]

Dervish of the Noldor
Entered Angband on 14 Oct 2012

    Turn     Depth    Note

     916    150 ft    Slew Gorgol, the Butcher
     968    150 ft    (Finesse)
   1,655    250 ft    (Follow-Through)
   1,973    300 ft    (Opportunist)
   2,180    300 ft    (Keen Senses)
   2,250    350 ft    Lantern#
   2,416    350 ft    (Lore-Keeper)
   3,552    400 ft    (Song of Elbereth)
   5,113    450 ft    Slew Orcobal, Champion of the Orcs
   5,748    450 ft    Slew Othrod, the Orc Lord
   5,859    500 ft    (Lore-Master)
   5,865    500 ft    (Inner Light)
   6,176    500 ft    Slew Ulfang the Black
   6,214    500 ft    That was close.
   7,251    500 ft    Slew Gilim, the Giant of Eruman
  12,492    650 ft    Someone forgot to generate artefacts
  13,558    700 ft    (Parry)
  13,567    700 ft    (Riposte)
  13,635    700 ft    Destroyed Delthaur, Balrog of Terror
  14,046    750 ft    I am getting murdered by emerald serpents
  14,192    750 ft    Destroyed Belegwath, Balrog of Shadow
  14,192    750 ft    Found The Longsword 'Narsil'
  14,197    750 ft    An artefact at last!
  14,313    750 ft    (Two Weapon Fighting)
  14,974    750 ft    Slew Umuiyan, the Doorkeeper
  15,186    800 ft    (Dexterity)
  15,647    800 ft    Slew Oikeroi, Guard of Tevildo
  15,648    800 ft    Slew Tevildo, Prince of Cats
  16,626    800 ft    (Hardiness)
  16,653    850 ft    (Poison Resistance)
  16,999    850 ft    Found The Amulet of Tinfang Gelion
  17,077    850 ft    Found The Pair of Boots of Finrod
  17,087    850 ft    Excellent!
  17,354    900 ft    FalseFloor. Arse. I hate those.
  17,378    900 ft    Found The Dagger of Azaghal
  17,519    900 ft    (Song of Slaying)
  17,538    900 ft    (Song of Sharpness)
  17,539    900 ft    Slew Draugluin, Sire of Werewolves
  17,539    900 ft    Found The Wolf-Hame of Draugluin
  17,583    900 ft    Slew Maeglin, Betrayer of Gondolin
  17,585    900 ft    Found The Galvorn Armour of Maeglin
  17,904    900 ft    Found The Round Shield of Glorfindel
  18,682    850 ft    (Rauko-Bane)
  18,838    850 ft    Found The Longsword 'Aranruth'
  18,873    850 ft    Destroyed Turkano, Balrog of the Hosts
  19,336    850 ft    Found The Pair of Greaves of the Helcaraxe
  19,350    850 ft    (Master Hunter)
  19,746    950 ft    False Floor again. Damn.
  19,796    950 ft    (Rapid Attack)
  19,916    950 ft    Slew Dagorhir, the Elfbane
  20,255    950 ft    (Grace)
  20,459    950 ft    Slew Thuringwethil, the Vampire Messenger
  20,459    950 ft    Found The Bat-Fell of Thuringwethil
  20,551    950 ft    Slew Ancalagon the Black
  20,572    950 ft    Found The Crown of Dark Secrets
  20,602    950 ft    (Power)
  20,854    950 ft    Found The Shortsword of Galadriel
  21,255    900 ft    Destroyed Lungorthin, Lord of Balrogs
  22,140    950 ft    Found The Cloak of Thingol
  22,172    950 ft    Just the cloak I wanted. Unless Luthien shows perhaps. 
  22,177    950 ft    Entered Ungoliant's lair
  22,231    950 ft    Slew Ungoliant, the Gloomweaver
  22,258    950 ft    Slew Shelob, Spider of Darkness
  22,600    950 ft    Found The Filthy Rag of Dungalef
  22,740    950 ft    Found The Bastard Sword 'Anglachel'
  22,764    950 ft    (Stun)
  22,764    950 ft    (Strength)
  23,978    900 ft    Destroyed Vallach, Balrog of Sudden Flame
  24,305    900 ft    Found The Arrow 'Dailir'
  25,925    900 ft    Entered Chambers of Thu
  26,031    900 ft    Slew Gorthaur, Servant of Morgoth
  26,057    900 ft    Subdued The Deathblade 'Delmereth'
  26,057    900 ft    Found The Deathblade 'Delmereth'
  26,059    900 ft    Gorthaur was pretty tough to even hit!
  26,622    950 ft    Found The Glaive of the Sirion
  26,835    950 ft    First strength gloves!
  27,397    950 ft    Found The Pearl 'Nimphelos'
  28,779    950 ft    Slew Smaug the Golden
  29,003  1,000 ft    Entered Morgoth's throne room
  29,024  1,000 ft    Found The Massive Iron Crown of Morgoth
  29,033  1,000 ft    Slew Glaurung, the Deceiver
  29,043  1,000 ft    Destroyed Gothmog, High Captain of Balrogs
  29,061  1,000 ft    Slew Morgoth, Lord of Darkness
  29,061  1,000 ft    Found The Mighty Hammer 'Grond'
  29,123  1,000 ft    (Eye for Detail)
  29,249  1,000 ft    Cut a Silmaril from Morgoth's crown
  29,254  1,000 ft    Cut a Silmaril from Morgoth's crown
  29,258  1,000 ft    Cut a Silmaril from Morgoth's crown
  31,628     Gates    Entered The Gates of Angband
  31,927     Gates    Slew Carcharoth, the Jaws of Thirst

  31,972     Gates    You escaped the Iron Hells on 15 October 2012.
  31,972     Gates    You brought back all three Silmarils from Morgoth's 
                      crown! 




  ['Score' 141368027]


Posted on 15.10.2012 13:13
Last updated on 15.10.2012 15:54

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164. on the Sil Ladder (of 2253)

Related screenshots:
Let the fun begin...
Done and dusted

Comments

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On 15.10.2012 13:13 Psi wrote:
Somewhat insane character. Needs some better gloves.

On 15.10.2012 13:14 Psi wrote:
Also what best to spend the XP on and decide whether to keep carrying two danger items...

On 15.10.2012 13:45 debo wrote:
You can't have a character named Dervish without Whirlwind Attack!

On 15.10.2012 13:49 debo wrote:
Although, you have taken pretty much every melee ability in the book, so I suppose that would be prohibitively expensive at this point.

On 15.10.2012 14:11 Psi wrote:
I'm not short of xp, but whirlwind would be 4000 and I find herbs of rage more effective.

On 15.10.2012 14:23 debo wrote:
Jesus H Christ, I just saw your armor rating. Why Dungalef? Does Vanish actually do anything @ 11 stealth???

At evasion 34, I imagine that all the monsters with +30 melee are still hitting you close to half the time, no? Or do you just cuisinart them too fast for it to matter?

This is my favorite character of yours in a while :)

On 15.10.2012 14:37 Psi wrote:
This must be close on record pre-throne room xp. I have never killed so many unrelenting horrors in my life.

On 15.10.2012 14:40 Psi wrote:
@debo - Dungalef is purely for +1 evasion. It is also funny going for an all out combat character with so little protection.

On 15.10.2012 14:47 Psi wrote:
Out of time. 106,154 xp pre-throne room.

On 15.10.2012 15:03 Psi wrote:
Now that was fun. See attached screenshots.

[4-6] protection (without mastery) taking on Morgoth, Glaurung, Gothmog, several unrelenting horrors and the rest of the throne room at once. My favourite throne room battle ever.

On 15.10.2012 15:12 Scatha wrote:
Awesome screenshots. I was thinking "why are there so many H's"? Then I figured it must have been danger items.

Looks like: 58 turns in the Throne Room to kill V, of which 38 or 39 of combat.

Did you buff before entering the throne room, or after knocking the crown off? I would have assumed you did it when you got to the party, but there don't seem to have been enough turns.

I suspect that is the most experience on the way down.

On 15.10.2012 15:20 debo wrote:
LOL @ that evasion score. Once you get +40, you should evolve into a hithrauko or something :/

On 15.10.2012 15:30 Psi wrote:
@Scatha - I buffed before taking the stairs. I'm surprised it was only 58 turns - It felt like a lot more. My rage wore off before I even got to Morgoth! As well as ~Rage, I had to quaff !Quickness, !Con and !Elemental resistance during the fight as they wore off - the latter because of Glaurung's bad breath. I also quaffed one !Miruvor to be on the safe side when I got down to 50% health.

On 15.10.2012 15:54 Psi wrote:
Closest moment on the ascent was purposefully stepping into a spiked pit to get around to the gates. Hadn't realised quite how much damage they do!

On 15.10.2012 15:58 Psi wrote:
Must have still been raging when I left. Appropriate I suppose, but leaves my stats looking odd (particularly with the !Grace not having worn off either - shouldn't it show an '*' ?).

On 15.10.2012 16:46 clouded wrote:
Nice. I thought of doing this with my whirlwind rage character but I wussed out. For good reason. I backed up my save so I could try it for fun after winning/dying and it went horribly! Glaurung toasted me alive.

On 16.10.2012 00:25 HugoTheGreat2011 wrote:
Nice way to pull off the win without Smithing, Stealth, or Archery.

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